33
edits
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{{SkillHeader}} | {{SkillHeader}} | ||
== Abilities == | |||
{{SkillTableRow |Raze|Novice|0|Attack the defences that would keep your weapons out. }} | |||
{{SkillTableRow | | {{SkillTableRow |Fearless|Novice|33|Carnifex do not know terror. }} | ||
{{SkillTableRow | | {{SkillTableRow |Fluidity|Novice|66|Favor two weapons in battle. }} | ||
{{SkillTableRow | | |||
{{SkillTableRow |Block|Apprentice|0|Obstructing departure with your body. }} | {{SkillTableRow |Block|Apprentice|0|Obstructing departure with your body. }} | ||
{{SkillTableRow |Fitness|Apprentice| | {{SkillTableRow |Fitness|Apprentice|50|Mastery over your breathing. }} | ||
{{SkillTableRow |Envenom|Capable|0|Coat a weapon in venoms. }} | {{SkillTableRow |Envenom|Capable|0|Coat a weapon in venoms. }} | ||
{{SkillTableRow |Gripping|Capable|33|Grip your wielded items in a deathlock. }} | {{SkillTableRow |Gripping|Capable|33|Grip your wielded items in a deathlock. }} | ||
{{SkillTableRow | | {{SkillTableRow |Mastery|Capable|66|Become an expert of your art. }} | ||
{{SkillTableRow | | {{SkillTableRow |Stalwart|Adept|66|Guard your exit with tenacity. }} | ||
{{SkillTableRow | | {{SkillTableRow |Cruelty|Skilled|0|Bolster your strength for your cruel deeds. }} | ||
{{SkillTableRow | | {{SkillTableRow |DoubleTarget|Virtuoso|0|Attack two body parts at a time. }} | ||
{{SkillTableRow | | {{SkillTableRow |Furor|Virtuoso|50|Throw yourself into a bloody rage. }} | ||
{{SkillTableRow |Charging|Fabled| | {{SkillTableRow |Charging|Fabled|25|Charge after those who flee. }} | ||
{{SkillTableRow | | {{SkillTableRow |Reveling|Mythical|33|Derive pleasure from their pain. }} | ||
{{SkillTableRow |Reckless|Mythical| | {{SkillTableRow |Reckless|Mythical|66|Ignore hinderances in a reckless fury. }}|} | ||
{{SkillHeader}} | {{SkillHeader}} | ||
== Hammer Attacks == | |||
{{SkillTableRow |Bash|Inept|0|The most basic of hammer strikes. }} | {{SkillTableRow |Bash|Inept|0|The most basic of hammer strikes. }} | ||
{{SkillTableRow |Swatting|Adept|0|Knock your foe towards an adjacent location. }} | {{SkillTableRow |Swatting|Adept|0|Knock your foe towards an adjacent location. }} | ||
{{SkillTableRow |Crush|Skilled|33|Focus greater damage on specific body parts. }} | {{SkillTableRow |Crush|Skilled|33|Focus greater damage on specific body parts. }} | ||
{{SkillTableRow |DoubleBash|Skilled|66|Rain down a flurry of strikes. }} | |||
{{SkillTableRow |HammerThrow|Gifted|66|Projectile hammers. }} | {{SkillTableRow |HammerThrow|Gifted|66|Projectile hammers. }} | ||
{{SkillTableRow |BruteForce|Expert|0|The force of your blows will even damage those who block. }} | {{SkillTableRow |BruteForce|Expert|0|The force of your blows will even damage those who block. }} | ||
{{SkillTableRow |GutCheck|Fabled|0|Set up a hammer strike with a blow to the gut to stun. }} | {{SkillTableRow |GutCheck|Fabled|0|Set up a hammer strike with a blow to the gut to stun. }} | ||
{{SkillTableRow |HerculeanRage|Fabled|50|Your rage shall empower your blows. }} | {{SkillTableRow |HerculeanRage|Fabled|50|Your rage shall empower your blows. }} | ||
{{SkillTableRow |Pulverize|Transcendent|0|Beat a weakened body into a bloody pulp. }} | {{SkillTableRow |Batter|Fabled|75|Treat their head like a melon. }} | ||
{{SkillTableRow |Pulverize|Transcendent|0|Beat a weakened body into a bloody pulp. }}|} | |||
{{SkillHeader}} | {{SkillHeader}} | ||
== Polearm Attacks == | |||
{{SkillTableRow |Hack|Inept|0|A basic chop with a long-weapon. }} | {{SkillTableRow |Hack|Inept|0|A basic chop with a long-weapon. }} | ||
{{SkillTableRow |Carve|Apprentice| | {{SkillTableRow |Carve|Apprentice|75|Hit the arteries to induce heavier bleeding. }} | ||
{{SkillTableRow |Sweep|Adept| | {{SkillTableRow |Sweep|Adept|33|Trip all those in range with a low sweep. }} | ||
