Difference between revisions of "Devotion (skill)"

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'''Devotion''' is the core expression of a [[Luminary (class)|Luminary's]] devout faith, an art by which life essence is shaped through both worship and magical principle. Using this powerful force, the Luminary is capable of performing all manner of miraculous works: blessings, rites, and even terrible curses against the Darkness lie beneath its purview. The greatest of its feats - famously attested in the tale of [[Syvelium]] - is the resurrection of the dead.
'''Devotion''' is the core expression of a [[Luminary (class)|Luminary's]] devout faith, an art by which life essence is shaped through both worship and magical principle. Using this powerful force, the Luminary is capable of performing all manner of miraculous works: blessings, rites, and even terrible curses against the Darkness lie beneath its purview. The greatest of its feats - famously attested in the tale of [[Syvelium]] - is the resurrection of the dead.
{{SkillHeader}}
{{SkillHeader}}
== Abilities ==
{{SkillTableRow |Enlightenment |Inept |0 |Look into the soul of someone. }}
{{SkillTableRow |Enlightenment|Inept|0|Look into the soul of someone. }}
{{SkillTableRow |Hands |Inept |49 |Lay hands on a person to heal him. }}
{{SkillTableRow |Hands|Inept|49|Lay hands on a person to heal him. }}
{{SkillTableRow |Parting |Novice |0 |Water will pull apart to make way for your blessed self. }}
{{SkillTableRow |Parting|Novice|0|Water will pull apart to make way for your blessed self. }}
{{SkillTableRow |Truth |Novice |50 |Dispel illusions with the power of your devotion. }}
{{SkillTableRow |Truth|Novice|50|Dispel illusions with the power of your devotion. }}
{{SkillTableRow |Rites |Apprentice |0 |List what rites are active. }}
{{SkillTableRow |Rites|Apprentice|0|List what rites are active. }}
{{SkillTableRow |Sustenance |Apprentice |50 |The Gods will provide for you. }}
{{SkillTableRow |Sustenance|Apprentice|50|The Gods will provide for you. }}
{{SkillTableRow |Inspiration |Capable |0 |Gain an infusion of divinely-inspired strength. }}
{{SkillTableRow |Inspiration|Capable|0|Gain an infusion of divinely-inspired strength. }}
{{SkillTableRow |Bliss |Capable |50 |Give a player a glimpse of paradise. }}
{{SkillTableRow |Bliss|Capable|50|Give a player a glimpse of paradise. }}
{{SkillTableRow |Pilgrimage |Adept |0 |Travel to someone in a Rite of Pilgrimage. }}
{{SkillTableRow |Pilgrimage|Adept|0|Travel to someone in a Rite of Pilgrimage. }}
{{SkillTableRow |Purity |Adept |50 |Damage the Unholy. }}
{{SkillTableRow |Purity|Adept|50|Damage the Unholy. }}
{{SkillTableRow |Chaoscalm |Skilled |0 |Attack the chaotic nature of a chaos entity, pacifying it.  
{{SkillTableRow |Chaoscalm|Skilled|0|Attack the chaotic nature of a chaos entity, pacifying it. }}
}}
{{SkillTableRow |Peace|Skilled|33|Impart new sensibilities into your foe. }}
{{SkillTableRow |Peace |Skilled |33 |Impart new sensibilities into your foe. }}
{{SkillTableRow |Supplication|Skilled|50|Recover your devotional energies through prayer. }}
{{SkillTableRow |Supplication |Skilled |50 |Recover your devotional energies through prayer. }}
{{SkillTableRow |Focus|Gifted|0|Focus your energies to anchor yourself to the ground. }}
{{SkillTableRow |Focus |Gifted |0 |Focus your energies to anchor yourself to the ground. }}
{{SkillTableRow |Hellsight|Gifted|33|Give a player a glimpse of Hell. }}
{{SkillTableRow |Hellsight |Gifted |33 |Give a player a glimpse of Hell. }}
{{SkillTableRow |Dazzle|Gifted|66|Confuse and dazzle an opponent. }}
{{SkillTableRow |Dazzle |Gifted |66 |Confuse and dazzle an opponent. }}
{{SkillTableRow |Demons|Expert|0|Summon demons to torment the unrighteous. }}
{{SkillTableRow |Demons |Expert |0 |Summon demons to torment the unrighteous. }}
{{SkillTableRow |Severance|Expert|33|Sever the holy energies of your rites. }}
{{SkillTableRow |Severance |Expert |33 |Sever the holy energies of your rites. }}
{{SkillTableRow |Constitution|Expert|50|Strengthen your constitution. }}
{{SkillTableRow |Constitution |Expert |50 |Strengthen your constitution. }}
{{SkillTableRow |Allsight|Expert|66|Gain insight into all movement into and out of holy areas. }}
{{SkillTableRow |Allsight |Expert |66 |Gain insight into all movement into and out of holy areas. }}
{{SkillTableRow |Force|Virtuoso|0|Make another follow your wishes. }}
{{SkillTableRow |Force |Virtuoso |0 |Make another follow your wishes. }}
{{SkillTableRow |Convocation|Virtuoso|33|Call to you someone in a Rite of Convocation. }}
{{SkillTableRow |Convocation |Virtuoso |33 |Call to you someone in a Rite of Convocation. }}
{{SkillTableRow |Healing|Virtuoso|66|A powerful healing ability. }}
{{SkillTableRow |Healing |Virtuoso |66 |A powerful healing ability. }}
{{SkillTableRow |Deliverance|Fabled|0|Deliver a target unto you. }}
{{SkillTableRow |Deliverance |Fabled |0 |Deliver a target unto you. }}
{{SkillTableRow |Prayer|Fabled|33|Pray for the salvation of your congregation. }}
{{SkillTableRow |Prayer |Fabled |33 |Pray for the salvation of your congregation. }}
{{SkillTableRow |Banishment|Fabled|66|Send the unholy Chaos entities back to their hell. }}
{{SkillTableRow |Banishment |Fabled |66 |Send the unholy Chaos entities back to their hell. }}
{{SkillTableRow |Resurrection|Mythical|0|Grant life anew to a slain believer. }}
{{SkillTableRow |Resurrection |Mythical |0 |Grant life anew to a slain believer. }}
{{SkillTableRow |Damnation|Mythical|50|A rite which ensures no safety in death. }}
{{SkillTableRow |Damnation |Mythical |50 |A rite which ensures no safety in death. }}
{{SkillTableRow |Calling|Mythical|75|Bring your holy rites with you. }}
{{SkillTableRow |Calling |Mythical |75 |Bring your holy rites with you. }}
{{SkillTableRow |Piety|Transcendent|0|Bind those around you with the force of ultimate piety. }}|}
{{SkillTableRow |Piety |Transcendent |0 |Bind those around you with the force of ultimate piety. }}
 
