Hypnosis (skill)

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It has long been known that our subconscious mind is a powerful force and that it can be influenced in mysterious ways, but until a forgotten Syssin discovered the principles of Hypnosis, there was no way to use it.

Abilities

Skill Rank Percent Description
Hypnotise Inept 0% Begin the process of hypnosis.
Suggest Inept 0% Implant a victim with a suggestion.
Sleights Adept 75% Subtly manipulate shadow to bewilder foes.
Trigger Skilled 80% One mere word is all you need.
Marks Gifted 75% A long lasting shadow effect.
Analyse Virtuoso 0% Discover the implanted suggestions in someone.
Cleanse Fabled 9% Clean yourself or another of suggestions.
Ethergaze Transcendent 0% Perform hypnosis from the curtain of phase.

Suggestions

Skill Rank Percent Description
Impatience Inept 0% Inability to concentrate on focused tasks.
Clumsiness Novice 0% Inability to use weaponry effectively.
Amnesia Apprentice 0% Causes the victim to forget to do his next action.
Addiction Capable 0% A terrible addiction to elixirs.
Masochism Capable 40% The love of your own pain.
Loneliness Adept 0% Fear of being left on your own.
Claustrophobia Adept 50% Fear of enclosed spaces.
Stuttering Skilled 0% Anxious difficulty with speech.
Hallucinations Skilled 40% Vivid hallucinations to plague your foe.
Pacifism Gifted 0% Loss of desire to cause anyone harm.
Bulimia Gifted 17% Inflict ravishing hunger to overcome any constitution.
Hypersomnia Gifted 33% A condition that prevents insomnia.
Dementia Gifted 66% Hugely distorts victim's perception of the world.
Deadening Expert 0% Weakening of the mind.
Epilepsy Expert 25% Throw your victim's nervous system into disarray.
Agoraphobia Expert 50% Fear of open spaces.
Paranoia Expert 75% They are out to get you, believe me.
Recklessness Virtuoso 22% Ignorance of health and disregard for well-being.
Vertigo Virtuoso 37% Fear of heights.
Indifference Virtuoso 66% Who really cares.
Hatred Fabled 0% Irrational hatred.
Lethargy Fabled 36% A distinct lack of energy.
Anorexia Fabled 63% Loss of desire to eat.
Hypochondria Fabled 80% The conviction that one is constantly afflicted.
Eradicate Fabled 90% Eradicate a mental affliction from the mind.
Confusion Mythical 0% Causes the mind to become confounded.
Stupidity Mythical 23% Abject, stumbling idiocy.
Generosity Mythical 46% Indiscriminate, overwhelming generosity.
Action Mythical 61% The ability to suggest an action of your choice.
Berserking Mythical 77% Drive them into a furious rage.


Hypnotise
Syntax: HYPNOTISE <target>
Description: This ability will allow you to begin the process of hypnotism. Once you have your target in a

vulnerable state, you will be able to implant suggestions within his mind. If you leave the location of your target before they have been sealed, then suggestions will slowly begin to fall off the target until none remain.

while your hypnosis attempts will be hidden to your target, you should be mindful that there are abilities that allow you to detect intrusions upon the mind.

You can read AB HYPNOSIS SUGGEST for further information.


Suggest
Syntax: SUGGEST <target> <ability>
Description: SEAL <target> <3-60 seconds>
       SNAP <target>

This ability allows you to implant various suggestions within the mind of your target, providing they are already hypnotised.

Once you have implanted all the suggestions that you wish, you can then seal the target, and then snap your fingers at them to activate the hypnosis. Depending on the timer you set when you sealed their mind, it will take a few moments for the hypnosis to begin.

This will cycle them through all the suggestions you have made, starting from your first suggestion,

and then finally end once there are none left.


Sleights
Syntax: SHADOW SLEIGHT <effect> <target>
Description: Bend the shadows to perform your bidding. Sleights cannot be performed while you do not possess

shadow balance.

Effects


Dissipate - Knock the target off pill balance. Abrasion - Knock the target off poultice balance. Invasion - Cause the target to be unable to smoke for a short period. Blank - Gives the target amnesia, then once more later on. Void - Cause curatives to occasionally fail when used. Pall - Deal psychic damage based on afflictions from hypnosis.

Both void and weakvoid will have no effect while the target is under the active effects of hypnosis.


Trigger
Syntax: SUGGEST <target> TRIGGER <word>
Description: This special suggestion will instill a trigger word into your opponent. By speaking this word out

loud after sealing your opponent, you will be able to trigger the hypnosis.

This offers no benefit over snapping your fingers in front of the target, however it does offer a different kind of satisfaction to the hypnotist.


Marks
Syntax: SHADOW MARK <effect> <target>
Description: Place a mark of shadow upon another, providing they aren't protected by the fangbarrier defence.

The mark will last indefinitely as long as they stand within magical darkness, otherwise it'll quickly fade.

Effects


Thorns - Causes them to bleed when they eat. Fatigue - Mental fatigue will slow their focusing down. Numbness - Numb skin will make the tree tattoo slower.

A target may only bear one mark at any time. Placing another will clear any previous marks.


Analyse
Syntax: ANALYSE <player>
Description: ANALYSE ME

Using this ability, you will be able to sort through the subconscious mess of another player and see what hypnotic suggestions lie dormant there, if any. You cannot, of course, successfully analyse yourself.


Cleanse
Syntax: CLEANSE <player> <affliction/ALL>
Description: With this ability, you may remove hypnotic suggestions from someone which have been implanted but

not yet triggered.


Ethergaze
Syntax: This ability is passive.
Description: With experience you are now able to HYPNOTISE, SUGGEST, and SEAL from behind the veil of phase. You

will not however be able to activate the hypnosis without being on the same phase level as your target.

Note that hypnotising from phase carries heightened risks, and a hypnosis attempt will be slightly easier to detect.


Bulimia
Syntax: Bulimia will cause your target to immediately vomit up whatever they
Description: next eat.


Eradicate
Syntax: SUGGEST <target> ERADICATE
Description: This powerful suggestion - more helpful than harmful - will allow you to convince the target to

eradicate a random mental affliction from their own mind.

Look at HELP TYPES for more information on what is regarded as a mental affliction.


Action
Syntax: SUGGEST <target> ACTION <command>
Description: With this ability, you are able to bend the mind of your target and force them to

act out your command.