Difference between revisions of "Dhuriv (skill)"
Line 13: | Line 13: | ||
and more debilitating effects within their enemies. | and more debilitating effects within their enemies. | ||
{{SkillHeader}} | {{SkillHeader}} | ||
== Abilities == | |||
{{SkillTableRow |Collect|Inept|0|Collect a staff of your choice. }} | {{SkillTableRow |Collect|Inept|0|Collect a staff of your choice. }} | ||
{{SkillTableRow |Assemble|Inept|0|Turn your staff into a deadly dhurive. }} | {{SkillTableRow |Assemble|Inept|0|Turn your staff into a deadly dhurive. }} | ||
{{SkillTableRow |Combo| | {{SkillTableRow |Combo|Inept|0|Refine your timing. }} | ||
{{SkillTableRow |Resting|Apprentice|0|Regain your energy through meditation. }} | {{SkillTableRow |Resting|Apprentice|0|Regain your energy through meditation. }} | ||
{{SkillTableRow |Nimble|Adept|0|Stay on your feet better. }} | |||
{{SkillTableRow |Nimble|Adept| | {{SkillTableRow |Envenom|Adept|50|Apply deadly venoms to your dhurive. }} | ||
{{SkillTableRow | | {{SkillTableRow |Flexibility|Gifted|0|Escape entangling messes. }} | ||
{{SkillTableRow |Expertise|Expert|50|Heightened proficiency of the dhurive. }} | |||
{{SkillTableRow |Flexibility| | {{SkillTableRow |Riposte|Virtuoso|33|Strike again if they parry. }} | ||
{{SkillTableRow | | {{SkillTableRow |Backflip|Fabled|0|Flip away in the nick of time. }} | ||
{{SkillTableRow |Riposte| | {{SkillTableRow |Flourish|Adept|25|An unbalanced strike against a foe. }} | ||
{{SkillTableRow | | {{SkillTableRow |Pierce|Skilled|66|Target their legs and make one useless. }} | ||
{{SkillTableRow |Sever|Expert|0|Severely damage an arm. }} | |||
{{ | {{SkillTableRow |Impale|Fabled|33|Bury your blade in your opponent. }} | ||
{{SkillTableRow |Spinecut|Fabled|66|Sever their spine. }} | |||
{{SkillTableRow |Dualraze|Mythical|0|Remove an opponent's protective auras. }} | |||
{{SkillTableRow | | {{SkillTableRow |Throatcrush|Mythical|33|Smash their throat into uselessness. }} | ||
{{SkillTableRow | | {{SkillTableRow |Gorge|Mythical|66|Strike your opponent in the belly. }} | ||
{{SkillTableRow | | {{SkillTableRow |Whirl|Transcendent|0|Spin your blade for a delayed strike. }} | ||
{{SkillTableRow | | {{SkillTableRow |Slash|Inept|0|Cut into your foe with your blade. }} | ||
{{SkillTableRow | | {{SkillTableRow |Blind|Novice|0|Obscure their vision with a bleeding wound. }} | ||
{{SkillTableRow | | {{SkillTableRow |Twirl|Capable|0|Confuse your foe with swift motions. }} | ||
{{SkillTableRow | | {{SkillTableRow |Strike|Skilled|33|A forceful stunning attack. }} | ||
{{SkillTableRow | | {{SkillTableRow |Crosscut|Gifted|33|Slice into the veins of your enemy. }} | ||
{{SkillTableRow |Weaken|Gifted|66|Exhaust your foe's agility. }} | |||
{{ | {{SkillTableRow |Reave|Expert|25|Strip their defenses away. }} | ||
{{SkillTableRow |Trip|Expert|75|Tangle their legs up. }} | |||
{{SkillTableRow |Slam|Virtuoso|66|Batter their head with the side of your blade. }} | |||
{{SkillTableRow | | {{SkillTableRow |Ambush|Fabled|0|Charge your foe from nearby. }} | ||
{{SkillTableRow | | {{SkillTableRow |Stab|Inept|0|A quicker second jab. }} | ||
{{SkillTableRow | | {{SkillTableRow |Slice|Apprentice|50|Induce heavy bleeding with your blow. }} | ||
{{SkillTableRow | | {{SkillTableRow |Thrust|Capable|50|A deep thrust with massive damage. }} | ||
{{SkillTableRow | | {{SkillTableRow |Disarm|Adept|75|Disarm your enemy. }} | ||
{{SkillTableRow | | {{SkillTableRow |Gouge|Skilled|0|A deep strike to the head. }} | ||
{{SkillTableRow | | {{SkillTableRow |Heartbreaker|Expert|50|Pierce your opponent's heart. }} | ||
{{SkillTableRow |Slit|Virtuoso|0|Make them breath- and speechless. }}|} | |||
{{SkillTableRow | | |||
{{SkillTableRow | | |||
{{SkillTableRow | | |||
{{SkillTableRow | | |||
{{SkillTableRow | | |||
{{SkillTableRow | | |||
{{SkillTableRow | | |||
{{SkillTableRow | | |||
{{SkillTableRow | | |||
|} | |||
{{AB | {{AB | ||
|skillname = Collect | |skillname = Collect | ||
|syntax = COLLECT STAFF | |syntax = COLLECT STAFF | ||
|description = Keeping a keen eye on your surroundings you will be able to find a staff good enough to use as a weapon. There are different kinds of staffs to find depending on the environment. | |description = | ||
Keeping a keen eye on your surroundings you will be able to find a staff good enough to use as a | |||
