Tectonics (skill)

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Earth comes in many forms: malleable and vast like the desert; impenetrable and enduring like stone; or even molten and destructive like lava. Ever attuned to the constant, powerful movements of earth, the Earthcaller is able to invoke a resonance with this natural seismic activity and channel its potential into their surroundings or even themselves through a skill known as Tectonics.


Skill Rank Percent Description
Impurities Inept 0 % Check your earthen impurities.
Nightsight Inept 0 % See in the dark.
Pressurise Novice 0 % Leave behind a superheated rock.
Spew Apprentice 0 % A spray of lava to blister and burn.
Heatshield Capable 0 % Surround yourself with an aura of protective heat.
Stabilise Adept 0 % Expel impurity and stabilise your body.
Smothering Adept 50 % Your body will attempt to smother flames.
Insulation Skilled 0 % A layer of insulating earth.
Lavacoat Skilled 50 % Coat a weapon in a layer of lava.
Crumble Gifted 0 % Destroy walls that stand before you.
Fossilise Gifted 33 % Fossilise their cures and render them useless.
Spray Gifted 66 % Deprive them of their sight.
Traps Expert 0 % Discover hidden traps.
Mould Expert 25 % Restore your wounds with the earth.
Geyser Expert 50 % Force a spout of lava from the earth.
Dominance Expert 75 % Exert earth's dominance over the lesser elements.
Seismicity Virtuoso 0 % Emit seismic waves to superheat the air.
Thermics Virtuoso 25 % Boil away diseases from yourself.
Vent Virtuoso 50 % Release gases sealed within the earth.
Unbending Virtuoso 75 % Become unbending like the earth.
Firewall Fabled 0 % Open a pit of lava to obstruct a direction.
Rumbling Fabled 25 % Send lesser creatures fleeing.
Motions Fabled 50 % Gain an understanding of your location.
Pyroclasm Fabled 75 % Explosive friction to scour away life.
Ashfall Mythical 0 % Bury them in clouds of ash.
Swallow Mythical 25 % Return the undead to the earth.
Transfixion Mythical 50 % Create hypnotic oscillating patterns.
Fault Mythical 75 % Reveal the impurities of their existence.
Ashcloud Transcendent 0 % Slough away this prison of flesh and become ash.

Impurities Check your earthen impurities
Syntax: IMPURITIES
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Using many of your Tectonic abilities will increase the impurities of the earth. Once you

reach a certain threshold of impurity, you will be unable to make use of your tectonic might.

Note: {{{note}}}

Nightsight See in the dark
Syntax: NIGHTSIGHT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: The plane of Azvosh is a place of unwielding darkness, with little natural light beyond

its lava flows. An Earthcaller is adapted to the darkness, able to see in low light that most others cannot.

Note: {{{note}}}

Pressurise Leave behind a superheated rock
Syntax: TECTONIC PRESSURISE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 70

Crush a rock within your mighty grasp, putting it under such immense pressure that it will become superheated and brighten the location. Anyone present will be able to see despite the dark.

Note: {{{note}}}

Spew A spray of lava to blister and burn
Syntax: TECTONIC SPEW <target> [SHIELD/AURA]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 20

Bring about a fracture in the earth and cause gouts of lava to spew forth to eradicate any protective barriers surrounding your target. The molten onslaught will also set your opponent on fire in the process.

You may specify which barrier your lava should assail first, if you so choose.

Note: {{{note}}}

Heatshield Surround yourself with an aura of protective heat
Syntax: TECTONIC HEATSHIELD
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 300

Tap into your tectonic power to release an aura of heated pressure around you, protecting you from magic, electricity and fire damage.

Note: {{{note}}}

Stabilise Expel impurity and stabilise your body
Syntax: TECTONIC STABILISE <monolith>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Before one of the great monoliths of Azvosh, you will be able to banish the encroaching

impurities from your form, allowing you greater capacity to wield Tectonics powers.

Note: {{{note}}}

Smothering Your body will attempt to smother flames
Syntax: TECTONIC SMOTHERING
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 30

In this state, you can prevent yourself from being set on fire half of the time as your tectonic activity smothers them out.

Additionally, should the skill prevent the flames, you will demonstrate the superiority of earth over a lesser element and reduce your impurity.

Note: {{{note}}}

Insulation A layer of insulating earth
Syntax: TECTONIC INSULATION
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 20

Coat your body in a thin layer of earth that will insulate your body against the cold.

Note: {{{note}}}

Lavacoat Coat a weapon in a layer of lava
Syntax: TECTONIC LAVACOAT <weapon> EXTINGUISH <weapon>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 40

Coat your weapons in a layer of lava, causing it to ignite those that you strike. You will be unable to apply venoms to the weapon while it is coated.

Anyone may extinguish their weapon if it is coated.

Note: {{{note}}}

Crumble Destroy walls that stand before you
Syntax: TECTONIC CRUMBLE <direction>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 20

By stomping the ground, your power is such that you may generate a potent shockwave, causing walls of ice to crumble before your might.

Note: {{{note}}}

Fossilise Fossilise their cures and render them useless
Syntax: TECTONIC FOSSILISE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown: 15 seconds
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 40

By wielding a precise flow of superheated lava, coat your opponent's pipes in magma such that their contents become fossilised and deprived of useful substance.

