288
edits
m (minor edit, added ability description) |
|||
Line 6: | Line 6: | ||
{{SkillHeader}} | {{SkillHeader}} | ||
{{SkillTableRow |Formation |Inept |0 |Call upon the Earth to grant you a deadly flail. }} | |||
{{SkillTableRow |Formation|Inept|0|Call upon the Earth to grant you a deadly flail. }} | {{SkillTableRow |Absorb |Novice |0 |Let the Earth ease all physical afflictions. }} | ||
{{SkillTableRow |Absorb|Novice|0|Let the Earth ease all physical afflictions. }} | {{SkillTableRow |Stonebind |Novice |50 |Embed your weapon into your body. }} | ||
{{SkillTableRow |Stonebind|Novice|50|Embed your weapon into your body. }} | {{SkillTableRow |Surefooted |Apprentice |0 |Travel with ease across the earth. }} | ||
{{SkillTableRow |Surefooted|Apprentice|0|Travel with ease across the earth. }} | {{SkillTableRow |Entwine |Apprentice |50 |Punish your foe for tactical missteps. }} | ||
{{SkillTableRow |Entwine|Apprentice|50|Punish your foe for tactical missteps. }} | {{SkillTableRow |Stoneblast |Capable |50 |Break through barriers with a rock blast. }} | ||
{{SkillTableRow |Stoneblast|Capable|50|Break through barriers with a rock blast. }} | {{SkillTableRow |Resonance |Adept |0 |Regenerate your body upon the earth. }} | ||
{{SkillTableRow |Resonance|Adept|0|Regenerate your body upon the earth. }} | {{SkillTableRow |Footfeel |Adept |33 |Sense movement within the earth. }} | ||
{{SkillTableRow | | {{SkillTableRow |Stonefury |Adept |66 |Imbue your flail with the earth's force. }} | ||
{{SkillTableRow |Stonefury|Adept|66|Imbue your flail with the earth's force. }} | {{SkillTableRow |Grasp |Skilled |0 |Knock your foe from the sky. }} | ||
{{SkillTableRow |Grasp|Skilled|0|Knock your foe from the sky. }} | {{SkillTableRow |Rockshower |Skilled |33 |Pelt your enemies with rocks. }} | ||
{{SkillTableRow |Rockshower|Skilled|33|Pelt your enemies with rocks. }} | {{SkillTableRow |Merge |Skilled |66 |Merge with the earth. }} | ||
{{SkillTableRow |Merge|Skilled|66|Merge with the earth. }} | {{SkillTableRow |Quake |Gifted |0 |The earth will ripple and shake. }} | ||
{{SkillTableRow |Quake|Gifted|0|The earth will ripple and shake. }} | {{SkillTableRow |Erosion |Gifted |25 |Imbue your flail with the desert's rage. }} | ||
{{SkillTableRow |Erosion|Gifted|25|Imbue your flail with the desert's rage. }} | {{SkillTableRow |Runemark |Gifted |50 |Etch ancient runes upon your flail. }} | ||
{{SkillTableRow |Runemark|Gifted|50|Etch ancient runes upon your flail. }} | {{SkillTableRow |Earthenpass |Gifted |75 |Travel through the earth itself. }} | ||
{{SkillTableRow |Earthenpass|Gifted|75|Travel through the earth itself. }} | {{SkillTableRow |Chasm |Expert |0 |Absorb your foe back into the earth. }} | ||
{{SkillTableRow |Chasm|Expert|0|Absorb your foe back into the earth. }} | {{SkillTableRow |Impale |Expert |50 |Strike through your foe with a stalagmite. }} | ||
{{SkillTableRow |Impale|Expert|50|Strike through your foe with a stalagmite. }} | {{SkillTableRow |Steady |Expert |75 |Cleanse the earth of unnatural effects. }} | ||
{{SkillTableRow |Steady|Expert|75|Cleanse the earth of unnatural effects. }} | {{SkillTableRow |Ricochet |Virtuoso |0 |Bounce your weapon off of theirs. }} | ||
{{SkillTableRow |Ricochet|Virtuoso|0|Bounce your weapon off of theirs. }} | {{SkillTableRow |Stonevice |Virtuoso |33 |Turn their innards to stone. }} | ||
{{SkillTableRow |Stonevice|Virtuoso|33|Turn their innards to stone. }} | {{SkillTableRow |Tomb |Virtuoso |90 |Let them rest deep within the earth. }} | ||
{{SkillTableRow |Tomb|Virtuoso|90|Let them rest deep within the earth. }} | {{SkillTableRow |Momentum |Fabled |0 |Make every blow faster and more wicked. }} | ||
{{SkillTableRow |Momentum|Fabled|0|Make every blow faster and more wicked. }} | {{SkillTableRow |Earthenwill |Fabled |50 |Release your golem's potential. }} | ||
{{SkillTableRow |Earthenwill|Fabled|50|Release your golem's potential. }} | {{SkillTableRow |Shockwave |Mythical |20 |Unleash a resonant wave that cripples limbs. }} | ||
{{SkillTableRow |Shockwave|Mythical| | {{SkillTableRow |Earthenmaw |Mythical |40 |Churn the earth into a gaping maw of spikes. }} | ||
{{SkillTableRow |Undeath|Mythical| | {{SkillTableRow |Undeath |Mythical |60 |Impart the gift of Undeath. }} | ||
{{SkillTableRow |Earthenform|Transcendent|0|Embrace your true form, and become one of the Earthen. | {{SkillTableRow |Earthenform |Transcendent |0 |Embrace your true form, and become one of the Earthen. }} | ||
}}|} | |} | ||
{{SkillHeader}} | {{SkillHeader}} | ||
== Flail | ====Flail Attacks==== | ||
