Fury (skill)

Skill Rank Percent Description
Bloodrage Inept 0 % Succumb to the trance of bloodshed.
Consume Novice 0 % Overtake your body with fury.
Brutality Adept 33 % Inspire fear in your enemies.
Enrage Skilled 0 % Let the anger flow through as a weapon.
Sustain Gifted 33 % Temper your fury to steel your body.
Expunge Expert 0 % Forcefully shake away your afflictions.
Spree Expert 33 % Revel in your success on the battlefield.
Bracing Virtuoso 0 % Blunt the pain you feel.
Battlechant Mythical 0 % Keep your cries resounding.
Dauntless Mythical 66 % Focus on little but your rage.

Chants

Skill Rank Percent Description
Warcry Inept 0 % Empower your voice with sheer rage.
Threaten Apprentice 0 % Deepen your foe's hatred.
Startle Apprentice 50 % Steal their breath away.
Shake Capable 0 % Throw off their physical focus.
Distract Capable 50 % A shout to break their concentration.
Halt Adept 0 % Forcefully still their movements.
Splitting Skilled 33 % Split an icewall right down the middle.
Bolster Skilled 66 % Keep their spirits high and wounds healed.
Phalanx Gifted 0 % Call your allies to a defensive position.
Taunt Gifted 66 % Turn their ire towards you.
Exhaust Expert 66 % Drag them down with your cry.
Shatter Virtuoso 33 % Disturb their mental concentration.
Intimidate Virtuoso 66 % Cause them to shrink beneath your might.
Boost Fabled 0 % Strengthen the force of your shouts.
Reverberate Fabled 33 % Destroy magical auras and reflections.
Anthem Fabled 66 % Lead your allies to a bloody victory.
Interfere Mythical 33 % Your voice will overpower any other.
Disorient Transcendent 0 % Leave everyone reeling from your cry.

Bloodrage Succumb to the trance of bloodshed
Syntax:
Required:
Channels: {{{channels}}}
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Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This ability is passive.

As you attack your foe, and receive damage yourself, you will generate fury - a resource you can then expend for numerous useful abilities. The lower your personal health is, the more fury you will generate, up to a limit.

Fury will start depleting after 20 seconds of not gaining any.

Note: {{{note}}}

Consume Overtake your body with fury
Syntax: FURY CONSUME
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cause your rage to physically wear away at your body, generating fury but reducing your

current health by 20%.

Note: {{{note}}}

Brutality Inspire fear in your enemies
Syntax: FURY BRUTALITY <ON/OFF>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: You can strike with such terrifying force, that if a blow should break or mangle limb, it

will have a chance of causing fear to all nearby enemies.

If you're enraged, this effect will always occur, and seeing the fear in your victim's eyes will increase your fury level.

Note: {{{note}}}

Enrage Let the anger flow through as a weapon
Syntax: FURY ENRAGE <OFF>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Requires a minimum of 50 fury.

Once you've settled into your blood rage, you may embrace your fury entirely and enter a berserker's trance. While active, your own attacks will cause more damage and generate more fury, while you will take more damage as well. In this state, you become immune to the effects of the pacifism affliction (though may still be afflicted by it). Some abilities will have additional effects if you are in an enraged state.

After 20 seconds of being in this state, your fury will start depleting slowly, speeding up over time.

When your enraged state ends, either by turning the defence off or running out of fury, you will resist damage for a short period after. You will generate somewhat less fury until this effect ends.

Should you end your enraged state early, you will fully deplete your remaining fury.

Cooldown (after effect): 5 minutes

Note: {{{note}}}

Sustain Temper your fury to steel your body
Syntax: FURY SUSTAIN
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 20 fury.

Sustain yourself in battle with your fury, increasing your health but depleting your fury.

Note: {{{note}}}

Expunge Forcefully shake away your afflictions
Syntax: FURY EXPUNGE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 0 fury.

Forcibly remove a random physical affliction from your body.

Look at HELP TYPES for more information on what is regarded as a physical affliction.

Boosted: This ability will try and cure the stupidity affliction instead.

Cooldown: 15 seconds

Note: {{{note}}}

Spree Revel in your success on the battlefield
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This is passive.

Celebrate your success on the battlefield with a rallying surge of adrenaline - each time you successfully slay another player, you'll benefit from a bonus to your balance times for a short duration.

Note: {{{note}}}

Bracing Blunt the pain you feel
Syntax: FURY BRACING
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 80 fury.

For a brief moment, you may ignore the agony of battle, reducing all damage you take by 60% for the next two seconds. It is much less effective if used while you are prone or otherwise hindered.

Note: {{{note}}}

Battlechant Keep your cries resounding
Syntax: FURY BATTLECHANT <effect> FURY BATTLECHANT CEASE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Focus your efforts on keeping your allies focused - with this ability, you can cause one

of your supporting shouts to persist permanently. While you are battlechanting, however, you will be unable to use any other supporting shout.

You may choose from the Anthem, Bolster, Rally, and Phalanx shouts.

Note: {{{note}}}

Dauntless Focus on little but your rage
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Usage: FURY DAUNTLESS <on/off>

You may hone in on harnessing your inner rage, causing you to passively generate fury. While in this state, however, you will find that you will regenerate less health and mana from elixirs.

