Survival (skill)

Skill Rank Percent Description
Swimming Novice 0% Swim in the beautiful oceans, rivers, and lakes of Aetolia.
Orienteering Novice 0% Find your way to monuments around the land.
Composure Inept 0% The ability to withstand even the most frightening sights.
Queueing Inept 0% Queue a command to fire when you recover balance.
Concentration Inept 0% Use intense mental concentration to restore equilibrium.
Surveying Novice 0% Gain information on the characteristics of your location.
Fisticuffs Novice 0% Use your feet and hands to brawl.
Bleeding Novice 25% Discern if you are bleeding or not.
Necrosis Novice 50% Willingly bring about your own death.
Treading Apprentice 0% Swim in one place without drowning.
Perceive Capable 0% Determine if a forest area is a Druidic grove.
Assessing Capable 40% Ascertaining the health of a target.
Dousing Adept 0% Hansel says, "Forest fires are pants!"
Clotting Adept 25% Reduce the level of your bleeding.
Firstaid Adept 25% Automatically attempt to cure that which ails you.
Diagnose Adept 50% Check up on your physical and mental health.
Sewers Skilled 0% Gaining entry to the dark underbelly of the cities.
Satiation Skilled 40% Enhance the value of what you eat.
FluidSwim Skilled 60% Swimming with not a care in the world.
Metawake Gifted 0% Cause yourself to quickly wake up automatically.
Tumbling Gifted 33% Tumble past obstructions.
Overkill Gifted 50% Carry your extra damage to another target.
Crashing Gifted 66% Crashing past obstructions in the forest.
Disregarding Gifted 66% Disregard your personal safety.
WormAttack Expert 0% Attacking dimensional wormholes.
Clarity Expert 25% Focus on clarity of mind.
Recovery Expert 50% Recovering from the use of the Tree of Life more quickly.
Selfishness Expert 75% Become too selfish to throw or give anything away.
Insomnia Virtuoso 33% Cause yourself to be unable to fall asleep.
Swinging Virtuoso 66% Climbing up into the trees.
Shaking Fabled 9% Shaking a tree to see what falls out.
Clinging Fabled 55% Clinging tightly onto a tree.
Restoration Mythical 0% Healing damaged limbs by force of will.
Monuments Mythical 23% Memorize various locations around the land.
Breathing Mythical 46% Controlling your breathing to avoid asphyxiation.
Focusing Transcendent 0% Curing mental afflictions by sheer will.


Swimming

Syntax:

SWIM <direction>

Using this ability, you can swim in lakes, rivers, and the ocean, albeit slowly.


Composure

Syntax:

COMPOSE

If you are ever struggling from the symptom of fear, COMPOSE to cure it. Note that this does not cure whatever might be causing the fear.


Orienteering

Syntax:

WALK TO <monument>

See HELP MONUMENTS for a list of known monuments.


Queueing

Syntax:

QUEUE BAL <command> - Adds a command to your balance queue.
QUEUE EQ <command> - Adds a command to your equilibrium queue.

This will let you queue a command to your balance or equilibrium, and that command will automatically fire whenever you next recover balance or equilibrium. Only one command may be queued to each type at a time.

QUEUE BAL and QUEUE EQ by themselves will clear your queue.