Difference between revisions of "Righteousness (skill)"

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m (Chimalmatko moved page Righteousness to Righteousness (skill))
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Drawing upon his or her devotion, a [[Templar (class)|Templar]] wields the skill of '''Righteousness''' to provide an assortment of benefits for the individual or the team. While it maintains some similar functionalities to that of the [[Devotion (skill)|Devotion]] skill attributed to the [[Paladins]] from whence the Templars came, it also brings the unique feature of auras that the holy knight may exude, giving both defensive and offensive advantage depending, as well as abilities to aid and protect their allies in combat and even to bring redemption and life anew to those of their comrades who have fallen in battle.
Drawing upon his or her devotion, a [[Templar (class)|Templar]] wields the skill of '''Righteousness''' to provide an assortment of benefits for the individual or the team. While it maintains some similar functionalities to that of the [[Devotion (skill)|Devotion]] skill attributed to the [[Paladins]] from whence the Templars came, it also brings the unique feature of auras that the holy knight may exude, giving both defensive and offensive advantage depending, as well as abilities to aid and protect their allies in combat and even to bring redemption and life anew to those of their comrades who have fallen in battle.
{{SkillHeader}}
{{SkillHeader}}
== Abilities ==
{{SkillTableRow |Aura |Inept |0 |Surround yourself with a righteous aura. }}
{{SkillTableRow |Aura|Inept|0|Surround yourself with a righteous aura. }}
{{SkillTableRow |Glance |Skilled |0 |Search out your target. }}
{{SkillTableRow |Glance|Skilled|0|Search out your target. }}
{{SkillTableRow |Blessing |Gifted |0 |Convert an aura into a blessing. }}
{{SkillTableRow |Blessing|Gifted|0|Convert an aura into a blessing. }}
{{SkillTableRow |Contort |Gifted |33 |Contort the aura of your target. }}
{{SkillTableRow |Absorb|Gifted|66|Absorb one of your blessings to heal your wounds. }}
{{SkillTableRow |Absorb |Gifted |66 |Absorb one of your blessings to heal your wounds. }}
{{SkillTableRow |Protect|Gifted|66|Protect one of your allies. }}
{{SkillTableRow |Protect |Gifted |66 |Protect one of your allies. }}
{{SkillTableRow |Pilgrimage|Expert|0|Travel to your protected ally. }}
{{SkillTableRow |Pilgrimage |Expert |0 |Travel to your protected ally. }}
{{SkillTableRow |Withering|Expert|33|Wither the mind and body with their own aura. }}
{{SkillTableRow |Withering |Expert |33 |Wither the mind and body with their own aura. }}
{{SkillTableRow |Focus|Virtuoso|0|Focus your energies to root yourself to the ground. }}
{{SkillTableRow |Spirit |Fabled |33 |Rally your allies with a Rite of Spirit. }}
{{SkillTableRow |Spirit|Fabled|33|Rally your allies with a Rite of Spirit. }}
{{SkillTableRow |Concentration |Fabled |33 |Focus your power to strengthen your aura. }}
{{SkillTableRow |Concentration|Fabled|33|Focus your power to strengthen your aura. }}
{{SkillTableRow |Resurrection |Fabled |66 |Return the dead to life. }}
{{SkillTableRow |Resurrection|Fabled|66|Return the dead to life. }}
{{SkillTableRow |Deliverance |Mythical |75 |Summon your protected ally. }}
{{SkillTableRow |Deliverance|Mythical|75|Summon your protected ally. }}
{{SkillTableRow |Unity |Transcendent |0 |Envelop your protected person within your aura. }}
{{SkillTableRow |Unity|Transcendent|0|Envelop your protected person within your aura. }}|}
|}
{{SkillHeader}}
{{SkillHeader}}
== Auras ==
====Auras====
{{SkillTableRow |Accuracy|Novice|0|Improve your accuracy against others. }}
{{SkillTableRow |Accuracy |Novice |0 |Improve your accuracy against others. }}
{{SkillTableRow |Protection|Apprentice|0|Harden yourself against physical attack. }}
{{SkillTableRow |Protection |Apprentice |0 |Harden yourself against physical attack. }}
{{SkillTableRow |Healing|Capable|0|A soothing, regenerative aura. }}
{{SkillTableRow |Healing |Capable |0 |A soothing, regenerative aura. }}
{{SkillTableRow |Purity|Adept|0|Purify your enemies. }}
{{SkillTableRow |Purity |Adept |0 |Purify your enemies. }}
{{SkillTableRow |Justice|Skilled|0|Bring justice to those who fear your might. }}
{{SkillTableRow |Justice |Skilled |0 |Bring justice to those who fear your might. }}
{{SkillTableRow |Pestilence|Expert|33|Gift your enemies with sickness. }}
{{SkillTableRow |Pestilence |Expert |33 |Gift your enemies with sickness. }}
{{SkillTableRow |Latency|Virtuoso|33|Create a latent aura upon your surrounds. }}
{{SkillTableRow |Latency |Virtuoso |33 |Create a latent aura upon your surrounds. }}
{{SkillTableRow |Spellbane|Virtuoso|66|Disrupt the mental faculties of spellcasters. }}
{{SkillTableRow |Spellbane |Virtuoso |66 |Disrupt the mental faculties of spellcasters. }}
{{SkillTableRow |Cleansing|Fabled|0|Keep yourself cleansed of impurities. }}
{{SkillTableRow |Cleansing |Fabled |0 |Keep yourself cleansed of impurities. }}
{{SkillTableRow |Meditation|Mythical|0|A restorative aura that gives mana. }}
{{SkillTableRow |Meditation |Mythical |0 |A restorative aura that gives mana. }}
{{SkillTableRow |Redemption|Mythical|50|Bestow redemption upon the fallen. }}|}
{{SkillTableRow |Redemption |Mythical |50 |Bestow redemption upon the fallen. }}
 
