288
edits
|  (Created page with "{{SkillHeader}} {{SkillTableRow |Dance |Inept |0 |Move with midnight's sleek grace. }} {{SkillTableRow |Repose |Apprentice |0 |Rest in the embrace of cool shadow. }} {{SkillTa...") | No edit summary | ||
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| {{SkillHeader}} | {{SkillHeader}} | ||
| ====Abilities==== | |||
| {{SkillTableRow |Dance |Inept |0 |Move with midnight's sleek grace. }} | {{SkillTableRow |Dance |Inept |0 |Move with midnight's sleek grace. }} | ||
| {{SkillTableRow |Repose |Apprentice |0 |Rest in the embrace of cool shadow. }} | {{SkillTableRow |Repose |Apprentice |0 |Rest in the embrace of cool shadow. }} | ||
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| |} | |} | ||
| {{SkillHeader}} | {{SkillHeader}} | ||
| == Single Attacks == | ====Single Attacks==== | ||
| {{SkillTableRow |Brandish |Adept |25 |A vicious, swift strike against a foe. }} | {{SkillTableRow |Brandish |Adept |25 |A vicious, swift strike against a foe. }} | ||
| {{SkillTableRow |Incise |Skilled |66 |Cut into their legs with a sweeping slash. }} | {{SkillTableRow |Incise |Skilled |66 |Cut into their legs with a sweeping slash. }} | ||
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| |} | |} | ||
| {{SkillHeader}} | {{SkillHeader}} | ||
| == Initial Attacks == | ====Initial Attacks==== | ||
| {{SkillTableRow |Contrive |Inept |0 |Weave forward in a violent dance. }} | {{SkillTableRow |Contrive |Inept |0 |Weave forward in a violent dance. }} | ||
| {{SkillTableRow |Ploy |Novice |0 |Blind them with a tricksome ploy. }} | {{SkillTableRow |Ploy |Novice |0 |Blind them with a tricksome ploy. }} | ||
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| |} | |} | ||
| {{SkillHeader}} | {{SkillHeader}} | ||
| == Follow-Up Attacks == | ====Follow-Up Attacks==== | ||
| {{SkillTableRow |Beguile |Inept |0 |A deceptive flourish. }} | {{SkillTableRow |Beguile |Inept |0 |A deceptive flourish. }} | ||
| {{SkillTableRow |Wile |Apprentice |50 |Let rivers of blood flow in the wake of your blade. }} | {{SkillTableRow |Wile |Apprentice |50 |Let rivers of blood flow in the wake of your blade. }} | ||
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| {{SkillTableRow |Razor |Virtuoso |0 |A swift, bloody slice of the razor's edge. }} | {{SkillTableRow |Razor |Virtuoso |0 |A swift, bloody slice of the razor's edge. }} | ||
| |} | |} | ||
| {{Anchor|Dance}} | |||
| {{Skill_detail | |||
| |skill = Dance | |||
| |description = Move with midnight's sleek grace | |||
| |syntax = RINGBLADE DANCE <target> <initial> <follow-up> | |||
| |detail = This ability allows you to unleash a swift combination of attacks with a single command. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Repose}} | |||
| {{Skill_detail | |||
| |skill = Repose | |||
| |description = Rest in the embrace of cool shadow | |||
| |syntax = REPOSE <ON/OFF> | |||
| |detail = By embracing the cooling sanctuary of darkness, you allow your body to recover endurance  | |||
| faster. | |||
| You may only enter such a state when within a natural environment, which are limited to: | |||
| Forests, Mountains, Hills, Beaches, Grasslands, Valleys, Swamps and Rivers. | |||
| Any other area is not suitable for an Executor to seek such a bountiful state of rest. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Lithe}} | |||
| {{Skill_detail | |||
| |skill = Lithe | |||
| |description = Fight and dance with grace | |||
| |syntax = LITHE <ON/OFF> | |||
| |detail = In a fight it is essential to stay on your feet. Using this skill, you will be able to  | |||
| occasionally avoid being knocked to the ground. This will tax your mana and willpower in order to  | |||
| upkeep. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Envenom}} | |||
| {{Skill_detail | |||
| |skill = Envenom | |||
| |description = Apply deadly venoms to your ringblade | |||
| |syntax = ENVENOM <weapon/LEFT/RIGHT> WITH <venom> WIPE <weapon> | |||
| |detail = With this ability, you may layer venoms on an edged weapon. Each time that weapon hits  | |||
| somebody, one venom will poison your opponent, and disappear from the weapon. | |||
| Venoms work on a last-on, first-off basis, so if you put xentio on a weapon, and then put voyria on, | |||
|  the voyria would come off first, and the xentio second. You must possess a rag with the venom in  | |||
| order to apply it to a weapon. | |||
| In order to get rid of the venoms on a weapon, simply WIPE <weapon>. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Blocking}} | |||
| {{Skill_detail | |||
| |skill = Blocking | |||
| |description = Prevent movement in certain directions | |||
| |syntax = BLOCK <direction> and UNBLOCK  | |||
| |detail = Move into a position that blocks others from leaving your location, providing you are not  | |||