{{SkillTableRow |Batter|Inept|0|Assault your foe with a whirling flail. }} | {{SkillTableRow |Batter |Inept |0 |Assault your foe with a whirling flail. }} | ||
{{SkillTableRow |Slam|Capable|0|Crush their limbs with a traumatic blow. }} | {{SkillTableRow |Slam |Capable |0 |Crush their limbs with a traumatic blow. }} | ||
{{SkillTableRow |Facesmash|Adept|33|A blow to the face leaves them reeling. }} | {{SkillTableRow |Facesmash |Adept |33 |A blow to the face leaves them reeling. }} | ||
{{SkillTableRow |Gutsmash|Skilled|66|Crush their innards with a forceful strike. }} | {{SkillTableRow |Gutsmash |Skilled |66 |Crush their innards with a forceful strike. }} | ||
{{SkillTableRow |Fracture|Expert|25|Their limbs crumble beneath your blows. }} | {{SkillTableRow |Fracture |Expert |25 |Their limbs crumble beneath your blows. }} | ||
{{SkillTableRow |Furor|Virtuoso|50|Batter your target and their limbs. }} | {{SkillTableRow |Furor |Virtuoso |50 |Batter your target and their limbs. }} | ||
{{SkillTableRow |Overhand|Virtuoso|66|Bypass their defenses in a mighty blow. }} | {{SkillTableRow |Overhand |Virtuoso |66 |Bypass their defenses in a mighty blow. }} | ||
{{SkillTableRow |Pulp|Fabled|25|Crush their chest as they lie bleeding. }} | {{SkillTableRow |Pulp |Fabled |25 |Crush their chest as they lie bleeding. }} | ||
{{SkillTableRow |Barrage|Fabled|75|A perpetual assault upon their body. }} | {{SkillTableRow |Barrage |Fabled |75 |A perpetual assault upon their body. }} | ||
{{SkillTableRow |Skullbash|Mythical|0|Shatter their skull with your weapon. }} | {{SkillTableRow |Skullbash |Mythical |0 |Shatter their skull with your weapon. }} | ||
{{SkillTableRow |Hammer|Mythical| | {{SkillTableRow |Hammer |Mythical |80 |Bury them beneath a cascade of stone. }} | ||
|} | |||
{{ | {{Anchor|Formation}} | ||
| | {{Skill_detail | ||
|syntax = EARTH FORM | |skill = Formation | ||
|description = Call upon the Earth to grant you a deadly flail | |||
|syntax = EARTH FORM EARTH PETRIFY <club> | |||
Creates an earthen flail, that you may use to crush your foes. Unlike flails formed of metal, it | |detail = Creates an earthen flail, that you may use to crush your foes. Unlike flails formed of | ||
will not be as durable and will possess inferior quality, however it can serve well in a pinch | metal, it will not be as durable and will possess inferior quality, however it can serve well in a | ||
pinch. | |||
You can additionally petrify "a steel-banded club" item, turning it into a suitable stone war club. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Absorb}} | |||
{{ | {{Skill_detail | ||
| | |skill = Absorb | ||
|description = Let the Earth ease all physical afflictions | |||
|syntax = EARTH ABSORB | |syntax = EARTH ABSORB | ||
| | |detail = Call upon the earth to cleanse yourself of a random affliction. Should you be standing | ||
Call upon the earth to cleanse yourself of a random affliction. Should you be standing underground | underground or in a flood of sand, then you will remove an extra affliction. | ||
or in a flood of sand, then you will remove an extra affliction | |||
|cooldown = 15 seconds | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Stonebind}} | |||
{{ | {{Skill_detail | ||
| | |skill = Stonebind | ||
|description = Embed your weapon into your body | |||
|syntax = EARTH STONEBIND | |syntax = EARTH STONEBIND | ||
| | |detail = By binding your weapon in stone, its earthen properties will extend and envelop your arms | ||
By binding your weapon in stone, its earthen properties will extend and envelop your arms in a | in a sheet of granite - both preventing you from being disarmed and allowing you to make use of it | ||
sheet of granite - both preventing you from being disarmed and allowing you to make use of it with | with a single crippled arm. | ||
a single | |||
Note that although you will be able to attack with a single | Note that although you will be able to attack with a single crippled arm, it will inflict a penalty | ||
on the speed of your flail attacks if you choose to do so. | on the speed of your flail attacks if you choose to do so. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Surefooted}} | |||
{{ | {{Skill_detail | ||
| | |skill = Surefooted | ||
|description = Travel with ease across the earth | |||
|syntax = EARTH SUREFOOTED | |syntax = EARTH SUREFOOTED | ||
| | |detail = The earth will now grant you passage, allowing you to move with increased celerity for a | ||
The earth will now grant you passage, allowing you to move with increased celerity for a limited | limited time as long as you stand upon the ground. | ||
