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Chimalmatko (talk | contribs) (Created page with "Originally developed by the Illuminai, a powerful religious order and guild of the Second Mortal Epoch, '''Illumination''' is the art of manipulating...") |
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Practitioners of Illumination rely upon their own Inner Spark to fuel their evocations, and also upon a sacred flame. In days past, the Daru and the Luminaries each maintained their own flames, which they termed Sparks - in the present day, however, a Grand Flame burns atop the Temple in [[Enorian]], and both guilds make a practice of meditating upon it to restore their own Inner Spark. Evocations take a number of forms - offensive, defensive, and restorative arts number among Illumination's applications. | Practitioners of Illumination rely upon their own Inner Spark to fuel their evocations, and also upon a sacred flame. In days past, the Daru and the Luminaries each maintained their own flames, which they termed Sparks - in the present day, however, a Grand Flame burns atop the Temple in [[Enorian]], and both guilds make a practice of meditating upon it to restore their own Inner Spark. Evocations take a number of forms - offensive, defensive, and restorative arts number among Illumination's applications. | ||
{{SkillHeader}} | |||
== Abilities == | |||
{{SkillTableRow |Nightsight|Inept|0|See in the dark. }} | |||
{{SkillTableRow |Touching|Inept|0|Check your inner spark. }} | |||
{{SkillTableRow |Glow|Novice|0|Bring light to a location. }} | |||
{{SkillTableRow |Enflame|Apprentice|0|Wreathe a weapon in flame. }} | |||
{{SkillTableRow |Fireblock|Apprentice|50|Protect yourself from other fire. }} | |||
{{SkillTableRow |Lightshield|Capable|0|Use the light to protect you. }} | |||
{{SkillTableRow |Warmth|Capable|50|Warm your body with your inner fire. }} | |||
{{SkillTableRow |Meditate|Adept|0|Regenerate your spiritual reserves. }} | |||
{{SkillTableRow |Fire|Adept|33|Use the fire to harm your enemies. }} | |||
{{SkillTableRow |Evaporate|Adept|66|Melt the frozen walls from around you. }} | |||
{{SkillTableRow |Flare|Skilled|0|Cause sparks around your target. }} | |||
{{SkillTableRow |Blindness|Skilled|25|Blind your enemy. }} | |||
{{SkillTableRow |Traps|Skilled|50|Discover hidden traps. }} | |||
{{SkillTableRow |Infusion|Skilled|75|Heal yourself through the light. }} | |||
{{SkillTableRow |Blaze|Gifted|0|Burn off the lingering effects of darkness. }} | |||
{{SkillTableRow |Consume|Gifted|33|Claim landed fire for yourself. }} | |||
{{SkillTableRow |Shine|Gifted|66|Burn those around you with the light. }} | |||
{{SkillTableRow |Cleansing|Expert|0|Purge diseases from yourself with flame. }} | |||
{{SkillTableRow |Severance|Expert|33|Banish minions of the shadow and darkness. }} | |||
{{SkillTableRow |Firewall|Expert|66|Raise a wall of fire. }} | |||
{{SkillTableRow |Fear|Virtuoso|0|Cause creatures to fear the light. }} | |||
{{SkillTableRow |Illuminate|Virtuoso|25|Discover what is hidden. }} | |||
{{SkillTableRow |Firebomb|Virtuoso|50|Create a fiery orb to exterminate the shadow. }} | |||
{{SkillTableRow |Lightning|Virtuoso|66|Call upon the heavens to aid you. }} | |||
{{SkillTableRow |Heatwave|Virtuoso|75|Cause a mind melting heatwave. }} | |||
{{SkillTableRow |Rebirth|Fabled|33|Be reborn in a fiery explosion like the phoenix. }} | |||
{{SkillTableRow |Transfixion|Fabled|66|Hold the gaze of your target. }} | |||
{{SkillTableRow |Sear|Mythical|0|Burn their flesh too deeply to heal. }} | |||
{{SkillTableRow |Shadow|Mythical|66|Banish the light from your enemy. }} | |||
{{SkillTableRow |Lightform|Transcendent|0|Becoming an untouchable mote of light. }}|} | |||
{{AB | |||
|skillname = Nightsight | |||
|syntax = NIGHTSIGHT | |||
|description = | |||
Call on the power of light within you to pierce the darkness, allowing you | |||
to see. | |||
}} | |||
{{AB | |||
|skillname = Touching | |||
|syntax = TOUCH SPARK | |||
|description = | |||
Your inner spark is what drives many abilities within Illumination. This will allow you to see how | |||
much spark you currently possess. | |||
}} | |||
{{AB | |||
|skillname = Glow | |||
|syntax = EVOKE GLOW | |||
|description = Spark cost: 70 | |||
With this ability, you can craft an illuminating orb to brighten up a location. Anyone present will | |||