|}
{{AB
{{Anchor|Aura}}
|skillname = Aura
{{Skill_detail
|skill = Aura
|description = Surround yourself with a righteous aura
|syntax = AURA <aura> and AURA OFF <aura>
|syntax = AURA <aura> and AURA OFF <aura>
|description =  
|detail = This ability allows you to activate and deactivate your various auras at the cost of your  
This ability allows you to activate and deactivate your various auras at the cost of your mana.  
mana. Only one aura can be activated at a time and the amount of mana drained will depend upon the  
Only one aura can be activated at a time and the amount of mana drained will depend upon the aura  
aura you use.
you use.


Additionally, some auras will benefit your protected ally. The AB file will detail the benefits  
Additionally, some auras will benefit your protected ally. The AB file will detail the benefits  
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Using the AURA command by itself will detail what auras and blessings are affecting you.
Using the AURA command by itself will detail what auras and blessings are affecting you.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Glance}}
{{AB
{{Skill_detail
|skillname = Glance
|skill = Glance
|description = Search out your target
|syntax = AURA GLANCE <target>
|syntax = AURA GLANCE <target>
|description =  
|detail = This ability allows you to seek out your target, learning their whereabouts within the  
This ability allows you to seek out your target, learning their whereabouts within the land.
land.


If you are protecting your target or should they be flared, then you will be able to glean more  
If you are protecting your target or should they be flared, then you will be able to glean more  
detail about their location.
detail about their location.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Blessing}}
{{AB
{{Skill_detail
|skillname = Blessing
|skill = Blessing
|description = Convert an aura into a blessing
|syntax = AURA BLESSING <aura> and AURA OFF BLESSING [blessing]
|syntax = AURA BLESSING <aura> and AURA OFF BLESSING [blessing]
|description =  
|detail = This allows you to convert an aura into a blessing, making its effects apply only to  
This allows you to convert an aura into a blessing, making its effects apply only to yourself and  
yourself and removing the mana drain. You can have a maximum of three blessings at once.
removing the mana drain. You can have a maximum of three blessings at once.
|cooldown =
|target =
|required =
}}
{{Anchor|Contort}}
{{Skill_detail
|skill = Contort
|description = Contort the aura of your target
|syntax = AURA CONTORT <target> <affliction>
|detail = Contort the aura of your target in way that affects their nature, inflicting them with a
basic affliction.


Afflictions possible:
Paresis, stupidity, and confusion.
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Absorb}}
{{AB
{{Skill_detail
|skillname = Absorb
|skill = Absorb
|description = Absorb one of your blessings to heal your wounds
|syntax = AURA ABSORB
|syntax = AURA ABSORB
|description =  
|detail = This ability will allow you to consume one of your blessings at random in order to heal  
This ability will allow you to consume one of your blessings at random in order to heal your wounds  
your wounds and restore some mana. The amount that is restored will increase the more you learn in  
and restore some mana. The amount that is restored will increase the more you learn in  
Righteousness.
Righteousness.


There is a short period after using this ability where you can not use it again.
This skill can be used while off-balance or off-equilibrium.


Cooldown: 15 seconds
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Protect}}
{{Skill_detail
|skill = Protect
|description = Protect one of your allies
|syntax = AURA PROTECT <ally> or AURA PROTECT NOBODYOffering your protection is a prerequisite to
many abilities that you 
|detail = will learn. In order to protect another, they must consider you as their
ally otherwise you will be unable to offer your protection.           


