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| {{SkillHeader}}
| | #REDIRECT [[Devotion (skill)]] |
| == Abilities ==
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| {{SkillTableRow |Enlightenment|Inept|0|Look into the soul of someone. }}
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| {{SkillTableRow |Hands|Inept|49|Lay hands on a person to heal him. }}
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| {{SkillTableRow |Parting|Novice|0|Water will pull apart to make way for your blessed self. }}
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| {{SkillTableRow |Truth|Novice|50|Dispel illusions with the power of your devotion. }}
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| {{SkillTableRow |Rites|Apprentice|0|List what rites are active. }}
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| {{SkillTableRow |Sustenance|Apprentice|50|The Gods will provide for you. }}
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| {{SkillTableRow |Inspiration|Capable|0|Gain an infusion of divinely-inspired strength. }}
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| {{SkillTableRow |Bliss|Capable|50|Give a player a glimpse of paradise. }}
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| {{SkillTableRow |Pilgrimage|Adept|0|Travel to someone in a Rite of Pilgrimage. }}
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| {{SkillTableRow |Purity|Adept|50|Damage the Unholy. }}
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| {{SkillTableRow |Chaoscalm|Skilled|0|Attack the chaotic nature of a chaos entity, pacifying it. }}
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| {{SkillTableRow |Peace|Skilled|33|Impart new sensibilities into your foe. }}
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| {{SkillTableRow |Supplication|Skilled|50|Recover your devotional energies through prayer. }}
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| {{SkillTableRow |Focus|Gifted|0|Focus your energies to anchor yourself to the ground. }}
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| {{SkillTableRow |Hellsight|Gifted|33|Give a player a glimpse of Hell. }}
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| {{SkillTableRow |Dazzle|Gifted|66|Confuse and dazzle an opponent. }}
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| {{SkillTableRow |Demons|Expert|0|Summon demons to torment the unrighteous. }}
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| {{SkillTableRow |Severance|Expert|33|Sever the holy energies of your rites. }}
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| {{SkillTableRow |Constitution|Expert|50|Strengthen your constitution. }}
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| {{SkillTableRow |Allsight|Expert|66|Gain insight into all movement into and out of holy areas. }}
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| {{SkillTableRow |Force|Virtuoso|0|Make another follow your wishes. }}
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| {{SkillTableRow |Convocation|Virtuoso|33|Call to you someone in a Rite of Convocation. }}
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| {{SkillTableRow |Healing|Virtuoso|66|A powerful healing ability. }}
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| {{SkillTableRow |Deliverance|Fabled|0|Deliver a target unto you. }}
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| {{SkillTableRow |Prayer|Fabled|33|Pray for the salvation of your congregation. }}
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| {{SkillTableRow |Banishment|Fabled|66|Send the unholy Chaos entities back to their hell. }}
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| {{SkillTableRow |Resurrection|Mythical|0|Grant life anew to a slain believer. }}
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| {{SkillTableRow |Damnation|Mythical|50|A rite which ensures no safety in death. }}
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| {{SkillTableRow |Calling|Mythical|75|Bring your holy rites with you. }}
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| {{SkillTableRow |Piety|Transcendent|0|Bind those around you with the force of ultimate piety. }}|}
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| {{AB
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| |skillname = Enlightenment
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| |syntax = PERFORM ENLIGHTENMENT [target]
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| |description =
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| Devotion is a resource that will allow you to perform certain abilities within the Devotion | |
| skillset. The Enlightenment ability will enable you to check your level of devotion, or another's
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| if you provide a target.
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| }}
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| {{AB
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| |skillname = Hands
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| |syntax = PERFORM HANDS [target]
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| |description = Devotion cost: 150
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| This ability will allow you to lay hands on another and heal them. If no target is supplied, then
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| you will heal yourself. Your abililty to heal will get stronger the more you learn in Devotion.
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| Should your target have the Devotion skillset then they will gain more health. If they have
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| Necromancy, then they will gain less. If they are undead, then this ability will have no effect.
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| }}
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| {{AB
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| |skillname = Parting
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| |syntax = PERFORM PARTING <direction>
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| |description = Devotion cost: 100
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| In true religious tradition, you will now be able to part the water in a direction, allowing safe
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| and dry passage.
