Difference between revisions of "Righteousness (skill)"

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(Created page with '== Righteousness == {{SkillHeader}} {{SkillTableRow |Aura | Inept | 0| Surround yourself with a righteous aura. }} {{SkillTableRow |Glance | Skilled | 0| Search out your target. …')
 
(Added information on individual Skills, will try to find EQ usage in the future.)
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{{SkillTableRow |Redemption | Mythical | 50| Bestow redemption upon the fallen. }}
{{SkillTableRow |Redemption | Mythical | 50| Bestow redemption upon the fallen. }}
|}
|}
==Righteousness==
{{AB
|skillname = Aura
|syntax = AURA<br>AURA <aura><br>AURA OFF <aura><br>AURA OFF BLESSING [<blessing>]
|description = This ability allows you to activate and deactivate your various auras. Once you possess the ability to form blessings, it also allows you to
deactivate blessings. If you do not supply a blessing to turn off, all your blessings will be deactivated. Using the AURA command by itself will detail what auras and blessings
are affecting you, as well as the location of your Latent Aura, should you possess that ability.
}}
{{AB
|skillname = Glance
|syntax = AURA GLANCE <target>
|description = This ability allows you to seek out your target. Should you be protecting your target, or should your target be afflicted by the "flare" bladefire effect, this will allow you to look into their current location. Should neither of the above apply, you will determine their current location and the area they are located within.
}}
{{AB
|skillname = Blessing
|syntax = AURA BLESSING <aura>
|description = This allows you to convert an aura into a blessing, making its effects apply only to yourself and removing the mana drain. You can have a maximum of three blessings at once. Auras that can be converted to a blessing are denoted with an asterisk in AB RIGHTEOUSNESS.
}}
{{AB
|skillname = Absorb
|syntax = AURA ABSORB
|description = This ability will absorb part of the power of one of your blessings to heal your wounds. There is a short period after using this ability where you can not use it again.
}}
{{AB
|skillname = Protect
|syntax = PROTECT <player><br>PROTECT NOBODY
|description = By extending your protection to an ally, you can cause various abilities such as your aura to be shared between the both of you. This can have differing effects depending on the ability, more information can be found within the abilities help file.
}}
{{AB
|skillname = Pilgrimage
|syntax = AURA PILGRIMAGE
|description = Travel to protected player
}}
{{AB
|skillname = Withering
|syntax = AURA WITHERING <target>
|description = By twisting your enemies aura into a malevolent one, you can cause it to feed from its owner and drain their ability to function.
}}
{{AB
|skillname = Focus
|syntax = AURA FOCUS
|description = This aura will prevent you from being moved by most methods, including just walking. In order to undo the effects of this aura, simply use AURA FOCUS once more.
}}
{{AB
|skillname = Concentration
|description = This passive ability reduces the mana cost of your auras.
}}
{{AB
|skillname = Resurrection
|syntax = AURA RESURRECTION <player>
|description = This ability allows you to use your aura to bring back to life any other
person. This ability requires you to be holding the person's corpse, that the corpse not be defiled in any way and that the intended target not be undead.
}}
{{AB
|skillname = Deliverance
|syntax = AURA DELIVERANCE <target>
|description = This ability allows you to summon your protected target to you. From anywhere on the same continent.
}}
{{AB
|skillname = Unity
|syntax = AURA UNITY
|description = This powerful ability will unify your aura with that of your protected person, granting you both significantly increased health and defences should you both remain within the same location. This ability will last for 5 minutes and, due to the nature of it, you can only be affected by it once every 2 Aetolian Days.
}}
==Auras==
{{AB
|skillname = Accuracy
|syntax = AURA ACCURACY
|description = This aura will increase your ability to hit your target through afflictions that would cause you to miss otherwise. This will also allow you to shoot a bow more accurately, although at an reduced effect.
  Aura: 50% increase to hit, increased dexerity.
  Blessing: 25% increase to hit.
  Your protected ally will also benefit from the aura.
}}
{{AB
|skillname = Protection
|syntax = AURA PROTECTION
|description = This aura will steel your body, granting you extra protection against physical damage and magical attacks. Aura: 15% resistance to physical and magical attacks. Blessing: 5% resistance to physical and magical attacks. Your protected ally will also benefit from the aura.
}}
{{AB
|skillname = Healing
|syntax = AURA HEALING
|description = This aura will dramatically increase your natural health regeneration and your constitution.
  Aura: 7% health regeneration, increased constitution.
  Blessing: 5% health regeneration.
  Your protected ally will also benefit from the aura.
}}
{{AB
|skillname = Purity
|syntax = AURA PURITY
|description = This aura will attempt to purify the enemies around you with holy power, causing magical damage. It will also grant extra strength.
  Aura: 10% magical damage to enemies, increased strength.
  Blessing: 5% magical damage to enemies.
  Your protected ally will also benefit from the extra strength.
}}
{{AB
|skillname = Justice
|syntax = AURA JUSTICE
|description = This aura will reduce the effectiveness of non-natural healing on thosewithin the room.
  Aura: 60% less non-natural healing.
  Blessing: 25% less non-natural healing.
  Your protected ally will be safe from this aura's harm.
}}
{{AB
|skillname = Pestilence
|syntax = AURA PESTILENCE
|description = By creating a bilious aura around yourself, you can cause a random enemy within the room to become sick with its effects. Your aura will cause one of the following afflictions:
Vomiting, sunlight allergy, recklessness, masochism, epilepsy, or mirroring.
  Aura: Affliction is hidden to the target.
  Blessing: Affliction is visible to the target.
  Your protected ally gains no benefit from this aura.
}}
{{AB
|skillname = Latency
|syntax = AURA LATENCY<br>AURA LATENCY OFF
|description = By embedding a latent aura within your surroundings, you attune yourself to that location, allowing yourself to use the Pilgrimage ability to travel there.
A latent aura will last but a single day.
You may, at any time, use AURA LATENCY OFF to purge your latent aura.
  Equilibrium: 3.00 seconds
}}
{{AB
|skillname = Spellbane
|syntax = AURA SPELLBANE
|description =
This aura will attack the mental faculties of those within the room, increasing the amount of mana required in order to perform an ability.
  Aura: 50% increase to mana costs.
  Blessing: 20% increase to mana costs.
  Your protected ally will be safe from this aura's harm.
}}
{{AB
|skillname = Cleansing
|syntax = AURA CLEANSING
|description = This aura will periodically attempt to heal any afflictions you may be suffering.
  Aura: One affliction cured every tick.
  Blessing: Half chance for one affliction cured every tick.
  Your protected ally will also benefit from this aura.
}}
{{AB
|skillname = Meditation
|syntax = AURA MEDITATION
|description = This aura will dramatically increase your natural mana regeneration and bolster your intelligence.
  Aura: 7% mana regeneration, increased intelligence.
  Blessing: 5% mana regeneration.
  Your protected ally will also benefit from this aura.
}}
{{AB
|skillname = Redemption
|syntax = AURA REDEMPTION
|description = This aura will allow you to redeem those you slay, granting health, mana, endurance, and willpower. The effect will be weaker for denziens.
  Aura: Full health, mana, endurance, and willpower refresh.
  Blessing: 33% health and mana, 10% endurance and willpower refresh.
  Your protected ally will also benefit from this aura.
}}