Note: {{{note}}}

Spray Deprive them of their sight
Syntax: TECTONIC SPRAY <ME/target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 15

By opening a narrow crack in the earth and forcing a tapered stream of lava through it, you may direct it in a focused spray and blind your opponent to the entry or exit of others. Should you turn the spray on yourself, you will become blinded instead.

Note: {{{note}}}

Traps Discover hidden traps
Syntax: TRAPS
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: With your tectonic senses, you can easily locate any hidden traps within the room.
Note: {{{note}}}

Mould Restore your wounds with the earth
Syntax: TECTONIC MOULD
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 30

Mould your body with the earth, allowing it to heal your wounds to restore a portion of your health and mana reserves. The amount restored will grow in strength the more you learn in Tectonics.

Note: {{{note}}}

Geyser Force a spout of lava from the earth
Syntax: TECTONIC GEYSER
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 100

Force a lingering geyser of lava from the earth, setting the surroundings awash with a bright light that will destroy any magical darkness within the room.

Note: {{{note}}}

Dominance Exert earth's dominance over the lesser elements
Syntax: TECTONIC DOMINANCE FIRE TECTONIC DOMINANCE FIREWALL <direction>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Prove that earth is the mightiest element by using it to smother a fire raging within the

room. Demonstrating dominance in this form strengthens the earth, reducing your impurities.

Note: {{{note}}}

Seismicity Emit seismic waves to superheat the air
Syntax: TECTONIC SEISMICITY [END]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 80

Using your tectonic power, you can turn your very body into a bastion of seismic activity. While active, you will emit pressure waves that will superheat the air near your enemies, burning them.

Additionally, your pressure waves will cause one of the following afflictions: Disfigurement, dizziness, stiffness, weariness, and ablaze.

Note: {{{note}}}

Thermics Boil away diseases from yourself
Syntax: TECTONIC THERMICS
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown: 25 seconds
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 40

Release a gout of thermic energy from the ground to briefly engulf you, quickly raising your body temperature to boil away a random affliction that you have.

Note: {{{note}}}

Vent Release gases sealed within the earth
Syntax: TECTONIC VENT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 40

Vent heated gases trapped within the earth, burning your foe and afflicting their mind with hallucinations and berserking. This ability can bypass the magical shield defence.

Note: {{{note}}}

Unbending Become unbending like the earth
Syntax: TECTONIC UNBENDING [OFF]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 100

Becoming unbending like the very earth itself, granting you immunity to accuracy lowering effects when using shield attacks in Subjugation.

Note: {{{note}}}

Firewall Open a pit of lava to obstruct a direction
Syntax: TECTONIC FIREWALL <direction>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 40

Split open a pit upon the ground, allowing a wall of fire to erupt forth across a chosen direction.

Any that choose to pass through it will be burned and ignited in the process. If they have the density defence, then instead of igniting them it will melt it away.

Note: {{{note}}}

Rumbling Send lesser creatures fleeing
Syntax: TECTONIC RUMBLING
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: NPCs only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 70

Since the dawn of time, all animals have gained a primal instinct to flee when the earth quakes. Send a rumbling through the location to elicit this effect, making creatures and entities flee in terror. Sentinent beings will be unaffected.

Note: {{{note}}}

Motions Gain an understanding of your location
Syntax: TECTONIC MOTIONS
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 200

Pay attention to the vibrations caused by others, revealing to you all beings within your location regardless of their elevation or ability to hide.

You can also detect beings out of phase with reality using this ability, however you will not know who or how many.

Note: {{{note}}}

Pyroclasm Explosive friction to scour away life
Syntax: TECTONIC PYROCLASM
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 500

By drawing masses of fragments from the earth and whirling them on an axis, you may generate immense heat and speed before finally unleashing it in a harrowing pyroclasm to scourge all who stand before you. Once you have summoned the earth, your fire resistance will be completely neutralised and you will suffer damage at your own hand in the process.

Note: {{{note}}}

Ashfall Bury them in clouds of ash
Syntax: TECTONIC ASHFALL <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 50

Cause a thick cloud of heated ash to fall upon your opponent, generating volcanic lightning that will briefly stun them and give them the allergies affliction. If it is used on a denizen, then no impurity will be gained and it will instead consume some mana.

Note: {{{note}}}

Swallow Return the undead to the earth
Syntax: TECTONIC SWALLOW <denizen>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: NPCs only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 40

Call upon the earth to consume any creature that has been bound in servitude through blood.

Note: {{{note}}}

Transfixion Create hypnotic oscillating patterns
Syntax: TECTONIC TRANSFIXION <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 20

By creating oscillating patterns upon the earth, you can force the gaze of your opponent, lulling them into a state of transfixion.

Note: {{{note}}}

Fault Reveal the impurities of their existence
Syntax: TECTONIC FAULT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 100

If your foe suffers from the agony or accursed affliction, you may amplify their torture by revealing the impurities of their existence. In this state, the tree tattoo, a symbol of life and impure earth, will cease to function for them.

Note: {{{note}}}

Ashcloud Slough away this prison of flesh and become ash
Syntax: TECTONIC ASHCLOUD and REFORM
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Impurity gained: 500

Incite the air around you to become pressurised with sweltering friction, allowing you to slough away your prison of flesh and bone and become ash. While your freedom is significantly limited in the form of the ash cloud, you will be protected from harm by almost all standard means. Maintaining this form incurs a significant toll on your willpower reserves; should you find yourself bereft, you will soon find yourself dead.

You may REFORM to be restored to your lesser body at any time.

Note: {{{note}}}