Difference between revisions of "Performance (skill)"

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{{Anchor|Rouse}}
{{Anchor|Rouse}}
{{AB
{{Skill_detail
|skillname = Rouse
|skill = Rouse
|description = No time for sleep
|syntax = ROUSE
|syntax = ROUSE
|description = Performers need to be ready at all times. Rouse yourself from the clutches of sleep  
|detail = Performers need to be ready at all times. Rouse yourself from the clutches of sleep by
by splashing your face with nearby water and in the process become less tired.
splashing your face with nearby water and in the process become less tired.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Tempo}}
{{Anchor|Tempo}}
{{AB
{{Skill_detail
|skillname = Tempo
|skill = Tempo
|description = Thrust forward with steel
|syntax = TEMPO <target> [venom]
|syntax = TEMPO <target> [venom]
|description = AFFECTS: Both players and NPCs
|detail = While wielding either a falchion or a rapier, you may attempt to thrust it into your  
 
opponent, inflicting them with a venom if you so choose. This deals a small amount of bleeding and  
While wielding either a falchion or a rapier, you may attempt to thrust it into your opponent,  
utilises your dexterity, unlike traditional weaponry attacks.
inflicting them with a venom if you so choose. This deals a small amount of bleeding and utilises  
your dexterity, unlike traditional weaponry attacks.


If the target suffers from self-loathing, then this attack cannot be dodged. This effect does not  
If the target suffers from self-loathing, then this attack cannot be dodged. This effect does not  
apply to Rhythm.
apply to Rhythm.
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
{{Anchor|Flair}}
{{Anchor|Flair}}
{{AB
{{Skill_detail
|skillname = Flair
|skill = Flair
|description = Add a little extra flair
|syntax = WITHFLAIR <pre-defined emote>
|syntax = WITHFLAIR <pre-defined emote>
|description = This ability will let you perform an pre-defined emote in a manner that will consume  
|detail = This ability will let you perform an pre-defined emote in a manner that will consume a
a small amount of balance. Helpful to those who want to eliminate their dithering when making use  
small amount of balance. Helpful to those who want to eliminate their dithering when making use of
of Weaving!
Weaving!


See EMLIST for a list of potential emotes.
See EMLIST for a list of potential emotes.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Tackle}}
{{Anchor|Tackle}}
{{AB
{{Skill_detail
|skillname = Tackle
|skill = Tackle
|description = Tackle another to the ground
|syntax = TACKLE <target>
|syntax = TACKLE <target>
|description = Tackle your opponent by the legs, bringing them to the floor along with yourself.
|detail = Tackle your opponent by the legs, bringing them to the floor along with yourself.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Charisma}}
{{Anchor|Charisma}}
{{AB
{{Skill_detail
|skillname = Charisma
|skill = Charisma
|description = Exert your charming charisma
|syntax = CHARISMA
|syntax = CHARISMA
|description = The benefits of charisma are well known by many, often bestowing you with the  
|detail = The benefits of charisma are well known by many, often bestowing you with the generosity
generosity of the common people. This particular ability will have unique interactions while you  
of the common people. This particular ability will have unique interactions while you are actively  
are actively questing throughout the land. In addition, any vermin you trade in (HELP VERMIN) will  
questing throughout the land. In addition, any vermin you trade in (HELP VERMIN) will reward you  
reward you with extra gold.
with extra gold.


Be warned however, the consequences of charisma are not always kind and can sometimes result in  
Be warned however, the consequences of charisma are not always kind and can sometimes result in  
jealousy or other unfortunate circumstances. It is not always a boon worth retaining.
jealousy or other unfortunate circumstances. It is not always a boon worth retaining.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Pierce}}
{{Anchor|Pierce}}
{{AB
{{Skill_detail
|skillname = Pierce
|skill = Pierce
|description = Pierce through their defences
|syntax = PIERCE <target>  
|syntax = PIERCE <target>  
|description = AFFECTS: Both players and NPCs
|detail = This ability will use your falchion or rapier to pierce through defensive auras and  
 
abilities that protect your target.
This ability will use your falchion or rapier to pierce through defensive auras and abilities that  
protect your target.
   