be able to see despite the dark. | |||
}} | |||
{{AB | |||
|skillname = Enflame | |||
|syntax = EVOKE ENFLAME <weapon> and EXTINGUISH <weapon> | |||
|description = Spark cost: 40 | |||
Calling upon your inner light, you can wreathe a weapon in flames, causing it to ignite those that | |||
you strike. You will be unable to apply venoms to the weapon while it is enflamed. | |||
Anyone may extinguish their weapon if it is enflamed. | |||
}} | |||
{{AB | |||
|skillname = Fireblock | |||
|syntax = EVOKE FIREBLOCK | |||
|description = Spark cost: 30 | |||
Using your mastery over flame, you can prevent yourself from being set on fire half of the time. | |||
Additionally, should the skill prevent the flames, you will absorb them and gain a small portion of | |||
spark in return. | |||
}} | |||
{{AB | |||
|skillname = Lightshield | |||
|syntax = EVOKE LIGHTSHIELD | |||
|description = Spark cost: 300 | |||
Call upon the light to shield you from certain forms of light-based attacks, such as magical, | |||
electrical, and fire damage. | |||
}} | |||
{{AB | |||
|skillname = Warmth | |||
|syntax = EVOKE WARMTH | |||
|description = Spark cost: 20 | |||
Protect yourself from the cold by providing adequate insulation to your body. | |||
}} | |||
{{AB | |||
|skillname = Meditate | |||
|syntax = MEDITATE ON FLAME | |||
|description = | |||
This ability allows you to regenerate your inner spark through meditation at the Grand Flame. You | |||
can PATH FIND FLAME to locate it within the City of Enorian. | |||
}} | |||
{{AB | |||
|skillname = Evaporate | |||
|syntax = EVOKE EVAPORATE <direction> | |||
|description = Spark cost: 20 | |||
The burning power of your inner spark can evaporate any icewall blocking your path. | |||
}} | |||
{{AB | |||
|skillname = Flare | |||
|syntax = EVOKE FLARE <target> | |||
|description = Spark cost: 40 | |||
Using your control over the flame, you can ignite an opponent's pipes, emptying them of substance. | |||
There is a short time period before you can flare someone again after using this ability. | |||
}} | |||
{{AB | |||
|skillname = Blindness | |||
|syntax = EVOKE BLINDNESS <ME/target> | |||
|description = Spark cost: 15 | |||
By calling forth the radiance of your inner spark you may burn the eyes of another, preventing them | |||
from being able to see the entry and exit of others. If you use this ability on yourself, then you | |||
will give yourself blindness instead. | |||
}} | |||
{{AB | |||
|skillname = Traps | |||
|syntax = TRAPS | |||
|description = | |||
With the power of light, all things hidden are made clear. This ability allows you to find hidden | |||
traps. | |||
}} | |||
{{AB | |||
|skillname = Infusion | |||
|syntax = EVOKE INFUSION | |||
|description = Spark cost: 30 | |||
Infuse yourself with flame, restoring a portion of your health and mana reserves. The amount | |||
restored will grow in strength the more you learn in Illumination. | |||
}} | |||
{{AB | |||
|skillname = Blaze | |||
|syntax = EVOKE BLAZE | |||
|description = Spark cost: 100 | |||
Using the power of fire, you can destroy magical darkness within the room and set it ablaze with | |||
dazzling light. | |||
}} | |||
{{AB | |||
|skillname = Consume | |||
|syntax = CONSUME FIRE | |||
|description = | |||
With this ability you are able to remove fire burning within a location and pull it within yourself, | |||
refreshing your spark. | |||
}} | |||
{{AB | |||
|skillname = Shine | |||
|syntax = EVOKE SHINE [END] | |||
|description = Spark cost: 80 | |||
With this ability, you will emanate the full glory of the light, burning your enemies standing near | |||
you. | |||
}} | |||
{{AB | |||
|skillname = Cleansing | |||
|syntax = EVOKE CLEANSING [MENTAL/PHYSICAL] | |||
|description = Spark cost: 40 | |||
Engulf yourself in purifying flames, curing either a random physical or random mental affliction | |||
that you have. If you choose neither, then a random affliction from either type will be cured. | |||
There is a short period after use before you will be able to use it again. | |||
Look at HELP TYPES for more information on what is regarded as a mental or physical affliction. | |||
}} | |||
{{AB | |||
|skillname = Severance | |||
|syntax = EVOKE SEVERANCE <denizen> | |||
|description = Spark cost: 40 | |||
By severing the link holding them to life, you can instantly destroy any weak minded undead | |||
creature at a whim. | |||