{{SkillTableRow |Spinning|Skilled|66|Slash and spin your weapon for another strike. }} | {{SkillTableRow |Spinning|Skilled|66|Slash and spin your weapon for another strike. }} | ||
{{SkillTableRow |Razehack|Gifted|0|Raze and hack at the same time. }} | |||
{{SkillTableRow |Skewer|Gifted|33|Pin your foe with the mighty blade of your weapon. }} | {{SkillTableRow |Skewer|Gifted|33|Pin your foe with the mighty blade of your weapon. }} | ||
{{SkillTableRow |Precision|Expert|66|Precise enough to nick their ears. }} | {{SkillTableRow |Precision|Expert|66|Precise enough to nick their ears. }} | ||
{{SkillTableRow | | {{SkillTableRow |Hooking|Virtuoso|25|Catch their feet with the end of your weapon. }} | ||
{{SkillTableRow | | {{SkillTableRow |Whirlwind|Virtuoso|75|A high arc of your weapon to slice all in range. }} | ||
{{SkillTableRow |Dismember|Mythical|0|Amputate the limbs | {{SkillTableRow |Dismember|Mythical|0|Amputate the limbs from your foe. }}|} | ||
|} | |||
{{AB | |||
|skillname = Raze | |||
|syntax = POLE/HAMMER RAZE <target> | |||
|description = | |||
With raze, your weapons will become a tool of destruction, removing the protective auras and | |||
barriers that would turn away your blade. | |||
It will raze the following in order: | |||
Reflections | |||
Magical shields | |||
Rebounding aura | |||
Speed defence | |||
}} | |||
{{AB | {{AB | ||
|skillname = | |skillname = Fearless | ||
|syntax = | |syntax = FEARLESS | ||
|description = | |description = | ||
This ability will allow you steel your resolve and render you immune to the effects of fear. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Fluidity | ||
|syntax = | |syntax = WEAPON FAVOR <polearm> <hammer> | ||
|description = | |description = | ||
As a master of both bladed and blunt weapons, you are now able to reserve a second weapon in either | |||
your inventory or a weaponbelt that can be drawn effortlessly. When wielding one of your two | |||
favored weapons, if you attempt to do an attack that cannot be performed with the current weapon, | |||
you will draw the second weapon and strike automatically. | |||
There is a slight balance penalty associated with this usage if drawn from your inventory instead | |||
of a weaponbelt. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Block | |skillname = Block | ||
|syntax = BLOCK <direction> | |syntax = BLOCK <direction> and UNBLOCK | ||
|description = | |description = | ||
Move into a position that blocks others from leaving your location, providing you are not | |||
incapacitated or feared. Should you move, you will cease to block. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Fitness | |skillname = Fitness | ||
|syntax = FITNESS | |syntax = FITNESS | ||
|description = With the increased lung power you have gained from your bodily mastery, you are able to resist | |description = | ||
With the increased lung power you have gained from your bodily mastery, you are able to resist the | |||
effects of asthma. If you already have asthma, then you can purge it from your body. There is a | |||
period of time before you may use fitness again after using it. | |||
}} | }} | ||
{{AB | |||
|skillname = Envenom | |||
|syntax = ENVENOM <weapon/LEFT/RIGHT> WITH <venom> | |||
|description = WIPE <weapon> | |||
With this ability, you may layer venoms on an edged weapon. Each time that weapon hits somebody, | |||
one venom will poison your opponent, and disappear from the weapon. | |||
Venoms work on a last-on, first-off basis, so if you put xentio on a weapon, and then put voyria on, | |||
- | the voyria would come off first, and the xentio second. You must possess a rag with the venom in | ||
- | order to apply it to a weapon. | ||
In order to get rid of the venoms on a weapon, simply WIPE <weapon>. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Gripping | |skillname = Gripping | ||
|syntax = GRIP | |syntax = GRIP and RELAX GRIP | ||
|description = | |description = | ||