weapon. There are different kinds of staffs to find depending on the environment. | |||
Forest: elm, walnut or oak | |||
Mountain and Hill: pine | |||
Beach: driftwood | |||
Grasslands or Valley: birch | |||
Swamp: ash | |||
River: water-drenched oak | |||
Ancient forest: heartwood | |||
}} | }} | ||
Line 74: | Line 71: | ||
|skillname = Assemble | |skillname = Assemble | ||
|syntax = ASSEMBLE DHURIVE FROM <staff> | |syntax = ASSEMBLE DHURIVE FROM <staff> | ||
|description = With a wooden staff collected from nature and a piece of obsidian in your hand, you will be able to assemble your own personal dhurive. | |description = ASSEMBLE DHURIVE FROM <staff> USING DESIGN <design> | ||
ASSEMBLE DHURIVE FROM <staff> USING <diagram> | |||
With a wooden staff collected from nature and a piece of obsidian in your hand, you will be able to | |||
assemble your own personal dhurive. | |||
}} | }} | ||
Line 80: | Line 82: | ||
|skillname = Combo | |skillname = Combo | ||
|syntax = DHURIV COMBO <target> <initial> <follow-up> | |syntax = DHURIV COMBO <target> <initial> <follow-up> | ||
|description = This ability allows you to unleash a swift combination of attacks with a single command. | |description = | ||
This ability allows you to unleash a swift combination of attacks with a single command. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Resting | |skillname = Resting | ||
|syntax = RESTING ON/OFF | |syntax = RESTING <ON/OFF> | ||
|description = By placing your mind in a meditative state, you allow your body to recover endurance faster. | |description = | ||
By placing your mind in a meditative state, you allow your body to recover endurance faster. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Nimble | |skillname = Nimble | ||
|syntax = BALANCING ON/OFF | |syntax = BALANCING <ON/OFF> | ||
|description = In a fight it is essential to stay on your feet. Using this skill, you will be able to | |description = | ||
In a fight it is essential to stay on your feet. Using this skill, you will be able to occasionally | |||
avoid being knocked to the ground. This will tax your mana and willpower in order to upkeep. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Envenom | ||
|syntax = ENVENOM < | |syntax = ENVENOM <weapon/LEFT/RIGHT> WITH <venom> | ||
|description = | |description = WIPE <weapon> | ||
With this ability, you may layer venoms on an edged weapon. Each time that weapon hits somebody, | |||
one venom will poison your opponent, and disappear from the weapon. | |||
Venoms work on a last-on, first-off basis, so if you put xentio on a weapon, and then put voyria on, | |||
the voyria would come off first, and the xentio second. You must possess a rag with the venom in | |||
order to apply it to a weapon. | |||
In order to get rid of the venoms on a weapon, simply WIPE <weapon>. | |||
}} | }} | ||
Line 116: | Line 123: | ||
|skillname = Flexibility | |skillname = Flexibility | ||
|syntax = FLEXIBILITY | |syntax = FLEXIBILITY | ||
|description = From your constant training you have learned how to escape from things which bind | |description = | ||
From your constant training you have learned how to quickly escape from things which bind you | |||
movement. This will allow you to escape faster when you WRITHE while it is active. | |||
See HELP WRITHE for more information. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Expertise | ||
|syntax = | |syntax = This ability is passive. | ||
|description = | |description = | ||
Your proficiency with the dhurive has heightened to the point that you can strike successfully with | |||
a single broken arm. Having both arms broken will still leave you helpless, however. | |||
}} | }} | ||
Line 128: | Line 143: | ||
|skillname = Riposte | |skillname = Riposte | ||
|syntax = RIPOSTE <target> | |syntax = RIPOSTE <target> | ||
|description = If your opponent parries your attack you can instantly answer with | |description = | ||
If your opponent parries your attack you can instantly answer with another, though it will be | |||
weaker. This ability cannot deliver venoms. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Backflip | ||
|syntax = | |syntax = BACKFLIP | ||
|description = By | |description = | ||
By tensing your legs, you can backflip away the next time you successfully dodge an attack, | |||