   
It will pierce the following in order:
It will pierce the following in order:
Line 96: Line 113:
Rebounding aura
Rebounding aura
Speed defence
Speed defence
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
{{Anchor|Seduce}}
{{Anchor|Seduce}}
{{AB
{{Skill_detail
|skillname = Seduce
|skill = Seduce
|description = An act of seduction on another
|syntax = SEDUCE <target>
|syntax = SEDUCE <target>
|description = Seduction is one of many basic talents in the performer's arsenal. With a little  
|detail = Seduction is one of many basic talents in the performer's arsenal. With a little charm,  
charm, you can make your opponent remove an item of clothing from their body. If they are wearing  
you can make your opponent remove an item of clothing from their body. If they are wearing armour,  
armour, it is removed first.
it is removed first.


If you are scantily-clad or their emotional state is predominately happiness, then your act of  
If you are scantily-clad or their emotional state is predominately happiness, then your act of  
seduction will also cause the lovers effect in them.
seduction will also cause the lovers effect in them.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Tolerance}}
{{Anchor|Tolerance}}
{{AB
{{Skill_detail
|skillname = Tolerance
|skill = Tolerance
|description = Legends will speak of your tolerance
|syntax = TOLERANCE
|syntax = TOLERANCE
|description = Still your disgestive system when consuming alcohol, delaying its inhabilating  
|detail = Still your disgestive system when consuming alcohol, delaying its inhabilating effects
effects until much later on. Although you might find yourself able to drink plenty, you aren't  
until much later on. Although you might find yourself able to drink plenty, you aren't immune from  
immune from your gluttony forever.
your gluttony forever.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Mimicry}}
{{Anchor|Mimicry}}
{{AB
{{Skill_detail
|skillname = Mimicry
|skill = Mimicry
|description = Speak as though you are another
|syntax = MIMIC <speaker/NOONE>
|syntax = MIMIC <speaker/NOONE>
|description = Every talented performer knows how to imitate another and you are no exception. With  
|detail = Every talented performer knows how to imitate another and you are no exception. With this
this ability, you may adopt the demeanour of another person within your location.
ability, you may adopt the demeanour of another person within your location.


Once you have begun to mimic them, your ability to SAY and TELL will appear as though they are the  
Once you have begun to mimic them, your ability to SAY and TELL will appear as though they are the  
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You can cease to mimic others by using MIMIC NOONE and return to your regular voice.
You can cease to mimic others by using MIMIC NOONE and return to your regular voice.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Tumbling}}
{{Anchor|Tumbling}}
{{AB
{{Skill_detail
|skillname = Tumbling
|skill = Tumbling
|description = Tumble past obstructions
|syntax = TUMBLE <direction>        STOP
|syntax = TUMBLE <direction>        STOP
|description = Your body is agile enough that you are able to escape nearly any predicament by  
|detail = Your body is agile enough that you are able to escape nearly any predicament by tumbling
tumbling out of the room, although it will be rather slow. Once you have successfully tumbled, your  
out of the room, although it will be rather slow. Once you have successfully tumbled, your  
vigourous movement will strip away the cloak defence.
vigourous movement will strip away the cloak defence.


