Channel |
<rank> |
Open conduits to the Elemental Realms.
|
Beam |
<rank> |
Release a beam of spirit energy to pain your foe.
|
Ray |
<rank> |
Illuminate the area with rays of purest light.
|
Reflection |
<rank> |
Create a distracting illusion of yourself.
|
Waterward |
<rank> |
Protect yourself from venoms with a ward of water.
|
Veil |
<rank> |
Create a veil of flames to protect you from harm.
|
Fortification |
<rank> |
Protect your open channels from attack.
|
Mistbrand |
<rank> |
Place the brand of the Mist upon your foe.
|
Hailstorm |
<rank> |
Call down a hailstorm to pummel your enemies.
|
Fog |
<rank> |
Conjure up an obscuring fog.
|
Geyser |
<rank> |
Create a pillar of water to knock your enemy from the sky.
|
Aetherstaff |
<rank> |
Place the mark of the Aether on your staff.
|
Scry |
<rank> |
Seek out your foe in flame and water.
|
Evaporate |
<rank> |
Remove all of the water from a location.
|
Illusion |
<rank> |
Conjure forth an illusion.
|
Emberbrand |
<rank> |
Place the brand of the Ember upon your foe.
|
Tsunami |
<rank> |
Wash your opponents away.
|
Degrade |
<rank> |
Degrade the defenses of your enemy.
|
Bloodboil |
<rank> |
Boil off that which afflicts you.
|
Ring |
<rank> |
Extend the life of a crystalline vibration.
|
Binding |
<rank> |
The magic of channel binding.
|
Flood |
<rank> |
Drown a location in water.
|
Spiritbrand |
<rank> |
Place the brand of the Spirit upon your foe.
|
Simultaneity |
<rank> |
Parallel channeling.
|
Tune |
<rank> |
Slow the decay of your vibrations.
|
Transfix |
<rank> |
Mesmerize your target into inaction.
|
Efreeti |
<rank> |
Call a fiery efreeti to your aid.
|
Arcblaze |
<rank> |
Blaze multiple enemies with an arc of fire.
|
Holocaust |
<rank> |
Create a delayed explosion of immense power.
|
Soulrend |
<rank> |
Tear the very soul from your foe.
|