| incapacitated or feared. Should you move, you will cease to block. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Limberness}} | |||
| {{Skill_detail | |||
| |skill = Limberness | |||
| |description = Escape entanglement easily | |||
| |syntax = LIMBERNESS | |||
| |detail = From your constant training you have learned how to remain limber even in the face of  | |||
| adversity. While under the effects of an affliction that lengthens balance recovery, they will only  | |||
| extend your balance by half as much. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Poise}} | |||
| {{Skill_detail | |||
| |skill = Poise | |||
| |description = Gracefully handle your deadly ringblade | |||
| |syntax =  | |||
| |detail = This ability is passive. | |||
| Your proficiency with the ringblade has heightened to the point that you can strike successfully  | |||
| with a single crippled arm. Having both arms crippled will still leave you helpless, however. | |||
| Additionally, should your target have confusion, then any attack with your ringblade cannot be  | |||
| parried. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Contravene}} | |||
| {{Skill_detail | |||
| |skill = Contravene | |||
| |description = Disregard defense | |||
| |syntax = RINGBLADE CONTRAVENE <target> | |||
| |detail = If your opponent parries your attack you can instantly answer with another, though it  | |||
| will be weaker. This ability cannot deliver venoms. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Somersault}} | |||
| {{Skill_detail | |||
| |skill = Somersault | |||
| |description = Soar through the air with deadly grace | |||
| |syntax = SOMERSAULT | |||
| |detail = By tensing your legs, you can somersault away the next time you successfully dodge an  | |||
| attack, providing you dodge within the next few seconds of activation. You will leave in the  | |||
| direction you originally came from, bypassing any obstructions in your way, however if you were  | |||
| magically transported or were moved in a fashion that wasn't through an exit then you will be  | |||
| unable to somersault. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Brandish}} | |||
| {{Skill_detail | |||
| |skill = Brandish | |||
| |description = A vicious, swift strike against a foe | |||
| |syntax = RINGBLADE BRANDISH <target> | |||
| |detail = After utilising certain abilities, you may follow the attack with a swift slice of your  | |||
| ringblade in a graceful motion. You may make use of this ability while off equilibrium for no extra  | |||
| cost. | |||
| Brandish will work with the following abilities: | |||
| Artifice: Verglas, Accost, Pester. | |||
| Subversion: Kindle. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Incise}} | |||
| {{Skill_detail | |||
| |skill = Incise | |||
| |description = Cut into their legs with a sweeping slash | |||
| |syntax = RINGBLADE INCISE <target> <LEFT/RIGHT> | |||
| |detail = With this single attack you are able to target one of your opponent's legs. This will  | |||
| first cripple the limb, and then if it is left untreated, it will then break it causing damage to  | |||
| the bone. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Dissever}} | |||
| {{Skill_detail | |||
| |skill = Dissever | |||
| |description = Wound their arms with an arcing swing | |||
| |syntax = RINGBLADE DISSEVER <target> <LEFT/RIGHT> | |||
| |detail = This skill can be used to target arms and cripple them. This first strike will leave the  | |||
| arm crippled, then if left untreated, the second will completely break the arm and damage the bone. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Brutalise}} | |||
| {{Skill_detail | |||
| |skill = Brutalise | |||
| |description = Slam the side of your blade into your opponent | |||
| |syntax = RINGBLADE BRUTALISE <target> RINGBLADE HAUL <direction> | |||
| |detail = If your opponent is prone, you can use this ability to drive a sharp side of your  | |||
| ringblade deep into their stomach. Your victim will be unable to act until they writhe free. Once  | |||
| impaled, you may drag them in a direction if you so wish. | |||
| You may WITHDRAW RINGBLADE to remove your ringblade from your opponent should they be unable to  | |||
| writhe free, allowing you to act once more. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Terminate}} | |||
| {{Skill_detail | |||
| |skill = Terminate | |||
| |description = The killing stroke | |||
| |syntax = RINGBLADE TERMINATE <target> | |||
| |detail = This move can be used to deliver a whirling coup de grace to your opponent, finishing  | |||
| them off in an efficient spectacle of crimson violence. To be able to use it, the opponent must be  | |||
| confused, prone, both legs crippled, and affected by heartflutters. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Twinraze}} | |||
