288
edits
Chimalmatko (talk | contribs) (Created page with "Earth comes in many forms: malleable and vast like the desert; impenetrable and enduring like stone; or even molten and destructive like lava. Ever attuned to the constant, po...") |
|||
Line 1: | Line 1: | ||
Earth comes in many forms: malleable and vast like the desert; impenetrable and enduring like stone; or even molten and destructive like lava. Ever attuned to the constant, powerful movements of earth, the [[Earthcaller (class)|Earthcaller]] is able to invoke a resonance with this natural seismic activity and channel its potential into their surroundings or even themselves through a skill known as '''Tectonics'''. | Earth comes in many forms: malleable and vast like the desert; impenetrable and enduring like stone; or even molten and destructive like lava. Ever attuned to the constant, powerful movements of earth, the [[Earthcaller (class)|Earthcaller]] is able to invoke a resonance with this natural seismic activity and channel its potential into their surroundings or even themselves through a skill known as '''Tectonics'''. | ||
{{SkillHeader}} | |||
{{SkillTableRow |Impurities |Inept |0 |Check your earthen impurities. }} | |||
{{SkillTableRow |Nightsight |Inept |0 |See in the dark. }} | |||
{{SkillTableRow |Pressurise |Novice |0 |Leave behind a superheated rock. }} | |||
{{SkillTableRow |Spew |Apprentice |0 |A spray of lava to blister and burn. }} | |||
{{SkillTableRow |Heatshield |Capable |0 |Surround yourself with an aura of protective heat. }} | |||
{{SkillTableRow |Stabilise |Adept |0 |Expel impurity and stabilise your body. }} | |||
{{SkillTableRow |Smothering |Adept |50 |Your body will attempt to smother flames. }} | |||
{{SkillTableRow |Insulation |Skilled |0 |A layer of insulating earth. }} | |||
{{SkillTableRow |Lavacoat |Skilled |50 |Coat a weapon in a layer of lava. }} | |||
{{SkillTableRow |Crumble |Gifted |0 |Destroy walls that stand before you. }} | |||
{{SkillTableRow |Fossilise |Gifted |33 |Fossilise their cures and render them useless. }} | |||
{{SkillTableRow |Spray |Gifted |66 |Deprive them of their sight. }} | |||
{{SkillTableRow |Traps |Expert |0 |Discover hidden traps. }} | |||
{{SkillTableRow |Mould |Expert |25 |Restore your wounds with the earth. }} | |||
{{SkillTableRow |Geyser |Expert |50 |Force a spout of lava from the earth. }} | |||
{{SkillTableRow |Dominance |Expert |75 |Exert earth's dominance over the lesser elements. }} | |||
{{SkillTableRow |Seismicity |Virtuoso |0 |Emit seismic waves to superheat the air. }} | |||
{{SkillTableRow |Thermics |Virtuoso |25 |Boil away diseases from yourself. }} | |||
{{SkillTableRow |Vent |Virtuoso |50 |Release gases sealed within the earth. }} | |||
{{SkillTableRow |Unbending |Virtuoso |75 |Become unbending like the earth. }} | |||
{{SkillTableRow |Firewall |Fabled |0 |Open a pit of lava to obstruct a direction. }} | |||
{{SkillTableRow |Rumbling |Fabled |25 |Send lesser creatures fleeing. }} | |||
{{SkillTableRow |Motions |Fabled |50 |Gain an understanding of your location. }} | |||
{{SkillTableRow |Pyroclasm |Fabled |75 |Explosive friction to scour away life. }} | |||
{{SkillTableRow |Ashfall |Mythical |0 |Bury them in clouds of ash. }} | |||
{{SkillTableRow |Swallow |Mythical |25 |Return the undead to the earth. }} | |||
{{SkillTableRow |Transfixion |Mythical |50 |Create hypnotic oscillating patterns. }} | |||
{{SkillTableRow |Fault |Mythical |75 |Reveal the impurities of their existence. }} | |||
{{SkillTableRow |Ashcloud |Transcendent |0 |Slough away this prison of flesh and become ash. }} | |||
|} | |||
{{Anchor|Impurities}} | |||
{{Skill_detail | |||
|skill = Impurities | |||
|description = Check your earthen impurities | |||
|syntax = IMPURITIES | |||
|detail = Using many of your Tectonic abilities will increase the impurities of the earth. Once you | |||
reach a certain threshold of impurity, you will be unable to make use of your tectonic might. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Nightsight}} | |||
{{Skill_detail | |||
|skill = Nightsight | |||
|description = See in the dark | |||
|syntax = NIGHTSIGHT | |||
|detail = The plane of Azvosh is a place of unwielding darkness, with little natural light beyond | |||
its lava flows. An Earthcaller is adapted to the darkness, able to see in low light that most | |||