|}
{{AB
{{Anchor|Enlightenment}}
|skillname = Enlightenment
{{Skill_detail
|skill = Enlightenment
|description = Look into the soul of someone
|syntax = PERFORM ENLIGHTENMENT [target]
|syntax = PERFORM ENLIGHTENMENT [target]
|description =  
|detail = Devotion is a resource that will allow you to perform certain abilities within the  
Devotion is a resource that will allow you to perform certain abilities within the Devotion  
Devotion skillset. The Enlightenment ability will enable you to check your level of devotion, or  
skillset. The Enlightenment ability will enable you to check your level of devotion, or another's  
another's if you provide a target.
if you provide a target.
|cooldown =
 
|target =
|required =
}}
}}
 
{{Anchor|Hands}}
{{AB
{{Skill_detail
|skillname = Hands
|skill = Hands
|description = Lay hands on a person to heal him
|syntax = PERFORM HANDS [target]
|syntax = PERFORM HANDS [target]
|description = Devotion cost: 150
|detail = Devotion cost: 150


This ability will allow you to lay hands on another and heal them. If no target is supplied, then  
This ability will allow you to lay hands on another and heal them. If no target is supplied, then  
you will heal yourself. Your abililty to heal will get stronger the more you learn in Devotion.
you will heal yourself. Your abililty to heal will get stronger the more you learn in Devotion, and
will heal a random affliction as well if the target is not yourself.


Should your target have the Devotion skillset then they will gain more health. If they have  
Should your target have the Devotion skillset then they will gain more health. If they have  
Necromancy, then they will gain less. If they are undead, then this ability will have no effect.
Necromancy, then they will gain less. If they are undead, then this ability will have no effect.
 
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
 
{{Anchor|Parting}}
{{AB
{{Skill_detail
|skillname = Parting
|skill = Parting
|description = Water will pull apart to make way for your blessed self
|syntax = PERFORM PARTING <direction>
|syntax = PERFORM PARTING <direction>
|description = Devotion cost: 100
|detail = Devotion cost: 100


In true religious tradition, you will now be able to part the water in a direction, allowing safe  
In true religious tradition, you will now be able to part the water in a direction, allowing safe  
and dry passage.
and dry passage.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Truth}}
{{AB
{{Skill_detail
|skillname = Truth
|skill = Truth
|description = Dispel illusions with the power of your devotion
|syntax = PERFORM TRUTH
|syntax = PERFORM TRUTH
|description = Devotion cost: 100
|detail = Devotion cost: 100
 
By making a plea for truth, you can cast aside magical concealment within the room and get a
glimpse of their real face. Additionally, you will be protected from the next illusion you see.


