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{{SkillTableRow |Battlechant |Mythical |0 |Keep your cries resounding. }} | {{SkillTableRow |Battlechant |Mythical |0 |Keep your cries resounding. }} | ||
{{SkillTableRow |Dauntless |Mythical |66 |Focus on little but your rage. }} | {{SkillTableRow |Dauntless |Mythical |66 |Focus on little but your rage. }} | ||
{{SkillTableRow |Warcry |Inept |0 |Empower your voice with sheer rage. }} | {{SkillTableRow |Warcry |Inept |0 |Empower your voice with sheer rage. }} | ||
{{SkillTableRow |Threaten |Apprentice |0 |Deepen your foe's hatred. }} | {{SkillTableRow |Threaten |Apprentice |0 |Deepen your foe's hatred. }} | ||
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{{SkillTableRow |Disorient |Transcendent |0 |Leave everyone reeling from your cry. }} | {{SkillTableRow |Disorient |Transcendent |0 |Leave everyone reeling from your cry. }} | ||
|} | |} | ||
{{Anchor|Bloodrage}} | |||
{{AB | |||
|skillname = Bloodrage | |||
|syntax = | |||
|description = This ability is passive. | |||
As you attack your foe, and receive damage yourself, you will generate fury - a resource you can | |||
then expend for numerous useful abilities. The lower your personal health is, the more fury you | |||
will generate, up to a limit. | |||
Fury will start depleting after 20 seconds of not gaining any. | |||
}} | |||
{{Anchor|Consume}} | |||
{{AB | |||
|skillname = Consume | |||
|syntax = FURY CONSUME | |||
|description = Cause your rage to physically wear away at your body, generating fury but reducing | |||
your current health by 20%. | |||
}} | |||
{{Anchor|Brutality}} | |||
{{AB | |||
|skillname = Brutality | |||
|syntax = FURY BRUTALITY <ON/OFF> | |||
|description = You can strike with such terrifying force, that if a blow should break or mangle | |||
limb, it will have a chance of causing fear to all nearby enemies. | |||
If you're enraged, this effect will always occur, and seeing the fear in your victim's eyes will | |||
increase your fury level. | |||
}} | |||
{{Anchor|Enrage}} | |||
{{AB | |||
|skillname = Enrage | |||
|syntax = FURY ENRAGE <OFF> | |||
|description = Requires a minimum of 50 fury. | |||
Once you've settled into your blood rage, you may embrace your fury entirely and enter a | |||
berserker's trance. While active, your own attacks will cause more damage and generate more fury, | |||
while you will take more damage as well. In this state, you become immune to the effects of the | |||
pacifism affliction (though may still be afflicted by it). Some abilities will have additional | |||
effects if you are in an enraged state. | |||
After 20 seconds of being in this state, your fury will start depleting slowly, speeding up over | |||
time. | |||
When your enraged state ends, either by turning the defence off or running out of fury, you will | |||
resist damage for a short period after. You will generate somewhat less fury until this effect ends. | |||
Should you end your enraged state early, you will fully deplete your remaining fury. | |||
Cooldown (after effect): 5 minutes | |||
}} | |||
{{Anchor|Sustain}} | |||
{{AB | |||
|skillname = Sustain | |||
|syntax = FURY SUSTAIN | |||
|description = Consumes 20 fury. | |||
Sustain yourself in battle with your fury, increasing your health but depleting your fury. | |||
}} | |||
{{Anchor|Expunge}} | |||
{{AB | |||
|skillname = Expunge | |||
|syntax = FURY EXPUNGE | |||
|description = Consumes 0 fury. | |||
Forcibly remove a random physical affliction from your body. | |||
Look at HELP TYPES for more information on what is regarded as a physical affliction. | |||
Boosted: This ability will try and cure the stupidity affliction instead. | |||
Cooldown: 15 seconds | |||
}} | |||
{{Anchor|Spree}} | |||
{{AB | |||
|skillname = Spree | |||
|syntax = | |||
|description = This is passive. | |||
Celebrate your success on the battlefield with a rallying surge of adrenaline - each time you | |||