time as long as you stand upon the ground. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Entwine}} | |||
{{ | {{Skill_detail | ||
| | |skill = Entwine | ||
|description = Punish your foe for tactical missteps | |||
|syntax = EARTH ENTWINE | |syntax = EARTH ENTWINE | ||
| | |detail = Entwine your hands with earthen magic so that, when you parry an opponent's blow, you can | ||
Entwine your hands with earthen magic so that, when you parry an opponent's blow, you can touch | touch their weapon in response and fill it with the weight of the earth. | ||
their weapon in response and fill it with the weight of the earth. | |||
This weight will disarm your opponent if they cannot hold onto their weapon, otherwise there is a | This weight will disarm your opponent if they cannot hold onto their weapon, otherwise there is a | ||
small chance it will | small chance it will cripple their arm under its weight. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Stoneblast}} | |||
{{ | {{Skill_detail | ||
| | |skill = Stoneblast | ||
|description = Break through barriers with a rock blast | |||
|syntax = EARTH STONEBLAST <target> | |syntax = EARTH STONEBLAST <target> | ||
| | |detail = Releasing a volley of stone fragments will allow you to shatter the aura of rebounding or | ||
Releasing a volley of stone fragments will allow you to shatter the aura of rebounding or a magical | a magical shield upon your target. Should they be protected by neither, then you will strip a | ||
shield upon your target. Should they be protected by neither, then you will strip a random defence | random defence instead at an increased balance cost. | ||
instead at an increased balance cost. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Resonance}} | |||
{{ | {{Skill_detail | ||
| | |skill = Resonance | ||
|description = Regenerate your body upon the earth | |||
|syntax = EARTH RESONANCE | |syntax = EARTH RESONANCE | ||
| | |detail = Resonating with the might of the earth will grant you a bonus to your health and mana | ||
Resonating with the might of the earth will grant you a bonus to your health and mana regeneration, | regeneration, providing you remain upon the ground. | ||
providing you remain upon the ground. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Footfeel}} | |||
{{ | {{Skill_detail | ||
| | |skill = Footfeel | ||
|syntax = | |description = Sense movement within the earth | ||
| | |syntax = EARTH FOOTFEEL | ||
As a master of the earth, it is a simple task to check for those | |detail = As a master of the earth, it is a simple task to check for those enter into its embrace | ||
you to sense if | through the vibrations in the rock. This ability will allow you to passively sense if an adventurer | ||
enters into the ground below through any means in your current area. You must be upon the ground to | |||
feel the vibrations. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Stonefury}} | |||
{{ | {{Skill_detail | ||
| | |skill = Stonefury | ||
|description = Imbue your flail with the earth's force | |||
|syntax = EARTH IMBUE STONEFURY | |syntax = EARTH IMBUE STONEFURY | ||
| | |detail = Imbue your flail with the fury of stone. This will cause your flail to deal increased | ||
Imbue your flail with the fury of stone. This will cause your flail to deal increased damage | damage against your target, however as a trade off, your attacks will become somewhat slower. | ||
against your target, however as a trade off, your attacks will become somewhat slower. | |||
You may only imbue your flail with one force at a time. | You may only imbue your flail with one force at a time. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Grasp}} | |||
{{ | {{Skill_detail | ||
| | |skill = Grasp | ||
|description = Knock your foe from the sky | |||
|syntax = EARTH GRASP <target> | |syntax = EARTH GRASP <target> | ||
| | |detail = Send forth a column of earth into the skies above you, dragging down a target of choice | ||
Send forth a column of earth into the skies above you, dragging down a target of choice who | who attempts to evade your grasp. This will throw them to the ground and knock them off balance if | ||
attempts to evade your grasp. This will throw them to the ground and knock them off balance if | |||
successful. | successful. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Rockshower}} | |||
{{ | {{Skill_detail | ||
| | |skill = Rockshower | ||
|description = Pelt your enemies with rocks | |||
|syntax = EARTH ROCKSHOWER | |syntax = EARTH ROCKSHOWER | ||
| | |detail = Providing you are within an earthen environment, this lesser manifestation of earthen | ||