By gripping your weapons tightly, you can prevent others from disarming you of your precious | |||
weapons. | |||
}} | }} | ||
{{AB | |||
|skillname = Mastery | |||
|syntax = MASTERY SHOW | |||
|description = MASTERY WEAPON <weapon> | |||
MASTERY TALENT <talent> | |||
This grants you the ability to select a hammer or polearm you wish to become proficient in, and a | |||
talent you wish to focus your abilities upon. Roughly once every sixty minutes, you will be able to | |||
change the weapon you are proficient in, and the talent you have chosen. | |||
You can choose to master the halberd, bardiche, warhammer, or greatmaul. This will also grant you a | |||
small damage increase in your chosen mastery. | |||
The benefits of a talent require you to be wielding the correct weapon archetype, otherwise no | |||
bonus will be bestowed. | |||
Polearms | |||
* Yanking : Upsets the balance of players when using Hook. | |||
* Expertise : Decreases the balance penalty from Furor. | |||
Hammers | |||
* Demolishing : Lowers the balance recovery of the Raze ability. | |||
* Rattling : Increases the chance of Herculean rage to proc. | |||
}} | }} | ||
{{AB | |||
|skillname = Stalwart | |||
|syntax = This ability is passive. | |||
|description = | |||
When blocking a direction and an enemy attempts to walk past you, you will shove them to the ground | |||
and knock them off balance, causing a small amount of blunt damage. | |||
You can refer to AB SAVAGERY BLOCK for more information. | |||
}} | }} | ||
{{AB | |||
|skillname = Cruelty | |||
|syntax = CRUELTY | |||
|description = | |||
Providing you are wearing suitable armour, you may let out a battle shout and rattle your armour. | |||
This will bolster your strength for a limited time. | |||
Anyone within three rooms of your current location will be able to hear your warcry when you use | |||
this ability. | |||
}} | }} | ||
{{AB | |||
|skillname = DoubleTarget | |||
|syntax = TARGET <bodypart> WITH <RIGHT/LEFT> | |||
|description = | |||
This ability will allow you to target two separate body part locations with the Doublebash and | |||
Spinning abilities. | |||
}} | }} | ||
{{AB | |||
|skillname = Furor | |||
|syntax = FUROR | |||
|description = | |||
You may throw yourself into a blood furor, causing your attacks to temporarily deal significantly | |||
more damage, but strike with decreased speed. While active, your strikes will also drain twice as | |||
much soul. There is a short period after using this ability before it may be used again. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Charging | |skillname = Charging | ||
|syntax = PREPARE TO CHARGE <target> | |syntax = PREPARE TO CHARGE <target> | ||
|description = Prepare yourself to charge after your opponent should they attempt to flee before your might. | |description = CANCEL CHARGE | ||
Prepare yourself to charge after your opponent should they attempt to flee before your might, | |||
causing you to strike them with your weapon and knock them off balance. | |||
If your opponent attempts to fly away from you, you will jump up after them and knock them back to | |||
the ground, skewering them if wielding a polearm. | |||
}} | }} | ||
{{AB | |||
|skillname = Reveling | |||
|syntax = REVELING <ON/OFF> | |||
|description = | |||
At a moderate willpower drain, you may learn to truly savor your victim's agony - whenever the | |||
damage you have done reaches a threshold, you will be invigorated and refreshed of health. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Reckless | |skillname = Reckless | ||
|syntax = RECKLESSNESS | |syntax = RECKLESSNESS <ON/OFF> | ||
|description = | |description = | ||
You may enter a state of reckless rage in battle. While in this state, paresis will take twice as | |||
long to transform into paralysis and you will be able to use two-handed weapon attacks even with a | |||
broken arm. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Bash | |skillname = Bash | ||