By making a plea for truth, you can see through magical illusions designed to fool you. There is a
chance that your truth will fade after seeing through an illusion.
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Rites}}
{{AB
{{Skill_detail
|skillname = Rites
|skill = Rites
|description = List what rites are active
|syntax = RITES
|syntax = RITES
|description =  
|detail = You can now see any active rites that have been enacted within your location.
You can now see any active rites that have been enacted within your location.
|cooldown =
 
|target =
|required =
}}
}}
 
{{Anchor|Sustenance}}
{{AB
{{Skill_detail
|skillname = Sustenance
|skill = Sustenance
|description = The Gods will provide for you
|syntax = PERFORM RITE OF SUSTENANCE
|syntax = PERFORM RITE OF SUSTENANCE
|description = Devotion cost: 1500
|detail = Devotion cost: 1500


With this ability, you may feed yourself or others. You need to be holding a bowl in order for this  
With this ability, you may feed yourself or others. You need to be holding a bowl in order for this  
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once more.
once more.


|cooldown = Until the Howling
|target =
|required =
}}
}}
{{Anchor|Inspiration}}
{{Skill_detail
|skill = Inspiration
|description = Gain an infusion of divinely-inspired strength
|syntax = PERFORM INSPIRATION
|detail = Devotion cost: 750


{{AB
You can now pray for inspiration in order to increase your strength and deliver powerful blows.
|skillname = Inspiration
|cooldown =
|syntax = PERFORM INSPIRATION <statistic>
|target =
|description = Devotion cost: 750
|required =
 
You can now pray for inspiration in order to increase a statistic of your choosing.
 
You can select from either:
Strength, dexterity, constitution, or intelligence.
 
}}
}}
 
{{Anchor|Bliss}}
{{AB
{{Skill_detail
|skillname = Bliss
|skill = Bliss
|description = Give a player a glimpse of paradise
|syntax = PERFORM BLISS [target]
|syntax = PERFORM BLISS [target]
|description = Devotion cost: 800
|detail = Devotion cost: 200


This will give you or a target momentary glimpses of true bliss. This will restore both willpower  
This will give you or a target momentary glimpses of true bliss. This will restore both willpower  
and endurance.
and endurance, until they are attacked or the effects fade.
 
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Pilgrimage}}
{{AB
{{Skill_detail
|skillname = Pilgrimage
|skill = Pilgrimage
|syntax = PERFORM RITE OF PILGRIMAGE
|description = Travel to someone in a Rite of Pilgrimage
|description =        PERFORM PILGRIMAGE <player>
|syntax = PERFORM RITE OF PILGRIMAGE       PERFORM PILGRIMAGE <player>
 
|detail = Devotion cost: 500 and 750
Devotion cost: 500 and 750


By performing the rite of pilgrimage, you grant the ability for yourself and others to instantly  
By performing the rite of pilgrimage, you grant the ability for yourself and others to instantly  
transport themselves to a person within the same location as the rite.
transport themselves to a person within the same location as the rite.


Upon arrival, any allies in the location will be healed by a small amount of health and mana.
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Purity}}
{{AB
{{Skill_detail
|skillname = Purity
|skill = Purity
|description = Damage the Unholy
|syntax = PERFORM PURITY <target>
|syntax = PERFORM PURITY <target>
|description = Devotion cost: 250
|detail = Devotion cost: 250


This will purge someone with spirit energy, dealing more damage the higher the sun is in the sky.  
This will purge someone with spirit energy, dealing more damage the higher the sun is in the sky.  
It is worth noting that purity can be used through most forms of magical barriers.
It is worth noting that purity can be used through most forms of magical barriers.
 