If you are ablaze, you will tumble slightly faster than usual. Perhaps being on fire isn't so bad  
If you are ablaze, you will tumble slightly faster than usual. Perhaps being on fire isn't so bad  
after all.
after all.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Guilt}}
{{Anchor|Guilt}}
{{AB
{{Skill_detail
|skillname = Guilt
|skill = Guilt
|description = Guilt your enemies into mercy
|syntax = GUILT
|syntax = GUILT
|description = If you are in a state of shock or mental burnout, you can guilt your enemies around  
|detail = If you are in a state of shock or mental burnout, you can guilt your enemies around you
you providing your voice remains intact. This will upset their balance and cause them to become  
providing your voice remains intact. This will upset their balance and cause them to become either
either weary, merciful, or pacifistic; however they won't know which.
weary, merciful, or pacifistic; however they won't know which.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Ridicule}}
{{Anchor|Ridicule}}
{{AB
{{Skill_detail
|skillname = Ridicule
|skill = Ridicule
|description = Ridicule your opponent's efforts
|syntax = RIDICULE <target>
|syntax = RIDICULE <target>
|description = Ridicule your opponent's efforts loudly and mockingly, instilling them with a sense  
|detail = Ridicule your opponent's efforts loudly and mockingly, instilling them with a sense of
of self-loathing. If they have three or more afflictions, then they will double-down in an attempt  
self-loathing. If they have three or more afflictions, then they will double-down in an attempt to
to recoup their pride with a magnanimous handicap.
recoup their pride with a magnanimous handicap.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Bootstrap}}
{{Anchor|Bootstrap}}
{{AB
{{Skill_detail
|skillname = Bootstrap
|skill = Bootstrap
|description = Borrow a horse for a brief moment
|syntax = BOOTSTRAP <mount>
|syntax = BOOTSTRAP <mount>
|description = Providing its owner is not present, you may mount up on their noble steed and  
|detail = Providing its owner is not present, you may mount up on their noble steed and command it  
command it as though it were your own.
as though it were your own.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Crackshot}}
{{Anchor|Crackshot}}
{{AB
{{Skill_detail
|skillname = Crackshot
|skill = Crackshot
|description = A small pellet that packs sound
|syntax = FASHION CRACKSHOTS        CRACKSHOT <target>
|syntax = FASHION CRACKSHOTS        CRACKSHOT <target>
|description = Requires 1 elemental ash for 50 crackshots.
|detail = Requires 1 elemental ash for 50 crackshots.


Hurl a small pellet that will explode upon contact with your opponent, generating a large flash and  
Hurl a small pellet that will explode upon contact with your opponent, generating a large flash and  
unruly sound. This will leave your opponent dizzy and perplexed, and will stun them for a short  
unruly sound. This will leave your opponent dizzy and perplexed, and will stun them for a short  
period.
period.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Whistle}}
{{Anchor|Whistle}}
{{AB
{{Skill_detail
|skillname = Whistle
|skill = Whistle
|description = Draw intrigue to your location
|syntax = WHISTLE CALL
|syntax = WHISTLE CALL
|description = Produce such an intriguing whistle that nearby aggressive denizens and/or guards  
|detail = Produce such an intriguing whistle that nearby aggressive denizens and/or guards will be  
will be drawn to the sound, and will come investigate the cause.
drawn to the sound, and will come investigate the cause.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Frugality}}
{{Anchor|Frugality}}
{{AB
{{Skill_detail
|skillname = Frugality
|skill = Frugality
|description = The frugal life is the only life for me
|syntax = FRUGAL and MODEST
|syntax = FRUGAL and MODEST
|description = By becoming intentionally frugal, you can prevent others from making you give up  
|detail = By becoming intentionally frugal, you can prevent others from making you give up precious
precious items and resources unwillingly, while still being able to do so of your own accord.
items and resources unwillingly, while still being able to do so of your own accord.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Equipoise}}
{{Anchor|Equipoise}}
{{AB
{{Skill_detail
|skillname = Equipoise
|skill = Equipoise
|description = Concentration and poise
|syntax = EQUIPOISE <ON/OFF>
|syntax = EQUIPOISE <ON/OFF>
|description = With grand poise, you are now able to follow another even while off equilibrium.  
|detail = With grand poise, you are now able to follow another even while off equilibrium. This
This ability will tax your mind of its mana while active.
ability will tax your mind of its mana while active.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Needle}}
{{Anchor|Needle}}
{{AB
{{Skill_detail
|skillname = Needle
|skill = Needle
|description = Throw a vicious needle with venom
|syntax = FASHION NEEDLES        NEEDLE <target> <venom>
|syntax = FASHION NEEDLES        NEEDLE <target> <venom>
|description = Requires 1 iron bar for 50 needles.
|detail = Requires 1 iron bar for 50 needles.