providing you dodge within the next few seconds of activation. You will leave in the direction you | |||
originally came from, bypassing any obstructions in your way, however if you were magically | |||
transported or were moved in a fashion that wasn't through an exit then you will be unable to | |||
backflip. | |||
}} | |||
{{AB | |||
|skillname = Flourish | |||
|syntax = DHURIV FLOURISH <target> | |||
|description = | |||
After utilising certain abilities, you may follow the attack with a quick jab of your blade in a | |||
flourishing motion. You may make use of this ability while off equilibrium for no extra cost. | |||
Flourish will work with the following abilities: | |||
Woodlore: Icebreath, Daunt, and Swoop. | |||
Tracking: Combust. | |||
}} | |||
{{AB | |||
|skillname = Pierce | |||
|syntax = DHURIV PIERCE <target> <LEFT/RIGHT> | |||
|description = | |||
With this follow-up attack you are able to target one of your opponent's legs. This will first | |||
cripple the limb, and then if it is left untreated, it will then break it causing damage to the | |||
bone. | |||
}} | |||
{{AB | |||
|skillname = Sever | |||
|syntax = DHURIV SEVER <target> <LEFT/RIGHT> | |||
|description = | |||
This skill can be used to target arms and cripple them. This first strike will leave the arm | |||
crippled, then if left untreated, the second will completely break the arm and damage the bone. | |||
}} | |||
{{AB | |||
|skillname = Impale | |||
|syntax = DHURIV IMPALE <target> | |||
|description = DHURIV DRAG <direction> | |||
If your opponent is prone, you can use this ability to drive your dhurive deep into their stomach. | |||
Your victim will be unable to act until they writhe free. Once impaled, you may drag them in a | |||
direction if you so wish. | |||
You may WITHDRAW DHURIVE to remove your dhurive from your opponent should they be unable to writhe | |||
free, allowing you to act once more. | |||
}} | |||
{{AB | |||
|skillname = Spinecut | |||
|syntax = DHURIV SPINECUT <target> | |||
|description = | |||
This move can be used to quickly end your opponent's suffering by cutting off their spine, | |||
finishing them off. To be able to use it, the opponent must be confused, prone, both legs crippled, | |||
and affected by heartflutters. | |||
}} | |||
{{AB | |||
|skillname = Dualraze | |||
|syntax = DHURIV DUALRAZE <target> | |||
|description = | |||
With this swift move, you can raze two of your opponent's defences at once. The second raze will | |||
only work on rebounding aura or magical shields. | |||
It will raze the following in order: | |||
Reflections | |||
Magical shields | |||
Rebounding aura | |||
Speed defence | |||
}} | |||
{{AB | |||
|skillname = Throatcrush | |||
|syntax = DHURIV THROATCRUSH <target> | |||
|description = | |||
By forcefully whacking the wooden staff against your opponent's throat you can efficiently remove | |||
his ability to swallow properly. This will additionally prevent the Fitness ability from being used, | |||
should they have it. | |||
}} | |||
{{AB | |||
|skillname = Gorge | |||
|syntax = DHURIV GORGE <target> | |||
|description = | |||
If you have someone impaled upon your dhuriv, you can gorge them with your weapon to cause | |||
significant damage. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Whirl | ||
|syntax = DHURIV | |syntax = DHURIV WHIRL <target> | ||
|description = | |description = | ||
This difficult manuever will first strike your opponent with your blade, similar to stab. After a | |||
short delay, and while you are off balance, you will strike them again - leaving only a small | |||
window before your next attack. If you are hindered while whirling your blade, the second attack | |||
will not strike. | |||
Should your opponent's rebounding aura come up, or should he shield, then the second strike of | |||
Whirl will raze it instead. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Slash | ||
|syntax = DHURIV | |syntax = DHURIV SLASH <target> [venom] | ||
|description = | |description = | ||
Running your blade along the exposed flesh of the opponent you can cut their flesh and deliver a | |||
venom. The attack will position you for a follow-up attack with the other blade. | |||
}} | }} | ||
Line 194: | Line 277: | ||
|skillname = Blind | |skillname = Blind | ||
|syntax = DHURIV BLIND <target> | |syntax = DHURIV BLIND <target> | ||
