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| alignment = [[Spirit]] | | alignment = [[Spirit]] | ||
| city = [[Duiran]] | | city = [[Duiran]] | ||
| guild = | | guild = Sentaari | ||
| mirror = | | mirror = Carnifex | ||
| attacks = phys - bal - str | | attacks = phys - bal - str | ||
| armor = fieldplate | | armor = fieldplate | ||
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__TOC__ | __TOC__ | ||
{{ClassPageTemplate | |||
| class = Warden | |||
| overview = '''Wardens''' are fierce warriors of tribal descent, who draw upon the manifested memories of honored ancestors to grant them not only victory, but utter dominance over their foes. They wear the heaviest field plate armor, and swap fluidly between either a cudgel or wargauntlets and either a greatspear or scythe as the situation demands, employing techniques of the Bear or Serpent clans, respectively. This versatility allows them to pursue both limb and affliction based offenses with brutal efficiency. Wardens are competent hunters, boasting impressive durability and enough capacity for slaughter to compete. | |||
| statpack = typical | |||
| skill1 = Warding | |||
| skill1_desc = | |||
| skill2 = Ancestry | |||
| skill2_desc = | |||
| skill3 = Communion | |||
| skill3_desc = | |||
| def1 = Skill Ability | |||
| def1_desc = | |||
| weapon_info = | |||
| armor_info = | |||
| tattoo1 = Boar | |||
| tattoo2 = Moss | |||
| tattoo3 = Moon | |||
| tattoo4 = Shield | |||
| tattoo5 = Tree | |||
| tattoo6 = Cloak | |||
| tattoos_hunt = Consider a starburst, mountain, or book tattoo while hunting. | |||
| tattoos_combat = Consider a starburst, crystal, or flame tattoo to help in combat against others. | |||
| hunt_info = Someone should fill this out. | |||
| offense_info = Someone should fill this out. | |||
| group_info = Someone should fill this out. | |||
}} | |||
{{ClassNavBar}} | {{ClassNavBar}} | ||
[[Category:Classes]] | [[Category:Classes]] |
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