Providing you are within an earthen environment, this lesser manifestation of earthen might will | might will draw the sharp rocks from around you into a swarm above you, then drop them upon your | ||
draw the sharp rocks from around you into a swarm above you, then drop them upon your unwilling | unwilling enemies in the location. | ||
enemies in the location. | |||
You may perform this ability in the following earthen environments: | You may perform this ability in the following earthen environments: | ||
Line 170: | Line 193: | ||
If you are indoors, then it will become harder to escape the swarm of rocks and the damage will be | If you are indoors, then it will become harder to escape the swarm of rocks and the damage will be | ||
increased. | increased. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Merge}} | |||
{{Skill_detail | |||
|skill = Merge | |||
|description = Merge with the earth | |||
|syntax = EARTH MERGE EARTH SHIFT <dir> EARTH EMERGE | |||
|detail = Merge into the earth, taking you below ground. While buried within the earth, you can | |||
shift around to travel, and emerge again when ready. | |||
When you emerge back to the surface, you will burst free from the ground and hurl rubble and stone | |||
| | at your enemies, dealing blunt damage to them. | ||
| | |cooldown = | ||
| | |target = | ||
|required = | |||
}} | }} | ||
{{Anchor|Quake}} | |||
{{ | {{Skill_detail | ||
| | |skill = Quake | ||
|description = The earth will ripple and shake | |||
|syntax = EARTH QUAKE | |syntax = EARTH QUAKE | ||
| | |detail = The earth will shake with your very presence, damaging anyone in your location who is | ||
The earth will shake with your very presence, damaging anyone in your location who is unlucky | unlucky enough to have fallen upon the ground. This damage is further amplified by the amount body | ||
enough to have fallen upon the ground. This damage is further amplified by the amount body part | part damage inflicted upon the victim. | ||
damage inflicted upon the victim. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Erosion}} | |||
{{ | {{Skill_detail | ||
| | |skill = Erosion | ||
|description = Imbue your flail with the desert's rage | |||
|syntax = EARTH IMBUE EROSION | |syntax = EARTH IMBUE EROSION | ||
| | |detail = By imbuing your flail with the force of the desert, each strike has half a chance to | ||
By imbuing your flail with the force of the desert, each strike has half a chance to increase the | increase the strength of your sandstorm in your location by one level. You can read AB DESICCATION | ||
strength of your sandstorm in your location by one level. You can read AB DESICCATION SANDSTORM for | SANDSTORM for more information. | ||
more information. | |||
You may only imbue your flail with one force at a time. | You may only imbue your flail with one force at a time. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Runemark}} | |||
{{ | {{Skill_detail | ||
| | |skill = Runemark | ||
|description = Etch ancient runes upon your flail | |||
|syntax = EARTH INSCRIBE <minor rune> UPON <major rune> | |syntax = EARTH INSCRIBE <minor rune> UPON <major rune> | ||
| | |detail = Major rune: 2 inks | ||
Major rune: 2 inks | |||
Minor rune: 1 ink | Minor rune: 1 ink | ||
Line 224: | Line 256: | ||
GREEN: Fracture now has a 50% chance to make the target fall. | GREEN: Fracture now has a 50% chance to make the target fall. | ||
PURPLE: You may swap your minor rune with no equilibrium loss. | PURPLE: You may swap your minor rune with no equilibrium loss. | ||
--- MINOR --- | --- MINOR --- | ||
Line 237: | Line 268: | ||
For purple inks, the same syntax is used, but as long as the purple ink remains in the slot it was | For purple inks, the same syntax is used, but as long as the purple ink remains in the slot it was | ||
originally painted in no equilibrium loss will be incurred. | originally painted in no equilibrium loss will be incurred. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Earthenpass}} | |||
{{ | {{Skill_detail | ||
| | |skill = Earthenpass | ||
|description = Travel through the earth itself | |||
|syntax = EARTH PASS <target> | |syntax = EARTH PASS <target> | ||
| | |detail = While buried within the earth, you may travel to your target anywhere on the continent | ||
While buried within the earth, you may travel to your target anywhere on the continent after a | after a short delay. Should there be a monolith or should either of you stand in a non-earthen | ||
short delay. Should there be a monolith or should either of you stand in a non-earthen location, | location, then the delay will become somewhat longer. | ||
