| Diversion |
<rank> |
Divert the pain from physical attacks.
|
| Jerk |
<rank> |
Jerk your body to lessen the impact of melee.
|
| Block |
<rank> |
Take a ranged hit meant for vitals on your arm.
|
| Rolling |
<rank> |
Roll with a charge's momentum to lessen impact.
|
| Stumbling |
<rank> |
Stumble as you attempt to recover from an upset.
|
| ImprovedDiversion |
<rank> |
Practice makes perfect.
|
| Dodging |
<rank> |
Completely avoid an attack.
|
| Sidestep |
<rank> |
Quickstep away from melee.
|
| Catching |
<rank> |
Nullify ranged attacks by grabbing it.
|
| Sliding |
<rank> |
Skid out of the path of charges.
|
| Recovery |
<rank> |
Be prepared to recover from upsets faster.
|
| ImprovedDodging |
<rank> |
Your reflexes are now godlike.
|
| Nimbleness |
<rank> |
Faster than you ever were.
|
| ReflexiveDiversion |
<rank> |
Try to divert when you can't dodge.
|