{{AB
You can use this ability even if your intended target isn't in the same  
|skillname = Protect
location as you, however there is a short delay before it comes into  
|syntax = AURA PROTECT <ally> or AURA PROTECT NOBODY
full effect.                                                          
|description =
Offering your protection is a prerequisite to many abilities that you
will learn. In order to protect another, they must consider you as their
ally otherwise you will be unable to offer your protection.
 
You can use this ability even if your intended target isn't in the same
location as you, however there is a short delay before it comes into
full effect.
 
Your protected target can choose to REJECT PROTECTION to cast off your
protection.


Your protected target can choose to REJECT PROTECTION to cast off your 
protection.                                                           
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Pilgrimage}}
{{AB
{{Skill_detail
|skillname = Pilgrimage
|skill = Pilgrimage
|description = Travel to your protected ally
|syntax = AURA PILGRIMAGE [AURA]
|syntax = AURA PILGRIMAGE [AURA]
|description =  
|detail = This will allow you to travel instantly across the realm to your protected ally. If you  
This will allow you to travel instantly across the realm to your protected ally. If you have a  
have a latent aura in the land, then by specifying AURA you can travel to that instead.
latent aura in the land, then by specifying AURA you can travel to that instead.
|cooldown =
 
|target =
|required =
}}
}}
 
{{Anchor|Withering}}
{{AB
{{Skill_detail
|skillname = Withering
|skill = Withering
|description = Wither the mind and body with their own aura
|syntax = AURA WITHERING <target>
|syntax = AURA WITHERING <target>
|description =  
|detail = By twisting your target's aura into a malevolent one, you can cause it to feed from its  
By twisting your target's aura into a malevolent one, you can cause it to feed from its owner and  
owner and drain their ability to function over time. This will give them the withering affliction.
drain their ability to function over time. This will give them the withering affliction.
|cooldown =  
 
|target =  
}}
|required =  
 
{{AB
|skillname = Focus
|syntax = AURA FOCUS
|description =  
By focusing your aura, you can anchor yourself to your current location, preventing you from being
moved provided that you are not prone. However, keep in mind it will also prevent you from moving
should you wish to leave.
 
In order to undo the effects of this aura, simply use AURA FOCUS once more.
 
}}
}}
 
{{Anchor|Spirit}}
{{AB
{{Skill_detail
|skillname = Spirit
|skill = Spirit
|description = Rally your allies with a Rite of Spirit
|syntax = PERFORM RITE OF SPIRIT
|syntax = PERFORM RITE OF SPIRIT
|description =  
|detail = At the break of dawn, you may perform a Rite of Spirit, granting experience to everybody  
At the break of dawn, you may perform a Rite of Spirit, granting experience to everybody that  
that attends. The amount of experience gained is increased based on number of attendants.
attends. The amount of experience gained is increased based on number of attendants.
   
   
If you perform the Rite before the Grand Flame of Enorian, you will also gain the 'spirit' defence  
If you perform the Rite before the Grand Flame of Enorian, you will also gain the 'spirit' defence  
for one hour, which will increase your resistance to NPC damage by 5%.
for one hour, which will increase your resistance to denizen damage by 5%.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Concentration}}
{{AB
{{Skill_detail
|skillname = Concentration
|skill = Concentration
|description = Focus your power to strengthen your aura
|syntax = AURA CONCENTRATE
|syntax = AURA CONCENTRATE
|description =  
|detail = By focusing entirely on your aura, you can negate the mental drain required to maintain  
By focusing entirely on your aura, you can negate the mental drain required to maintain it as long  
it as long as you make no aggressive actions.
as you make no aggressive actions.
|cooldown =
 
|target =
|required =
}}
}}
 
{{Anchor|Resurrection}}
{{AB
{{Skill_detail
|skillname = Resurrection
|skill = Resurrection
|description = Return the dead to life
|syntax = AURA RESURRECTION <target>
|syntax = AURA RESURRECTION <target>
|description =  
|detail = This ability allows you to utilise your aura and instill life back into to a dead comrade,
This ability allows you to utilise your aura and instill life back into to a dead comrade,  
providing that you are holding their corpse.
providing that you are holding their corpse.


