Skill | Rank | Percent | Description |
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Proficiency | Inept | 0 % | Cut down your foes with your mastery of axes. |
Envenom | Novice | 0 % | Coat your weapons in deadly venoms. |
Parrying | Apprentice | 0 % | Block incoming strikes with your weapon. |
Avert | Adept | 33 % | Protect the skies with your vigilance. |
Crossblade | Skilled | 33 % | Catch their weapon and send them reeling. |
Obstruct | Gifted | 33 % | Looks like you aren't going anywhere. |
Repel | Expert | 33 % | Punish them for their feeble attempts. |
Retrieval | Fabled | 66 % | Draw your weapons from their broken body. |
Opportunity | Mythical | 50 % | Innately sense attacks of opportunity. |
Chop | Inept | 0 % | Mercilessly strike your foe with your weapon. |
Sweep | Capable | 0 % | Slam their knees with your weapon. |
Lacerate | Adept | 0 % | Rend their very flesh. |
Bash | Adept | 66 % | A swift smack with the blunt end. |
Dropstrike | Skilled | 0 % | They'll never see it coming. |
Whirlwind | Gifted | 66 % | Lash out at all enemies in your vicinity. |
Punish | Expert | 66 % | Cut them right to the bone. |
Ravage | Virtuoso | 33 % | A vicious, lasting blow to a limb. |
Ambush | Fabled | 33 % | Leap at your foe from afar. |
Execute | Transcendent | 0 % | Finish the deed with a brutal execution. |
Lob | Inept | 0 % | Fling your axe at an unlucky foe. |
Assault | Apprentice | 50 % | Toss your axe with brutal force. |
Cripple | Capable | 50 % | Shatter their limbs in a single blow. |
Retrieve | Skilled | 66 % | Pull your foe in a bit closer. |
Toss | Gifted | 0 % | Fling your weapon into the air for later. |
Carve | Expert | 0 % | An unexpected strike to the gut. |
Embed | Virtuoso | 66 % | A cruel addition to a healing wound. |
Devastate | Fabled | 0 % | Pitch your axes to break down barriers. |
Slaughter | Mythical | 0 % | Strike down your enemies with dual axes. |
Proficiency | |
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Syntax: | RETURNING <ON/OFF> THROW AXE [direction] AT <target> AXE <ability> <target> |
Description: | You are now innately capable of using two handaxes in combat. Some Tenacity attacks
require both weapons, and cannot be used if another weapon is traveling or if the associated arm is off balance. Others only require one weapon, and can be used so long as you are on-balance with the axe wielded, even if you have a second axe in the air. By turning the RETURNING defence on, any axe you THROW will automatically return to your wielded hand, although there is a willpower drain associated with it. Most Tenacity thrown Axe attacks will always return to you after a delay, regardless of whether this defence is active or not. In this scenario, the axe always returns to your wielded hand, and having no hands free to catch the axe will cause it to hit you in the head, damaging and stunning you. Melee axe attacks will draw upon your strength for damage, are considered 'melee' for dodging, and can be stopped by rebounding. Ranged axe attacks will draw upon your dexterity for damage, are considered 'ranged' for dodging, and go through rebounding. There are also unique queuing commands that you can use with your axes: QUEUE AXES <command> Will wait until you have caught one axe after throwing in addition to balance. QUEUE AXES2 <command> Will wait until you have caught both axes after throwing in addition to balance. Please read AB SURVIVAL QUEUEING for more information on queues. |
Envenom | |
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Syntax: | ENVENOM <weapon/LEFT/RIGHT> WITH <venom> WIPE <weapon> |
Description: | With this ability, you may layer venoms on an edged weapon. Each time that weapon
hits somebody, one venom will poison your opponent, and disappear from the weapon. Venoms work on a last-on, first-off basis, so if you put xentio on a weapon, and then put voyria on, the voyria would come off first, and the xentio second. You must possess a rag with the venom in order to apply it to a weapon. In order to get rid of the venoms on a weapon, simply WIPE <weapon>. |
Parrying | |
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Syntax: | PARRY <limb> or PARRY NOTHING |
Description: | This ability allows you to parry an attack aimed at one of your limbs, providing you
wield a weapon or item that allows you to do so. You can parry your head, torso, left or right arm, and left or right leg. You will be unable to parry if you become prone (see HELP PRONE). Being fallen is excluded from this list. |
Avert | |
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Syntax: | AXE AVERT <ON/OFF> |
Description: | You may watch the skies for incoming projectiles, giving you a chance of knocking
the weapon from the sky before it strikes you. Having this defence activate comes with a small drain to your endurance. |
Crossblade | |
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Syntax: | |
Description: | This ability is passive.