then the delay will become somewhat longer. | |||
Earthen environments include: | Earthen environments include: | ||
Mountains, hills, desert, natural underground, constructed underground, mines, lifeless sand, | Mountains, hills, desert, natural underground, constructed underground, mines, lifeless sand, | ||
caverns, craters, and canyons. | caverns, craters, and canyons. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Chasm}} | |||
{{ | {{Skill_detail | ||
| | |skill = Chasm | ||
|description = Absorb your foe back into the earth | |||
|syntax = EARTH CHASM <target> | |syntax = EARTH CHASM <target> | ||
| | |detail = You may draw upon the earth itself to devour your victim, slaying them instantly after a | ||
You may draw upon the earth itself to devour your victim, slaying them instantly after a channelled | channelled delay. While opening the chasm will require your full attention, there is a small chance | ||
delay. While opening the chasm will require your full attention, there is a small chance that it | that it will expand to an extra two enemies within your location, slaying them as well if the | ||
will expand to an extra two enemies within your location, slaying them as well if the action is | action is completed. | ||
completed. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Impale}} | |||
{{ | {{Skill_detail | ||
| | |skill = Impale | ||
|syntax = EARTH IMPALE <target> | |description = Strike through your foe with a stalagmite | ||
| | |syntax = EARTH IMPALE <target> WITHDRAW STALAGMITE | ||
|detail = You may draw upon the earth with your flail to provide a massive stalagmite, allowing you | |||
You may draw upon the earth with your flail to provide a massive stalagmite, allowing you to impale | to impale a prone target upon its end. You may withdraw the stalagmite to free them if you so | ||
a prone target upon its end. You may withdraw the stalagmite to free them if you so choose. | choose. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Steady}} | |||
{{ | {{Skill_detail | ||
| | |skill = Steady | ||
|description = Cleanse the earth of unnatural effects | |||
|syntax = EARTH STEADY | |syntax = EARTH STEADY | ||
| | |detail = You may purge the earth around you of unnatural effects, removing magically flooded water | ||
You may purge the earth around you of unnatural effects, removing magically flooded water or | or destroying a spiritual rite. | ||
destroying a spiritual rite. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Ricochet}} | |||
{{ | {{Skill_detail | ||
| | |skill = Ricochet | ||
|description = Bounce your weapon off of theirs | |||
|syntax = EARTH RICOCHET | |syntax = EARTH RICOCHET | ||
| | |detail = You may swing your weapon with such force and precision that parried blows will sometimes | ||
You may swing your weapon with such force and precision that parried blows will sometimes bounce | bounce from your target's weapon, crippling a random limb and delivering a small stun to the | ||
from your target's weapon, crippling a random limb and delivering a small stun to the unfortunate | unfortunate victim. | ||
victim. | |||
You have a chance to lose your concentration with each ricochet, causing the defence to fade. | You have a chance to lose your concentration with each ricochet, causing the defence to fade. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Stonevice}} | |||
{{ | {{Skill_detail | ||
| | |skill = Stonevice | ||
|description = Turn their innards to stone | |||
|syntax = EARTH STONEVICE | |syntax = EARTH STONEVICE | ||
| | |detail = Should your victim remain impaled upon your stalagmite, you may cause the earth to | ||
Should your victim remain impaled upon your stalagmite, you may cause the earth to explode - | explode - shredding their gut and dealing both magical damage and asphyxiation damage at once. | ||
shredding their gut and dealing both magical damage and asphyxiation damage at once. | |||
The rock shrapnel will also inflict light and deep wounds upon their body, and cause trauma to | The rock shrapnel will also inflict light and deep wounds upon their body, and cause trauma to | ||
their torso. | their torso. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Tomb}} | |||
{{ | {{Skill_detail | ||
| | |skill = Tomb | ||
|description = Let them rest deep within the earth | |||
|syntax = EARTH TOMB <target> | |syntax = EARTH TOMB <target> | ||
| | |detail = If there is an opponent buried within the earth below you, you can instruct the earth to | ||
