Difference between revisions of "Contracts (skill)"

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m (Chimalmatko moved page Contracts to Contracts (skill))
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Arguably one of the more dangerous arts for mortal adventurers to countenance, the skill of
Arguably one of the more dangerous arts for mortal adventurers to countenance, the skill of
[[Contracts]] allows the [[Oneiromancers|Oneiromancer]] to summon entities from the [[Astral Realm]], a world of chaos over  
'''Contracts''' allows the [[Oneiromancer (class)|Oneiromancer]] to summon entities from the [[Astral Realm]], a world of chaos over  
which [[Omei]], the Imago holds sovereignty.
which [[Omei|Omei, the Imago]] holds sovereignty.


Practising this skill requires striking bargains and making deals with an esoteric cadre of beings
Practising this skill requires striking bargains and making deals with an esoteric cadre of beings
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powerful and extremely cunning, more than capable of ensnaring the unwary or careless Oneiromancer  
powerful and extremely cunning, more than capable of ensnaring the unwary or careless Oneiromancer  
into giving far more than they receive in return. Be warned.
into giving far more than they receive in return. Be warned.
[[Category:Skills]]

Revision as of 00:07, 6 April 2022

Arguably one of the more dangerous arts for mortal adventurers to countenance, the skill of Contracts allows the Oneiromancer to summon entities from the Astral Realm, a world of chaos over which Omei, the Imago holds sovereignty.

Practising this skill requires striking bargains and making deals with an esoteric cadre of beings known as the Astral Nobles. These Fae aristocrats are not to be trifled with; they are immensely powerful and extremely cunning, more than capable of ensnaring the unwary or careless Oneiromancer into giving far more than they receive in return. Be warned.