| {{Skill_detail | |||
| |skill = Twinraze | |||
| |description = Tear through two layers of protective auras | |||
| |syntax = RINGBLADE TWINRAZE <target> | |||
| |detail = With this swift move, you can raze two of your opponent's defences at once. The second  | |||
| raze will only work on rebounding aura or magical shields. | |||
| It will raze the following in order: | |||
| Reflections | |||
| Magical shields | |||
| Rebounding aura | |||
| Speed defence | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Stifle}} | |||
| {{Skill_detail | |||
| |skill = Stifle | |||
| |description = Silence their mewls of terror | |||
| |syntax = RINGBLADE STIFLE <target> | |||
| |detail = By forcefully slamming your ringblade against your opponent's throat you can efficiently  | |||
| remove his ability to swallow properly. This will additionally prevent the Fitness ability from  | |||
| being used, should they have it. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Saw}} | |||
| {{Skill_detail | |||
| |skill = Saw | |||
| |description = Run your ringblade through their innards | |||
| |syntax = RINGBLADE SAW <target> | |||
| |detail = If you have someone impaled upon your ringblade, you can saw through their innards to  | |||
| cause significant damage. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Pirouette}} | |||
| {{Skill_detail | |||
| |skill = Pirouette | |||
| |description = Become a whirlwind of violence | |||
| |syntax = RINGBLADE PIROUETTE <target> | |||
| |detail = This difficult manuever will first strike your opponent with your ringblade, similar to  | |||
| Beguile or Contrive. After a short delay, and while you are off balance, you will strike them again  | |||
| - leaving only a small window before your next attack. If you are hindered while performing this  | |||
| advanced motion, the second attack will not strike. | |||
| Should your opponent's rebounding aura come up, or should he shield, then the second strike of  | |||
| Pirouette will raze it instead. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Contrive}} | |||
| {{Skill_detail | |||
| |skill = Contrive | |||
| |description = Weave forward in a violent dance | |||
| |syntax = RINGBLADE CONTRIVE <target> [venom] | |||
| |detail = Your deceptive dance allows you to draw near enough that you can run your ringblade along  | |||
| the exposed flesh of your mark, delivering a venom and physical harm. The attack will position you  | |||
| for a follow-up attack with the other blade. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Ploy}} | |||
| {{Skill_detail | |||
| |skill = Ploy | |||
| |description = Blind them with a tricksome ploy | |||
| |syntax = RINGBLADE PLOY <target> | |||
| |detail = With a very precise cut above your opponent's eyes, you can cause blood to blur their  | |||
| vision if they are not blind, otherwise it will restore their vision. Afterwards you can easily  | |||
| position yourself for a follow-up attack. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Ruse}} | |||
| {{Skill_detail | |||
| |skill = Ruse | |||
| |description = Sow discord and confusion with your shadowy dance | |||
| |syntax = RINGBLADE RUSE <target> | |||
| |detail = By simply threatening to strike and moving forward in a complex motion of the vaunted  | |||
| shadowdance, you can sow confusion and discord within your mark's mind. Your movements also make it  | |||
| possible to strike with a follow-up attack, allowing you to continue your graceful onslaught. | |||
| This ability deals no damage and is not affected by the aura of rebounding. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Gambit}} | |||
| {{Skill_detail | |||
| |skill = Gambit | |||
| |description = Leave them reeling amidst your deadly grace | |||
| |syntax = RINGBLADE GAMBIT <target> | |||
| |detail = Using the the flat of your ringblade, deliver a brutal slap that leaves your mark  | |||
| momentarily stunned. This will allow you to follow-up with another attack. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Phlebotomise}} | |||
| {{Skill_detail | |||
| |skill = Phlebotomise | |||
| |description = Let loose rivers of your mark's blood | |||
| |syntax = RINGBLADE PHLEBOTOMISE <target> | |||
| |detail = This long slice across the target's body will induce impairment alongside substantial  | |||
| damage. If the target is already impaired, you will induce addiction in your assault as well as  | |||
| additional bleeding. This will position you for a follow-up attack afterward. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Impair}} | |||
| {{Skill_detail | |||
| |skill = Impair | |||
| |description = Sever nerves and bring weakness | |||
| |syntax = RINGBLADE IMPAIR <target> <LEFT/RIGHT> <ARM/LEG> | |||
| |detail = You may slice at your foe's muscles, inducing lethargy if the legs are struck and  | |||
