Fury (skill)
Skill | Rank | Percent | Description |
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Bloodrage | Inept | 0 % | Succumb to the trance of bloodshed. |
Consume | Novice | 0 % | Overtake your body with fury. |
Brutality | Adept | 33 % | Inspire fear in your enemies. |
Enrage | Skilled | 0 % | Let the anger flow through as a weapon. |
Sustain | Gifted | 33 % | Temper your fury to steel your body. |
Expunge | Expert | 0 % | Forcefully shake away your afflictions. |
Spree | Expert | 33 % | Revel in your success on the battlefield. |
Bracing | Virtuoso | 0 % | Blunt the pain you feel. |
Battlechant | Mythical | 0 % | Keep your cries resounding. |
Dauntless | Mythical | 66 % | Focus on little but your rage. |
Shouts
Skill | Rank | Percent | Description |
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Warcry | Inept | 0 % | Empower your voice with sheer rage. |
Threaten | Apprentice | 0 % | Deepen your foe's hatred. |
Startle | Apprentice | 50 % | Steal their breath away. |
Shake | Capable | 0 % | Throw off their physical focus. |
Distract | Capable | 50 % | A shout to break their concentration. |
Halt | Adept | 0 % | Forcefully still their movements. |
Splitting | Skilled | 33 % | Split an icewall right down the middle. |
Bolster | Skilled | 66 % | Keep their spirits high and wounds healed. |
Phalanx | Gifted | 0 % | Call your allies to a defensive position. |
Taunt | Gifted | 66 % | Turn their ire towards you. |
Exhaust | Expert | 66 % | Drag them down with your cry. |
Shatter | Virtuoso | 33 % | Disturb their mental concentration. |
Intimidate | Virtuoso | 66 % | Cause them to shrink beneath your might. |
Boost | Fabled | 0 % | Strengthen the force of your shouts. |
Reverberate | Fabled | 33 % | Destroy magical auras and reflections. |
Anthem | Fabled | 66 % | Lead your allies to a bloody victory. |
Interfere | Mythical | 33 % | Your voice will overpower any other. |
Disorient | Transcendent | 0 % | Leave everyone reeling from your cry. |
Bloodrage | |
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Syntax: | |
Description: | This ability is passive.
As you attack your foe, and receive damage yourself, you will generate fury - a resource you can then expend for numerous useful abilities. The lower your personal health is, the more fury you will generate, up to a limit. Fury will start depleting after 20 seconds of not gaining any. |
Consume | |
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Syntax: | FURY CONSUME |
Description: | Cause your rage to physically wear away at your body, generating fury but reducing
your current health by 20%. |
Brutality | |
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Syntax: | FURY BRUTALITY <ON/OFF> |
Description: | You can strike with such terrifying force, that if a blow should break or mangle
limb, it will have a chance of causing fear to all nearby enemies. If you're enraged, this effect will always occur, and seeing the fear in your victim's eyes will increase your fury level. |
Enrage | |
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Syntax: | FURY ENRAGE <OFF> |
Description: | Requires a minimum of 50 fury.
Once you've settled into your blood rage, you may embrace your fury entirely and enter a berserker's trance. While active, your own attacks will cause more damage and generate more fury, while you will take more damage as well. In this state, you become immune to the effects of the pacifism affliction (though may still be afflicted by it). Some abilities will have additional effects if you are in an enraged state. After 20 seconds of being in this state, your fury will start depleting slowly, speeding up over time. When your enraged state ends, either by turning the defence off or running out of fury, you will resist damage for a short period after. You will generate somewhat less fury until this effect ends. Should you end your enraged state early, you will fully deplete your remaining fury. Cooldown (after effect): 5 minutes |
Sustain | |
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Syntax: | FURY SUSTAIN |
Description: | Consumes 20 fury.
Sustain yourself in battle with your fury, increasing your health but depleting your fury. |
Expunge | |
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Syntax: | FURY EXPUNGE |
Description: | Consumes 0 fury.
Forcibly remove a random physical affliction from your body. Look at HELP TYPES for more information on what is regarded as a physical affliction. Boosted: This ability will try and cure the stupidity affliction instead. Cooldown: 15 seconds |
Spree | |
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Syntax: | |
Description: | This is passive.
Celebrate your success on the battlefield with a rallying surge of adrenaline - each time you successfully slay another player, you'll benefit from a bonus to your balance times for a short duration. |
Bracing | |
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Syntax: | FURY BRACING |
Description: | Consumes 80 fury.
For a brief moment, you may ignore the agony of battle, reducing all damage you take by 60% for the next two seconds. It is much less effective if used while you are prone or otherwise hindered. |
Battlechant | |
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Syntax: | FURY BATTLECHANT <effect> FURY BATTLECHANT CEASE |
Description: | Focus your efforts on keeping your allies focused - with this ability, you can cause
one of your supporting shouts to persist permanently. While you are battlechanting, however, you will be unable to use any other supporting shout. You may choose from the Anthem, Bolster, Rally, and Phalanx shouts. |
Dauntless | |
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Syntax: | |
Description: | Usage: FURY DAUNTLESS <on/off>
You may hone in on harnessing your inner rage, causing you to passively generate fury. While in this state, however, you will find that you will regenerate less health and mana from elixirs. Coincidentally, many attempts to pull you into another room will be unsuccessful. Your dauntless rage may only bring you to 50% of your maximum fury level. |
Warcry | |
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Syntax: | FURY WARCRY <target> |
Description: | Consumes 20 fury.
