Luminary (class): Difference between revisions

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| alignment  = [[Spirit]]
| alignment  = [[Spirit]]
| city = [[Enorian]]
| city = [[Enorian]]
| guild = [[Illuminai]]
| guild = Illuminai
| mirror = {{class|Earthcaller}}
| mirror = Earthcaller
| attacks = either - bal/eq - str/int
| attacks = either - bal/eq - str/int
| armor = splintmail
| armor = splintmail
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__TOC__
__TOC__


{{ClassPageTemplate
| class = Luminary
| overview = '''Luminaries''' are holy warriors of Light and Fire, as capable of healing and succor as they are of striking down the enemies of their cause. They are equipped with a mace, shield, and guardian angel and can execute damage, affliction, and limb-based offenses. Luminaries are especially effective at hunting particularly dangerous denizens, at all levels, offering top notch survivability but only mediocre damage done.
| statpack = typical


| skill1 = Spirituality
| skill1_desc =
| skill2 = Devotion
| skill2_desc =
| skill3 = Illumination
| skill3_desc =
| def1 = Skill Ability
| def1_desc =
| weapon_info = a mace and a shield (possibly a buckler and a tower shield, for different situations)
| armor_info = a suit of splintmail with 50/50 protection rating or so
| tattoo1 = Boar
| tattoo2 = Moss
| tattoo3 = Moon
| tattoo4 = Shield
| tattoo5 = Tree
| tattoo6 = Cloak
| tattoos_hunt = Consider a starburst, mountain, or book tattoo while hunting.
| tattoos_combat = Consider a starburst, crystal, or flame tattoo to help in combat against others.
| eq_info = While not exactly equipment, Luminaries must keep track of their angel power, Spark, and devotion levels.
| hunt_info = Someone should fill this out.
| offense_info = Someone should fill this out.
| group_info = Someone should fill this out.
}}


{{ClassNavBar}}
{{ClassNavBar}}
[[Category:Classes]]
[[Category:Classes]]
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