others cannot. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Pressurise}} | |||
{{Skill_detail | |||
|skill = Pressurise | |||
|description = Leave behind a superheated rock | |||
|syntax = TECTONIC PRESSURISE | |||
|detail = Impurity gained: 70 | |||
Crush a rock within your mighty grasp, putting it under such immense pressure that it will become | |||
superheated and brighten the location. Anyone present will be able to see despite the dark. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Spew}} | |||
{{Skill_detail | |||
|skill = Spew | |||
|description = A spray of lava to blister and burn | |||
|syntax = TECTONIC SPEW <target> [SHIELD/AURA] | |||
|detail = Impurity gained: 20 | |||
Bring about a fracture in the earth and cause gouts of lava to spew forth to eradicate any | |||
protective barriers surrounding your target. The molten onslaught will also set your opponent on | |||
fire in the process. | |||
You may specify which barrier your lava should assail first, if you so choose. | |||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | |||
{{Anchor|Heatshield}} | |||
{{Skill_detail | |||
|skill = Heatshield | |||
|description = Surround yourself with an aura of protective heat | |||
|syntax = TECTONIC HEATSHIELD | |||
|detail = Impurity gained: 300 | |||
Tap into your tectonic power to release an aura of heated pressure around you, protecting you from | |||
magic, electricity and fire damage. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Stabilise}} | |||
{{Skill_detail | |||
|skill = Stabilise | |||
|description = Expel impurity and stabilise your body | |||
|syntax = TECTONIC STABILISE <monolith> | |||
|detail = Before one of the great monoliths of Azvosh, you will be able to banish the encroaching | |||
impurities from your form, allowing you greater capacity to wield Tectonics powers. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Smothering}} | |||
{{Skill_detail | |||
|skill = Smothering | |||
|description = Your body will attempt to smother flames | |||
|syntax = TECTONIC SMOTHERING | |||
|detail = Impurity gained: 30 | |||
In this state, you can prevent yourself from being set on fire half of the time as your tectonic | |||
activity smothers them out. | |||
Additionally, should the skill prevent the flames, you will demonstrate the superiority of earth | |||
over a lesser element and reduce your impurity. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Insulation}} | |||
{{Skill_detail | |||
|skill = Insulation | |||
|description = A layer of insulating earth | |||
|syntax = TECTONIC INSULATION | |||
|detail = Impurity gained: 20 | |||
Coat your body in a thin layer of earth that will insulate your body against the cold. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Lavacoat}} | |||
{{Skill_detail | |||
|skill = Lavacoat | |||
|description = Coat a weapon in a layer of lava | |||
|syntax = TECTONIC LAVACOAT <weapon> EXTINGUISH <weapon> | |||
|detail = Impurity gained: 40 | |||
Coat your weapons in a layer of lava, causing it to ignite those that you strike. You will be | |||
unable to apply venoms to the weapon while it is coated. | |||
Anyone may extinguish their weapon if it is coated. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Crumble}} | |||
{{Skill_detail | |||
|skill = Crumble | |||
|description = Destroy walls that stand before you | |||
|syntax = TECTONIC CRUMBLE <direction> | |||
|detail = Impurity gained: 20 | |||
By stomping the ground, your power is such that you may generate a potent shockwave, causing walls | |||
of ice to crumble before your might. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Fossilise}} | |||
{{Skill_detail | |||
|skill = Fossilise | |||
|description = Fossilise their cures and render them useless | |||
|syntax = TECTONIC FOSSILISE <target> | |||
|detail = Impurity gained: 40 | |||
By wielding a precise flow of superheated lava, coat your opponent's pipes in magma such that their | |||
contents become fossilised and deprived of useful substance. | |||
|cooldown = 15 seconds | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Spray}} | |||
{{Skill_detail | |||
|skill = Spray | |||
|description = Deprive them of their sight | |||
|syntax = TECTONIC SPRAY <ME/target> | |||