If there is an opponent buried within the earth below you, you can instruct the earth to crush them | crush them of their breath and bones. This will deal significant damage and crack their ribs under | ||
of their breath and bones. This will deal significant damage and crack their ribs under the | the pressure. | ||
pressure. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Momentum}} | |||
{{ | {{Skill_detail | ||
| | |skill = Momentum | ||
|description = Make every blow faster and more wicked | |||
|syntax = EARTH MOMENTUM | |syntax = EARTH MOMENTUM | ||
| | |detail = Increase your internal momentum, causing the next five flail attacks that you use to have | ||
Increase your internal momentum, causing the next five flail attacks that you use to have less | increased accuracy and less downtime due to balance loss. This does not cost equilibrium nor | ||
downtime due to balance loss. This does not cost equilibrium nor balance to activate and will | balance to activate and will expire if not used promptly. | ||
expire if not used promptly | |||
|cooldown = 60 seconds | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Earthenwill}} | |||
{{ | {{Skill_detail | ||
| | |skill = Earthenwill | ||
|description = Release your golem's potential | |||
|syntax = PREPARE EARTHENWILL [imprint action] | |syntax = PREPARE EARTHENWILL [imprint action] | ||
| | |detail = Imbue your golem with the will to deliver a blow of choice against your target when you | ||
Imbue your golem with the will to deliver a blow of choice against your target when you next land a | next land a successful attack with your flail. If you do not select a choice of attack, then it | ||
successful attack with your flail. If you do not select a choice of attack, then it will choose on | will choose on its own. | ||
its own. | |||
This ability costs no equilibrium or balance to activate | This ability costs no equilibrium or balance to activate. | ||
Cooldown (when triggered): 15 seconds | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Shockwave}} | |||
{{ | {{Skill_detail | ||
| | |skill = Shockwave | ||
|description = Unleash a resonant wave that cripples limbs | |||
|syntax = EARTH SHOCKWAVE <target> | |syntax = EARTH SHOCKWAVE <target> | ||
| | |detail = You may send a ripple through the earth itself, crippling any bruised limb on your | ||
You may send a ripple through the earth itself, crippling any bruised limb on your unfortunate foe, | unfortunate foe, to a maximum of three, and knock them to the ground. | ||
to a maximum of three, and knock them to the ground. | |||
Should they lack levitation, then it will | Should they lack levitation, then it will cripple three random limbs regardless of bruising state. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Earthenmaw}} | |||
{{Skill_detail | |||
|skill = Earthenmaw | |||
|description = Churn the earth into a gaping maw of spikes | |||
|syntax = EARTH EARTHENMAW | |||
|detail = Call upon the earth it open its maw wide, thrusting forth stalagmites of stone to impale | |||
any enemy of yours in your location or adjacent that is prone. | |||
If they remain impaled for more then five seconds and stand upon soft ground, then they will be | |||
dragged into the earth below. They will need to BURROW ABOVE in order to escape. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Undeath}} | |||
{{ | {{Skill_detail | ||
| | |skill = Undeath | ||
|syntax = EARTH UNDEATH <target> | |description = Impart the gift of Undeath | ||
| | |syntax = EARTH UNDEATH <target> | ||
Through choice and voluntary sacrifice, one may shed the coils of mortality and embrace the Gift | |detail = Through choice and voluntary sacrifice, one may shed the coils of mortality and embrace | ||
given by the Earthen Father. What was left of the weak mortal body will be left behind, embraced | the Gift given by the Earthen Father. What was left of the weak mortal body will be left behind, | ||
into a new form helped to be shaped by the Earth itself. In making this choice, one will no longer | embraced into a new form helped to be shaped by the Earth itself. In making this choice, one will | ||
visit Lord Dhar's realm through death, but rely upon the earth for reshaping. | no longer visit Lord Dhar's realm through death, but rely upon the earth for reshaping. | ||
The purification process must be done within the | The purification process must be done within the Ivoln's temple, before His shrine, where | ||
Earthcaller Khuzrol resides. | |||
This skill requires you to be a part of the Apostle guild, or to be sanctioned by the guild, in | |||
order to successfully use. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Earthenform}} | |||
