|Swimming||Novice||0%||Swim in the beautiful oceans, rivers, and lakes of Aetolia.|
|Orienteering||Novice||0%||Find your way to monuments around the land.|
|Composure||Inept||0%||The ability to withstand even the most frightening sights.|
|Queueing||Inept||0%||Queue a command to fire when you recover balance.|
|Concentration||Inept||0%||Use intense mental concentration to restore equilibrium.|
|Surveying||Novice||0%||Gain information on the characteristics of your location.|
|Fisticuffs||Novice||0%||Use your feet and hands to brawl.|
|Bleeding||Novice||25%||Discern if you are bleeding or not.|
|Necrosis||Novice||50%||Willingly bring about your own death.|
|Treading||Apprentice||0%||Swim in one place without drowning.|
|Perceive||Capable||0%||Determine if a forest area is a Druidic grove.|
|Assessing||Capable||40%||Ascertaining the health of a target.|
|Dousing||Adept||0%||Hansel says, "Forest fires are pants!"|
|Clotting||Adept||25%||Reduce the level of your bleeding.|
|Firstaid||Adept||25%||Automatically attempt to cure that which ails you.|
|Diagnose||Adept||50%||Check up on your physical and mental health.|
|Sewers||Skilled||0%||Gaining entry to the dark underbelly of the cities.|
|Satiation||Skilled||40%||Enhance the value of what you eat.|
|FluidSwim||Skilled||60%||Swimming with not a care in the world.|
|Metawake||Gifted||0%||Cause yourself to quickly wake up automatically.|
|Tumbling||Gifted||33%||Tumble past obstructions.|
|Overkill||Gifted||50%||Carry your extra damage to another target.|
|Crashing||Gifted||66%||Crashing past obstructions in the forest.|
|Disregarding||Gifted||66%||Disregard your personal safety.|
|WormAttack||Expert||0%||Attacking dimensional wormholes.|
|Clarity||Expert||25%||Focus on clarity of mind.|
|Recovery||Expert||50%||Recovering from the use of the Tree of Life more quickly.|
|Selfishness||Expert||75%||Become too selfish to throw or give anything away.|
|Insomnia||Virtuoso||33%||Cause yourself to be unable to fall asleep.|
|Swinging||Virtuoso||66%||Climbing up into the trees.|
|Shaking||Fabled||9%||Shaking a tree to see what falls out.|
|Clinging||Fabled||55%||Clinging tightly onto a tree.|
|Restoration||Mythical||0%||Healing damaged limbs by force of will.|
|Monuments||Mythical||23%||Memorize various locations around the land.|
|Breathing||Mythical||46%||Controlling your breathing to avoid asphyxiation.|
|Focusing||Transcendent||0%||Curing mental afflictions by sheer will.|
- SWIM <direction>
Using this ability, you can swim in lakes, rivers, and the ocean, albeit slowly.
If you are ever struggling from the symptom of fear, COMPOSE to cure it. Note that this does not cure whatever might be causing the fear.
- WALK TO <monument>
See HELP MONUMENTS for a list of known monuments.
- QUEUE BAL <command> - Adds a command to your balance queue.
QUEUE EQ <command> - Adds a command to your equilibrium queue.
This will let you queue a command to your balance or equilibrium, and that command will automatically fire whenever you next recover balance or equilibrium. Only one command may be queued to each type at a time.
QUEUE BAL and QUEUE EQ by themselves will clear your queue.