|description = With a very precise cut above your opponent's eyes, you can blind | |description = | ||
With a very precise cut above your opponent's eyes, you can cause blood to blur their vision if | |||
they are not blind, otherwise it will restore their vision. Afterwards you can easily position | |||
yourself for a follow-up attack. | |||
}} | }} | ||
Line 200: | Line 287: | ||
|skillname = Twirl | |skillname = Twirl | ||
|syntax = DHURIV TWIRL <target> | |syntax = DHURIV TWIRL <target> | ||
|description = When moving your dhurive in a specific pattern, learned after hours of practice, your opponent | |description = | ||
When moving your dhurive in a specific pattern, learned after hours of practice, you can confuse | |||
your opponent by simply threatening to strike. Your movements also make it possible to strike with | |||
a follow-up attack. | |||
This ability deals no damage and is not affected by the aura of rebounding. | |||
}} | }} | ||
Line 206: | Line 299: | ||
|skillname = Strike | |skillname = Strike | ||
|syntax = DHURIV STRIKE <target> | |syntax = DHURIV STRIKE <target> | ||
|description = This | |description = | ||
This quick strike from your dhurive will catch the opponent offguard, leaving them momentarily | |||
stunned and allowing you to follow-up with another attack. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Crosscut | ||
|syntax = DHURIV | |syntax = DHURIV CROSSCUT <target> | ||
|description = This | |description = | ||
This long slice across the target's body will induce impairment alongside substantial damage. If | |||
the target is already impaired, you will induce addiction in your assault as well as additional | |||
bleeding. This will position you for a follow-up attack afterward. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Weaken | ||
|syntax = DHURIV | |syntax = DHURIV WEAKEN <target> <LEFT/RIGHT> <ARM/LEG> | ||
|description = | |description = | ||
You may slice at your foe's muscles, inducing lethargy if the legs are struck and dropping their | |||
parry if the arms are struck. This will position you for a follow-up attack afterward. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Reave | ||
|syntax = DHURIV | |syntax = DHURIV REAVE <target> | ||
|description = This | |description = | ||
This attack will allow you to strip the defences of your foe, prioritising magical shields and then | |||
the aura of rebounding. Afterwards it will strip at random. This attack will position you for a | |||
follow-up strike. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Trip | ||
|syntax = DHURIV | |syntax = DHURIV TRIP <target> | ||
|description = | |description = | ||
Tangling your weapon between your opponent's legs is a sure way to make him fall. This will allow | |||
you to make a follow-up attack afterwards. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Slam | ||
|syntax = DHURIV | |syntax = DHURIV SLAM <target> | ||
|description = | |description = | ||
Spinning your weapon, you can strike them in the head with the flat of your blade causing blunt | |||
trauma. This will cause the epilepsy and laxity afflictions in your opponent. You may perform a | |||
follow-up attack afterwards. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Ambush | ||
|syntax = DHURIV | |syntax = DHURIV AMBUSH <target> [venom] | ||
|description = | |description = | ||
This ability allows you to attack your opponent from an adjacent location, destroy the aura of | |||
rebounding if they are protected by one, and then follow-up with a second attack. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Stab | ||
|syntax = DHURIV | |syntax = DHURIV STAB <target> [venom] | ||
|description = | |description = | ||
Only after an initial attack can you manage this quick stab at your opponent and deliver a venom. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Slice | ||
|syntax = DHURIV | |syntax = DHURIV SLICE <target> [venom] | ||
|description = | |description = | ||
Positioning yourself properly with an initial attack, you can smoothly direct your other blade | |||
towards your opponent's torso to cause massive bleeding and deliver a venom. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Thrust | ||
|syntax = DHURIV | |syntax = DHURIV THRUST <target> [venom] | ||
|description = | |description = | ||