successfully slay another player, you'll benefit from a bonus to your balance times for a short | |||
duration. | |||
}} | |||
{{Anchor|Bracing}} | |||
{{AB | |||
|skillname = Bracing | |||
|syntax = FURY BRACING | |||
|description = Consumes 80 fury. | |||
For a brief moment, you may ignore the agony of battle, reducing all damage you take by 60% for the | |||
next two seconds. It is much less effective if used while you are prone or otherwise hindered. | |||
}} | |||
{{Anchor|Battlechant}} | |||
{{AB | |||
|skillname = Battlechant | |||
|syntax = FURY BATTLECHANT <effect> FURY BATTLECHANT CEASE | |||
|description = Focus your efforts on keeping your allies focused - with this ability, you can cause | |||
one of your supporting shouts to persist permanently. While you are battlechanting, however, you | |||
will be unable to use any other supporting shout. | |||
You may choose from the Anthem, Bolster, Rally, and Phalanx shouts. | |||
}} | |||
{{Anchor|Dauntless}} | |||
{{AB | |||
|skillname = Dauntless | |||
|syntax = | |||
|description = Usage: FURY DAUNTLESS <on/off> | |||
You may hone in on harnessing your inner rage, causing you to passively generate fury. While in | |||
this state, however, you will find that you will regenerate less health and mana from elixirs. | |||
Coincidentally, many attempts to pull you into another room will be unsuccessful. | |||
Your dauntless rage may only bring you to 50% of your maximum fury level. | |||
}} | |||
{{Anchor|Warcry}} | |||
{{AB | |||
|skillname = Warcry | |||
|syntax = FURY WARCRY <target> | |||
|description = Consumes 20 fury. | |||
Unleash a powerful shout at your foe, stripping their deafness instantly. | |||
Boosted effect: This will also afflict your victim with ringing ears, preventing them from becoming | |||
deaf until cured. | |||
}} | |||
{{Anchor|Threaten}} | |||
{{AB | |||
|skillname = Threaten | |||
|syntax = FURY THREATEN <target> | |||
|description = Consumes 30 fury. | |||
Your words will twist your opponent's own emotions, instilling a deep hatred of you. | |||
Boosted effect: It will also break any barrier or rebounding aura present, and afflict the target | |||
with masochism. | |||
}} | |||
{{Anchor|Startle}} | |||
{{AB | |||
|skillname = Startle | |||
|syntax = FURY STARTLE <target> | |||
|description = Consumes 20 fury. | |||
This powerful shout will physically startle your foe, causing them to lose their breath. Any | |||
rebounding aura beginning to form will be dissipated. | |||
Boosted effect: They will also have their pipe balance consumed for 2 seconds. | |||
}} | |||
{{Anchor|Shake}} | |||
{{AB | |||
|skillname = Shake | |||
|syntax = FURY SHAKE <target> | |||
|description = Consumes 30 fury. | |||
Rattle your opponent's physical composure, causing them to suffer from weariness. | |||
Boosted effect: It will also throw them off balance. | |||
}} | |||
{{Anchor|Distract}} | |||
{{AB | |||
|skillname = Distract | |||
|syntax = FURY DISTRACT <target> | |||
|description = Consumes 30 fury. | |||
Break your foe's concentration with this shout, causing them to instantly drop their parrying | |||
attempt. | |||
Boosted effect: Instead, the next time your target parries one of your melee attacks, their guard | |||
will be weaker, allowing you to bypass it once instead. | |||
}} | |||
{{Anchor|Halt}} | |||
{{AB | |||
|skillname = Halt | |||
|syntax = FURY HALT <target> | |||
|description = Consumes 30 fury. | |||
This sudden cry will cause your foe to suffer from lethargy. | |||
Boosted effect: Your target will also be unable to leave the room for a short duration. | |||
}} | |||
{{Anchor|Splitting}} | |||
{{AB | |||
|skillname = Splitting | |||
|syntax = FURY SPLIT <icewall/direction> | |||
|description = Consumes 30 fury. | |||
By utilizing a high-pitched whistle, you can now even split ice. An icewall that has been split | |||
down the middle will not be completely destroyed, but can be passed through albeit with delayed | |||