{{Skill_detail | |||
|skill = Earthenform | |||
|description = Embrace your true form, and become one of the Earthen | |||
|syntax = EARTHENFORM EMBRACE EARTHENFORM RELEASE DESCRIBE EARTHENFORM SELF | |||
<description> | |||
|detail = You may make a pact with the jailers of the sorcerer-kings of Azvosh, granting yourself | |||
the strength of the Pillars of the Earth and rising to embrace a new, massive earthenform. | |||
While in this state, you will receive the following bonuses: | |||
* Increased strength. | * Increased strength. | ||
* Increased constitution. | * Increased constitution. | ||
Line 384: | Line 455: | ||
* Resistance to electrical damage. | * Resistance to electrical damage. | ||
* Can speak the Earthen language. | * Can speak the Earthen language. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Batter}} | |||
{{ | {{Skill_detail | ||
| | |skill = Batter | ||
|description = Assault your foe with a whirling flail | |||
|syntax = EARTH BATTER <target> [body part] | |syntax = EARTH BATTER <target> [body part] | ||
| | |detail = Grasping your flail, you may batter your foe in quick succession. If you so choose, you | ||
Grasping your flail, you may batter your foe in quick succession. If you so choose, you may aim for | may aim for a specific body part in the hopes of causing internal damage. | ||
a specific body part in the hopes of causing internal damage. | |||
You may aim for the head, the torso, an arm, or a leg. | You may aim for the head, the torso, an arm, or a leg. | ||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Slam}} | |||
{{ | {{Skill_detail | ||
| | |skill = Slam | ||
|description = Crush their limbs with a traumatic blow | |||
|syntax = EARTH SLAM <target> <LEFT/RIGHT> <ARM/LEG> | |syntax = EARTH SLAM <target> <LEFT/RIGHT> <ARM/LEG> | ||
| | |detail = By whirling your weapon in a wide arc, you can batter your target's limbs with a powerful | ||
By whirling your weapon in a wide arc, you can batter your target's limbs with a powerful blow - | blow - causing limb damage and inflicting surface trauma in the form of bruises. | ||
causing limb damage and inflicting surface trauma in the form of bruises. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Facesmash}} | |||
{{ | {{Skill_detail | ||
| | |skill = Facesmash | ||
|description = A blow to the face leaves them reeling | |||
|syntax = EARTH FACESMASH <target> | |syntax = EARTH FACESMASH <target> | ||
| | |detail = A heavy blow to the head with your flail will both cause vicious damage to your victim | ||
A heavy blow to the head with your flail will both cause vicious damage to your victim and inflict | and inflict surface trauma in the form of bruises. | ||
surface trauma in the form of bruises. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Gutsmash}} | |||
{{ | {{Skill_detail | ||
| | |skill = Gutsmash | ||
|description = Crush their innards with a forceful strike | |||
|syntax = EARTH GUTSMASH <target> | |syntax = EARTH GUTSMASH <target> | ||
| | |detail = This mighty blow to the torso with your flail will not only harm your foe, but inflict | ||
This mighty blow to the torso with your flail will not only harm your foe, but inflict trauma in | trauma in form of bruises in the process. | ||
form of bruises in the process. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Fracture}} | |||
{{ | {{Skill_detail | ||
| | |skill = Fracture | ||
|description = Their limbs crumble beneath your blows | |||
|syntax = EARTH FRACTURE <target> <LEFT/RIGHT> <ARM/LEG> | |syntax = EARTH FRACTURE <target> <LEFT/RIGHT> <ARM/LEG> | ||
| | |detail = This powerful swing from your flail will crack an opponent's limb, dealing trauma to it. | ||
This powerful swing from your flail will crack an opponent's limb, | Should the limb be suffering from bruising, then the blow will cause bonus limb damage depending on | ||
dealing | the severity, and will additionally cripple it. | ||
bonus limb damage depending on the severity. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Furor}} | |||
{{ | {{Skill_detail | ||
| | |skill = Furor | ||
|description = Batter your target and their limbs | |||
|syntax = EARTH FUROR <target> <body part> <body part> | |syntax = EARTH FUROR <target> <body part> <body part> | ||
| | |detail = In a moment of furor, bring your flail crashing down upon an opponent twice, attacking | ||
In a moment of furor, bring your flail crashing down upon an opponent twice, attacking two body | two body parts of your choice and dealing damage to them. You may not target the same body part | ||
