| Signs |
<rank> |
Knowledge of the secret hand language.
|
| Hide |
<rank> |
Conceal yourself from view.
|
| Illusion |
<rank> |
Create an illusion of your choosing.
|
| Warding |
<rank> |
Pray to your comrades to protect you from harm.
|
| Evade |
<rank> |
Misleading your pursuer.
|
| Shadow |
<rank> |
Shadowing a target in order to track them.
|
| Flay |
<rank> |
Flay the anti-venom sileris coatings from your enemies.
|
| Waiting |
<rank> |
Awaiting a target to be shadowed.
|
| Pacing |
<rank> |
The ability to anticipate and keep pace with others.
|
| Recuperating |
<rank> |
Heal your wounds in the safety of Spinesreach.
|
| Scaling |
<rank> |
Agily climb over an icewall.
|
| Block |
<rank> |
Obstructing departure with your body.
|
| Swinging |
<rank> |
Swinging up into the treetops.
|
| Secret |
<rank> |
Give someone an item without their knowledge.
|
| Forge |
<rank> |
Seal a letter with a fake sigil.
|
| Scan |
<rank> |
Scanning the forest floor from the treetops.
|
| Lightwall |
<rank> |
Create a palpable wall of light.
|
| Bowmanship |
<rank> |
Use of the valued projectile weapon.
|
| Colours |
<rank> |
Dye your arrows to categorize them.
|
| Seize |
<rank> |
Grabbing unwary victims from the forest floor.
|
| Shove |
<rank> |
Sending a hapless victim crashing to the forest floor.
|
| Garrote |
<rank> |
Choke the life out of a target with your whip.
|
| Noose |
<rank> |
Covert and deadly assassination from the trees.
|
| Shadowsight |
<rank> |
Focus your vision on those hiding within the shadows.
|
| Aiming |
<rank> |
Increase your accuracy in shooting.
|
| Listen |
<rank> |
Detect action and conversations nearby.
|
| Bowstance |
<rank> |
Wield bows fluidly.
|
| Dispel |
<rank> |
Rid your environment of illusions.
|
| Lipread |
<rank> |
The ability to understand what is said while deaf.
|
| Eavesdrop |
<rank> |
Listen even through closed doors.
|
| Slit |
<rank> |
Cut the throat of a helpless victim.
|
| Wind |
<rank> |
Further increase your accuracy through wind compensation.
|
| Echo |
<rank> |
Detect presences through wormholes.
|
| Ghost |
<rank> |
Give yourself a ghostly appearance.
|
| Warp |
<rank> |
Open and enter a dimensional wormhole.
|
| Seek |
<rank> |
Sense for dimensional wormholes.
|
| Crossbows |
<rank> |
A powerful projectile weapon.
|
| Doublestab |
<rank> |
Quickly administer two venoms to a target with your dirk.
|
| Cloak |
<rank> |
Hide your actions from others.
|
| Dash |
<rank> |
Sprint in a particular direction.
|
| Artifice |
<rank> |
Double your illusions.
|
| Resonance |
<rank> |
Allow sounds to resonate through a distant wormhole.
|
| Darkbows |
<rank> |
Using the infamous darkbows of lore.
|
| Appraise |
<rank> |
Quickly measure your foe's offensive capability.
|
| Splice |
<rank> |
Create a dimensional wormhole.
|
| Darkflood |
<rank> |
Flood your location with magical darkness.
|
| Channel |
<rank> |
Hurl an object through a dimensional wormhole.
|
| Binding |
<rank> |
Hog-tie an unconscious or sleeping opponent.
|
| Sources |
<rank> |
Sense out all dimensional wormholes.
|
| Garrotelock |
<rank> |
Death by asphyxiation.
|
| Weaving |
<rank> |
Twist and dodge to avoid attacks.
|
| Yank |
<rank> |
Use a whip to pull an opponent into your room.
|
| Vortex |
<rank> |
Suck an unwilling target into a wormhole.
|
| Bedazzle |
<rank> |
Distract your opponent into losing his thoughts.
|
| Snipe |
<rank> |
The ability to sharpshoot.
|
| Cancel |
<rank> |
Destroy a wormhole.
|
| Phase |
<rank> |
Alter your status in space-time itself.
|
| Deception |
<rank> |
Deceive your enemies with your attacks.
|
| Abduct |
<rank> |
Bring a spiritual guardian home.
|