Fashion a small needle that you can hurl at your target, bypassing rebounding and inflicting a  
Fashion a small needle that you can hurl at your target, bypassing rebounding and inflicting a  
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Cooldown (when successful): 200 csecs
Cooldown (when successful): 200 csecs
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Unwind}}
{{Anchor|Unwind}}
{{AB
{{Skill_detail
|skillname = Unwind
|skill = Unwind
|description = Relax and enjoy the local tavern
|syntax = UNWIND
|syntax = UNWIND
|description = While at a public tavern, pub, or inn that serves alcohol, you can choose to unwind  
|detail = While at a public tavern, pub, or inn that serves alcohol, you can choose to unwind there,
there, refreshing your endurance and willpower somewhat. You will also become slightly tipsy, but  
refreshing your endurance and willpower somewhat. You will also become slightly tipsy, but such is  
such is the price to pay for comfort.
the price to pay for comfort.


Cooldown: 60 minutes
Cooldown: 60 minutes
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Rhythm}}
{{Anchor|Rhythm}}
{{AB
{{Skill_detail
|skillname = Rhythm
|skill = Rhythm
|description = Sway and dance with the blade
|syntax =  
|syntax =  
|description = AFFECTS: Both players and NPCs
|detail = This ability is passive.
 
This ability is passive.


Brilliant swordmanship requires an understanding of tempo and rhythm, and the swordplay of a  
Brilliant swordmanship requires an understanding of tempo and rhythm, and the swordplay of a  
Line 248: Line 319:


Please see AB PERFORMANCE TEMPO for more information on this ability.
Please see AB PERFORMANCE TEMPO for more information on this ability.
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
{{Anchor|Deflect}}
{{Anchor|Deflect}}
{{AB
{{Skill_detail
|skillname = Deflect
|skill = Deflect
|description = Deflect an attack intended for you
|syntax = DEFLECT <target>
|syntax = DEFLECT <target>
|description = With clever positioning and flexibility, you can deflect an attack with your weapon  
|detail = With clever positioning and flexibility, you can deflect an attack with your weapon onto
onto another target within your location. The target must be different from the attacker, or it  
another target within your location. The target must be different from the attacker, or it will
will fail.
fail.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Quip}}
{{Anchor|Quip}}
{{AB
{{Skill_detail
|skillname = Quip
|skill = Quip
|description = Unleash a nasty quip about their mother
|syntax = QUIP <target>
|syntax = QUIP <target>
|description = Call forth memories of your budding adulthood and unleash a quip that'll be sure to  
|detail = Call forth memories of your budding adulthood and unleash a quip that'll be sure to  
destroy your opponent's psyche. In doing so, you will give the opponent hatred and, if their  
destroy your opponent's psyche. In doing so, you will give the opponent hatred and, if their  
intelligence is lower than yours, berserking.
intelligence is lower than yours, berserking.
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If their current emotional state is predominately filled with anger, then your intelligence won't  
If their current emotional state is predominately filled with anger, then your intelligence won't  
matter.
matter.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Harry}}
{{Anchor|Harry}}
{{AB
{{Skill_detail
|skillname = Harry
|skill = Harry
|description = Chase after your opponent
|syntax = HARRY <target> [venom]
|syntax = HARRY <target> [venom]
|description = With a brazen flip, you can chase after an adjacent opponent while evading any traps  
|detail = With a brazen flip, you can chase after an adjacent opponent while evading any traps in
in the process. Upon landing next to your foe, you will strike them with your falchion or rapier  
the process. Upon landing next to your foe, you will strike them with your falchion or rapier and
and deliver a venom.
deliver a venom.