parts of your choice and dealing damage to them. You may not target the same body part twice. | twice. | ||
You can only target the arms or legs with this ability. For example, you could target the left leg | You can only target the arms or legs with this ability. For example, you could target the left leg | ||
and right arm. | and right arm. | ||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Overhand}} | |||
{{ | {{Skill_detail | ||
| | |skill = Overhand | ||
|description = Bypass their defenses in a mighty blow | |||
|syntax = EARTH OVERHAND <target> | |syntax = EARTH OVERHAND <target> | ||
| | |detail = You may position your flail strike to bypass your target's aura of rebounding, knocking | ||
You may position your flail strike to bypass your target's aura of rebounding, knocking them to the | them to the ground and stripping their levitation defence in the process. | ||
ground and stripping their levitation defence in the process. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Pulp}} | |||
{{ | {{Skill_detail | ||
| | |skill = Pulp | ||
|description = Crush their chest as they lie bleeding | |||
|syntax = EARTH PULP <target> | |syntax = EARTH PULP <target> | ||
| | |detail = This powerful strike to the torso will only connect to a prone target, dealing heavy | ||
This powerful strike to the torso will only connect to a prone target, dealing heavy damage and | damage and crushing their chest. This will collapse their lung in the process, making it difficult | ||
crushing their chest. This will collapse their lung in the process, making it difficult to escape | to escape and cause harm when smoking a pipe until it is cured. | ||
and cause harm when smoking a pipe until it is cured. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Barrage}} | |||
{{ | {{Skill_detail | ||
| | |skill = Barrage | ||
|description = A perpetual assault upon their body | |||
|syntax = EARTH BARRAGE <target> | |syntax = EARTH BARRAGE <target> | ||
| | |detail = A slow but powerful barrage upon your foe. This will strike your opponent three times | ||
A slow but powerful barrage upon your foe. This will strike your opponent three times with your | with your flail, battering random limbs in a chaotic fashion, although each landed hit will be | ||
flail, battering random limbs in a chaotic fashion, although each hit will be slightly weaker. It | slightly weaker. It will not strike the same limb more than once. | ||
will not strike the same limb more than once. | |||
Additionally, there is one-in-two chance that each blow will cause surface trauma to your | Additionally, there is one-in-two chance that each blow will cause surface trauma to your | ||
opponent's limb, forming a bruise where your flail struck. | opponent's limb, forming a bruise where your flail struck. | ||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Skullbash}} | |||
{{ | {{Skill_detail | ||
| | |skill = Skullbash | ||
|description = Shatter their skull with your weapon | |||
|syntax = EARTH SKULLBASH <target> | |syntax = EARTH SKULLBASH <target> | ||
| | |detail = This slow but powerful blow to the head will not only damage the skull, but deal an | ||
This slow but powerful blow to the head will not only damage the skull, but deal an increasing | increasing number of mental afflictions dependent on the bruising caused to the head. Each effect | ||
number of mental afflictions dependent on the bruising caused to the head. Each effect is | is cumulative. | ||
cumulative. | |||
No bruising: Amnesia. | No bruising: Amnesia. | ||
Minor bruising: | Minor bruising: Whiplash. | ||
Moderate bruising: Indifference. | Moderate bruising: Indifference. | ||
Severe bruising: | Severe bruising: Smashed throat. | ||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Hammer}} | |||
{{ | {{Skill_detail | ||
| | |skill = Hammer | ||
|description = Bury them beneath a cascade of stone | |||
|syntax = EARTH HAMMER <target> | |syntax = EARTH HAMMER <target> | ||
| | |detail = Generate a massive cascade of stone to form an earthen maul, bringing it down upon your | ||
Generate a massive cascade of stone to form an earthen maul, bringing it down upon your victim in | victim in an attempt to end their life. Your victim must possess at least three body parts with | ||
an attempt to end their life. Your victim must possess at least three body parts with moderate | moderate bruising or more to be successful, otherwise it will have little effect. | ||
bruising or more to be successful, otherwise it will have little effect. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} |
edits