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Chaoscalm}}
{{AB
{{Skill_detail
|skillname = Chaoscalm
|skill = Chaoscalm
|description = Attack the chaotic nature of a chaos entity, pacifying it
|syntax = PERFORM CHAOSCALM <chaos entity>
|syntax = PERFORM CHAOSCALM <chaos entity>
|description = Devotion cost: 750
|detail = Devotion cost: 750


Chaos entities are the stuff of disorder, and your ordered, calm behavior is striking enough to  
Chaos entities are the stuff of disorder, and your ordered, calm behavior is striking enough to  
drive them into submission for a short period of time.
drive them into submission for a short period of time.
 
|cooldown =
|target = NPCs only
|required =
}}
}}
 
{{Anchor|Peace}}
{{AB
{{Skill_detail
|skillname = Peace
|skill = Peace
|description = Impart new sensibilities into your foe
|syntax = PERFORM PEACE <target>
|syntax = PERFORM PEACE <target>
|description = Devotion cost: 150
|detail = Devotion cost: 150


Will the aggression right out of a foe, instilling them with the peace affliction.
Will the aggression right out of a foe, instilling them with the peace affliction.
 
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Supplication}}
{{AB
{{Skill_detail
|skillname = Supplication
|skill = Supplication
|description = Recover your devotional energies through prayer
|syntax = PERFORM SUPPLICATION
|syntax = PERFORM SUPPLICATION
|description =  
|detail = By kneeling before the shrine of a God in supplication, you may increase the intensity of  
By kneeling before the shrine of a God in supplication, you may increase the intensity of your  
your devotion by engaging in prayer.
devotion by engaging in prayer.
|cooldown =
 
|target =
|required =
}}
}}
 
{{Anchor|Focus}}
{{AB
{{Skill_detail
|skillname = Focus
|skill = Focus
|description = Focus your energies to anchor yourself to the ground
|syntax = PERFORM FOCUS
|syntax = PERFORM FOCUS
|description = Devotion: 900
|detail = Devotion: 900


By using this ability, you are able to use your devotion and faith to anchor yourself to the ground,
By using this ability, you are able to use your devotion and faith to anchor yourself to the ground,
which will prevent most forms of movement as long as you are not prone. In order to release the  
which will prevent most forms of movement as long as you are not prone. In order to release the  
anchor, you must perform it once more.
anchor, you must perform it once more.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Hellsight}}
{{AB
{{Skill_detail
|skillname = Hellsight
|skill = Hellsight
|description = Give a player a glimpse of Hell
|syntax = PERFORM HELLSIGHT <target>
|syntax = PERFORM HELLSIGHT <target>
|description = Devotion: 600
|detail = Devotion: 600


Open the mind of your victim, allowing visions of Hell to haunt and torment them. Prolonged  
Open the mind of your victim, allowing visions of Hell to haunt and torment them. Prolonged  
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Such afflictions include:
Such afflictions include:
Vomiting, dizziness, epilepsy, confusion, slickness, hallucinations, stupidity, and vertigo.
Vomiting, dizziness, epilepsy, confusion, slickness, hallucinations, stupidity, and vertigo.
 
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Dazzle}}
{{AB
{{Skill_detail
|skillname = Dazzle
|skill = Dazzle
|description = Confuse and dazzle an opponent
|syntax = PERFORM DAZZLE <player>
|syntax = PERFORM DAZZLE <player>
|description = Devotion cost: 250
|detail = Devotion cost: 250


You can direct dazzling bright light at a target which will cause confusion and dizziness within  
You can direct dazzling bright light at a target which will cause confusion and dizziness within  
him.
him.
 
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Demons}}
{{AB
{{Skill_detail
|skillname = Demons
|skill = Demons
|description = Summon demons to torment the unrighteous
|syntax = PERFORM RITE OF DEMONS
|syntax = PERFORM RITE OF DEMONS
|description = Devotion cost: 600
|detail = Devotion cost: 600


This rite will cause your enemies to be tormented by vengeful demons, either harming their health  
This rite will cause your enemies to be tormented by vengeful demons, either harming their health  
or draining their mana.
or draining their mana.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Severance}}
{{AB
{{Skill_detail
|skillname = Severance
|skill = Severance
|description = Sever the holy energies of your rites
|syntax = PERFORM SEVERANCE <rite/ALL>
|syntax = PERFORM SEVERANCE <rite/ALL>
|description =  
|detail = This rite will sever all your holy rites across the world, or just of a certain type.
This rite will sever all your holy rites across the world, or just of a certain type.
|cooldown =
 
|target =
|required =
}}
}}
 
{{Anchor|Constitution}}
{{AB
{{Skill_detail
|skillname = Constitution
|skill = Constitution
|description = Strengthen your constitution
|syntax = PERFORM CONSTITUTION
|syntax = PERFORM CONSTITUTION
|description = Devotion cost: 100
|detail = Devotion cost: 100


