| Refine |
<rank> |
Refine a piece of crystal out of the Master.
|
| Dampen |
<rank> |
Attempt to dampen a vibration, destroying it.
|
| Vibes |
<rank> |
See what vibrations are in a room.
|
| Dissipate |
<rank> |
Attack the mana of your enemies.
|
| Palpitation |
<rank> |
Cause small heart attacks in your enemies.
|
| Heat |
<rank> |
Fill a room with soothing warmth.
|
| Alarm |
<rank> |
Be alerted to movements of your enemies.
|
| Tremors |
<rank> |
Cause ground-shaking quakes.
|
| Reverberation |
<rank> |
Protect your vibrations against some attacks.
|
| Sonicportal |
<rank> |
Open a portal to someone.
|
| Adduction |
<rank> |
Suck those around you into your room.
|
| Crystalhome |
<rank> |
Transport yourself back to the Master Crystal.
|
| Harmony |
<rank> |
A soothing, healing vibration.
|
| Creeps |
<rank> |
Cause fear in your enemies.
|
| Silence |
<rank> |
A sound-negating vibration.
|
| Revelation |
<rank> |
Reveal those around you who may be concealed.
|
| Grounding |
<rank> |
Root yourself to the ground.
|
| Oscillate |
<rank> |
Discordant music to cause amnesia.
|
| Focus |
<rank> |
Draw your vibrations back to you.
|
| Disorientation |
<rank> |
Disorient your enemies with dizziness.
|
| Energize |
<rank> |
Suck health from your enemies and use it.
|
| Stridulation |
<rank> |
Destroy the equilibrium of your enemies.
|
| Gravity |
<rank> |
Increase the power of gravity in the room.
|
| Crystalforest |
<rank> |
Cause a forest of sharp crystal to arise.
|
| Dissonance |
<rank> |
Cause your enemies to become dissonant.
|
| Plague |
<rank> |
Afflict your enemies with debilitating effects.
|
| Lullaby |
<rank> |
Put your enemies to sleep.
|
| Retardation |
<rank> |
Slow time in your location.
|
| Cataclysm |
<rank> |
Unleash the fury of the elements.
|