|detail = Impurity gained: 15 | |||
By opening a narrow crack in the earth and forcing a tapered stream of lava through it, you may | |||
direct it in a focused spray and blind your opponent to the entry or exit of others. Should you | |||
turn the spray on yourself, you will become blinded instead. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Traps}} | |||
{{Skill_detail | |||
|skill = Traps | |||
|description = Discover hidden traps | |||
|syntax = TRAPS | |||
|detail = With your tectonic senses, you can easily locate any hidden traps within the room. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Mould}} | |||
{{Skill_detail | |||
|skill = Mould | |||
|description = Restore your wounds with the earth | |||
|syntax = TECTONIC MOULD | |||
|detail = Impurity gained: 30 | |||
Mould your body with the earth, allowing it to heal your wounds to restore a portion of your health | |||
and mana reserves. The amount restored will grow in strength the more you learn in Tectonics. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Geyser}} | |||
{{Skill_detail | |||
|skill = Geyser | |||
|description = Force a spout of lava from the earth | |||
|syntax = TECTONIC GEYSER | |||
|detail = Impurity gained: 100 | |||
Force a lingering geyser of lava from the earth, setting the surroundings awash with a bright light | |||
that will destroy any magical darkness within the room. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Dominance}} | |||
{{Skill_detail | |||
|skill = Dominance | |||
|description = Exert earth's dominance over the lesser elements | |||
|syntax = TECTONIC DOMINANCE FIRE TECTONIC DOMINANCE FIREWALL <direction> | |||
|detail = Prove that earth is the mightiest element by using it to smother a fire raging within the | |||
room. Demonstrating dominance in this form strengthens the earth, reducing your impurities. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Seismicity}} | |||
{{Skill_detail | |||
|skill = Seismicity | |||
|description = Emit seismic waves to superheat the air | |||
|syntax = TECTONIC SEISMICITY [END] | |||
|detail = Impurity gained: 80 | |||
Using your tectonic power, you can turn your very body into a bastion of seismic activity. While | |||
active, you will emit pressure waves that will superheat the air near your enemies, burning them. | |||
Additionally, your pressure waves will cause one of the following afflictions: | |||
Disfigurement, dizziness, stiffness, weariness, and ablaze. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Thermics}} | |||
{{Skill_detail | |||
|skill = Thermics | |||
|description = Boil away diseases from yourself | |||
|syntax = TECTONIC THERMICS | |||
|detail = Impurity gained: 40 | |||
Release a gout of thermic energy from the ground to briefly engulf you, quickly raising your body | |||
temperature to boil away a random affliction that you have. | |||
|cooldown = 25 seconds | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Vent}} | |||
{{Skill_detail | |||
|skill = Vent | |||
|description = Release gases sealed within the earth | |||
|syntax = TECTONIC VENT <target> | |||
|detail = Impurity gained: 40 | |||
Vent heated gases trapped within the earth, burning your foe and afflicting their mind with | |||
hallucinations and berserking. This ability can bypass the magical shield defence. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Unbending}} | |||
{{Skill_detail | |||
|skill = Unbending | |||
|description = Become unbending like the earth | |||
|syntax = TECTONIC UNBENDING [OFF] | |||
|detail = Impurity gained: 100 | |||
Becoming unbending like the very earth itself, granting you immunity to accuracy lowering effects | |||
when using shield attacks in Subjugation. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Firewall}} | |||
{{Skill_detail | |||
|skill = Firewall | |||
|description = Open a pit of lava to obstruct a direction | |||
|syntax = TECTONIC FIREWALL <direction> | |||
|detail = Impurity gained: 40 | |||
Split open a pit upon the ground, allowing a wall of fire to erupt forth across a chosen direction. | |||
Any that choose to pass through it will be burned and ignited in the process. If they have the | |||
density defence, then instead of igniting them it will melt it away. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Rumbling}} | |||