This strong thrust at the opponent's torso will knock their pill balance should the victim be | |||
suffering from heartflutter. Additionally, it can deliver a venom. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Disarm | ||
|syntax = DHURIV | |syntax = DHURIV DISARM <target> | ||
|description = | |description = | ||
Using sharp blows to the wrist, you are able to pry your opponent's weapon from his hands. You need | |||
to position yourself properly with an initial attack to be able to use this attack. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Gouge | ||
|syntax = DHURIV | |syntax = DHURIV GOUGE <target> | ||
|description = | |description = | ||
In a quick and clever motion you can jab your target in the head, causing damage and turning them | |||
rather impatient. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Heartbreaker | ||
|syntax = DHURIV | |syntax = DHURIV HEARTBREAKER <target> | ||
|description = | |description = | ||
You can pierce your target's chest with your dhurive, inducing erratic flutters within their heart. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Slit | ||
|syntax = DHURIV | |syntax = DHURIV SLIT <target> | ||
|description = | |description = | ||
This very precise follow-up attack will cripple your opponent's throat, making it difficult to | |||
speak or make use of abilities that require the throat. | |||
}} | }} |
Revision as of 05:55, 28 August 2021
An ancient and elegant art perfected by the Sentinels of old, the skill of Dhuriv was only recently rediscovered after the woodland spirits of Dendara fled from the reach of the descendants of those long-deceased warriors. Engaging the use of the dhurive, a two-handed staff of wood fitted with punishing blades on either end, those who practice the art of Dhuriv are a deadly and mesmerizing foe.
Combining an elegant series of acrobatic techniques with the powerful strikes and flourishes made possible with the dhuriv, the Sentinel warrior is capable of numerous feats. In addition, those trained with the dhuriv know well the capabilities of a wide range of poisons, and are even able to combine the naturally occurring toxins to introduce new and more debilitating effects within their enemies.
Abilities
Skill | Rank | Percent | Description |
---|---|---|---|
Collect | Inept | 0% | Collect a staff of your choice. |
Assemble | Inept | 0% | Turn your staff into a deadly dhurive. |
Combo | Inept | 0% | Refine your timing. |
Resting | Apprentice | 0% | Regain your energy through meditation. |
Nimble | Adept | 0% | Stay on your feet better. |
Envenom | Adept | 50% | Apply deadly venoms to your dhurive. |
Flexibility | Gifted | 0% | Escape entangling messes. |
Expertise | Expert | 50% | Heightened proficiency of the dhurive. |
Riposte | Virtuoso | 33% | Strike again if they parry. |
Backflip | Fabled | 0% | Flip away in the nick of time. |
Flourish | Adept | 25% | An unbalanced strike against a foe. |
Pierce | Skilled | 66% | Target their legs and make one useless. |
Sever | Expert | 0% | Severely damage an arm. |
Impale | Fabled | 33% | Bury your blade in your opponent. |
Spinecut | Fabled | 66% | Sever their spine. |
Dualraze | Mythical | 0% | Remove an opponent's protective auras. |
Throatcrush | Mythical | 33% | Smash their throat into uselessness. |
Gorge | Mythical | 66% | Strike your opponent in the belly. |
Whirl | Transcendent | 0% | Spin your blade for a delayed strike. |
Slash | Inept | 0% | Cut into your foe with your blade. |
Blind | Novice | 0% | Obscure their vision with a bleeding wound. |
Twirl | Capable | 0% | Confuse your foe with swift motions. |
Strike | Skilled | 33% | A forceful stunning attack. |
Crosscut | Gifted | 33% | Slice into the veins of your enemy. |
Weaken | Gifted | 66% | Exhaust your foe's agility. |
Reave | Expert | 25% | Strip their defenses away. |
Trip | Expert | 75% | Tangle their legs up. |
Slam | Virtuoso | 66% | Batter their head with the side of your blade. |
Ambush | Fabled | 0% | Charge your foe from nearby. |
Stab | Inept | 0% | A quicker second jab. |
Slice | Apprentice | 50% | Induce heavy bleeding with your blow. |
Thrust | Capable | 50% | A deep thrust with massive damage. |
Disarm | Adept | 75% | Disarm your enemy. |
Gouge | Skilled | 0% | A deep strike to the head. |
Heartbreaker | Expert | 50% | Pierce your opponent's heart. |