Revision as of 00:13, 11 February 2013

Righteousness

Skill Rank Percent Description
Aura Inept 0% Surround yourself with a righteous aura.
Glance Skilled 0% Search out your target.
Blessing Gifted 0% Convert an aura into a blessing.
Absorb Gifted 66% Absorb one of your blessings to heal your wounds.
Protect Gifted 66% Protect one of your allies.
Pilgrimage Expert 0% Travel to your protected ally.
Hellsight Expert 33% Give a player a glimpse of Hell.
Focus Virtuoso 0% Focus your energies to root yourself to the ground.
Concentration Fabled 33% Focus your power to strengthen your aura.
Resurrection Fabled 66% Return the dead to life.
Deliverance Mythical 75% Summon your protected ally.
Unity Transcendent 0% Envelop your protected person within your aura.

Auras

Skill Rank Percent Description
* Accuracy Novice 0% Improve your accuracy against others.
* Protection Apprentice 0% Harden yourself against physical attack.
* Healing Capable 0% A soothing, regenerative aura.
Purity Adept 0% Purify your enemies.
Justice Skilled 0% Bring justice to those who fear your might.
* Resistance Skilled 66% Dissipate magical energies directed torwards you.
Pestilence Expert 33% Gift your enemies with sickness.
* Detection Expert 66% Detect the movements of those around you.
Latency Virtuoso 33% Create a latent aura upon your surrounds.
Spellbane Virtuoso 66% Disrupt the mental faculties of spellcasters.
Cleansing Fabled 0% Keep yourself cleansed of impurities.
* Meditation Mythical 0% A restorative aura that gives mana.
Redemption Mythical 50% Bestow redemption upon the fallen.


Righteousness

Aura
Syntax: AURA
AURA <aura>
AURA OFF <aura>
AURA OFF BLESSING [<blessing>]
Description: This ability allows you to activate and deactivate your various auras. Once you possess the ability to form blessings, it also allows you to

deactivate blessings. If you do not supply a blessing to turn off, all your blessings will be deactivated. Using the AURA command by itself will detail what auras and blessings are affecting you, as well as the location of your Latent Aura, should you possess that ability.


Glance
Syntax: AURA GLANCE <target>
Description: This ability allows you to seek out your target. Should you be protecting your target, or should your target be afflicted by the "flare" bladefire effect, this will allow you to look into their current location. Should neither of the above apply, you will determine their current location and the area they are located within.


Blessing
Syntax: AURA BLESSING <aura>
Description: This allows you to convert an aura into a blessing, making its effects apply only to yourself and removing the mana drain. You can have a maximum of three blessings at once. Auras that can be converted to a blessing are denoted with an asterisk in AB RIGHTEOUSNESS.