| dropping their parry if the arms are struck. This will position you for a follow-up attack  | |||
| afterward. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Shave}} | |||
| {{Skill_detail | |||
| |skill = Shave | |||
| |description = Shear through your mark's pitiful defenses | |||
| |syntax = RINGBLADE SHAVE <target> | |||
| |detail = This attack will allow you to strip the defences of your foe, prioritising magical  | |||
| shields and then the aura of rebounding. Afterwards it will strip at random. This attack will  | |||
| position you for a follow-up strike. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Gambol}} | |||
| {{Skill_detail | |||
| |skill = Gambol | |||
| |description = Leap forward and topple your opponent | |||
| |syntax = RINGBLADE GAMBOL <target> | |||
| |detail = Tangling your weapon between your opponent's legs is a sure way to make him fall. This  | |||
| will allow you to make a follow-up attack afterwards. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Perplex}} | |||
| {{Skill_detail | |||
| |skill = Perplex | |||
| |description = Confound and perplex with your lethal agility | |||
| |syntax = RINGBLADE PERPLEX <target> | |||
| |detail = Spinning your weapon, you can strike them in the head with the flat of your ringblade  | |||
| causing blunt trauma. This advanced motion will create confounding, shadowy shapes, causing the  | |||
| epilepsy and laxity afflictions in your opponent. You may perform a follow-up attack afterwards. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Waylay}} | |||
| {{Skill_detail | |||
| |skill = Waylay | |||
| |description = None shall escape your killing prowess | |||
| |syntax = RINGBLADE WAYLAY <target> [venom] | |||
| |detail = This ability allows you to attack your opponent from an adjacent location, destroy the  | |||
| aura of rebounding if they are protected by one, and then follow-up with a second attack. | |||
| |cooldown =  | |||
| |target =  | |||
| |required =  | |||
| }} | |||
| {{Anchor|Beguile}} | |||
| {{Skill_detail | |||
| |skill = Beguile | |||
| |description = A deceptive flourish | |||
| |syntax = RINGBLADE BEGUILE <target> [venom] | |||
| |detail = Only after an initial attack can you manage this quick slash at your opponent. | |||
| This will deliver a venom. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Wile}} | |||
| {{Skill_detail | |||
| |skill = Wile | |||
| |description = Let rivers of blood flow in the wake of your blade | |||
| |syntax = RINGBLADE WILE <target> [venom] | |||
| |detail = Positioning yourself properly with an initial attack, you can smoothly direct the other  | |||
| edge of your blade towards your opponent's torso to cause massive bleeding and deliver a venom. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Inveigle}} | |||
| {{Skill_detail | |||
| |skill = Inveigle | |||
| |description = A deceptively destructive follow-up strike | |||
| |syntax = RINGBLADE INVEIGLE <target> [venom] | |||
| |detail = This brutal, saw-like slash into the opponent's torso will knock their pill balance  | |||
| should the victim be suffering from heartflutter. Additionally, it can deliver a venom. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Conciliate}} | |||
| {{Skill_detail | |||
| |skill = Conciliate | |||
| |description = Pacify and disarm your mark | |||
| |syntax = RINGBLADE CONCILIATE <target> | |||
| |detail = Using sharp blows to the wrist, you are able to pry your opponent's weapon from his hands. | |||
|  You need to position yourself properly with an initial attack to be able to use this attack. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Muddle}} | |||
| {{Skill_detail | |||
| |skill = Muddle | |||
| |description = A vertiginous strike to the head | |||
| |syntax = RINGBLADE MUDDLE <target> | |||
| |detail = With clever, deceptive motions, you can slash into your opponent's head, causing damage  | |||
| and turning them rather impatient. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Desolate}} | |||
| {{Skill_detail | |||
| |skill = Desolate | |||
| |description = Shear through their ribcage | |||
| |syntax = RINGBLADE DESOLATE <target> | |||
| |detail = You can shear into your target's ribcage with this brutal blow, inducing erratic flutters  | |||
| within their heart. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
| {{Anchor|Razor}} | |||
| {{Skill_detail | |||
| |skill = Razor | |||
| |description = A swift, bloody slice of the razor's edge | |||
| |syntax = RINGBLADE RAZOR <target> | |||
| |detail = This very precise follow-up attack will cripple your opponent's throat, making it  | |||
| difficult to speak or make use of abilities that require the throat. | |||
| |cooldown =  | |||
| |target = Both players and NPCs | |||
| |required =  | |||
| }} | |||
edits