Strengthen the constitution of your stomach, preventing yourself from becoming nauseous.
Strengthen the constitution of your stomach, preventing yourself from becoming nauseous.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Allsight}}
{{AB
{{Skill_detail
|skillname = Allsight
|skill = Allsight
|description = Gain insight into all movement into and out of holy areas
|syntax = PERFORM RITE OF ALLSIGHT
|syntax = PERFORM RITE OF ALLSIGHT
|description = Devotion cost: 300
|detail = Devotion cost: 300


When placed, this rite will inform you whenever any of your enemies enters or leaves the location  
When placed, this rite will inform you whenever any of your enemies enters or leaves the location  
that it is placed in. It will also notify you of any undead or vampires that cross its boundries,  
that it is placed in. It will also notify you of any undead or vampires that cross its boundaries,  
regardless if they are an enemy or not.
regardless if they are an enemy or not.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Force}}
{{AB
{{Skill_detail
|skillname = Force
|skill = Force
|description = Make another follow your wishes
|syntax = PERFORM FORCE <player> <command>
|syntax = PERFORM FORCE <player> <command>
|description = Devotion cost: 2000
|detail = Devotion cost: 2000


By the strength of your devotion and faith, you may force another to bend to your will and carry  
By the strength of your devotion and faith, you may force another to bend to your will and carry  
out an action. You can command another through most magical barriers.
out an action. You can command another through most magical barriers.
 
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Convocation}}
{{AB
{{Skill_detail
|skillname = Convocation
|skill = Convocation
|syntax = PERFORM RITE OF CONVOCATION
|description = Call to you someone in a Rite of Convocation
|description =        PERFORM CONVOCATION <target>
|syntax = PERFORM RITE OF CONVOCATION       PERFORM CONVOCATION <target>
 
|detail = Devotion cost: 1000 for rite, 100 to summon
Devotion cost: 1000 for rite, 100 to summon


By placing a rite of convocation, anyone that stands within it can be summoned by you after a short  
By placing a rite of convocation, anyone that stands within it can be summoned by you after a short  
Line 263: Line 323:


You may only attempt to summon another up to six times, after which the rite will fade.
You may only attempt to summon another up to six times, after which the rite will fade.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Healing}}
{{AB
{{Skill_detail
|skillname = Healing
|skill = Healing
|description = A powerful healing ability
|syntax = PERFORM RITE OF HEALING
|syntax = PERFORM RITE OF HEALING
|description = Devotion cost: 600
|detail = Devotion cost: 600


This ability will cause a rite to spring into existence which will occassionally heal an affliction  
This ability will cause a rite to spring into existence which will occassionally heal an affliction  
from you and your allies that are in the room.
from you and your allies that are in the room.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Deliverance}}
{{AB
{{Skill_detail
|skillname = Deliverance
|skill = Deliverance
|description = Deliver a target unto you
|syntax = PERFORM DELIVERANCE <target>
|syntax = PERFORM DELIVERANCE <target>
|description = Devotion cost: 1200
|detail = Devotion cost: 1200


This will allow you to summon any target across the continent as long as they consider you an ally.
This will allow you to summon any target across the continent as long as they consider you an ally.
 
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Prayer}}
{{AB
{{Skill_detail
|skillname = Prayer
|skill = Prayer
|description = Pray for the salvation of your congregation
|syntax = PERFORM RITE OF PRAYER
|syntax = PERFORM RITE OF PRAYER
|description =  
|detail = At the break of dawn, you may perform a rite of prayer, granting experience to everybody  
At the break of dawn, you may perform a rite of prayer, granting experience to everybody that  
that attends and restoring some of their devotion. The amount of experience gained and devotion  
attends and restoring some of their devotion. The amount of experience gained and devotion restored  
restored is increased based on number of attendants.
is increased based on number of attendants.


If you perform the rite before the Grand Flame of Enorian, you will also gain an ongoing experience  
If you perform the rite before the Grand Flame of Enorian, you will also gain an ongoing experience  
bonus and your celerity will be increased.
bonus and your celerity will be increased.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Banishment}}
{{AB
{{Skill_detail
|skillname = Banishment
|skill = Banishment
|description = Send the unholy Chaos entities back to their hell
|syntax = PERFORM RITE OF BANISHMENT
|syntax = PERFORM RITE OF BANISHMENT
|description = Devotion cost: 750
|detail = Devotion cost: 750


This rite will occassionally attempt to destroy a chaos entity within the location, providing there  
This rite will occassionally attempt to destroy a chaos entity within the location, providing there  
is nothing protecting it.
is nothing protecting it.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Resurrection}}
{{AB
{{Skill_detail
|skillname = Resurrection
|skill = Resurrection
|description = Grant life anew to a slain believer
|syntax = PERFORM RESURRECTION <player>
|syntax = PERFORM RESURRECTION <player>
|description = Devotion cost: 1000
|detail = Devotion cost: 1000


One of the holiest of abilities, this ability will attempt to grant life anew to the target player.  
One of the holiest of abilities, this ability will attempt to grant life anew to the target player.  
Line 317: Line 391:


If they choose to not accept the resurrection in a timely manner, then the body will crumble away.
If they choose to not accept the resurrection in a timely manner, then the body will crumble away.
 
