Necromancy (skill)

Revision as of 15:57, 4 May 2012 by Erion (talk | contribs) (Adding ABs)
Skill Rank Percent Description
Deathsight Inept 0% Attune yourself to the Underworld.
Essence Inept 0% Seek out the power that burns within.
Chill Novice 0% Send the cold of the grave to plague an opponent.
Dissect Novice 0% Gather vital organs.
Nightsight Novice 50% Nothing can hide in the darkness.
Sense Apprentice 0% Seek out the life force of another being.
Decay Apprentice 37% Causing your opponent's flesh to decay.
Night Capable 0% Create darkness in the room.
Shroud Capable 40% Perform many actions in secret.
Screech Adept 0% The shriek of the banshee.
Belch Adept 25% Spew forth a noxious gas.
Taint Adept 62% Attack the living.
Leech Adept 75% Leech away the mental energy of your target.
Necrofeed Skilled 0% Derive sustenance from another being.
BoneDagger Skilled 10% Draw forth a dagger of bone from the dead. (Indorani only)
Lifevision Skilled 20% Allows you to see many hidden beings.
Shrivel Skilled 40% Cause your opponents limbs to shrivel up.
Soulmask Skilled 60% Conceal your aura from prying eyes.
Cannibalism Skilled 80% Rip out and consume the heart of your victims.
Sapience Gifted 0% Draw upon your essence to increase your mana.
Vigour Gifted 33% Draw upon your essence to increase your health.
Corruption Gifted 66 % Selling your soul for mortal strength. (Infernal only)
Putrefaction Expert 0% Cause your flesh to decay and melt. (Indorani & Infernal only)
Drain Expert 25% Drain your life essence into another Necromancer.
Blightstrike Expert 25 % Shock the wounds opened by your blade. (Infernal only)
Deathaura Virtuoso 0% Surround yourself in a miasma of evil.
BoneHelm Virtuoso 11% Draw forth a helm of bone from the dead. (Indorani only)
Disfigure Virtuoso 33% Curse someone with the visage of a rotting corpse.
Soulstorm Virtuoso 66% Driving animal spirits away.
Gravehands Fabled 0% Summon the hands of the grave to hinder your opponents.
Gravechill Fabled 9% Let the chill of the grave spread to your foe.
Rot Fabled 27% Bestow the horrific curse of Farag's Rot upon your victim.
Exterminate Fabled 55% Destroy all plant life in a location.
Vengeance Fabled 73% Revenge with your dying breath.
Regeneration Mythical 0% Regenerate a body with your necromantic powers.
ToxicShock Mythical 15% Shock your victim's digestive system. (Infernal only)
Blackwind Mythical 31% Assume the form of the deadly blackwind. (Cabalist and Indorani only)
Vivisect Mythical 62% Rip your victim's chest open and torture him to death.
Soulcage Transcendent 0% Harness your life essence to escape death itself.


Deathsight
Syntax: DEATHSIGHT [OFF]
Description: Using this ability, you will touch the mind of the Under King. While doing so, you will be alerted whenever anyone dies. You can also turn it off once you have started it, in case the amount of people passing to the Under King is too much for you.


Essence
Syntax: ESSENCE

CONFIG PROMPT ESSENCE <on|off>

Description: You can tell at a glance how much essence you possess. Necromancers who embrace the gift of undeath are able to use their essence more effectively.


foo
Syntax: foo
Description: foo


Dissect
Syntax: DISSECT <organ> FROM <creature>

AUTOPSY <creature>

Description: You are able to see and extract organs from a fresh, undefiled corpse.

The higher your skill in necromancy, the more types or organs you will be able to find in a corpse.

Please note that the corpse must be in your inventory for both of these commands.

Also note that the corpse must be of a certain strength, and not have already been dissected in order to be dissected or autopsied.


Chill
Syntax: CHILL <player>
Description: Use this ability to freeze a player in two or three stages. If the target has a caloric salve applied, this will nullify the caloric salve. If he doesn't, then it will set him shivering, which will regularly cause him to lose equilibrium. If you chill a shivering person, you will freeze him or her completely.


Nightsight
Syntax: NIGHTSIGHT
Description: Nightsight will allow you to see normally while under the cover of darkness.


Sense
Syntax: SENSE <player>
Description: You will seek out the very life essence of a player, gaining you the knowledge of his location.


Decay
Syntax: DECAY <target>
Description: You have gained the standard attack of the Necromancer. Your touch is enough to cause the flesh of your victim to wither. It does magical damage.


Night
Syntax: NIGHT
Description: Cast a shroud of darkness over a location.


Shroud
Syntax: SHROUD

UNSHROUD

Description: This will draw a shroud of concealment over your actions.


Screech
Syntax: SCREECH
Description: You have gained the power of the banshee. Your very scream will drive those who can hear you out of the location.