|syntax = HAMMER BASH <target> | |syntax = HAMMER BASH <target> | ||
|description = | |description = | ||
Smash your opponent with a basic hammer attack. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Swatting | |skillname = Swatting | ||
|syntax = HAMMER SWAT <target> < | |syntax = HAMMER SWAT <target> <direction> | ||
|description = Knocks a target in | |description = | ||
Knocks a target towards the specified direction. If there is an obstruction in the way, then the | |||
target will slam into it. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Crush | |skillname = Crush | ||
|syntax = HAMMER CRUSH <target> <ELBOWS | |syntax = HAMMER CRUSH <target> <ELBOWS/KNEECAPS/CHEST> | ||
|description = | |description = | ||
Only when your target has fallen, you can slam your hammer into a specified location, causing a | |||
variety of effects. This attack cannot be parried. | |||
Knees: | Knees: Gives the crushed kneecaps affliction. This will cause the victim to periodically fall over | ||
if one of their legs is broken, instead of two. | |||
Elbows: | Elbows: Gives the crushed elbows affliction. This can cause abilities that require the arms to | ||
occasionally fail and hurt them in the process. | |||
Chest: Gives the cracked ribs affliction, then the crushed chest affliction if it is left uncured | |||
upon a second strike. Crushing their chest will periodically cause asthma. | |||
}} | }} | ||
{{AB | |||
|skillname = DoubleBash | |||
|syntax = HAMMER DOUBLEBASH <target> | |||
|description = | |||
Strike your opponent twice in succession with your hammer. There is some additional bonus limb | |||
damage applied that will scale with the base damage stat of your weapon. | |||
}} | |||
{{AB | {{AB | ||
|skillname = | |skillname = HammerThrow | ||
|syntax = HAMMER THROW <target> | |syntax = HAMMER THROW <target> | ||
|description = | |description = | ||
Hurl your hammer towards a target with great speed, slamming into them and briefly stunning them. | |||
You can throw your hammer at a target in an adjacent location to you as well as in your current | |||
location. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = BruteForce | ||
|syntax = HAMMER FORCE | |syntax = HAMMER FORCE | ||
|description = | |description = | ||
For a limited time your hammer blows will become so powerful, that even if they are parried, the | |||
enemy will still be harmed. Additionally, your Swat ability will be able to move those with the | |||
density defence. | |||
}} | }} | ||
{{AB | |||
|skillname = GutCheck | |||
|syntax = HAMMER GUTCHECK <target> | |||
|description = | |||
Slamming your weapon into your target's gut will cause them great pain and upset their stomach. A | |||
few seconds later, they will collapse to the ground and develop anorexia. | |||
}} | |||
{{AB | {{AB | ||
|skillname = | |skillname = HerculeanRage | ||
|syntax = HAMMER | |syntax = HAMMER RAGE <ON/OFF> | ||
|description = | |description = | ||
At a willpower drain, you will give your hammer attacks the chance to bring your opponent to their | |||
knees. If they are already prone, they will be knocked off balance, or further off balance. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Batter | ||
|syntax = | |syntax = HAMMER BATTER <target> | ||
|description = | |description = | ||
Batter the target's head with your hammer. This will initially afflict them with blurry vision. | |||
For each 20% of the target's health that is missing after the damage is dealt, you will deal an | |||
additional affliction in the following order: | |||
20% Indifference | |||
40% Stuttering | |||
60% Blackout | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Pulverize | |skillname = Pulverize | ||
|syntax = HAMMER PULVERIZE <target> | |syntax = HAMMER PULVERIZE <target> | ||
|description = If your target is | |description = | ||