For each curable affliction on your opponent, the time it takes to recover balance from this skill  
For each curable affliction on your opponent, the time it takes to recover balance from this skill  
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You may use this ability while off balance.
You may use this ability while off balance.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Stretching}}
{{Anchor|Stretching}}
{{AB
{{Skill_detail
|skillname = Stretching
|skill = Stretching
|description = Loosen your limbs against attack
|syntax = STRETCHING <ON/OFF>
|syntax = STRETCHING <ON/OFF>
|description = When healing an affliction that is cured by the mending salve, you will also restore  
|detail = When healing an affliction that is cured by the mending salve, you will also restore a
a small amount of trauma that has been caused to the limb as well. This ability will drain you of  
small amount of trauma that has been caused to the limb as well. This ability will drain you of  
your endurance while it is active.
your endurance while it is active.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Bilingual}}
{{Anchor|Bilingual}}
{{AB
{{Skill_detail
|skillname = Bilingual
|skill = Bilingual
|description = Speak in a second language
|syntax = BILINGUAL SHOW        BILINGUAL LEARN <language>
|syntax = BILINGUAL SHOW        BILINGUAL LEARN <language>
|description = Your need to perform on a daily basis puts you in contact with many different races,  
|detail = Your need to perform on a daily basis puts you in contact with many different races, as
as such you have now become able to learn a second language of choice. You will continue to  
such you have now become able to learn a second language of choice. You will continue to understand
understand the language even if you are in a different class, providing that you maintain ownership  
the language even if you are in a different class, providing that you maintain ownership over this  
over this skill.
skill.


Select your language carefully, you may only choose once. See HELP LINGUISTICS for a list of  
Select your language carefully, you may only choose once. See HELP LINGUISTICS for a list of  
languages you can learn.
languages you can learn.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Sock}}
{{Anchor|Sock}}
{{AB
{{Skill_detail
|skillname = Sock
|skill = Sock
|description = Throw hands with your fist
|syntax = SOCK <target>
|syntax = SOCK <target>
|description = With a free hand you can sock an opponent right in their face, leaving them dizzy.  
|detail = With a free hand you can sock an opponent right in their face, leaving them dizzy. If
If they are already dizzy, it will daze them instead. If your blow dazes them, you will be able to  
they are already dizzy, it will daze them instead. If your blow dazes them, you will be able to  
move while off balance from this skill.
move while off balance from this skill.


If the target is holding a thurible of your own making, then socking them will cause it to be  
If the target is holding a thurible of your own making, then socking them will cause it to be  
dropped.
dropped.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Hiltblow}}
{{Anchor|Hiltblow}}
{{AB
{{Skill_detail
|skillname = Hiltblow
|skill = Hiltblow
|description = The hilt can be just as effective
|syntax = HILTBLOW <target>
|syntax = HILTBLOW <target>
|description = Slam the hilt of your blade into your target's stomach, leaving them clumsy and  
|detail = Slam the hilt of your blade into your target's stomach, leaving them clumsy and filled
filled with misery.
with misery.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Bravado}}
{{Anchor|Bravado}}
{{AB
{{Skill_detail
|skillname = Bravado
|skill = Bravado
|description = Spurn injury and proclaim your mettle
|syntax = BRAVADO <target> [venom]
|syntax = BRAVADO <target> [venom]
|description = AFFECTS: Both players and NPCs
|detail = While wielding either a falchion or rapier, you can summon forth a burst of bravado and  
 
attack your opponent, rejecting any afflictions you may have to cure one of them at random.
While wielding either a falchion or rapier, you can summon forth a burst of bravado and attack your  
opponent, rejecting any afflictions you may have to cure one of them at random.


This attack will utilise your strength and cannot be dodged.
This attack will utilise your strength and cannot be dodged.