Unleash a powerful shout at your foe, stripping their deafness instantly. Boosted effect: This will also afflict your victim with ringing ears, preventing them from becoming deaf until cured. |
Threaten | |
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Syntax: | FURY THREATEN <target> |
Description: | Consumes 30 fury.
Your words will twist your opponent's own emotions, instilling a deep hatred of you. Boosted effect: It will also break any barrier or rebounding aura present, and afflict the target with masochism. |
Startle | |
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Syntax: | FURY STARTLE <target> |
Description: | Consumes 20 fury.
This powerful shout will physically startle your foe, causing them to lose their breath. Any rebounding aura beginning to form will be dissipated. Boosted effect: They will also have their pipe balance consumed for 2 seconds. |
Shake | |
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Syntax: | FURY SHAKE <target> |
Description: | Consumes 30 fury.
Rattle your opponent's physical composure, causing them to suffer from weariness. Boosted effect: It will also throw them off balance. |
Distract | |
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Syntax: | FURY DISTRACT <target> |
Description: | Consumes 30 fury.
Break your foe's concentration with this shout, causing them to instantly drop their parrying attempt. Boosted effect: Instead, the next time your target parries one of your melee attacks, their guard will be weaker, allowing you to bypass it once instead. |
Halt | |
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Syntax: | FURY HALT <target> |
Description: | Consumes 30 fury.
This sudden cry will cause your foe to suffer from lethargy. Boosted effect: Your target will also be unable to leave the room for a short duration. |
Splitting | |
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Syntax: | FURY SPLIT <icewall/direction> |
Description: | Consumes 30 fury.
By utilizing a high-pitched whistle, you can now even split ice. An icewall that has been split down the middle will not be completely destroyed, but can be passed through albeit with delayed movement. Squeezing through an icewall in this manner exposes you to its oppressive coldness, freezing you. |
Bolster | |
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Syntax: | FURY BOLSTER |
Description: | Consumes 60 fury.
Direct your allies in battle to bolster their morale, granting them bonus health regeneration for the next 30 seconds. |
Phalanx | |
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Syntax: | FURY PHALANX |
Description: | Consumes 60 fury.
Order your allies to focus on holding a defensive position, granting everyone 10% resistance to cutting and blunt damage for the next 30 seconds. |
Taunt | |
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Syntax: | FURY TAUNT <target> |
Description: | Consumes 20 fury.
Force your foe's attention upon you, making their next attack automatically strike you instead of the intended target. This effect will last for six seconds. |
Exhaust | |
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Syntax: | FURY EXHAUST <target> |
Description: | Consumes 30 fury.
Use your battle cry to diminish your opponent's vitality, causing them to become physically exhausted. Exhausted foes have a delay on movement, and have their ability to dodge halved. |
Shatter | |
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Syntax: | FURY SHATTER <target> |
Description: | Consumes 40 fury.
Disturb your foe's mental concentration on a deeper level, causing a random mental affliction from dizziness, stupidity, dementia, and confusion. Boosted effect: This will also temporarily muddle their mind for a few seconds. |
Intimidate | |
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Syntax: | FURY INTIMIDATE <target> |
Description: | Consumes 40 fury.
Surprise your foe with a sudden, terrifying shout. For a short duration, your victim will be unable to raise their health above 90% of its maximum. The lower their health is when you use this ability, the longer it will last. |
Boost | |
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Syntax: | FURY <shout> <target> BOOST |
Description: | Consumes an extra 20 fury on top of the shout's normal fury cost.
By strengthening the force of your shouts, you can cause some of them to cause additional effects in exchange for an additional fury cost. |
Reverberate | |
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Syntax: | FURY REVERBERATE |
Description: | Consumes 60 fury.
Create an echoing shout in your location, causing any shield in your vicinity to be shattered. This effect will echo a second time shortly after. Boosted effect: The first shield strip will also strip any prismatic barriers present. |
Anthem | |
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Syntax: | FURY ANTHEM |
Description: | Consumes 60 fury.
Drive your nearby allies into a frenzy, causing them to deal 7% more damage for the next 30 seconds. |
Interfere | |
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Syntax: | FURY INTERFERE <target> |
Description: | Consumes 40 fury.
Use the sheer might of your voice to interfere with other sound-based effects - you may cancel out one of a target's vocalizations, or immediately dampen a random vibration. |
Disorient | |
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Syntax: | FURY DISORIENT |
Description: | Consumes 80 fury.
This powerful shout will rattle the minds and spirits of everyone in your location, causing their actions to become greatly delayed. This effect will last only a short time, though those who are undeaf will suffer from it for a longer time. |