Refine |
<rank> |
Refine a piece of crystal out of the Master.
|
Dampen |
<rank> |
Attempt to dampen a vibration, destroying it.
|
Vibes |
<rank> |
See what vibrations are in a room.
|
Dissipate |
<rank> |
Attack the mana of your enemies.
|
Palpitation |
<rank> |
Cause small heart attacks in your enemies.
|
Heat |
<rank> |
Fill a room with soothing warmth.
|
Alarm |
<rank> |
Be alerted to movements of your enemies.
|
Tremors |
<rank> |
Cause ground-shaking quakes.
|
Reverberation |
<rank> |
Protect your vibrations against some attacks.
|
Sonicportal |
<rank> |
Open a portal to someone.
|
Adduction |
<rank> |
Suck those around you into your room.
|
Crystalhome |
<rank> |
Transport yourself back to the Master Crystal.
|
Harmony |
<rank> |
A soothing, healing vibration.
|
Creeps |
<rank> |
Cause fear in your enemies.
|
Silence |
<rank> |
A sound-negating vibration.
|
Revelation |
<rank> |
Reveal those around you who may be concealed.
|
Grounding |
<rank> |
Root yourself to the ground.
|
Oscillate |
<rank> |
Discordant music to cause amnesia.
|
Focus |
<rank> |
Draw your vibrations back to you.
|
Disorientation |
<rank> |
Disorient your enemies with dizziness.
|
Energize |
<rank> |
Suck health from your enemies and use it.
|
Stridulation |
<rank> |
Destroy the equilibrium of your enemies.
|
Gravity |
<rank> |
Increase the power of gravity in the room.
|
Crystalforest |
<rank> |
Cause a forest of sharp crystal to arise.
|
Dissonance |
<rank> |
Cause your enemies to become dissonant.
|
Plague |
<rank> |
Afflict your enemies with debilitating effects.
|
Lullaby |
<rank> |
Put your enemies to sleep.
|
Retardation |
<rank> |
Slow time in your location.
|
Cataclysm |
<rank> |
Unleash the fury of the elements.
|