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Damnation}}
{{AB
{{Skill_detail
|skillname = Damnation
|skill = Damnation
|description = A rite which ensures no safety in death
|syntax = PERFORM RITE OF DAMNATION
|syntax = PERFORM RITE OF DAMNATION
|description = Devotion cost: 2000
|detail = Devotion cost: 2000


This terrible rite will ensure that there is no safety when the final blow is dealt out and that no  
This terrible rite will ensure that there is no safety when the final blow is dealt out and that no  
corpse is left behind for revival. Be warned that this will affect anyone in the room, including  
corpse is left behind for revival. Be warned that this will affect anyone in the room, including  
you.
you.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Calling}}
{{AB
{{Skill_detail
|skillname = Calling
|skill = Calling
|syntax = PERFORM RITE OF CALLING
|description = Bring your holy rites with you
|description =         PERFORM CALLING
|syntax = PERFORM RITE OF CALLING        PERFORM CALLING
 
|detail = Devotion cost: 500 for rite, 250 for calling
Devotion cost: 500 for rite, 250 for calling


Focus your devotional energies to summon any active rites you have to your side. It will move any  
Focus your devotional energies to summon any active rites you have to your side. It will move any  
rite that resides in the same location as your Rite of Calling to you.
rite that resides in the same location as your Rite of Calling to you.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Piety}}
{{AB
{{Skill_detail
|skillname = Piety
|skill = Piety
|description = Bind those around you with the force of ultimate piety
|syntax = PERFORM RITE OF PIETY
|syntax = PERFORM RITE OF PIETY
|description = Devotion cost: 1000
|detail = Devotion cost: 1000


This rite will bind your enemies to its location by your piety, granting a chance to hold them  
This rite will bind your enemies to its location by your piety, granting a chance to hold them  
Line 358: Line 439:
60%      - Devotion user is present and corporeal
60%      - Devotion user is present and corporeal
80%      - 6+ afflictions on target and caster is present/corporeal
80%      - 6+ afflictions on target and caster is present/corporeal
 
|cooldown =
|target =
|required =
}}
}}

Latest revision as of 13:39, 25 September 2024

Devotion is the core expression of a Luminary's devout faith, an art by which life essence is shaped through both worship and magical principle. Using this powerful force, the Luminary is capable of performing all manner of miraculous works: blessings, rites, and even terrible curses against the Darkness lie beneath its purview. The greatest of its feats - famously attested in the tale of Syvelium - is the resurrection of the dead.

Skill Rank Percent Description
Enlightenment Inept 0 % Look into the soul of someone.
Hands Inept 49 % Lay hands on a person to heal him.
Parting Novice 0 % Water will pull apart to make way for your blessed self.
Truth Novice 50 % Dispel illusions with the power of your devotion.
Rites Apprentice 0 % List what rites are active.
Sustenance Apprentice 50 % The Gods will provide for you.
Inspiration Capable 0 % Gain an infusion of divinely-inspired strength.
Bliss Capable 50 % Give a player a glimpse of paradise.
Pilgrimage Adept 0 % Travel to someone in a Rite of Pilgrimage.
Purity Adept 50 % Damage the Unholy.
Chaoscalm Skilled 0 % Attack the chaotic nature of a chaos entity, pacifying it.
Peace Skilled 33 % Impart new sensibilities into your foe.
Supplication Skilled 50 % Recover your devotional energies through prayer.
Focus Gifted 0 % Focus your energies to anchor yourself to the ground.
Hellsight Gifted 33 % Give a player a glimpse of Hell.
Dazzle Gifted 66 % Confuse and dazzle an opponent.
Demons Expert 0 % Summon demons to torment the unrighteous.
Severance Expert 33 % Sever the holy energies of your rites.
Constitution Expert 50 % Strengthen your constitution.
Allsight Expert 66 % Gain insight into all movement into and out of holy areas.
Force Virtuoso 0 % Make another follow your wishes.
Convocation Virtuoso 33 % Call to you someone in a Rite of Convocation.
Healing Virtuoso 66 % A powerful healing ability.
Deliverance Fabled 0 % Deliver a target unto you.
Prayer Fabled 33 % Pray for the salvation of your congregation.
Banishment Fabled 66 % Send the unholy Chaos entities back to their hell.
Resurrection Mythical 0 % Grant life anew to a slain believer.
Damnation Mythical 50 % A rite which ensures no safety in death.
Calling Mythical 75 % Bring your holy rites with you.
Piety Transcendent 0 % Bind those around you with the force of ultimate piety.

