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{{HelpExpansion}}  | |||
Many years ago, a sect of powerful enchanters called the Ankyrean Order  | |||
discovered a secret power that, among other things, allowed them to  | |||
create items imbued with magical properties of mythical potency. But the  | |||
Ankyri grew haughty and jealous, and denied others the use of their  | |||
powerful creations. Soon, some would say inevitably, the Ankyri were  | |||
destroyed by their lust for power.  | |||
Of the Ankyri only one survives today, [[Qeddwyn]] the Wise. After the  | |||
destruction of his order, he collected the stores of powerful weapons  | |||
and other items imbued with the secret power of the Ankyri, and now  | |||
makes them available to any who have the desire and the means to acquire  | |||
an Ankyrean artifact. As an Ankyri himself, [[Qeddwyn]] also possesses the  | |||
arcane secrets of imbuing Ankyrean artifacts with additional powers.  | |||
[[Qeddwyn]]'s shop can be found in the neutral city of [[Delos]]. There,  | |||
Ankyrean artifacts can be examined up close before buying.  | |||
[[Qeddwyn]] can also imbue your purchased artifacts with additional artifact  | |||
powers. In this way one could own, for example, a robe that reduces mana  | |||
usage like robes of the magi AND that eliminates the need for food and  | |||
sleep like a bracelet of sustenance. The possibilities are virtually  | |||
limitless.  | |||
Some powers may only be added to weapons, and others may only be added  | |||
to wearable artifacts (robes, rings, collars, etc.) To see the powers  | |||
with which [[Qeddwyn]] can imbue your artifacts:  | |||
  ASK QEDDWYN ABOUT ARTIFACT POWERS  | |||
or  | |||
  ASK QEDDWYN ABOUT WEARABLE POWERS  | |||
or  | |||
  ASK QEDDWYN ABOUT WEAPON POWERS  | |||
To learn more about a specific artifact power,  | |||
  ASK QEDDWYN ABOUT <power> (i.e. ASK QEDDWYN ABOUT SUSTENANCE)  | |||
[[Qeddwyn]]'s price for adding a power to one of your artifacts is as  | |||
listed, with these exceptions: If you are upgrading an artifact power  | |||
(for example, from level 2 magic damage bonus to level 3), the full cost  | |||
of the old power will be subtracted from the price. If this is  | |||
confusing, don't worry. You can simply ask [[Qeddwyn]] how much a proposed  | |||
artifact power would cost:  | |||
  ASK QEDDWYN ABOUT <power> FOR <artifact>  | |||
or  | |||
  ASK QEDDWYN ABOUT <power> FOR <artifact> LEVEL <new level>  | |||
So if you wanted to inquire about the cost of adding the asp power to  | |||
your artifact rapier, you would ASK QEDDWYN ABOUT ASP FOR RAPIER. If you  | |||
wanted to inquire about adding level three magic damage bonus to your  | |||
artifact robe, you would ASK QEDDWYN ABOUT MAGIC_POTENCE FOR ROBE LEVEL  | |||
3.  | |||
Finally, when you are ready to purchase a new artifact power for one of  | |||
your artifacts:  | |||
  BUY ARTIFACT POWER <power> FOR <artifact>  | |||
or  | |||
  BUY ARTIFACT POWER <power> FOR <artifact> LEVEL <level>  | |||
So to imbue your artifact rapier with the asp ability, you would BUY  | |||
ARTIFACT POWER ASP FOR RAPIER. To buy level three magic damage bonus for  | |||
your artifact robe, BUY ARTIFACT POWER MAGIC_POTENCE FOR ROBE LEVEL 3.  | |||
You may also transfer powers from one artifact to another, if the power  | |||
is transferrable and the artifact it is going to is able to receive it.  | |||
  BUY ARTIFACT TRANSFER <power> FROM <old artifact> TO <new artifact>  | |||
All artifact power transfers cost 25 Bound Credits, and if the artifact  | |||
from which a power is being transferred has no powers left after a transfer,  | |||
it will be destroyed.  | |||
All artifacts will reset into your inventory on a very regular basis,  | |||
which means that they cannot be loaned out very long, but that they also  | |||
cannot be stolen for very long. They'll also never decay. They cannot be  | |||
changed to reset to anyone else's inventory, so do not buy artifacts of  | |||
any kind if you intend to sell them.  | |||
A list of artifacts can be found in the following files. Feel free to  | |||
ask [[Qeddwyn]] about the properties, if you are curious for more  | |||
information or for prices.  | |||
== Artifact tattoos ==  | |||
Artifact tattoos are also available in [[Qeddwyn]]'s shop. These will not  | |||
decay, nor can they be wiped off.  | |||
Some artifacts will have an automatic prefix or suffix attached to their  | |||
description. You can hide these prefixes and suffixes with the following  | |||
commands:  | |||
  HIDE <artifact>  | |||
  - Hide any extra descriptions on the item.  | |||
  REVEAL <artifact>  | |||
  - Display any extra descriptions on the item.  | |||
  ARTIFACT LIST  | |||
  - List all the artifacts you own.  | |||
  ARTICALL [ALL]  | |||
  - Return your artifacts to your person. Including ALL will return artifacts, such as casks, that normally will stay in place back to you.  | |||