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| }}
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| {{AB
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| |skillname = Truth
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| |syntax = PERFORM TRUTH
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| |description = Devotion cost: 100
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| By making a plea for truth, you can cast aside magical concealment within the room and get a
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| glimpse of their real face. Additionally, you will be protected from the next illusion you see.
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| }}
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| {{AB
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| |skillname = Rites
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| |syntax = RITES
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| |description =
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| You can now see any active rites that have been enacted within your location.
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| }}
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| {{AB
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| |skillname = Sustenance
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| |syntax = PERFORM RITE OF SUSTENANCE
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| |description = Devotion cost: 1500
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| With this ability, you may feed yourself or others. You need to be holding a bowl in order for this
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| to work. Upon performing the rite, your bowl will be filled with Divine manna, which will provide
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| you with great sustenance. You will have to wait a period of time before you can refill your bowl
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| once more.
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| }}
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| {{AB
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| |skillname = Inspiration
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| |syntax = PERFORM INSPIRATION <statistic>
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| |description = Devotion cost: 750
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| You can now pray for inspiration in order to increase a statistic of your choosing.
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| You can select from either:
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| Strength, dexterity, constitution, or intelligence.
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| }}
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| {{AB
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| |skillname = Bliss
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| |syntax = PERFORM BLISS [target]
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| |description = Devotion cost: 800
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| This will give you or a target momentary glimpses of true bliss. This will restore both willpower
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| and endurance.
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| }}
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| {{AB
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| |skillname = Pilgrimage
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| |syntax = PERFORM RITE OF PILGRIMAGE
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| |description = PERFORM PILGRIMAGE <player>
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| Devotion cost: 500 and 750
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| By performing the rite of pilgrimage, you grant the ability for yourself and others to instantly
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| transport themselves to a person within the same location as the rite.
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| }}
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| {{AB
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| |skillname = Purity
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| |syntax = PERFORM PURITY <target>
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| |description = Devotion cost: 250
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| This will purge someone with spirit energy, dealing more damage the higher the sun is in the sky.
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| It is worth noting that purity can be used through most forms of magical barriers.
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| }}
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| {{AB
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| |skillname = Chaoscalm
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| |syntax = PERFORM CHAOSCALM <chaos entity>
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| |description = Devotion cost: 750
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| Chaos entities are the stuff of disorder, and your ordered, calm behavior is striking enough to
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| drive them into submission for a short period of time.
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| }}
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| {{AB
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| |skillname = Peace
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| |syntax = PERFORM PEACE <target>
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| |description = Devotion cost: 150
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| Will the aggression right out of a foe, instilling them with the peace affliction.
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| }}
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| {{AB
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| |skillname = Supplication
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| |syntax = PERFORM SUPPLICATION
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| |description =
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| By kneeling before the shrine of a God in supplication, you may increase the intensity of your
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| devotion by engaging in prayer.
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| }}
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| {{AB
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| |skillname = Focus
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| |syntax = PERFORM FOCUS
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| |description = Devotion: 900
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| By using this ability, you are able to use your devotion and faith to anchor yourself to the ground,
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| which will prevent most forms of movement as long as you are not prone. In order to release the
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| anchor, you must perform it once more.
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| }}
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| {{AB
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| |skillname = Hellsight
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| |syntax = PERFORM HELLSIGHT <target>
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| |description = Devotion: 600
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| Open the mind of your victim, allowing visions of Hell to haunt and torment them. Prolonged
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| exposure will place incredible stress upon the mind, afflicting them with a variety of debilitating
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| effects.
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| Such afflictions include:
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| Vomiting, dizziness, epilepsy, confusion, slickness, hallucinations, stupidity, and vertigo.
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| }}
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| {{AB
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| |skillname = Dazzle
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| |syntax = PERFORM DAZZLE <player>
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| |description = Devotion cost: 250
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| You can direct dazzling bright light at a target which will cause confusion and dizziness within
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| him.
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| }}
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| {{AB
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| |skillname = Demons
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| |syntax = PERFORM RITE OF DEMONS
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| |description = Devotion cost: 600
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| This rite will cause your enemies to be tormented by vengeful demons, either harming their health
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| or draining their mana.
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| }}
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| {{AB
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| |skillname = Severance
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| |syntax = PERFORM SEVERANCE <rite/ALL>
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| |description =
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| This rite will sever all your holy rites across the world, or just of a certain type.
