Difference between revisions of "Savagery (skill)"

Jump to navigation Jump to search
816 bytes removed ,  20:32, 5 May 2012
Migrating to new template.
m (Formatted to match wiki style.)
(Migrating to new template.)
Line 46: Line 46:
|}
|}


==Grapple==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>GRAPPLE <target></tt>
|}


If the target is prone, you can get down and grapple them. You must WRITHE out of a grapple.
{{AB
|skillname = Grapple
|syntax = GRAPPLE <target>
|description = If the target is prone, you can get down and grapple them. You must WRITHE out of a grapple.
}}


==Raze==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>RAZE <target></tt>
|}


With raze, your sword will become a weapon of destruction, attacking the
{{AB
defences of your enemies that serve to keep your weapons out.
|skillname = Raze
|syntax = RAZE <target>
|description = With raze, your sword will become a weapon of destruction, attacking the defences of your enemies that serve to keep your weapons out.
}}


==TakeDown==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>TAKEDOWN <target></tt>
|}
Charge into someone with your shoulder, knocking them down to the ground.


==Block==
{{AB
{|
|skillname = TakeDown
| style="background:black; color:red"|'''Syntax:'''
|syntax = TAKEDOWN <target>
|-
|description = Charge into someone with your shoulder, knocking them down to the ground.
| style="background:grey"|<tt>BLOCK <direction></tt>
}}
|}
This ability will allow you to block a particular direction, preventing normal movement in that direction.


==Fitness==
 
{|
{{AB
| style="background:black; color:red"|'''Syntax:'''
|skillname = Block
|-
|syntax = BLOCK <direction>
| style="background:grey"|<tt>FITNESS</tt>
|description = This ability will allow you to block a particular direction, preventing normal movement in that direction.
|}
}}
With the increased lung power you have gained from your bodily mastery, you are able to resist and cure the effects of asthma.
 
 
{{AB
|skillname = Fitness
|syntax = FITNESS
|description = With the increased lung power you have gained from your bodily mastery, you are able to resist and cure the effects of asthma.


If you are afflicted with asthma, fitness will cure it after a short delay. If you are not afflicted with asthma, fitness will give you a one-time defence against that affliction.
If you are afflicted with asthma, fitness will cure it after a short delay. If you are not afflicted with asthma, fitness will give you a one-time defence against that affliction.
}}


==Mastery==
{{AB
{|
|skillname = Mastery
| style="background:black; color:red"|'''Syntax:'''
|syntax = MASTERY SELECT <weapon>
|-
|description = With your superior knowledge of weaponry, you are able to gain a mastered proficiency instantly.
| style="background:grey"|<tt>MASTERY SELECT <weapon></tt>
|}
With your superior knowledge of weaponry, you are able to gain a mastered proficiency instantly.


Valid weapon choices:
Valid weapon choices:<br>
- Battleaxe
- Battleaxe<br>
- Broadsword
- Broadsword<br>
- Scimitar
- Scimitar<br>
- Rapier
- Rapier<br>
- Bastard
- Bastard<br>
- Halberd
- Halberd
}}
{{AB
|skillname = Envenom
|syntax = ENVENOM <weapon{{!}}right{{!}}left> WITH <venom><br>WIPE <weapon{{!}}left{{!}}right>
|description = With this ability, you may layer venoms on an edged weapon. Each time that weapon hits somebody, one venom will poison your opponent, and disappear from the weapon. They work on a last-on, first-off basis, so if you put xentio on a weapon, and then put voyria on, the voyria would come off first, and the xentio second. You must have the selected venom in a vial in your inventory. In order to get rid of the venoms on a weapon, simply WIPE <weapon>.
}}


==Envenom==
{{AB
{|
|skillname = Gripping
| style="background:black; color:red"|'''Syntax:'''
|syntax = GRIP<br>RELAX GRIP
|-
|description = While using this ability, you will prevent items from being knocked out of your grip.
| style="background:grey"|<tt>ENVENOM <weapon| right | left>WITH <venom><br>WIPE <weapon | left | right></tt>
}}
|}


With this ability, you may layer venoms on an edged weapon. Each time that weapon hits somebody, one venom will poison your opponent, and disappear from the weapon. They work on a last-on, first-off basis, so if you put xentio on a weapon, and then put voyria on, the voyria would come off first, and the xentio second. You must have the selected venom in a vial in your inventory. In order to get rid of the venoms on a weapon, simply WIPE <weapon>.