Absorb
Syntax: AURA ABSORB
Description: This ability will absorb part of the power of one of your blessings to heal your wounds. There is a short period after using this ability where you can not use it again.


Protect
Syntax: PROTECT <player>
PROTECT NOBODY
Description: By extending your protection to an ally, you can cause various abilities such as your aura to be shared between the both of you. This can have differing effects depending on the ability, more information can be found within the abilities help file.


Pilgrimage
Syntax: AURA PILGRIMAGE
Description: Travel to protected player


Withering
Syntax: AURA WITHERING <target>
Description: By twisting your enemies aura into a malevolent one, you can cause it to feed from its owner and drain their ability to function.


Focus
Syntax: AURA FOCUS
Description: This aura will prevent you from being moved by most methods, including just walking. In order to undo the effects of this aura, simply use AURA FOCUS once more.


Concentration
Syntax: {{{syntax}}}
Description: This passive ability reduces the mana cost of your auras.


Resurrection
Syntax: AURA RESURRECTION <player>
Description: This ability allows you to use your aura to bring back to life any other

person. This ability requires you to be holding the person's corpse, that the corpse not be defiled in any way and that the intended target not be undead.


Deliverance
Syntax: AURA DELIVERANCE <target>
Description: This ability allows you to summon your protected target to you. From anywhere on the same continent.


Unity
Syntax: AURA UNITY
Description: This powerful ability will unify your aura with that of your protected person, granting you both significantly increased health and defences should you both remain within the same location. This ability will last for 5 minutes and, due to the nature of it, you can only be affected by it once every 2 Aetolian Days.



Auras

Accuracy
Syntax: AURA ACCURACY
Description: This aura will increase your ability to hit your target through afflictions that would cause you to miss otherwise. This will also allow you to shoot a bow more accurately, although at an reduced effect.
 Aura: 50% increase to hit, increased dexerity.
 Blessing: 25% increase to hit.
 Your protected ally will also benefit from the aura.


Protection
Syntax: AURA PROTECTION
Description: This aura will steel your body, granting you extra protection against physical damage and magical attacks. Aura: 15% resistance to physical and magical attacks. Blessing: 5% resistance to physical and magical attacks. Your protected ally will also benefit from the aura.


Healing
Syntax: AURA HEALING
Description: This aura will dramatically increase your natural health regeneration and your constitution.
 Aura: 7% health regeneration, increased constitution.
 Blessing: 5% health regeneration.
 Your protected ally will also benefit from the aura.


Purity
Syntax: AURA PURITY
Description: This aura will attempt to purify the enemies around you with holy power, causing magical damage. It will also grant extra strength.
 Aura: 10% magical damage to enemies, increased strength.
 Blessing: 5% magical damage to enemies.
 Your protected ally will also benefit from the extra strength.


Justice
Syntax: AURA JUSTICE
Description: This aura will reduce the effectiveness of non-natural healing on thosewithin the room.
 Aura: 60% less non-natural healing.
 Blessing: 25% less non-natural healing.
 Your protected ally will be safe from this aura's harm.


Pestilence
Syntax: AURA PESTILENCE
Description: By creating a bilious aura around yourself, you can cause a random enemy within the room to become sick with its effects. Your aura will cause one of the following afflictions:

Vomiting, sunlight allergy, recklessness, masochism, epilepsy, or mirroring.

 Aura: Affliction is hidden to the target.
 Blessing: Affliction is visible to the target.
 Your protected ally gains no benefit from this aura.


Latency
Syntax: AURA LATENCY
AURA LATENCY OFF
Description: By embedding a latent aura within your surroundings, you attune yourself to that location, allowing yourself to use the Pilgrimage ability to travel there.

A latent aura will last but a single day. You may, at any time, use AURA LATENCY OFF to purge your latent aura.

 Equilibrium: 3.00 seconds


Spellbane
Syntax: AURA SPELLBANE
Description: This aura will attack the mental faculties of those within the room, increasing the amount of mana required in order to perform an ability.
 Aura: 50% increase to mana costs.
 Blessing: 20% increase to mana costs.
 Your protected ally will be safe from this aura's harm.


Cleansing
Syntax: AURA CLEANSING
Description: This aura will periodically attempt to heal any afflictions you may be suffering.
 Aura: One affliction cured every tick.
 Blessing: Half chance for one affliction cured every tick.
 Your protected ally will also benefit from this aura.


Meditation
Syntax: AURA MEDITATION
Description: This aura will dramatically increase your natural mana regeneration and bolster your intelligence.
 Aura: 7% mana regeneration, increased intelligence.
 Blessing: 5% mana regeneration.
 Your protected ally will also benefit from this aura.


Redemption
Syntax: AURA REDEMPTION
Description: This aura will allow you to redeem those you slay, granting health, mana, endurance, and willpower. The effect will be weaker for denziens.
 Aura: Full health, mana, endurance, and willpower refresh.
 Blessing: 33% health and mana, 10% endurance and willpower refresh.
 Your protected ally will also benefit from this aura.