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| }}
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| {{AB
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| |skillname = Constitution
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| |syntax = PERFORM CONSTITUTION
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| |description = Devotion cost: 100
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| Strengthen the constitution of your stomach, preventing yourself from becoming nauseous.
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| }}
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| {{AB
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| |skillname = Allsight
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| |syntax = PERFORM RITE OF ALLSIGHT
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| |description = Devotion cost: 300
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| When placed, this rite will inform you whenever any of your enemies enters or leaves the location
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| that it is placed in. It will also notify you of any undead or vampires that cross its boundries,
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| regardless if they are an enemy or not.
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| }}
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| {{AB
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| |skillname = Force
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| |syntax = PERFORM FORCE <player> <command>
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| |description = Devotion cost: 2000
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| By the strength of your devotion and faith, you may force another to bend to your will and carry
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| out an action. You can command another through most magical barriers.
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| }}
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| {{AB
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| |skillname = Convocation
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| |syntax = PERFORM RITE OF CONVOCATION
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| |description = PERFORM CONVOCATION <target>
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| Devotion cost: 1000 for rite, 100 to summon
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| By placing a rite of convocation, anyone that stands within it can be summoned by you after a short
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| delay, providing they do not leave the boundries of the rite. You will not be able to summon those
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| with the density defence, however attempting to summon them will strip it.
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| You may only attempt to summon another up to six times, after which the rite will fade.
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| }}
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| {{AB
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| |skillname = Healing
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| |syntax = PERFORM RITE OF HEALING
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| |description = Devotion cost: 600
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| This ability will cause a rite to spring into existence which will occassionally heal an affliction
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| from you and your allies that are in the room.
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| }}
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| {{AB
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| |skillname = Deliverance
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| |syntax = PERFORM DELIVERANCE <target>
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| |description = Devotion cost: 1200
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| This will allow you to summon any target across the continent as long as they consider you an ally.
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| }}
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| {{AB
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| |skillname = Prayer
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| |syntax = PERFORM RITE OF PRAYER
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| |description =
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| At the break of dawn, you may perform a rite of prayer, granting experience to everybody that
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| attends and restoring some of their devotion. The amount of experience gained and devotion restored
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| is increased based on number of attendants.
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| If you perform the rite before the Grand Flame of Enorian, you will also gain an ongoing experience
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| bonus and your celerity will be increased.
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| }}
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| {{AB
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| |skillname = Banishment
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| |syntax = PERFORM RITE OF BANISHMENT
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| |description = Devotion cost: 750
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| This rite will occassionally attempt to destroy a chaos entity within the location, providing there
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| is nothing protecting it.
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| }}
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| {{AB
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| |skillname = Resurrection
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| |syntax = PERFORM RESURRECTION <player>
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| |description = Devotion cost: 1000
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| One of the holiest of abilities, this ability will attempt to grant life anew to the target player.
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| You must possess their corpse in hand in order to do this.
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| If they choose to not accept the resurrection in a timely manner, then the body will crumble away.
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| }}
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| {{AB
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| |skillname = Damnation
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| |syntax = PERFORM RITE OF DAMNATION
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| |description = Devotion cost: 2000
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| This terrible rite will ensure that there is no safety when the final blow is dealt out and that no
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| corpse is left behind for revival. Be warned that this will affect anyone in the room, including
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| you.
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| }}
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| {{AB
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| |skillname = Calling
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| |syntax = PERFORM RITE OF CALLING
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| |description = PERFORM CALLING
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| Devotion cost: 500 for rite, 250 for calling
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| Focus your devotional energies to summon any active rites you have to your side. It will move any
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| rite that resides in the same location as your Rite of Calling to you.
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| }}
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| {{AB
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| |skillname = Piety
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| |syntax = PERFORM RITE OF PIETY
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| |description = Devotion cost: 1000
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| This rite will bind your enemies to its location by your piety, granting a chance to hold them
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| still should they try and flee for as long as its magic can remain.
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| The chance it will hold them still will depend on the following:
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| Chance Requirement
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| ========================================
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| 20% - Devotion user is not present
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| 60% - Devotion user is present and corporeal
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| 80% - 6+ afflictions on target and caster is present/corporeal
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| }}
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