Difference between revisions of "Afflictions"

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A list of afflictions and what cures them.
Afflictions are the center of almost all PVP combat tactics, the proper curing and delivery of which is crucial to succeeding in Iron Realm Entertainment MUD combat. Most people do this through systems (IC: Reflexes) which handle curing to different degrees and aliases/macros to handle grouping all the commands for attacks into one simple command.
*Coming soon: List of script letting you know you have the afflictions*


CONSUMED HERBS/SLICES
If you have questions about this, you may look to the [http://forums.aetolia.com forums] in the Sparring Grounds or Tech Talk sub-forums, depending on what kind of help you're looking for.
Ash/Bladder            Goldenseal/Liver        Kelp/Eyeball
-------------          -------------            -------------
sadness                self-pity                baldness
dementia                stupidity                clumsiness
hallucinations          dizziness                weariness
confusion              shyness                  asthma
paranoia                epilepsy                sensitivity
hypersomnia            impatience              hypochondria
hatred                  dissonance              blood poisoning
blood curse            insomnia                limp veins
Lobelia/Testis          Ginseng/Ovary            Bellwort/Castorite
-------------          -------------            -------------
fear of commitment      body odor                overwhelming pride
recklessness            haemophilia              pacifism
masochism              sunlight allergy        peace
agoraphobia            lethargy                justice
loneliness              vomiting                generosity
vertigo                thin blood              lover's effect
claustrophobia          addiction
outc ginseng
eat ginseng
berserking
Bloodroot/Lung          Moss/Kidney              Skullcap/Pineal
-------------          -------------            -------------
paralysis              plodding                gives deathsight
slickness              idiocy
earthrot                cures health/mana
heartflutter
Kola/Sulphurite        Cohosh/Tongue            Hawthorn/Heart
-------------          -------------            -------------
give energetic          gives insomnia          gives deafness
Bayberry/Stomach        Echinacea/Spleen        Myrrh/Tumor
-------------          -------------            -------------
gives blindness        gives thirdeye          speeds the mind
Sileris (apply)/Bone (squeeze)
-------------
hardened skin


There are many different ways to cure afflictions. Many classes have skills which can cure one or two random afflictions, [[survival]] has a handful of specific use cure skills, and the [[Tree]] tattoo is commonplace for combatants. The following is a list of all the afflictions and their common cures for living (herbs, smoking, elixirs, and salves) as well as undead (organ slices, tinctures, serums, and poultices.)


{| class="wikitable"
|+Consumed Herbs/Slices (Cures)
|-
|  '''Ash/Bladder''' || '''Goldenseal/Liver''' || '''Kelp/Eyeball''' || '''Lobelia/Testis''' || '''Ginseng/Ovary''' || '''Bellwort/Castorite''' || '''Bloodrot/Lung''' || '''Moss/Kidney'''
|-
|  sadness || self-pity || baldness || fear of commitment || body odor || overwhelming pride || paralysis || plodding
|-
|  dementia || stupidity || clumsiness || recklessless || haemophilia || pacifism || slickness || idiocy
|-
|  hallucinations || dizziness || weariness || masochism || sunlight allergy || peace || earthrot || cures health/mana
|-
|  confusion || shyness || asthma/limp veins || agoraphobia || lethargy || justice || heartflutter
|-
|  paranoia || epilepsy || sensitivity || loneliness || vomiting || generosity
|-
|  hypersomnia || impatience || hypochondria || vertigo || thin blood || lover's effect
|-
|  hatred || dissonance || blood poisoning || claustrophobia || addiction ||
|-
|  blood curse || insomnia ||  || berserking ||  ||
|-
| || ||  ||  outc ginseng || ||
|-
| || || ||  eat ginseng || ||
|}


SMOKED HERBS/TINCTURES
{| class="wikitable"
|+Consumed Herbs/Slices (Gives effect)
Elm/Demulcent          Valerian/Antispasmadic  Skullcap/Sudorific
|-
-------------          -------------            -------------
| '''Hawthorn/Heart''' || '''Skullcap/Pineal''' || '''Kola/Sulphurite''' || '''Cohosh/Tongue''' || '''Bayberry/Stomach''' || '''Echinacea/Spleen''' || '''Myrrh/Tumor''' || '''Sileris/Bone'''
aeon                    slickness                Weapon-rebounding
|-
hellsight              disfigurement
| gives deathsight || give energetic || gives insomnia || gives deafness || gives blindness || gives thirdeye || speeds the mind || hardened skin
deadening
|}


Note: You {{cmd|APPLY}} sileris and {{cmd|SQUEEZE}} bones.