If they choose to not accept the resurrection in a timely manner, then the body will crumble away.
If they choose to not accept the resurrection in a timely manner, then the body will crumble away.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Deliverance}}
{{AB
{{Skill_detail
|skillname = Deliverance
|skill = Deliverance
|description = Summon your protected ally
|syntax = AURA DELIVERANCE
|syntax = AURA DELIVERANCE
|description =  
|detail = This ability allows you to summon your protected target to you, from anywhere on the same  
This ability allows you to summon your protected target to you, from anywhere on the same continent.
continent.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Unity}}
{{AB
{{Skill_detail
|skillname = Unity
|skill = Unity
|description = Envelop your protected person within your aura
|syntax = AURA UNITY
|syntax = AURA UNITY
|description =  
|detail = This powerful ability will unify your aura with that of your protected ally for a
This powerful ability will unify your aura with that of your protected ally, granting you both  
temporary amount of time, granting you both significantly increased health and resistances should  
significantly increased health and resistances should you both remain within the same location.  
you both remain within the same location. Additionally, each of you will be relieved of a random  
Additionally, each of you will be relieved of a random affliction periodically.
affliction periodically.


This will only last for five minutes and comes with a two hour cooldown before it may be used once
The cooldown of this ability is applied to both you and your ally. Neither can be affected by this
more.
skill until the cooldown is complete.


Cooldown (both you and ally): 2 hours
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Accuracy}}
{{AB
{{Skill_detail
|skillname = Accuracy
|skill = Accuracy
|description = Improve your accuracy against others
|syntax = AURA ACCURACY
|syntax = AURA ACCURACY
|description =  
|detail = This aura will increase your ability to hit your target through afflictions and effects  
This aura will increase your ability to hit your target through afflictions and effects that might  
that might cause you to miss otherwise. This will also allow you to shoot a bow more accurately,  
cause you to miss otherwise. This will also allow you to shoot a bow more accurately, although at a  
although at a reduced effect.
reduced effect.


Aura: 35% increased chance to hit, increased dexterity.
Aura: 20% increased chance to hit, increased dexterity.
Blessing: 15% increased chance to hit.
Blessing: 10% increased chance to hit.


Your protected ally will also benefit from the effects of the aura providing they are in the same  
Your protected ally will also benefit from the effects of the aura providing they are in the same  
location as you.
location as you.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Protection}}
{{AB
{{Skill_detail
|skillname = Protection
|skill = Protection
|description = Harden yourself against physical attack
|syntax = AURA PROTECTION
|syntax = AURA PROTECTION
|description =  
|detail = This aura will steel your body, granting you extra protection against physical damage and  
This aura will steel your body, granting you extra protection against physical damage and magical  
magical attacks.
attacks.


Aura: 15% resistance to cutting, blunt, and magic damage.
Aura: 15% resistance to cutting, blunt, and magic damage, and increased wisdom.
Blessing: 5% resistance to cutting, blunt, and magic damage.
Blessing: 5% resistance to cutting, blunt, and magic damage.


Your protected ally will also benefit from the effects of the aura providing they are in the same  
Your protected ally will also benefit from the effects of the aura providing they are in the same  
location as you.
location as you.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Healing}}
{{AB
{{Skill_detail
|skillname = Healing
|skill = Healing
|description = A soothing, regenerative aura
|syntax = AURA HEALING
|syntax = AURA HEALING
|description =  
|detail = This aura will dramatically increase your natural health regeneration and your  
This aura will dramatically increase your natural health regeneration and your constitution.
constitution.


Aura: 7% health regeneration, increased constitution.
Aura: 7% health regeneration, increased constitution.
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Your protected ally will also benefit from the effects of the aura providing they are in the same  
Your protected ally will also benefit from the effects of the aura providing they are in the same  
location as you.
location as you.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Purity}}
{{AB
{{Skill_detail
|skillname = Purity
|skill = Purity
|description = Purify your enemies
|syntax = AURA PURITY
|syntax = AURA PURITY
|description =  
|detail = This aura will attempt to purify the enemies around you with holy power, causing magical  
This aura will attempt to purify the enemies around you with holy power, causing magical damage. It  
damage. It will also grant extra strength.
will also grant extra strength.


Aura: 10% magical damage to enemies, increased strength.
Aura: 10% magical damage to enemies, increased strength.
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Your protected ally will benefit from the increased strength providing they are in the same  
Your protected ally will benefit from the increased strength providing they are in the same  
location as you.
location as you.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Justice}}
{{AB
{{Skill_detail
|skillname = Justice
|skill = Justice
|description = Bring justice to those who fear your might
|syntax = AURA JUSTICE
|syntax = AURA JUSTICE
|description =  
|detail = This aura will reduce the effectiveness of non-natural healing upon everyone within your  
This aura will reduce the effectiveness of non-natural healing upon everyone within your location.
location.


