Difference between revisions of "Avoidance (skill)"
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| [[#Diversion|Diversion]] || | | [[#Diversion|Diversion]] || INEPT || Divert the pain from physical attacks. | ||
|- | |- | ||
| [[#Jerk|Jerk]] || | | [[#Jerk|Jerk]] || INEPT || Jerk your body to lessen the impact of melee. | ||
|- | |- | ||
| [[#Block|Block]] || | | [[#Block|Block]] || NOVICE || Take a ranged hit meant for vitals on your arm. | ||
|- | |- | ||
| [[#Rolling|Rolling]] || | | [[#Rolling|Rolling]] || APPRENTICE || Roll with a charge's momentum to lessen impact. | ||
|- | |- | ||
| [[#Stumbling|Stumbling]] || | | [[#Stumbling|Stumbling]] || CAPABLE || Stumble as you attempt to recover from an upset. | ||
|- | |- | ||
| [[#ImprovedDiversion|ImprovedDiversion]] || | | [[#ImprovedDiversion|ImprovedDiversion]] || ADEPT || Practice makes perfect. | ||
|- | |- | ||
| [[#Dodging|Dodging]] || | | [[#Dodging|Dodging]] || SKILLED || Completely avoid an attack. | ||
|- | |- | ||
| [[#Sidestep|Sidestep]] || | | [[#Sidestep|Sidestep]] || SKILLED || Quickstep away from melee. | ||
|- | |- | ||
| [[#Catching|Catching]] || | | [[#Catching|Catching]] || GIFTED || Nullify ranged attacks by grabbing it. | ||
|- | |- | ||
| [[#Sliding|Sliding]] || | | [[#Sliding|Sliding]] || EXPERT || Skid out of the path of charges. | ||
|- | |- | ||
| [[#Recovery|Recovery]] || | | [[#Recovery|Recovery]] || VIRTUOSO || Be prepared to recover from upsets faster. | ||
|- | |- | ||
| [[#ImprovedDodging|ImprovedDodging]] || | | [[#ImprovedDodging|ImprovedDodging]] || FABLED || Your reflexes are now godlike. | ||
|- | |- | ||
| [[#Nimbleness|Nimbleness]] || | | [[#Nimbleness|Nimbleness]] || MYTHICAL || Faster than you ever were. | ||
|- | |- | ||
| [[#ReflexiveDiversion|ReflexiveDiversion]] || | | [[#ReflexiveDiversion|ReflexiveDiversion]] || TRANSCENDENT || Try to divert when you can't dodge. | ||
|- | |- | ||
|} | |} |
Revision as of 06:18, 11 March 2010
Diversion | INEPT | Divert the pain from physical attacks. |
Jerk | INEPT | Jerk your body to lessen the impact of melee. |
Block | NOVICE | Take a ranged hit meant for vitals on your arm. |
Rolling | APPRENTICE | Roll with a charge's momentum to lessen impact. |
Stumbling | CAPABLE | Stumble as you attempt to recover from an upset. |
ImprovedDiversion | ADEPT | Practice makes perfect. |
Dodging | SKILLED | Completely avoid an attack. |
Sidestep | SKILLED | Quickstep away from melee. |
Catching | GIFTED | Nullify ranged attacks by grabbing it. |
Sliding | EXPERT | Skid out of the path of charges. |
Recovery | VIRTUOSO | Be prepared to recover from upsets faster. |
ImprovedDodging | FABLED | Your reflexes are now godlike. |
Nimbleness | MYTHICAL | Faster than you ever were. |
ReflexiveDiversion | TRANSCENDENT | Try to divert when you can't dodge. |