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| skill gives a vampire the power to influence the minds of mortals with | | skill gives a vampire the power to influence the minds of mortals with |
| his awesome and terrible undead presence. | | his awesome and terrible undead presence. |
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| <noinclude>In addition, through the blood rituals of the [[Bloodborn]], there are three
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| paths a vampire may choose to follow.
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| ==Sapivi Specialization==
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| Sapivi Advantages
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| No Additional Fire Damage
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| No disadvantage to health serum (instead of level 1).
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| +1 to Constitution
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| Increased Natural Avoidance
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| 10% increase to health healed from mending.
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| Sapivi Disadvantages
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| -1 to Strength
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| Minions are of a lower level
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| Shorter Stun time on Frenzy
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| ==Phreneses Specialization==
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| Phreneses Advantages
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| Longer Stun from Frenzy
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| Increased Bleed Damage with Frenzy
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| Less blood consumed with Celerity, Potence, Disrupt, Siphon, Annihilate, Mesmerize, Effuse, and all whispers
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| Phreneses Disadvantages
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| Do not receive the Cold, Poison, Asphyxiation, and Electrical Damage Reductions
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| Minions are of a lower level
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| 10% decrease to health healed from mending.
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| Longer EQ time with Purify and Restoration.
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| ==Insidiae Specialization==
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| Insidiae Advantages
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| Minions are of a higher level
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| Minions attack faster
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| Less blood use with all Sanguis skills
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| Severence will not work on your minions
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| Insidiae Disadvantages
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| -1 to Dexterity
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| Slower mending balance recovery
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| 15% less damage from Frenzy</noinclude>
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