Slit | Virtuoso | 0% | Make them breath- and speechless. |
Collect | |
---|---|
Syntax: | COLLECT STAFF |
Description: | Keeping a keen eye on your surroundings you will be able to find a staff good enough to use as a
weapon. There are different kinds of staffs to find depending on the environment. Forest: elm, walnut or oak Mountain and Hill: pine Beach: driftwood Grasslands or Valley: birch Swamp: ash River: water-drenched oak Ancient forest: heartwood |
Assemble | |
---|---|
Syntax: | ASSEMBLE DHURIVE FROM <staff> |
Description: | ASSEMBLE DHURIVE FROM <staff> USING DESIGN <design>
ASSEMBLE DHURIVE FROM <staff> USING <diagram> With a wooden staff collected from nature and a piece of obsidian in your hand, you will be able to assemble your own personal dhurive. |
Combo | |
---|---|
Syntax: | DHURIV COMBO <target> <initial> <follow-up> |
Description: | This ability allows you to unleash a swift combination of attacks with a single command. |
Resting | |
---|---|
Syntax: | RESTING <ON/OFF> |
Description: | By placing your mind in a meditative state, you allow your body to recover endurance faster. |
Nimble | |
---|---|
Syntax: | BALANCING <ON/OFF> |
Description: | In a fight it is essential to stay on your feet. Using this skill, you will be able to occasionally
avoid being knocked to the ground. This will tax your mana and willpower in order to upkeep. |
Envenom | |
---|---|
Syntax: | ENVENOM <weapon/LEFT/RIGHT> WITH <venom> |
Description: | WIPE <weapon>
With this ability, you may layer venoms on an edged weapon. Each time that weapon hits somebody, one venom will poison your opponent, and disappear from the weapon. Venoms work on a last-on, first-off basis, so if you put xentio on a weapon, and then put voyria on, the voyria would come off first, and the xentio second. You must possess a rag with the venom in order to apply it to a weapon. In order to get rid of the venoms on a weapon, simply WIPE <weapon>. |
Flexibility | |
---|---|
Syntax: | FLEXIBILITY |
Description: | From your constant training you have learned how to quickly escape from things which bind you
movement. This will allow you to escape faster when you WRITHE while it is active. See HELP WRITHE for more information. |
Expertise | |
---|---|
Syntax: | This ability is passive. |
Description: | Your proficiency with the dhurive has heightened to the point that you can strike successfully with
a single broken arm. Having both arms broken will still leave you helpless, however. |
Riposte | |
---|---|
Syntax: | RIPOSTE <target> |
Description: | If your opponent parries your attack you can instantly answer with another, though it will be
weaker. This ability cannot deliver venoms. |
Backflip | |
---|---|
Syntax: | BACKFLIP |
Description: | By tensing your legs, you can backflip away the next time you successfully dodge an attack,
providing you dodge within the next few seconds of activation. You will leave in the direction you originally came from, bypassing any obstructions in your way, however if you were magically transported or were moved in a fashion that wasn't through an exit then you will be unable to backflip. |
Flourish | |
---|---|
Syntax: | DHURIV FLOURISH <target> |
Description: | After utilising certain abilities, you may follow the attack with a quick jab of your blade in a
flourishing motion. You may make use of this ability while off equilibrium for no extra cost. Flourish will work with the following abilities: Woodlore: Icebreath, Daunt, and Swoop. Tracking: Combust. |
Pierce | |
---|---|
Syntax: | DHURIV PIERCE <target> <LEFT/RIGHT> |
Description: | With this follow-up attack you are able to target one of your opponent's legs. This will first
cripple the limb, and then if it is left untreated, it will then break it causing damage to the bone. |
Sever | |
---|---|
Syntax: | DHURIV SEVER <target> <LEFT/RIGHT> |
Description: | This skill can be used to target arms and cripple them. This first strike will leave the arm
crippled, then if left untreated, the second will completely break the arm and damage the bone. |
Impale | |
---|---|
Syntax: | DHURIV IMPALE <target> |
Description: | DHURIV DRAG <direction>
If your opponent is prone, you can use this ability to drive your dhurive deep into their stomach. Your victim will be unable to act until they writhe free. Once impaled, you may drag them in a direction if you so wish. You may WITHDRAW DHURIVE to remove your dhurive from your opponent should they be unable to writhe free, allowing you to act once more. |