Belch
Syntax: BELCH
Description: This ability will allow you to belch forth a cloud of foul, poisoning gas that will hurt anyone breathing it in, except you.


Taint
Syntax: TAINT <player>
Description: This ability will use your evil necromantic power to attack the living, draining their life force.


Leech
Syntax: LEECH <player>
Description: This is the skill of draining another's mental energy to add to your own.


Necrofeed
Syntax: NECROFEED <player>
Description: You are now able to literally drain the nourishment from another player in a parasitic display of cruelty.


Lifevision
Syntax: LIFEVISION
Description: You are a Necromancer, attuned to the life essences of all living beings (the better to destroy them and take their essence). With this power, you will be better able to see through many illusions and hiding defences.


Shrivel
Syntax: SHRIVEL <arms|legs|headTemplate:Throat> <player>

SHRIVEL <left

Description: Bestowing the gift of necromancy to your grasp, you cause damage to the bone marrow of your enemy. You will shrivel their limbs or even their throat, sometimes those screams are just so pesky.


Soulmask
Syntax: SOULMASK
Description: With this ability, you may mask your aura from those who would read it.


Cannibalism
Syntax: DRAW HEART

CONSUME HEART

Description: This is truly the joy of the Necromancer. If there is a corpse on the ground that has not already been victimized by a fellow Necromancer, you may DRAW HEART. Then, in an orgy of gastronomic pleasure, you may CONSUME HEART. The greater the experience of the player who "gave" you the heart, the greater your gain in life essence will be. Enjoy this pleasure, my murderous friend, for there are few greater in life or death.


Sapience
Syntax: SAPIENCE
Description: You draw on your life essence to boost your mana.


Vigour
Syntax: VIGOUR
Description: You draw on your life essence to boost your health.


Drain
Syntax: DRAIN <necromancer>
Description: With this ability you can transfer life essence from yourself to another necromancer. Unfortunately, it is not a perfect transfer and some life essence will be lost in the process.


Deathaura
Syntax: DEATHAURA [OFF]
Description: This ability will create, at a cost of life essence, an aura of death and evil that will harm those around you. The skill will only hit your enemies and does more damage to those with devotion and less to those who are undead.


Disfigure
Syntax: DISFIGURE <player>
Description: Using this ability, you will cause your opponent's visage to become so horrific that even his closest allies will turn on him. The chaos and fickleness of emotion and sentiment is a wonderful thing, is it not?


Soulstorm
Syntax: SOULSTORM <player>
Description: This ability will attempt to force a metamorphosized player back into his mortal form.


Gravehands
Syntax: SUMMON HANDS OF THE GRAVE
Description: The ability will cause rotting hands to rise up from the ground to grab at the ankles of any who try to escape. Only those whom are an enemy will be grasped by those from the grave.


Gravechill
Syntax: GRAVECHILL
Description: Your decay attacks will be empowered with the chill of the grave, chilling your opponent.


Rot
Syntax: ROT <player>
Description: At the cost of a very large amount of life essence, you are able to bestow what is perhaps the most terrible of all curses: Farag's Rot. Farag, who was an ancient necromancer, was a master of his craft. This is his legacy. Should your target die whilst afflicted with Farag's Rot, a spawn of Farag will burst forth from his or her chest.

While relatively weak, this creature will then go on to infect another target with Farag's Rot before retreating.


Exterminate
Syntax: EXTERMINATE
Description: Using your command of the energies of death, you are able to wipe a forest area clean of plant life, replenishing some of your essence. Be warned though, there is an essence cost to this ability, and unless there is a sufficient amount of plant life in the room, you may lose essence using it. It should also be noted that an exterminated room is no longer considered a forest or garden room, so many Druidic abilities will not work in such a room.


Vengeance
Syntax: VENGEANCE
Description: At the cost of a fair amount of life essence, you will exact revenge on your killers when you die.


Regeneration
Syntax: REGENERATE (player)
Description: Using the inherent power of the necromancer, you may instill life essence into the corpse of a fallen combatant to raise them from the dead.


Blackwind
Syntax: BLACKWIND

HUMAN CHOKE

Description: This allows you to take the form of the deadly blackwind. While in this form, your freedom is severely limited, but your ability to be harmed is also severely restricted. After you have become the blackwind, you have the nefarious ability to slip down a victim's throat and CHOKE him. While in blackwind form, you will lose willpower very quickly as you strain to hold your nebulous form together. HUMAN is the command to return to your normal form.


Vivisect
Syntax: VIVISECT <player>
Description: Evil as you are, you find yourself enjoying live experimentation, preferably on people you know. Once your victim is splayed out and helpless, meaning all four of his or her limbs are withered, you may perform your experiments, killing your victim in horrifying agony.


Soulcage
Syntax: SOULCAGE
Description: This is perhaps the greatest of the necromantic abilities, and carries with it the greatest life essence cost. It allows you to spin a web of life essence around your very soul, protecting it from death.