Difference between revisions of "Human"

From AetoliaWiki
Jump to navigation Jump to search
(Redirected page to Humans)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{infobox race
#REDIRECT [[Humans]]
  | name    = Human
  | image    = Human_final_MC.png‎
  | caption  = A human.
  | desc    = A race of many-hued, many-featured bipeds that has grown to dominate the continent of Sapience.
  | pop      = approx. 50000
  | dist    = All across [[Sapience]]
  | strength = Adaptable, quick learners, fast breeders, the majority nearly everywhere in Aetolia.
  | weakness = Shorter lived than many of the other races, and often unable to attain the same expertise in other races' specialties.
}}
 
==Overview==
The most common and proliferous of Aetolia's races, Humans can be found in all corners of Sapience, taking on all walks of life. Strong, weak, good, evil, warriors, scholars, priests and profane alike, Humans are the most diverse and varied of all the races, with their sole unifying trait being, perhaps, their remarkable spread and influence over the entire land - found in every city and guild, with a remarkable range of attitudes and traits, Humans have helped shape the history of the land from its earliest days and remain a strong influence in the modern age.
 
The race of Humans is adept at many things, but their true expertise is in their ability to adapt and grow. Where many races have settled in one or two areas alone, Humankind covers the realm with an equal influence. The cities are filled with the voices of Humans, and their hands have shaped society since the start of the Midnight Age.
 
==Racial skills==
{{raceskills
  | name1 = Improved Meditation
  | desc1 = <li> Humans meditate more efficiently than other races, gaining back willpower and mana more quickly.
  | name2 = Improved Sleep
  | desc2 = <li> When sleeping, a human regains health and endurance faster than other races.
  | name3 = Selfishness
  | desc3 = <li> Humans learn the survival skill of selfishness for free, a defensive skill which prevents the player from giving away items to others.
  | name4 = Blood Reserves
  | desc4 = <li> Humans have higher blood reserves than other races, giving them a small boost when fighting against a vampire - or as one.
  | name5 = Adaptability
  | desc5 = <li> Once per Aetolian year, you can ADAPT <stat> to give yourself +1 to that stat until you choose to change it.
}}
 
==Roleplay==
A Human backstory can encompass nearly anything within Aetolia's lore - Human settlements can be found all across the land, from modest farming communities to remote villages to sprawling cities, giving a player a diverse range of choices when crafting a Human character. Similarly, there are no common personality traits or physical features, giving players a broad canvas to work with when making a Human.
 
==The Origins of the Humans==
As told by Meyrkar:
 
In the time of the great unknowing, we understood neither friendship nor trust,
malice nor memory, and yet we understood danger. In the creaking darkness of
night, in the tall cliffs, in the blue seas, and seemingly on every hillside,
there was danger. Yet in each other, there was strength.
 
Even in this age of ignorance and instinct, we quickly learned the power of
many against one. She who walks alone falls prey to the lion's jaws that much
more quickly than he who breathes the same air as his kin. And so it was that
many mortals came to travel in groups, usually no larger than a dozen. Each had
its own leaders and subordinates, and its own purpose.
 
Some of the groups frolicked in the shadows of the hills, delighting in the
bounty of the greener lands. Some of the groups hunted in the mountains,
developing a taste for meat. Most lived as best they could on any nourishment
at hand, with no preference more important than convenience. It is not known
how long these packs roamed, but there was one dawn that changed all those that
would follow.
 
With the rising of the sun came dim realization, even in the minds of the poor,
nearly mindless mortals. They looked out from where they stood and realized all
other groups stood with them. Together, upon one plain, thousands of groups had
been gathered, through that force we call "coincidence" when we turn our eyes
from the Divine. Together they stood, some groups hardly larger than a handful,
others mighty herds, and they saw that they were different.
 
Some had travelled the high slopes of the north, and their skin had become pale
and hair dark. Some had dined upon insects and fungus of the earth, and shied
their tender blue eyes from the light. Some had grown leaner, their teeth proud
and white and long, while others snuffled at the ground with wide noses and
probing fingers.
 
They did not know each other, for each group had become accustomed to their own
appearance. To each, all other groups appeared strange and utterly alien in
form and behavior, and though they did not know of fear, they knew of danger.
Each group shrank away from the others, suspecting the other "creatures" of
attack or other, unpredictable hazards. And Varian, the Satus, looked upon the
mortals and felt pity.
 
Speaking to them from the heavens, He said, "Though you are different, you are
the same. Do not fear your brothers and sisters, for you are now Human, all.
Many are the children you shall bear, in a great variation that is pleasing to
Me."
 
When again they looked down from the firmament, they saw that they were indeed
the same, yet different. The will of the Celestine swept through the plains
upon which they stood, shaping their physique to the Human mold we know today.
Though of many shapes and hues and postures, we knew each other not to be
creatures. Each group left that plain without knowledge or understanding of
what had happened, yet bearing a wordless sense of great fortune.
 
[[Category:Races]]

Latest revision as of 16:02, 12 July 2017

Redirect to: