33
edits
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{{SkillHeader}} | {{SkillHeader}} | ||
{{SkillTableRow |Aura | Inept | 0| Surround yourself with a righteous aura. }} | == Abilities == | ||
{{SkillTableRow |Glance | Skilled | 0| Search out your target. }} | {{SkillTableRow |Aura|Inept|0|Surround yourself with a righteous aura. }} | ||
{{SkillTableRow |Blessing | Gifted | 0| Convert an aura into a blessing. }} | {{SkillTableRow |Glance|Skilled|0|Search out your target. }} | ||
{{SkillTableRow |Absorb | Gifted | 66| Absorb one of your blessings to heal your wounds. }} | {{SkillTableRow |Blessing|Gifted|0|Convert an aura into a blessing. }} | ||
{{SkillTableRow |Protect | Gifted | 66| Protect one of your allies. }} | {{SkillTableRow |Absorb|Gifted|66|Absorb one of your blessings to heal your wounds. }} | ||
{{SkillTableRow |Pilgrimage | Expert | 0| Travel to your protected ally. }} | {{SkillTableRow |Protect|Gifted|66|Protect one of your allies. }} | ||
{{SkillTableRow | | {{SkillTableRow |Pilgrimage|Expert|0|Travel to your protected ally. }} | ||
{{SkillTableRow |Focus | Virtuoso | 0| Focus your energies to root yourself to the ground. }} | {{SkillTableRow |Withering|Expert|33|Wither the mind and body with their own aura. }} | ||
{{SkillTableRow |Concentration | Fabled | 33| Focus your power to strengthen your aura. }} | {{SkillTableRow |Focus|Virtuoso|0|Focus your energies to root yourself to the ground. }} | ||
{{SkillTableRow |Resurrection | Fabled | 66| Return the dead to life. }} | {{SkillTableRow |Spirit|Fabled|33|Rally your allies with a Rite of Spirit. }} | ||
{{SkillTableRow |Deliverance | Mythical | 75| Summon your protected ally. }} | {{SkillTableRow |Concentration|Fabled|33|Focus your power to strengthen your aura. }} | ||
{{SkillTableRow |Unity | Transcendent | 0| Envelop your protected person within your aura. }} | {{SkillTableRow |Resurrection|Fabled|66|Return the dead to life. }} | ||
|} | {{SkillTableRow |Deliverance|Mythical|75|Summon your protected ally. }} | ||
{{SkillTableRow |Unity|Transcendent|0|Envelop your protected person within your aura. }}|} | |||
{{SkillHeader}} | |||
== Auras == | == Auras == | ||
{{SkillTableRow |Accuracy|Novice|0|Improve your accuracy against others. }} | |||
{{SkillTableRow | | {{SkillTableRow |Protection|Apprentice|0|Harden yourself against physical attack. }} | ||
{{SkillTableRow | | {{SkillTableRow |Healing|Capable|0|A soothing, regenerative aura. }} | ||
{{SkillTableRow | | {{SkillTableRow |Purity|Adept|0|Purify your enemies. }} | ||
{{SkillTableRow |Purity | Adept | 0| Purify your enemies. }} | {{SkillTableRow |Justice|Skilled|0|Bring justice to those who fear your might. }} | ||
{{SkillTableRow |Justice | Skilled | 0| Bring justice to those who fear your might | {{SkillTableRow |Pestilence|Expert|33|Gift your enemies with sickness. }} | ||
{{SkillTableRow |Latency|Virtuoso|33|Create a latent aura upon your surrounds. }} | |||
{{SkillTableRow |Pestilence | Expert | 33| Gift your enemies with sickness | {{SkillTableRow |Spellbane|Virtuoso|66|Disrupt the mental faculties of spellcasters. }} | ||
{{SkillTableRow |Cleansing|Fabled|0|Keep yourself cleansed of impurities. }} | |||
{{SkillTableRow |Latency | Virtuoso | 33| Create a latent aura upon your surrounds. }} | {{SkillTableRow |Meditation|Mythical|0|A restorative aura that gives mana. }} | ||
{{SkillTableRow |Spellbane | Virtuoso | 66| Disrupt the mental faculties of spellcasters. }} | {{SkillTableRow |Redemption|Mythical|50|Bestow redemption upon the fallen. }}|} | ||
{{SkillTableRow |Cleansing | Fabled | 0| Keep yourself cleansed of impurities. }} | |||
{{SkillTableRow | | |||
{{SkillTableRow |Redemption | Mythical | 50| Bestow redemption upon the fallen. }} | |||
|} | |||
{{AB | {{AB | ||
|skillname = Aura | |skillname = Aura | ||
|syntax = | |syntax = AURA <aura> and AURA OFF <aura> | ||
|description = This ability allows you to activate and deactivate your various auras. | |description = | ||
This ability allows you to activate and deactivate your various auras at the cost of your mana. | |||
are affecting you | Only one aura can be activated at a time and the amount of mana drained will depend upon the aura | ||
you use. | |||
Additionally, some auras will benefit your protected ally. The AB file will detail the benefits | |||
that they gain, if any. | |||
Using the AURA command by itself will detail what auras and blessings are affecting you. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Glance | |skillname = Glance | ||
|syntax = AURA GLANCE <target> | |syntax = AURA GLANCE <target> | ||
|description = This ability allows you to seek out your target. | |description = | ||
This ability allows you to seek out your target, learning their whereabouts within the land. | |||
If you are protecting your target or should they be flared, then you will be able to glean more | |||
detail about their location. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Blessing | |skillname = Blessing | ||
|syntax = AURA BLESSING <aura> | |syntax = AURA BLESSING <aura> and AURA OFF BLESSING [blessing] | ||
|description = This allows you to convert an aura into a blessing, making its effects apply only to yourself and removing the mana drain. You can have a maximum of three blessings at once. | |description = | ||
This allows you to convert an aura into a blessing, making its effects apply only to yourself and | |||
removing the mana drain. You can have a maximum of three blessings at once. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Absorb | |skillname = Absorb | ||
|syntax = AURA ABSORB | |syntax = AURA ABSORB | ||
|description = This ability will | |description = | ||
This ability will allow you to consume one of your blessings at random in order to heal your wounds | |||
and restore some mana. The amount that is restored will increase the more you learn in | |||
Righteousness. | |||
There is a short period after using this ability where you can not use it again. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Protect | |skillname = Protect | ||
|syntax = PROTECT < | |syntax = AURA PROTECT <ally> or AURA PROTECT NOBODY | ||
|description = | |description = | ||
Offering your protection is a prerequisite to many abilities that you | |||
will learn. In order to protect another, they must consider you as their | |||
ally otherwise you will be unable to offer your protection. | |||
You can use this ability even if your intended target isn't in the same | |||
location as you, however there is a short delay before it comes into | |||
full effect. | |||
Your protected target can choose to REJECT PROTECTION to cast off your | |||
protection. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Pilgrimage | |skillname = Pilgrimage | ||
|syntax = AURA PILGRIMAGE | |syntax = AURA PILGRIMAGE [AURA] | ||
|description = | |description = | ||
This will allow you to travel instantly across the realm to your protected ally. If you have a | |||
latent aura in the land, then by specifying AURA you can travel to that instead. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Withering | |skillname = Withering | ||
|syntax = AURA WITHERING <target> | |syntax = AURA WITHERING <target> | ||
|description = By twisting your | |description = | ||
By twisting your target's aura into a malevolent one, you can cause it to feed from its owner and | |||
drain their ability to function over time. This will give them the withering affliction. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Focus | |skillname = Focus | ||
|syntax = AURA FOCUS | |syntax = AURA FOCUS | ||
|description = | |description = | ||
By focusing your aura, you can anchor yourself to your current location, preventing you from being | |||
moved provided that you are not prone. However, keep in mind it will also prevent you from moving | |||
should you wish to leave. | |||
In order to undo the effects of this aura, simply use AURA FOCUS once more. | |||
}} | }} | ||
{{AB | |||
|skillname = Spirit | |||
|syntax = PERFORM RITE OF SPIRIT | |||
|description = | |||
At the break of dawn, you may perform a Rite of Spirit, granting experience to everybody that | |||
attends. The amount of experience gained is increased based on number of attendants. | |||
If you perform the Rite before the Grand Flame of Enorian, you will also gain the 'spirit' defence | |||
for one hour, which will increase your resistance to NPC damage by 5%. | |||
}} | |||
{{AB | {{AB | ||
|skillname = Concentration | |skillname = Concentration | ||
|description = | |syntax = AURA CONCENTRATE | ||
|description = | |||
By focusing entirely on your aura, you can negate the mental drain required to maintain it as long | |||
as you make no aggressive actions. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Resurrection | |skillname = Resurrection | ||
|syntax = AURA RESURRECTION < | |syntax = AURA RESURRECTION <target> | ||
|description = This ability allows you to | |description = | ||
This ability allows you to utilise your aura and instill life back into to a dead comrade, | |||
providing that you are holding their corpse. | |||
If they choose to not accept the resurrection in a timely manner, then the body will crumble away. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Deliverance | |skillname = Deliverance | ||
|syntax = AURA DELIVERANCE | |syntax = AURA DELIVERANCE | ||
|description = This ability allows you to summon your protected target to you | |description = | ||
This ability allows you to summon your protected target to you, from anywhere on the same continent. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Unity | |skillname = Unity | ||
|syntax = AURA UNITY | |syntax = AURA UNITY | ||
|description = This powerful ability will unify your aura with that of your protected | |description = | ||
This powerful ability will unify your aura with that of your protected ally, granting you both | |||
significantly increased health and resistances should you both remain within the same location. | |||
Additionally, each of you will be relieved of a random affliction periodically. | |||
This will only last for five minutes and comes with a two hour cooldown before it may be used once | |||
more. | |||
}} | |||
{{AB | {{AB | ||
|skillname = Accuracy | |skillname = Accuracy | ||
|syntax = AURA ACCURACY | |syntax = AURA ACCURACY | ||
|description = This aura will increase your ability to hit your target through afflictions that | |description = | ||
This aura will increase your ability to hit your target through afflictions and effects that might | |||
cause you to miss otherwise. This will also allow you to shoot a bow more accurately, although at a | |||
reduced effect. | |||
Aura: 35% increased chance to hit, increased dexterity. | |||
Blessing: 15% increased chance to hit. | |||
Your protected ally will also benefit from the effects of the aura providing they are in the same | |||
location as you. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Protection | |skillname = Protection | ||
|syntax = AURA PROTECTION | |syntax = AURA PROTECTION | ||
|description = This aura will steel your body, granting you extra protection against physical damage and magical attacks. Aura: 15% resistance to | |description = | ||
This aura will steel your body, granting you extra protection against physical damage and magical | |||
attacks. | |||
Aura: 15% resistance to cutting, blunt, and magic damage. | |||
Blessing: 5% resistance to cutting, blunt, and magic damage. | |||
Your protected ally will also benefit from the effects of the aura providing they are in the same | |||
location as you. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Healing | |skillname = Healing | ||
|syntax = AURA HEALING | |syntax = AURA HEALING | ||
|description = This aura will dramatically increase your natural health regeneration and your constitution. | |description = | ||
This aura will dramatically increase your natural health regeneration and your constitution. | |||
Aura: 7% health regeneration, increased constitution. | |||
Blessing: 5% health regeneration. | |||
Your protected ally will also benefit from the effects of the aura providing they are in the same | |||
location as you. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Purity | |skillname = Purity | ||
|syntax = AURA PURITY | |syntax = AURA PURITY | ||
|description = This aura will attempt to purify the enemies around you with holy power, causing magical damage. It will also grant extra strength. | |description = | ||
This aura will attempt to purify the enemies around you with holy power, causing magical damage. It | |||
will also grant extra strength. | |||
Aura: 10% magical damage to enemies, increased strength. | |||
Blessing: 5% magical damage to enemies. | |||
Your protected ally will benefit from the increased strength providing they are in the same | |||
location as you. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Justice | |skillname = Justice | ||
|syntax = AURA JUSTICE | |syntax = AURA JUSTICE | ||
|description = This aura will reduce the effectiveness of non-natural healing | |description = | ||
This aura will reduce the effectiveness of non-natural healing upon everyone within your location. | |||
Aura: 60% less non-natural healing. | |||
Blessing: 25% less non-natural healing. | |||
Your protected ally will be safe from the effects of this aura. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Pestilence | |skillname = Pestilence | ||
|syntax = AURA PESTILENCE | |syntax = AURA PESTILENCE | ||
|description = By creating a bilious aura around yourself, you can cause a random enemy within the room to become sick with its effects. | |description = | ||
By creating a bilious aura around yourself, you can cause a random enemy within the room to become | |||
sick with its effects. | |||
Vomiting, | Your aura will cause one of the following afflictions: | ||
Vomiting, allergies, recklessness, masochism, epilepsy, or mirroring. | |||
Aura: The affliction becomes hidden to the target. | |||
Blessing: The affliction given is visible to the target. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Latency | |skillname = Latency | ||
|syntax = AURA LATENCY | |syntax = AURA LATENCY [OFF] | ||
|description = By embedding a latent aura within your surroundings, you attune yourself to that location, allowing yourself to use the Pilgrimage ability to travel there. | |description = | ||
A latent aura will last | By embedding a latent aura within your surroundings, you attune yourself to that location, allowing | ||
yourself to use the Pilgrimage ability to travel there. A latent aura will last for a quarter of a | |||
day. | |||
}} | }} | ||
{{AB | {{AB | ||
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|syntax = AURA SPELLBANE | |syntax = AURA SPELLBANE | ||
|description = | |description = | ||
This aura will attack the mental faculties of those within the | This aura will attack the mental faculties of those within the location, increasing the amount of | ||
mana required in order to perform an ability. | |||
Aura: 50% increase to mana costs. | |||
Blessing: 20% increase to mana costs. | |||
Your protected ally will be safe from the effects of this aura. | |||
}} | }} | ||
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|skillname = Cleansing | |skillname = Cleansing | ||
|syntax = AURA CLEANSING | |syntax = AURA CLEANSING | ||
|description = This aura will periodically attempt to heal any afflictions you may be suffering. | |description = | ||
This aura will periodically attempt to heal any afflictions you may be suffering. If you are fully | |||
paralysed, then it will do nothing. | |||
Aura: 100% chance to cure an affliction. | |||
Blessing: 50% chance to cure an affliction. | |||
Your protected ally will also benefit from the effects of this aura providing they are in the same | |||
location as you. | |||
}} | }} | ||
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|skillname = Meditation | |skillname = Meditation | ||
|syntax = AURA MEDITATION | |syntax = AURA MEDITATION | ||
|description = This aura will dramatically increase your natural mana regeneration and bolster your intelligence. | |description = | ||
This aura will dramatically increase your natural mana regeneration and bolster your intelligence. | |||
Aura: 7% mana regeneration, increased intelligence. | |||
Blessing: 5% mana regeneration. | |||
Your protected ally will also benefit from the effects of this aura providing they are in the same | |||
location as you. | |||
}} | }} | ||
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|skillname = Redemption | |skillname = Redemption | ||
|syntax = AURA REDEMPTION | |syntax = AURA REDEMPTION | ||
|description = This aura will allow you to redeem those you slay, granting health, mana, endurance, and willpower. The effect will be weaker for | |description = | ||
This aura will allow you to redeem those you slay, granting health, mana, endurance, and willpower. | |||
The effect will be weaker for denizens and will not include endurance and willpower. | |||
If you are sanctioned by the Templar guild, then you will gain a 10% boost when redemption is | |||
bestowed upon a denizen. | |||
Aura: Full health, mana, endurance, and willpower based on the target. | |||
Blessing: 33% health and mana, and 10% endurance and willpower of the above. | |||
Your protected ally will also benefit from the effects of this aura providing they are in the same | |||
location as you. | |||
}} | }} | ||
edits