Enlightenment Look into the soul of someone
Syntax: PERFORM ENLIGHTENMENT [target]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion is a resource that will allow you to perform certain abilities within the

Devotion skillset. The Enlightenment ability will enable you to check your level of devotion, or another's if you provide a target.

Note: {{{note}}}

Hands Lay hands on a person to heal him
Syntax: PERFORM HANDS [target]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 150

This ability will allow you to lay hands on another and heal them. If no target is supplied, then you will heal yourself. Your abililty to heal will get stronger the more you learn in Devotion, and will heal a random affliction as well if the target is not yourself.

Should your target have the Devotion skillset then they will gain more health. If they have Necromancy, then they will gain less. If they are undead, then this ability will have no effect.

Note: {{{note}}}

Parting Water will pull apart to make way for your blessed self
Syntax: PERFORM PARTING <direction>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 100

In true religious tradition, you will now be able to part the water in a direction, allowing safe and dry passage.

Note: {{{note}}}

Truth Dispel illusions with the power of your devotion
Syntax: PERFORM TRUTH
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 100

By making a plea for truth, you can see through magical illusions designed to fool you. There is a chance that your truth will fade after seeing through an illusion.

Note: {{{note}}}

Rites List what rites are active
Syntax: RITES
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: You can now see any active rites that have been enacted within your location.
Note: {{{note}}}

Sustenance The Gods will provide for you
Syntax: PERFORM RITE OF SUSTENANCE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown: Until the Howling
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 1500

With this ability, you may feed yourself or others. You need to be holding a bowl in order for this to work. Upon performing the rite, your bowl will be filled with Divine manna, which will provide you with great sustenance. You will have to wait a period of time before you can refill your bowl once more.

Note: {{{note}}}

Inspiration Gain an infusion of divinely-inspired strength
Syntax: PERFORM INSPIRATION
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 750

You can now pray for inspiration in order to increase your strength and deliver powerful blows.

Note: {{{note}}}

Bliss Give a player a glimpse of paradise
Syntax: PERFORM BLISS [target]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 200

This will give you or a target momentary glimpses of true bliss. This will restore both willpower and endurance, until they are attacked or the effects fade.

Note: {{{note}}}

Pilgrimage Travel to someone in a Rite of Pilgrimage
Syntax: PERFORM RITE OF PILGRIMAGE PERFORM PILGRIMAGE <player>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 500 and 750

By performing the rite of pilgrimage, you grant the ability for yourself and others to instantly transport themselves to a person within the same location as the rite.

Upon arrival, any allies in the location will be healed by a small amount of health and mana.

Note: {{{note}}}

Purity Damage the Unholy
Syntax: PERFORM PURITY <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 250

This will purge someone with spirit energy, dealing more damage the higher the sun is in the sky. It is worth noting that purity can be used through most forms of magical barriers.

Note: {{{note}}}

Chaoscalm Attack the chaotic nature of a chaos entity, pacifying it
Syntax: PERFORM CHAOSCALM <chaos entity>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: NPCs only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 750

Chaos entities are the stuff of disorder, and your ordered, calm behavior is striking enough to drive them into submission for a short period of time.

Note: {{{note}}}

Peace Impart new sensibilities into your foe
Syntax: PERFORM PEACE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 150

Will the aggression right out of a foe, instilling them with the peace affliction.

Note: {{{note}}}

Supplication Recover your devotional energies through prayer
Syntax: PERFORM SUPPLICATION
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: By kneeling before the shrine of a God in supplication, you may increase the intensity of

your devotion by engaging in prayer.

Note: {{{note}}}

Focus Focus your energies to anchor yourself to the ground
Syntax: PERFORM FOCUS
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion: 900

By using this ability, you are able to use your devotion and faith to anchor yourself to the ground, which will prevent most forms of movement as long as you are not prone. In order to release the anchor, you must perform it once more.

Note: {{{note}}}

Hellsight Give a player a glimpse of Hell
Syntax: PERFORM HELLSIGHT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion: 600

Open the mind of your victim, allowing visions of Hell to haunt and torment them. Prolonged exposure will place incredible stress upon the mind, afflicting them with a variety of debilitating effects.