If you have a handaxe in both hands - that is, none currently in the air - your successful parry attempts will fuel your rage, increasing your fury. In addition, hitting an enemy's own parry with your melee attacks will increase your fury. |
Obstruct | |
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Syntax: | AXE OBSTRUCT <ON/OFF> |
Description: | Should a non-ally attempt to flee your location in terror as a result of being
feared, you may lash out with a quick blow to the skull that will send them toppling over. |
Repel | |
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Syntax: | AXE REPEL <ON/OFF> |
Description: | At a minor cost to your willpower, you can spot and immediately punish attempts to
catch you unaware with deadly abilities. Should an opponent attempt to behead or cleave you, or use a similar channeled ability, you will instantly fling a returning axe at them and disrupt the attempt. You must not be prone or otherwise disabled for this effect to occur. |
Retrieval | |
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Syntax: | |
Description: | This ability is passive.
You'll now concentrate on retrieving your weapons after they're thrown. If your attack strikes a prone target, you will recover your balance faster from the strike. |
Opportunity | |
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Syntax: | AXE COUNTER |
Description: | AFFECTS: Players only
After a successful dodge, you will have a short window of time where you may chop into your attacker with an axe, however it will deliver no venoms. This ability may be done off balance. |
Chop | |
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Syntax: | AXE CHOP <target> <bodypart> [<venom>] |
Description: | AFFECTS: Both players and NPCs
Swing your handaxe at a target's bodypart, quickly delivering a venom in the process. This attack uses a single axe. |
Sweep | |
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Syntax: | AXE SWEEP <target> |
Description: | Swing your axe in a low arc, knocking your foe to the ground so long as they suffer
from some affliction to their legs. This attack uses a single axe. |
Lacerate | |
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Syntax: | AXE LACERATE <target> |
Description: | Gouge your foe's skin deeply, causing haemophilia and bleeding. The amount of
bleeding is increased for each leg and arm that is broken. This attack uses a single axe. |
Bash | |
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Syntax: | AXE BASH <target> |
Description: | AFFECTS: Both players and NPCs
This quick blow with the blunt end of your weapon will rattle your victim, causing damage to their head as well as rendering them undeaf. If already undeaf or below 70% health, this blow will also cause dizziness. This attack uses a single axe. |
Dropstrike | |
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Syntax: | AXE DROPSTRIKE <target> |
Description: | Leap from high above and deliver a terrifying blow to your enemy. If your intended
victim falls below 33% maximum health as a result of your strike, they will perish as your axe cleaves them in two. This threshold increases to 50% if their torso is broken. |
Whirlwind | |
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Syntax: | AXE WHIRLWIND [<venom>] |
Description: | Swing your axes in a wild arc, hitting everyone present. You may specify a venom to
use with this attack. |
Punish | |
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Syntax: | AXE PUNISH <target> <ARMS/LEGS> |
Description: | With a whirling of your axe, lash out at a victim to punish them. As long as one of
the targeted limbs is crippled in some manner, this attack will be successful. Should this blow connect, you'll worsen the condition, causing lingering issues even after the original affliction has passed. Punished arms will prevent your foe from occasionally parrying, for a moderate duration. Punished legs will greatly hinder a target's ability to move for a moderate duration.