{{Skill_detail | |||
|skill = Rumbling | |||
|description = Send lesser creatures fleeing | |||
|syntax = TECTONIC RUMBLING | |||
|detail = Impurity gained: 70 | |||
Since the dawn of time, all animals have gained a primal instinct to flee when the earth quakes. | |||
Send a rumbling through the location to elicit this effect, making creatures and entities flee in | |||
terror. Sentinent beings will be unaffected. | |||
|cooldown = | |||
|target = NPCs only | |||
|required = | |||
}} | |||
{{Anchor|Motions}} | |||
{{Skill_detail | |||
|skill = Motions | |||
|description = Gain an understanding of your location | |||
|syntax = TECTONIC MOTIONS | |||
|detail = Impurity gained: 200 | |||
Pay attention to the vibrations caused by others, revealing to you all beings within your location | |||
regardless of their elevation or ability to hide. | |||
You can also detect beings out of phase with reality using this ability, however you will not know | |||
who or how many. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Pyroclasm}} | |||
{{Skill_detail | |||
|skill = Pyroclasm | |||
|description = Explosive friction to scour away life | |||
|syntax = TECTONIC PYROCLASM | |||
|detail = Impurity gained: 500 | |||
By drawing masses of fragments from the earth and whirling them on an axis, you may generate | |||
immense heat and speed before finally unleashing it in a harrowing pyroclasm to scourge all who | |||
stand before you. Once you have summoned the earth, your fire resistance will be completely | |||
neutralised and you will suffer damage at your own hand in the process. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Ashfall}} | |||
{{Skill_detail | |||
|skill = Ashfall | |||
|description = Bury them in clouds of ash | |||
|syntax = TECTONIC ASHFALL <target> | |||
|detail = Impurity gained: 50 | |||
Cause a thick cloud of heated ash to fall upon your opponent, generating volcanic lightning that | |||
will briefly stun them and give them the allergies affliction. If it is used on a denizen, then no | |||
impurity will be gained and it will instead consume some mana. | |||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | |||
{{Anchor|Swallow}} | |||
{{Skill_detail | |||
|skill = Swallow | |||
|description = Return the undead to the earth | |||
|syntax = TECTONIC SWALLOW <denizen> | |||
|detail = Impurity gained: 40 | |||
Call upon the earth to consume any creature that has been bound in servitude through blood. | |||
|cooldown = | |||
|target = NPCs only | |||
|required = | |||
}} | |||
{{Anchor|Transfixion}} | |||
{{Skill_detail | |||
|skill = Transfixion | |||
|description = Create hypnotic oscillating patterns | |||
|syntax = TECTONIC TRANSFIXION <target> | |||
|detail = Impurity gained: 20 | |||
By creating oscillating patterns upon the earth, you can force the gaze of your opponent, lulling | |||
them into a state of transfixion. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Fault}} | |||
{{Skill_detail | |||
|skill = Fault | |||
|description = Reveal the impurities of their existence | |||
|syntax = TECTONIC FAULT <target> | |||
|detail = Impurity gained: 100 | |||
If your foe suffers from the agony or accursed affliction, you may amplify their torture by | |||
revealing the impurities of their existence. In this state, the tree tattoo, a symbol of life and | |||
impure earth, will cease to function for them. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Ashcloud}} | |||
{{Skill_detail | |||
|skill = Ashcloud | |||
|description = Slough away this prison of flesh and become ash | |||
|syntax = TECTONIC ASHCLOUD and REFORM | |||
|detail = Impurity gained: 500 | |||
Incite the air around you to become pressurised with sweltering friction, allowing you to slough | |||
away your prison of flesh and bone and become ash. While your freedom is significantly limited in | |||
the form of the ash cloud, you will be protected from harm by almost all standard means. | |||
Maintaining this form incurs a significant toll on your willpower reserves; should you find | |||
yourself bereft, you will soon find yourself dead. | |||
You may REFORM to be restored to your lesser body at any time. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
[[Category:Skills]] | [[Category:Skills]] |
edits