ELIXIRS/SERUMS
{| class="wikitable"
|+Smoked Herbs/Tinctures
Health/Analeptic        Mana/Stimulant          Levitation/Euphoric
|-
-------------          -------------            -------------
| '''Elm/Demulcent''' || '''Valerian/Antispasmadic'''|| '''Skullcap/Sudorific'''
regains health          regains mana            gives levitation
|-
| aeon || slickness || weapon-rebounding
Immunity/Calmative      Venom/Carminative        Speed/Nervine
|-
-------------          -------------            -------------
| hellsight || disfigurement
cures voyria            venom defence            speed defense
|-
| deadening
Frost/Refrigerative
|}
-------------
frost defence


{| class="wikitable"
|+Elixirs/Serums
|-
| '''Health/Analeptic''' || '''Mana/Stimulant''' || '''Levitation/Euphoric''' || '''Immunity/Calmative''' || '''Venom/Carminative''' || '''Speed/Nervine''' || '''Frost/Refrigrative'''
|-
| regains health || regains mana || gives levitation || cures voyria || venom defence || speed defense || frost defense
|}


 
{| class="wikitable"
SALVES/POULTICES
|+Salves/Poultices
|-
EPIDERMAL/OCULI        MENDING/ORBIS            CALORIC/FUMEAE
| '''Epidermal/Oculi''' || '''Mending/Orbis''' || '''Caloric/Fumeae''' || '''Mass/Pueri''' || '''Restoration/Jecis'''
-------------          -------------            -------------
|-
Anorexia               Broken Limbs             Frozen
| Anorexia || Broken limbs || Frozen || Mass Defense || Mangled Limbs
Blood Effusion          Selarnia                 Shivering
|-
apply caloric           Burning
| blood effusion || Selarnia || Shivering || || Spinal Rip
Phlegm Effusion        Throatslash
|-
Yellow Bile Effusion  
| apply caloric || Burning
Black Bile Effusion
|-
Indifference
| Yellow Bile Effusion
Stuttering
|-
Blurry Vision
| Black Bile Effusion
Blindness
|-
Deafness
| Indifference
|-
MASS/PUERI              RESTORATION/JECIS
| Stuttering
-------------            -------------
|-
Mass Defence            Mangled Limbs
| Blurry vision
                          Spinal Rip
|-
| Blindness
|}
[[Category:Combat Reference]]

Latest revision as of 16:21, 11 July 2017

Afflictions are the center of almost all PVP combat tactics, the proper curing and delivery of which is crucial to succeeding in Iron Realm Entertainment MUD combat. Most people do this through systems (IC: Reflexes) which handle curing to different degrees and aliases/macros to handle grouping all the commands for attacks into one simple command.

If you have questions about this, you may look to the forums in the Sparring Grounds or Tech Talk sub-forums, depending on what kind of help you're looking for.

There are many different ways to cure afflictions. Many classes have skills which can cure one or two random afflictions, survival has a handful of specific use cure skills, and the Tree tattoo is commonplace for combatants. The following is a list of all the afflictions and their common cures for living (herbs, smoking, elixirs, and salves) as well as undead (organ slices, tinctures, serums, and poultices.)

Consumed Herbs/Slices (Cures)
Ash/Bladder Goldenseal/Liver Kelp/Eyeball Lobelia/Testis Ginseng/Ovary Bellwort/Castorite Bloodrot/Lung Moss/Kidney
sadness self-pity baldness fear of commitment body odor overwhelming pride paralysis plodding
dementia stupidity clumsiness recklessless haemophilia pacifism slickness idiocy
hallucinations dizziness weariness masochism sunlight allergy peace earthrot cures health/mana
confusion shyness asthma/limp veins agoraphobia lethargy justice heartflutter
paranoia epilepsy sensitivity loneliness vomiting generosity
hypersomnia impatience hypochondria vertigo thin blood lover's effect
hatred dissonance blood poisoning claustrophobia addiction
blood curse insomnia berserking
outc ginseng
eat ginseng
Consumed Herbs/Slices (Gives effect)
Hawthorn/Heart Skullcap/Pineal Kola/Sulphurite Cohosh/Tongue Bayberry/Stomach Echinacea/Spleen Myrrh/Tumor Sileris/Bone
gives deathsight give energetic gives insomnia gives deafness gives blindness gives thirdeye speeds the mind hardened skin

Note: You APPLY sileris and SQUEEZE bones.

Smoked Herbs/Tinctures
Elm/Demulcent Valerian/Antispasmadic Skullcap/Sudorific
aeon slickness weapon-rebounding
hellsight disfigurement
deadening
Elixirs/Serums
Health/Analeptic Mana/Stimulant Levitation/Euphoric Immunity/Calmative Venom/Carminative Speed/Nervine Frost/Refrigrative
regains health regains mana gives levitation cures voyria venom defence speed defense frost defense
Salves/Poultices
Epidermal/Oculi Mending/Orbis Caloric/Fumeae Mass/Pueri Restoration/Jecis
Anorexia Broken limbs Frozen Mass Defense Mangled Limbs
blood effusion Selarnia Shivering Spinal Rip
apply caloric Burning
Yellow Bile Effusion
Black Bile Effusion
Indifference
Stuttering
Blurry vision
Blindness