Cooldown: 10 seconds
Cooldown: 10 seconds
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
{{Anchor|Gossipmonger}}
{{Anchor|Gossipmonger}}
{{AB
{{Skill_detail
|skillname = Gossipmonger
|skill = Gossipmonger
|description = You know all the secrets
|syntax = GOSSIP        GOSSIP SPREAD <text>
|syntax = GOSSIP        GOSSIP SPREAD <text>
|description = A bard is ever-attuned to the local gossip, and when handled right it can be a  
|detail = A bard is ever-attuned to the local gossip, and when handled right it can be a weapon as  
weapon as deadly as any other. Through the careful sifting of gossip, bards learned the movements  
deadly as any other. Through the careful sifting of gossip, bards learned the movements of the  
of the great houses of Djeir, and with a word or two in the right ear, they would draw their  
great houses of Djeir, and with a word or two in the right ear, they would draw their targets into  
targets into the open.
the open.


You must be at least slightly tipsy in order to loosen your silver tongue, both allowing you to  
You must be at least slightly tipsy in order to loosen your silver tongue, both allowing you to  
Line 345: Line 450:
way will be local to the current area, and last a lot shorter than natural gossip. Gossip can only  
way will be local to the current area, and last a lot shorter than natural gossip. Gossip can only  
be spread once every hour - any shorter than that and you risk being outed as the source.
be spread once every hour - any shorter than that and you risk being outed as the source.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Reprisal}}
{{Anchor|Reprisal}}
{{AB
{{Skill_detail
|skillname = Reprisal
|skill = Reprisal
|description = An eye for an eye
|syntax = REPRISAL  
|syntax = REPRISAL  
|description = While wielding either a falchion or a rapier, you can attempt to retaliate against  
|detail = While wielding either a falchion or a rapier, you can attempt to retaliate against an
an opponent by slashing back with your blade. As such, after taking brute-sourced damage, you will  
opponent by slashing back with your blade. As such, after taking brute-sourced damage, you will  
automatically strike them while you remain focused.
automatically strike them while you remain focused.
   
   
Such an act requires concentration, should you perform any action then you will cease your focus.
Such an act requires concentration, should you perform any action then you will cease your focus.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Mundane}}
{{Anchor|Mundane}}
{{AB
{{Skill_detail
|skillname = Mundane
|skill = Mundane
|description = Blend in with the mundane population
|syntax = MUNDANE [disguise] and UNVEIL
|syntax = MUNDANE [disguise] and UNVEIL
|description = Blend in with the crowd as one of the mundane, trying not to draw attention. While  
|detail = Blend in with the crowd as one of the mundane, trying not to draw attention. While you
you are actively trying to be mundane, you will appear as a simple peasant. Should you be attacked,  
are actively trying to be mundane, you will appear as a simple peasant. Should you be attacked,  
then the disguise is lost and you will be stunned. Should you have a better disguise on hand, you  
then the disguise is lost and you will be stunned. Should you have a better disguise on hand, you  
may utilise that in place of adopting a peasant-like appearance.
may utilise that in place of adopting a peasant-like appearance.
Line 373: Line 486:


Maintaining the mundane disguise will incur a moderate willpower and endurance cost.
Maintaining the mundane disguise will incur a moderate willpower and endurance cost.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Cadence}}
{{Anchor|Cadence}}
{{AB
{{Skill_detail
|skillname = Cadence
|skill = Cadence
|description = Glitz your foe with a baleful blow
|syntax = CADENCE <target>
|syntax = CADENCE <target>
|description = This mesmerising blow will deal increased damage to your opponent with your falchion  
|detail = This mesmerising blow will deal increased damage to your opponent with your falchion or
or rapier, however it does not deliver any venoms or effects. If your opponent is affected by the  
rapier, however it does not deliver any venoms or effects. If your opponent is affected by the  
black star from Impetus, it will cause vast amounts of bleeding to them.
black star from Impetus, it will cause vast amounts of bleeding to them.


Please see AB WEAVING IMPETUS for more information this ability.
Please see AB WEAVING IMPETUS for more information this ability.
|cooldown =
|target =
|required =
}}
}}
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