Aura: 60% less non-natural healing.
Aura: 60% less non-natural healing.
Line 246: Line 291:


Your protected ally will be safe from the effects of this aura.
Your protected ally will be safe from the effects of this aura.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Pestilence}}
{{AB
{{Skill_detail
|skillname = Pestilence
|skill = Pestilence
|description = Gift your enemies with sickness
|syntax = AURA PESTILENCE
|syntax = AURA PESTILENCE
|description =  
|detail = By creating a bilious aura around yourself, you can cause a random enemy within the room  
By creating a bilious aura around yourself, you can cause a random enemy within the room to become  
to become sick with its effects.
sick with its effects.


Your aura will cause one of the following afflictions:
Your aura will cause one of the following afflictions:
Line 261: Line 308:
Aura: The affliction becomes hidden to the target.
Aura: The affliction becomes hidden to the target.
Blessing: The affliction given is visible to the target.
Blessing: The affliction given is visible to the target.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Latency}}
{{AB
{{Skill_detail
|skillname = Latency
|skill = Latency
|description = Create a latent aura upon your surrounds
|syntax = AURA LATENCY [OFF]
|syntax = AURA LATENCY [OFF]
|description =  
|detail = By embedding a latent aura within your surroundings, you attune yourself to that location,
By embedding a latent aura within your surroundings, you attune yourself to that location, allowing  
allowing yourself to use the Pilgrimage ability to travel there. A latent aura will last for a  
yourself to use the Pilgrimage ability to travel there. A latent aura will last for a quarter of a  
quarter of a day.
day.
|cooldown =
 
|target =
|required =
}}
}}
 
{{Anchor|Spellbane}}
{{AB
{{Skill_detail
|skillname = Spellbane
|skill = Spellbane
|description = Disrupt the mental faculties of spellcasters
|syntax = AURA SPELLBANE
|syntax = AURA SPELLBANE
|description =  
|detail = This aura will attack the mental faculties of those within the location, increasing the  
This aura will attack the mental faculties of those within the location, increasing the amount of  
amount of mana required in order to perform an ability.
mana required in order to perform an ability.


Aura: 50% increase to mana costs.
Aura: 50% increase to mana costs.
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Your protected ally will be safe from the effects of this aura.
Your protected ally will be safe from the effects of this aura.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Cleansing}}
{{AB
{{Skill_detail
|skillname = Cleansing
|skill = Cleansing
|description = Keep yourself cleansed of impurities
|syntax = AURA CLEANSING
|syntax = AURA CLEANSING
|description =  
|detail = This aura will periodically attempt to heal any afflictions you may be suffering. If you  
This aura will periodically attempt to heal any afflictions you may be suffering. If you are fully  
are fully paralysed, then it will do nothing.
paralysed, then it will do nothing.


Aura: 100% chance to cure an affliction.
Aura: Cures a random affliction every 14 seconds.
Blessing: 50% chance to cure an affliction.
Blessing: Cures a random affliction every 20 seconds.


Your protected ally will also benefit from the effects of this aura providing they are in the same  
Your protected ally will also benefit from the effects of this aura providing they are in the same  
location as you.
location as you.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Meditation}}
{{AB
{{Skill_detail
|skillname = Meditation
|skill = Meditation
|description = A restorative aura that gives mana
|syntax = AURA MEDITATION
|syntax = AURA MEDITATION
|description =  
|detail = This aura will dramatically increase your natural mana regeneration and bolster your  
This aura will dramatically increase your natural mana regeneration and bolster your intelligence.
intelligence.


Aura: 7% mana regeneration, increased intelligence.
Aura: 7% mana regeneration, increased intelligence.
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Your protected ally will also benefit from the effects of this aura providing they are in the same  
Your protected ally will also benefit from the effects of this aura providing they are in the same  
location as you.
location as you.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Redemption}}
{{AB
{{Skill_detail
|skillname = Redemption
|skill = Redemption
|description = Bestow redemption upon the fallen
|syntax = AURA REDEMPTION
|syntax = AURA REDEMPTION
|description =  
|detail = This aura will allow you to redeem those you slay, granting health, mana, endurance, and  
This aura will allow you to redeem those you slay, granting health, mana, endurance, and willpower.  
willpower. The effect will be weaker for denizens and will not include endurance and willpower.
The effect will be weaker for denizens and will not include endurance and willpower.
 
If you are sanctioned by the Templar guild, then you will gain a 10% boost when redemption is
bestowed upon a denizen.


Aura: Full health, mana, endurance, and willpower based on the target.
Aura: Full health, mana, endurance, and willpower based on the target.
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Your protected ally will also benefit from the effects of this aura providing they are in the same  
Your protected ally will also benefit from the effects of this aura providing they are in the same  
location as you.
location as you.
 
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
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