| Lycanthropy |
<rank> |
Mutate into the form of a Lycanthrope.
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| Pelts |
<rank> |
Select the color of your pelt.
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| Carrion |
<rank> |
Eat the fallen pieces of your prey.
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| Nightsight |
<rank> |
See your prey in darkest night.
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| Weathering |
<rank> |
Enhanced protection from the elements.
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| Dash |
<rank> |
Run with the wind behind you.
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| Leaping |
<rank> |
No obstacle may block your hunt.
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| Thickfur |
<rank> |
Grow a heavy winter coat.
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| Swipe |
<rank> |
Force the hearing back into them.
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| Retraction |
<rank> |
Sheathe your claws and pound your prey.
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| Pacing |
<rank> |
Follow even the fleetest prey.
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| Elongation |
<rank> |
Lengthen your claws.
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| Pawguard |
<rank> |
Defend your vital parts.
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| Alertness |
<rank> |
Hear them before you see them.
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| Metabolize |
<rank> |
Recycle the devoured into strength.
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| Hiding |
<rank> |
Cloak yourself from the eyes of your prey.
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| Stealth |
<rank> |
Tread with paws silent as the stars.
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| Listen |
<rank> |
Perk your ears in attentive hearing.
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| Endurance |
<rank> |
Feel your limbs move quickly.
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| Thickhide |
<rank> |
A thick hide will negate some damage.
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| Awaiting |
<rank> |
Stealthily await your prey.
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| Climbing |
<rank> |
Climb into the branches.
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| Seize |
<rank> |
Drag your prey into the branches.
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| Shove |
<rank> |
Push prey from their perch.
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| Startle |
<rank> |
Scare away steeds with your bestial nature.
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| Scent |
<rank> |
Sniff out prey and competition nearby.
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| Pounce |
<rank> |
Quickly attack your prey.
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| Ambush |
<rank> |
Fall upon your prey with bared teeth.
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| Charge |
<rank> |
Barrel into your prey, knocking them down.
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| Sniff |
<rank> |
Catch the scent of your prey.
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| Cornering |
<rank> |
Cut off their escapes while opening up your own.
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| Clotting |
<rank> |
Close your wounds.
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| Salivate |
<rank> |
Keep your prey's blood flowing.
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| Heatsight |
<rank> |
Find prey by their warm blood.
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| Violate |
<rank> |
Take your fallen prey's head.
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| Berserk |
<rank> |
Sacrifice presence of mind for speed.
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| Language |
<rank> |
Hear the bestial tongue.
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| Rage |
<rank> |
Overcome weaknesses of the spirit.
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| Packsense |
<rank> |
Find your packmates instantly.
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| Hardening |
<rank> |
Give strength to your bones.
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| Shedding |
<rank> |
Clean your pelt of foreign substances.
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| Mark |
<rank> |
Mark your territory.
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| Return |
<rank> |
Return to your marked territory.
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| Track |
<rank> |
Follow the trail to your prey.
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| Quietus |
<rank> |
Become a corpse upon the ground.
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| Den |
<rank> |
Burrow out your own little hole in the ground.
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| Packs |
<rank> |
Become the leader of the hunt.
|