Coincidentally, many attempts to pull you into another room will be unsuccessful.

Your dauntless rage may only bring you to 50% of your maximum fury level.

Note: {{{note}}}

Warcry Empower your voice with sheer rage
Syntax: FURY WARCRY <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 20 fury.

Unleash a powerful shout at your foe, stripping their deafness instantly.

Boosted effect: This will also afflict your victim with ringing ears, preventing them from becoming deaf until cured.

Note: {{{note}}}

Threaten Deepen your foe's hatred
Syntax: FURY THREATEN <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 30 fury.

Your words will twist your opponent's own emotions, instilling a deep hatred of you.

Boosted effect: It will also break any barrier or rebounding aura present, and afflict the target with masochism.

Note: {{{note}}}

Startle Steal their breath away
Syntax: FURY STARTLE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 20 fury.

This powerful shout will physically startle your foe, causing them to lose their breath. Any rebounding aura beginning to form will be dissipated.

Boosted effect: They will also have their pipe balance consumed for 2 seconds.

Note: {{{note}}}

Shake Throw off their physical focus
Syntax: FURY SHAKE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 30 fury.

Rattle your opponent's physical composure, causing them to suffer from weariness.

Boosted effect: It will also throw them off balance.

Note: {{{note}}}

Distract A shout to break their concentration
Syntax: FURY DISTRACT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 30 fury.

Break your foe's concentration with this shout, causing them to instantly drop their parrying attempt.

Boosted effect: Instead, the next time your target parries one of your melee attacks, their guard will be weaker, allowing you to bypass it once instead.

Note: {{{note}}}

Halt Forcefully still their movements
Syntax: FURY HALT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 30 fury.

This sudden cry will cause your foe to suffer from lethargy.

Boosted effect: Your target will also be unable to leave the room for a short duration.

Note: {{{note}}}

Splitting Split an icewall right down the middle
Syntax: FURY SPLIT <icewall/direction>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 30 fury.

By utilizing a high-pitched whistle, you can now even split ice. An icewall that has been split down the middle will not be completely destroyed, but can be passed through albeit with delayed movement. Squeezing through an icewall in this manner exposes you to its oppressive coldness, freezing you.

Note: {{{note}}}

Bolster Keep their spirits high and wounds healed
Syntax: FURY BOLSTER
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 60 fury.

Direct your allies in battle to bolster their morale, granting them bonus health regeneration for the next 30 seconds.

Note: {{{note}}}

Phalanx Call your allies to a defensive position
Syntax: FURY PHALANX
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 60 fury.

Order your allies to focus on holding a defensive position, granting everyone 10% resistance to cutting and blunt damage for the next 30 seconds.

Note: {{{note}}}

Taunt Turn their ire towards you
Syntax: FURY TAUNT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 20 fury.

Force your foe's attention upon you, making their next attack automatically strike you instead of the intended target. This effect will last for six seconds.

Note: {{{note}}}

Exhaust Drag them down with your cry
Syntax: FURY EXHAUST <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 30 fury.

Use your battle cry to diminish your opponent's vitality, causing them to become physically exhausted. Exhausted foes have a delay on movement, and have their ability to dodge halved.

Note: {{{note}}}

Shatter Disturb their mental concentration
Syntax: FURY SHATTER <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 40 fury.

Disturb your foe's mental concentration on a deeper level, causing a random mental affliction from dizziness, stupidity, dementia, and confusion.

Boosted effect: This will also temporarily muddle their mind for a few seconds.

Note: {{{note}}}

Intimidate Cause them to shrink beneath your might
Syntax: FURY INTIMIDATE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 40 fury.

Surprise your foe with a sudden, terrifying shout. For a short duration, your victim will be unable to raise their health above 90% of its maximum. The lower their health is when you use this ability, the longer it will last.

Note: {{{note}}}

Boost Strengthen the force of your shouts
Syntax: FURY <shout> <target> BOOST
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes an extra 20 fury on top of the shout's normal fury cost.

By strengthening the force of your shouts, you can cause some of them to cause additional effects in exchange for an additional fury cost.

Note: {{{note}}}

Reverberate Destroy magical auras and reflections
Syntax: FURY REVERBERATE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 60 fury.

Create an echoing shout in your location, causing any shield in your vicinity to be shattered. This effect will echo a second time shortly after.

Boosted effect: The first shield strip will also strip any prismatic barriers present.

Note: {{{note}}}

Anthem Lead your allies to a bloody victory
Syntax: FURY ANTHEM
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 60 fury.

Drive your nearby allies into a frenzy, causing them to deal 7% more damage for the next 30 seconds.

Note: {{{note}}}

Interfere Your voice will overpower any other
Syntax: FURY INTERFERE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 40 fury.

Use the sheer might of your voice to interfere with other sound-based effects - you may cancel out one of a target's vocalizations, or immediately dampen a random vibration.

Note: {{{note}}}

Disorient Leave everyone reeling from your cry
Syntax: FURY DISORIENT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consumes 80 fury.

This powerful shout will rattle the minds and spirits of everyone in your location, causing their actions to become greatly delayed. This effect will last only a short time, though those who are undeaf will suffer from it for a longer time.

Note: {{{note}}}