Such afflictions include: Vomiting, dizziness, epilepsy, confusion, slickness, hallucinations, stupidity, and vertigo.

Note: {{{note}}}

Dazzle Confuse and dazzle an opponent
Syntax: PERFORM DAZZLE <player>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 250

You can direct dazzling bright light at a target which will cause confusion and dizziness within him.

Note: {{{note}}}

Demons Summon demons to torment the unrighteous
Syntax: PERFORM RITE OF DEMONS
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 600

This rite will cause your enemies to be tormented by vengeful demons, either harming their health or draining their mana.

Note: {{{note}}}

Severance Sever the holy energies of your rites
Syntax: PERFORM SEVERANCE <rite/ALL>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This rite will sever all your holy rites across the world, or just of a certain type.
Note: {{{note}}}

Constitution Strengthen your constitution
Syntax: PERFORM CONSTITUTION
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 100

Strengthen the constitution of your stomach, preventing yourself from becoming nauseous.

Note: {{{note}}}

Allsight Gain insight into all movement into and out of holy areas
Syntax: PERFORM RITE OF ALLSIGHT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 300

When placed, this rite will inform you whenever any of your enemies enters or leaves the location that it is placed in. It will also notify you of any undead or vampires that cross its boundaries, regardless if they are an enemy or not.

Note: {{{note}}}

Force Make another follow your wishes
Syntax: PERFORM FORCE <player> <command>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 2000

By the strength of your devotion and faith, you may force another to bend to your will and carry out an action. You can command another through most magical barriers.

Note: {{{note}}}

Convocation Call to you someone in a Rite of Convocation
Syntax: PERFORM RITE OF CONVOCATION PERFORM CONVOCATION <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 1000 for rite, 100 to summon

By placing a rite of convocation, anyone that stands within it can be summoned by you after a short delay, providing they do not leave the boundries of the rite. You will not be able to summon those with the density defence, however attempting to summon them will strip it.

You may only attempt to summon another up to six times, after which the rite will fade.

Note: {{{note}}}

Healing A powerful healing ability
Syntax: PERFORM RITE OF HEALING
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 600

This ability will cause a rite to spring into existence which will occassionally heal an affliction from you and your allies that are in the room.

Note: {{{note}}}

Deliverance Deliver a target unto you
Syntax: PERFORM DELIVERANCE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 1200

This will allow you to summon any target across the continent as long as they consider you an ally.

Note: {{{note}}}

Prayer Pray for the salvation of your congregation
Syntax: PERFORM RITE OF PRAYER
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: At the break of dawn, you may perform a rite of prayer, granting experience to everybody

that attends and restoring some of their devotion. The amount of experience gained and devotion restored is increased based on number of attendants.

If you perform the rite before the Grand Flame of Enorian, you will also gain an ongoing experience bonus and your celerity will be increased.

Note: {{{note}}}

Banishment Send the unholy Chaos entities back to their hell
Syntax: PERFORM RITE OF BANISHMENT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 750

This rite will occassionally attempt to destroy a chaos entity within the location, providing there is nothing protecting it.

Note: {{{note}}}

Resurrection Grant life anew to a slain believer
Syntax: PERFORM RESURRECTION <player>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 1000

One of the holiest of abilities, this ability will attempt to grant life anew to the target player. You must possess their corpse in hand in order to do this.

If they choose to not accept the resurrection in a timely manner, then the body will crumble away.

Note: {{{note}}}

Damnation A rite which ensures no safety in death
Syntax: PERFORM RITE OF DAMNATION
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 2000

This terrible rite will ensure that there is no safety when the final blow is dealt out and that no corpse is left behind for revival. Be warned that this will affect anyone in the room, including you.

Note: {{{note}}}

Calling Bring your holy rites with you
Syntax: PERFORM RITE OF CALLING PERFORM CALLING
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 500 for rite, 250 for calling

Focus your devotional energies to summon any active rites you have to your side. It will move any rite that resides in the same location as your Rite of Calling to you.

Note: {{{note}}}

Piety Bind those around you with the force of ultimate piety
Syntax: PERFORM RITE OF PIETY
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Devotion cost: 1000

This rite will bind your enemies to its location by your piety, granting a chance to hold them still should they try and flee for as long as its magic can remain.

The chance it will hold them still will depend on the following:

Chance Requirement

============================

20% - Devotion user is not present 60% - Devotion user is present and corporeal 80% - 6+ afflictions on target and caster is present/corporeal

Note: {{{note}}}