movement. Squeezing through an icewall in this manner exposes you to its oppressive coldness, | |||
freezing you. | |||
}} | |||
{{Anchor|Bolster}} | |||
{{AB | |||
|skillname = Bolster | |||
|syntax = FURY BOLSTER | |||
|description = Consumes 60 fury. | |||
Direct your allies in battle to bolster their morale, granting them bonus health regeneration for | |||
the next 30 seconds. | |||
}} | |||
{{Anchor|Phalanx}} | |||
{{AB | |||
|skillname = Phalanx | |||
|syntax = FURY PHALANX | |||
|description = Consumes 60 fury. | |||
Order your allies to focus on holding a defensive position, granting everyone 10% resistance to | |||
cutting and blunt damage for the next 30 seconds. | |||
}} | |||
{{Anchor|Taunt}} | |||
{{AB | |||
|skillname = Taunt | |||
|syntax = FURY TAUNT <target> | |||
|description = Consumes 20 fury. | |||
Force your foe's attention upon you, making their next attack automatically strike you instead of | |||
the intended target. This effect will last for six seconds. | |||
}} | |||
{{Anchor|Exhaust}} | |||
{{AB | |||
|skillname = Exhaust | |||
|syntax = FURY EXHAUST <target> | |||
|description = Consumes 30 fury. | |||
Use your battle cry to diminish your opponent's vitality, causing them to become physically | |||
exhausted. Exhausted foes have a delay on movement, and have their ability to dodge halved. | |||
}} | |||
{{Anchor|Shatter}} | |||
{{AB | |||
|skillname = Shatter | |||
|syntax = FURY SHATTER <target> | |||
|description = Consumes 40 fury. | |||
Disturb your foe's mental concentration on a deeper level, causing a random mental affliction from | |||
dizziness, stupidity, dementia, and confusion. | |||
Boosted effect: This will also temporarily muddle their mind for a few seconds. | |||
}} | |||
{{Anchor|Intimidate}} | |||
{{AB | |||
|skillname = Intimidate | |||
|syntax = FURY INTIMIDATE <target> | |||
|description = Consumes 40 fury. | |||
Surprise your foe with a sudden, terrifying shout. For a short duration, your victim will be unable | |||
to raise their health above 90% of its maximum. The lower their health is when you use this ability, | |||
the longer it will last. | |||
}} | |||
{{Anchor|Boost}} | |||
{{AB | |||
|skillname = Boost | |||
|syntax = FURY <shout> <target> BOOST | |||
|description = Consumes an extra 20 fury on top of the shout's normal fury cost. | |||
By strengthening the force of your shouts, you can cause some of them to cause additional effects | |||
in exchange for an additional fury cost. | |||
}} | |||
{{Anchor|Reverberate}} | |||
{{AB | |||
|skillname = Reverberate | |||
|syntax = FURY REVERBERATE | |||
|description = Consumes 60 fury. | |||
Create an echoing shout in your location, causing any shield in your vicinity to be shattered. This | |||
effect will echo a second time shortly after. | |||
Boosted effect: The first shield strip will also strip any prismatic barriers present. | |||
}} | |||
{{Anchor|Anthem}} | |||
{{AB | |||
|skillname = Anthem | |||
|syntax = FURY ANTHEM | |||
|description = Consumes 60 fury. | |||
Drive your nearby allies into a frenzy, causing them to deal 7% more damage for the next 30 seconds. | |||
}} | |||
{{Anchor|Interfere}} | |||
{{AB | |||
|skillname = Interfere | |||
|syntax = FURY INTERFERE <target> | |||
|description = Consumes 40 fury. | |||
Use the sheer might of your voice to interfere with other sound-based effects - you may cancel out | |||
one of a target's vocalizations, or immediately dampen a random vibration. | |||
}} | |||
{{Anchor|Disorient}} | |||
{{AB | |||
|skillname = Disorient | |||
|syntax = FURY DISORIENT | |||
|description = Consumes 80 fury. | |||
This powerful shout will rattle the minds and spirits of everyone in your location, causing their | |||
actions to become greatly delayed. This effect will last only a short time, though those who are | |||
undeaf will suffer from it for a longer time. | |||
}} |
edits