|
Ravage | |
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Syntax: | AXE RAVAGE <target> |
Description: | AFFECTS: Both players and NPCs
This precise strike with both axes will lacerate a foe's body, causing them to suffer significant harm whenever a restoration salve is applied. The effect will last for a short time. Each time they take damage from applying a restoration salve, the damage dealt will increase and the time it takes to cure itself will be reset. Should a bodypart become broken or mangled while they are ravaged, then the affliction will be removed. This attack uses both axes. |
Ambush | |
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Syntax: | AXE AMBUSH <target> [<venom>] |
Description: | Should your foe be in an adjacent location, you can leap upon them and deliver a
surprise blow, inflicting a venom and knocking them off balance. If you are enraged, you will knock over anyone who might block you, and break through any walls in your path. |
Execute | |
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Syntax: | AXE EXECUTE <target> |
Description: | Should your foe be lying helpless with a broken head and at least one other broken
limb, you may remove their head from their body in a single, brutal stroke. The wind-up for this strike is somewhat obvious, and as a result any other aware opponent will dodge it entirely. This attack uses both axes. |
Lob | |
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Syntax: | AXE LOB <target> [<venom>] |
Description: | AFFECTS: Both players and NPCs
With a quick flick of your wrist, you can fling your axe at a nearby target, striking them for damage and delivering a venom in the process. The speed of this strike prevents you from properly targeting any body part. This attack uses a single axe. |
Assault | |
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Syntax: | AXE ASSAULT <target> [<venom>] [<bodypart>] |
Description: | AFFECTS: Both players and NPCs
Heave your axe forward and smash a targeted body part, causing damage and delivering a venom. This will weaken the targeted body part for two seconds, causing any melee axe attack afterward to do more body part damage to it. This attack uses a single axe. |
Cripple | |
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Syntax: | AXE CRIPPLE <target> <LEFT/RIGHT> <ARM/LEG> [<venom>] |
Description: | AFFECTS: Both players and NPCs
Throw your axe with momentous force, delivering a venom and crippling a target's limb. Throwing with such force incurs a much longer delay on weapon return than other thrown attacks. This attack uses a single axe. The epseth and epteth venoms cannot be used alongside this attack. |
Retrieve | |
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Syntax: | AXE RETRIEVE <target> |
Description: | Throw one of your axes, attempting to hook and retrieve your intended target from
your line of sight. |
Toss | |
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Syntax: | AXE TOSS <target> <HIGH/LOW> [<venom>] |
Description: | Pull an axe from your reserves and fling it high into the sky, causing it to rain
down on your victim some time later and deliver a venom. A low toss will hit seconds later, while a high toss is delayed past that. There is a degree of uncertainty when it comes to predicting exactly when the axe will land. You may only have one axe in the air at a time. By default, this skill will attempt to use an axe in your inventory that is not being wielded before using your wielded axes. You can throw it from line-of-sight or in the same room as your target. |
Carve | |
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Syntax: | AXE CARVE <target> |
Description: | AFFECTS: Both players and NPCs
Fling your axes together directly at your target's gut, causing vomiting and trauma to their torso. If the target already has vomiting or a broken torso, they will be stunned and fall to the ground. This attack uses both axes. |
Embed | |
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Syntax: | AXE EMBED <target> <limb> PULL AXE FROM <target/ME> |
Description: | Spotting an opportune moment to strike, you may embed your axe into any limb that
has already been broken. The weapon will cause considerable bleeding while it remains in place - when you feel the moment is right, you may wrench the weapon from their body, causing heavy trauma. You may only have one axe embedded in a foe at a time. Your foe may pull the axe themselves, with a similar result. This ability does not scale with weapon damage or any stat, meaning any axe may be used for this purpose. By default, this ability will attempt to pull an axe from your inventory that is not being wielded, before attempting to use an axe that's wielded. Cooldown (embed): 30 seconds |
Devastate | |
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Syntax: | AXE DEVASTATE <target> [<venom>] |
Description: | AFFECTS: Both players and NPCs
Rain your axes down upon your foe, destroying first any shield defense present, then destroying any aura of rebounding. If only one is present, you will continue with a brutal axe strike. If neither is present, however, you'll fumble the attack entirely. |
Slaughter | |
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Syntax: | AXE SLAUGHTER <target> <venom>] <venom>] |
Description: | AFFECTS: Both players and NPCs
Unleash a devastating thrown strike with both handaxes, delivering two venoms and damaging your foe. A prone foe is a much easier target, and as a result will reduce the return time of the axes for this attack. This attack uses both axes. |