If your target is fallen and has a crushed chest, then you may finish them off by pulverizing them | |||
into pulp. This will instantly kill your target. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Hack | |skillname = Hack | ||
|syntax = POLE HACK <target> | |syntax = POLE HACK <target> | ||
|description = | |description = | ||
Rend your enemies apart with the most basic of polearm attacks. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Carve | |skillname = Carve | ||
|syntax = POLE CARVE <target> | |syntax = POLE CARVE <target> | ||
|description = | |description = | ||
You may drive your polearm through a target's arteries, causing them to bleed and delivering a | |||
venom. The amount of bleeding done will be determined by the penetration stat of your weapon. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Sweep | |skillname = Sweep | ||
|syntax = POLE SWEEP | |syntax = POLE SWEEP [ALL] | ||
|description = | |description = | ||
Sweep your polearm in a low arc, tripping everybody too close to you with the pole's shaft. This | |||
will only hit people who have attacked you recently unless you choose otherwise. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Spinning | |skillname = Spinning | ||
|syntax = POLE SPINSLASH <target> | |syntax = POLE SPINSLASH <target> | ||
|description = | |description = | ||
Attack your target twice with two slashes from your polearm. | |||
}} | }} | ||
{{AB | |||
|skillname = Razehack | |||
|syntax = POLE RAZEHACK <target> | |||
|description = | |||
Like raze, this will destroy any protective auras and abilities that may prevent you from striking | |||
your target. However you will additionally strike at them afterwards with your polearm. | |||
It will raze the following in order: | |||
Reflections | |||
Magical shields | |||
Rebounding aura | |||
Speed defence | |||
}} | |||
{{AB | {{AB | ||
|skillname = Skewer | |skillname = Skewer | ||
|syntax = POLE SKEWER <target> | |syntax = POLE SKEWER <target> | ||
POLE WRENCH | |description = POLE WRENCH | ||
WITHDRAW POLE | WITHDRAW POLE | ||
When an enemy is prone, you can skewer them upon your polearm. You may then wrench your pole, | |||
brutally shredding their insides for heavy damage. The damage will be increased based upon how | |||
damaged their torso is. | |||
If they are entangled or bound, then your blade will cut through their bindings and free them when | |||
you wrench your polearm. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Precision | |skillname = Precision | ||
|description = | |syntax = This ability is passive. | ||
When an enemy dodges your polearm | |description = | ||
When an enemy dodges your polearm that is dizzy, you will have a chance to nick them with the tip | |||
of your blade. This will deliver any effects upon the blade. | |||
}} | }} | ||
{{AB | |||
|skillname = Hooking | |||
|syntax = POLE HOOK <target> | |||
|description = | |||
Drive your polearm between a target's legs and trip them with its shaft. If they are mounted, you | |||
pull them from the mount to the ground. | |||
}} | |||
{{AB | {{AB | ||
|skillname = Whirlwind | |skillname = Whirlwind | ||
|syntax = POLE WHIRLWIND | |syntax = POLE WHIRLWIND | ||
|description = | |description = | ||
A crude, yet effective technique allowing you to spin with your polearm, becoming a whirling | |||
tornado of death. You will hit everybody in the room three times over a short duration. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Dismember | |skillname = Dismember | ||
|syntax = POLE DISMEMBER <LEFT | |syntax = POLE DISMEMBER <target> <LEFT/RIGHT> <ARM/LEG> | ||
|description = | |description = | ||
In a show of true cruelty, you can simply lop your foe's limb off, leaving behind a bloody stump. | |||
Striking the severed limb with any targeted attack will open the wound and cause profuse bleeding. | |||
Your target must have a mangled limb in order to amputate it. | |||
}} | }} |
edits