Difference between revisions of "Statistics"

1,544 bytes removed ,  22:54, 17 November 2012
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Moving statpacks to its own page.
m (Moving statpacks to its own page.)
 
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Your character's cleverness, inventiveness, and mental aptitude. Natural skill with magic, sciences, and other lofty concepts.
Your character's cleverness, inventiveness, and mental aptitude. Natural skill with magic, sciences, and other lofty concepts.
* Intelligence provides you with more mana, and more willpower.
* Intelligence provides you with more mana, and more willpower.
* Examples of skills whose damage increases effectively with Intelligence are {{skill|Staffcast}}, {{skill|Decay}}, {{skill|Crush}}, and more.
* Examples of skills whose damage increases effectively with Intelligence are {{skill|Staffcast}}, {{skill|Decay}}, {{skill|Crush|Mind Crush}}, and more.
* A {{class|Cabalist}} will value high Intelligence, as the increased mana synergizes well with {{skill|Link}}, making them effectively tankier.
* A {{class|Cabalist}} will value high Intelligence, as the increased mana synergizes well with {{skill|Link}}, making them effectively tankier.


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Like endurance, but pertaining to endurance of the mind; the ability to concentrate on extremely complex tasks without losing your nerve.
Like endurance, but pertaining to endurance of the mind; the ability to concentrate on extremely complex tasks without losing your nerve.
* Willpower is drained primarily through magical abilities.
* Willpower is drained primarily through magical abilities.
* Maintaining a {{skill|Lock}} will drain small amounts of Willpower, but activating passives such as {{skill|Sapience}} or {{skill|Listen}} will increase the drain dramatically.
* Maintaining a {{skill|Mind Lock}} will drain small amounts of Willpower, but activating passives such as {{skill|Mind Sapience|Sapience}} or {{skill|Mind Listen|Listen}} will increase the drain dramatically.
* When your willpower reaches 25% or lower, your mind will begin to feel plodding, and your attention will be stolen by even the most mundane sights.
* When your willpower reaches 25% or lower, your mind will begin to feel plodding, and your attention will be stolen by even the most mundane sights.
* Willpower can be restored passively through skills such as {{skill|Symphony}}, or actively through {{skill|Replenish}}.
* Willpower can be restored passively through skills such as {{skill|Symphony}}, or actively through {{skill|Replenish}}.
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===Blood===
===Blood===
Literally, the amount of blood stored in your body.
Literally, the amount of blood stored in your body.
* {{class|Praenomen}} and {{class|Bloodborn}} use blood to power many of their abilities, especially those in {{Sanguis}} and {{Hematurgy}}. These abilities have varying costs, ranging from negligible to exhausting.
* {{class|Praenomen}} and {{class|Bloodborn}} use blood to power many of their abilities, especially those in [[Sanguis]] and [[Hematurgy]]. These abilities have varying costs, ranging from negligible to exhausting.
* If a [[vampire]] manages to deplete their blood supply, they will go into a [[bloodrage]], attacking anyone in sight uncontrollably.
* If a [[vampire]] manages to deplete their blood supply, they will go into a [[bloodrage]], attacking anyone in sight uncontrollably.
* {{class|Praenomen}} must {{skill|Feed}} from corpses or willing/disabled living victims to replenish their blood. {{class|Bloodborn}} draw blood from the same victims by using their [[bloodwisp]].
* {{class|Praenomen}} must {{skill|Feed}} from corpses or willing/disabled living victims to replenish their blood. {{class|Bloodborn}} draw blood from the same victims by using their [[bloodwisp]].
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===Spark===
===Spark===
To be written.
To be written.
==Stat Packs==
Once you select a race, you will select a statpack. Once you have achieved level 99, you can choose from the end game statpacks.
{| width=80% class="wikitable" cellspacing=0 align="center"
|- style="text-align: left;"
! Statpack||STR||DEX||CON||INT||BAL||EQ||XP||WIL||END||CUT||BLU||FIRE||COL||ELE||ASP||POI||MAG
|-
| Typical||13||12||13||12||0||0||2||0||1||0||0||0||0||0||0||0||0
|-
| Normal||12||13||12||13||0||0||2||1||0||0||0||0||0||0||0||0||0
|-
| Muscular||16||12||14||8||0||0||0||-2||1||0||1||0||-1||0||0||-1||0
|-
| Agile||10||15||11||14||2||0||1||0||0||0||0||-1||0||-1||0||0||0
|-
| Lithe||11||14||13||12||1||0||1||0||0||0||0||0||0||-1||0||0||0
|-
| Healthy||12||12||15||11||0||0||0||0||1||1||1||0||0||0||0||0||0
|-
| Resilient||13||12||16||9||0||0||0||0||1||0||0||1||1||1||1||1||0
|-
| Clever||11||13||12||14||0||2||0||1||-1||-1||-1||0||0||0||-1||0||1
|-
| Intelligent||11||13||10||16||0||1||0||1||-1||0||0||0||0||0||-1||0||1
|-
| Athletic||14||13||13||10||0||0||0||-1||1||1||0||0||0||0||0||-1||0
|-
| Prudent||13||9||14||14||0||0||0||1||0||0||0||0||0||0||-1||0||0
|-
| Stable||14||9||14||13||0||0||0||0||1||0||0||-1||0||0||-1||0||0
|-
! colspan=50 | Endgame Statpacks
|-
| Experienced||15||14||14||15||0||0||3||3||3||0||0||0||0||0||0||0||0
|-
| Herculean||16||14||15||13||0||0||0||0||2||1||1||0||0||0||0||0||0
|-
| Dexterous||14||16||13||15||2||0||0||0||0||0||0||0||0||0||0||0||0
|-
| Powerful||14||14||16||14||0||0||0||1||1||1||1||1||1||1||1||1||0
|-
| Wise||13||15||14||16||0||2||0||2||0||0||0||0||0||0||0||0||1
|}