==Gripping==
{{AB
{|
|skillname = Gash
| style="background:black; color:red"|'''Syntax:'''
|syntax = GRAPPLE GASH <target>
|-
|description = While grappling someone, use your nails to rend deep, bloody gashes in their skin.
| style="background:grey"|<tt>GRIP<br>RELAX GRIP</tt>
}}
|}
While using this ability, you will prevent items from being knocked out
of your grip.


==Gash==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>GRAPPLE GASH <target></tt>
|}
While grappling someone, use your nails to rend deep, bloody gashes in their skin.


==Duality==
{{AB
{|
|skillname = Duality
| style="background:black; color:red"|'''Syntax:'''
|syntax = DOUBLESLASH <target><br>DSL <target>
|-
|description = A reminder of the Infernal legacy, a Carnifex still posseses knowledge on how to utilize two swords in combat at once.
| style="background:grey"|<tt>DOUBLESLASH <target><br>DSL <target></tt>
|}
A reminder of the Infernal legacy, a Carnifex still posseses knowledge on how to utilize two swords in combat at once.


However, you will find the blades do not sit as well in your hands as a polearm or hammer and as such will not be able to achieve the true slashing speeds Infernals could achieve.
However, you will find the blades do not sit as well in your hands as a polearm or hammer and as such will not be able to achieve the true slashing speeds Infernals could achieve.
}}




==Impale==
{{AB
{|
|skillname = Impale
| style="background:black; color:red"|'''Syntax:'''
|syntax = IMPALE <target><br>WITHDRAW BLADE
|-
|description = This wicked ability may be used when your hapless victim has fallen to the ground and lies there, helpless. With it, you will drive your sword into his body, causing regular damage as long as he is on the sword. Further, while impaled, he will find himself unable to move, though you too will be unable to move.
| style="background:grey"|<tt>IMPALE <target><br>WITHDRAW BLADE</tt>
|}
This wicked ability may be used when your hapless victim has fallen to the ground and lies there, helpless. With it, you will drive your sword into his body, causing regular damage as long as he is on the sword. Further, while impaled, he will find himself unable to move, though you too will be unable to move.


WITHDRAW BLADE will remove your blade from your opponent.
WITHDRAW BLADE will remove your blade from your opponent.
}}
{{AB
|skillname = Disfigure
|syntax = GRAPPLE DISFIGURE <target>
|description = With your mouth and teeth, you can tear apart the face of someone you are grappling with. They will so disfigured by this attack, that only the strongest restoration medicine will be able to cure it.
}}
{{AB
|skillname = LowBlow
|syntax = GRAPPLE LOWBLOW <target>
|description = In battle, always take advantage of your enemy's weak spots. A blow to the groin will leave even the toughest opponent reeling.
}}


==Disfigure==
{{AB
{|
|skillname = Charging
| style="background:black; color:red"|'''Syntax:'''
|syntax = PREPARE TO CHARGE <target>
|-
|description = Prepare yourself to charge after your opponent should they attempt to flee before your might.
| style="background:grey"|<tt>GRAPPLE DISFIGURE <target></tt>
}}
|}
With your mouth and teeth, you can tear apart the face of someone you are grappling with. They will so disfigured by this attack, that only the strongest restoration medicine will be able to cure it.


==LowBlow==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>GRAPPLE LOWBLOW <target></tt>
|}
In battle, always take advantage of your enemy's weak spots. A blow to
the groin will leave even the toughest opponent reeling.


==Charging==
{{AB
{|
|skillname = DoubleTarget
| style="background:black; color:red"|'''Syntax:'''
|syntax = TARGET <bodypary> WITH <right{{!}}left>
|-
|description = When wielding two swords, you can target two different body parts. Your left hand will always be the first to strike your target, and the right hand will strike second.
| style="background:grey"|<tt>PREPARE TO CHARGE <target></tt>
}}
|}
Prepare yourself to charge after your opponent should they attempt to
flee before your might.


==DoubleTarget==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>TARGET <bodypary> WITH <right | left></tt>
|}
When wielding two swords, you can target two different body parts. Your
left hand will always be the first to strike your target, and the right
hand will strike second.


==Reckless==
{{AB
{|
|skillname = Reckless
| style="background:black; color:red"|'''Syntax:'''
|syntax = RECKLESSNESS
|-
|description = For a brief time, you will begin to act recklessly in battle. While doing so, you will unable to be hindered by any affliction. However, for each affliction you have that would normally hinder you, you will take an extra 15% damage from attacks.
| style="background:grey"|<tt>RECKLESSNESS</tt>
}}
|}
For a brief time, you will begin to act recklessly in battle. While
doing so, you will unable to be hindered by any affliction. However, for
each affliction you have that would normally hinder you, you will take
an extra 15% damage from attacks.
180

edits

Navigation menu