}} | |||
{{AB | |||
|skillname = Firewall | |||
|syntax = EVOKE FIREWALL <direction> | |||
|description = Spark cost: 40 | |||
Calling forth the flame that burns within, you may create a wall of fire in a chosen direction that | |||
will burn any who attempt to traverse it. If they have the density defence, then instead of | |||
igniting them it will melt it away. | |||
}} | |||
{{AB | |||
|skillname = Fear | |||
|syntax = EVOKE FEAR | |||
|description = Spark cost: 70 | |||
Fear all animals and entities out of the location with a fiery stare. Sentinent beings will be | |||
unaffected. | |||
}} | |||
{{AB | |||
|skillname = Illuminate | |||
|syntax = EVOKE ILLUMINATION | |||
|description = Spark cost: 200 | |||
With the power of light, all things hidden are made clear. The ability reveals all beings within | |||
your location, regardless of their elevation and ability to hide. | |||
You can also detect beings out of phase with reality using this ability, however you will not know | |||
who or how many. | |||
}} | |||
{{AB | |||
|skillname = Firebomb | |||
|syntax = EVOKE FIREBOMB | |||
|description = Spark cost: 500 | |||
By summoning forth a great conflagration into your will, you will, after a short period, unleash a | |||
mighty burst of flame and destruction upon all within your location. Note that once you have | |||
summoned the flames, your fire resistance will be reduced to zero and you will take some damage | |||
upon releasing them. | |||
}} | |||
{{AB | |||
|skillname = Lightning | |||
|syntax = EVOKE LIGHTNING <target> | |||
|description = Spark cost: 50 | |||
This power allows you to channel your inner spark as lightning, directing it at an unlucky foe, | |||
stunning them briefly, and giving them the allergies affliction. If it is used on a denizen, then | |||
there is no spark cost incurred and it will instead consume some mana. | |||
}} | |||
{{AB | |||
|skillname = Heatwave | |||
|syntax = EVOKE HEATWAVE <target> | |||
|description = Spark cost: 40 | |||
Inject a heat wave into the skull of your foe, overheating their brain and causing them | |||
hallucinations and berserking. This ability can bypass the magical shield defence. | |||
}} | |||
{{AB | |||
|skillname = Rebirth | |||
|syntax = EVOKE REBIRTH | |||
|description = Spark cost: 500 | |||
Readying a portion of your inner spark for use, you will call upon it to grant you life anew upon | |||
defeat, restoring your health and mana and curing all afflictions. Your demise will unleash the | |||
fury of your spark upon all those within the location. | |||
There is a cooldown before you will be able to use this ability once more after it is triggered. | |||
}} | |||
{{AB | |||
|skillname = Transfixion | |||
|syntax = EVOKE TRANSFIXION <target> | |||
|description = Spark cost: 20 | |||
By conjuring a swirling ball of flame, you can forcibly hold the attention of your opponent, | |||
relaxing them into inaction. | |||
}} | |||
{{AB | |||
|skillname = Sear | |||
|syntax = EVOKE SEAR <target> | |||
|description = Spark cost: 100 | |||
If the opponent has either the soulburn or soulfire affliction, this power will allow you release | |||
your inner spark to scorch an enemy's skin so strongly that the healing powers of the tree tattoo | |||
will be of no avail. | |||
}} | |||
{{AB | |||
|skillname = Shadow | |||
|syntax = EVOKE SHADOW <target> | |||
|description = Spark cost: 200 | |||
You can banish away all light tolerance from your opponent, causing their skin to become dry and | |||
cracked. This will afflict them when they are affected by Shine. | |||
The curse of the sun can cause: | |||
Disfigurement, dizziness, stiffness, weariness, and ablaze. | |||
}} | |||
{{AB | |||
|skillname = Lightform | |||
|syntax = EVOKE LIGHTFORM and REFORM | |||
|description = Spark cost: 500 | |||
Your mastery of your inner spark is such that now you can disperse into mere motes of light. While | |||
your freedom of action will become limited, you will also be protected from harm by most normal | |||
means. Be wary though, as it takes significant toll on your willpower reserves, and if you find | |||
yourself without the means to keep yourself together, you will face death. You can REFORM back into | |||
your normal body at any time. | |||
}} | |||
[[Category:Skills]] | [[Category:Skills]] |
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