Spinecut | |
---|---|
Syntax: | DHURIV SPINECUT <target> |
Description: | This move can be used to quickly end your opponent's suffering by cutting off their spine,
finishing them off. To be able to use it, the opponent must be confused, prone, both legs crippled, and affected by heartflutters. |
Dualraze | |
---|---|
Syntax: | DHURIV DUALRAZE <target> |
Description: | With this swift move, you can raze two of your opponent's defences at once. The second raze will
only work on rebounding aura or magical shields. It will raze the following in order: Reflections Magical shields Rebounding aura Speed defence |
Throatcrush | |
---|---|
Syntax: | DHURIV THROATCRUSH <target> |
Description: | By forcefully whacking the wooden staff against your opponent's throat you can efficiently remove
his ability to swallow properly. This will additionally prevent the Fitness ability from being used, should they have it. |
Gorge | |
---|---|
Syntax: | DHURIV GORGE <target> |
Description: | If you have someone impaled upon your dhuriv, you can gorge them with your weapon to cause
significant damage. |
Whirl | |
---|---|
Syntax: | DHURIV WHIRL <target> |
Description: | This difficult manuever will first strike your opponent with your blade, similar to stab. After a
short delay, and while you are off balance, you will strike them again - leaving only a small window before your next attack. If you are hindered while whirling your blade, the second attack will not strike. Should your opponent's rebounding aura come up, or should he shield, then the second strike of Whirl will raze it instead. |
Slash | |
---|---|
Syntax: | DHURIV SLASH <target> [venom] |
Description: | Running your blade along the exposed flesh of the opponent you can cut their flesh and deliver a
venom. The attack will position you for a follow-up attack with the other blade. |
Blind | |
---|---|
Syntax: | DHURIV BLIND <target> |
Description: | With a very precise cut above your opponent's eyes, you can cause blood to blur their vision if
they are not blind, otherwise it will restore their vision. Afterwards you can easily position yourself for a follow-up attack. |
Twirl | |
---|---|
Syntax: | DHURIV TWIRL <target> |
Description: | When moving your dhurive in a specific pattern, learned after hours of practice, you can confuse
your opponent by simply threatening to strike. Your movements also make it possible to strike with a follow-up attack. This ability deals no damage and is not affected by the aura of rebounding. |
Strike | |
---|---|
Syntax: | DHURIV STRIKE <target> |
Description: | This quick strike from your dhurive will catch the opponent offguard, leaving them momentarily
stunned and allowing you to follow-up with another attack. |
Crosscut | |
---|---|
Syntax: | DHURIV CROSSCUT <target> |
Description: | This long slice across the target's body will induce impairment alongside substantial damage. If
the target is already impaired, you will induce addiction in your assault as well as additional bleeding. This will position you for a follow-up attack afterward. |
Weaken | |
---|---|
Syntax: | DHURIV WEAKEN <target> <LEFT/RIGHT> <ARM/LEG> |
Description: | You may slice at your foe's muscles, inducing lethargy if the legs are struck and dropping their
parry if the arms are struck. This will position you for a follow-up attack afterward. |
Reave | |
---|---|
Syntax: | DHURIV REAVE <target> |
Description: | This attack will allow you to strip the defences of your foe, prioritising magical shields and then
the aura of rebounding. Afterwards it will strip at random. This attack will position you for a follow-up strike. |
Trip | |
---|---|
Syntax: | DHURIV TRIP <target> |
Description: | Tangling your weapon between your opponent's legs is a sure way to make him fall. This will allow
you to make a follow-up attack afterwards. |
Slam | |
---|---|
Syntax: | DHURIV SLAM <target> |
Description: | Spinning your weapon, you can strike them in the head with the flat of your blade causing blunt
trauma. This will cause the epilepsy and laxity afflictions in your opponent. You may perform a follow-up attack afterwards. |
Ambush | |
---|---|
Syntax: | DHURIV AMBUSH <target> [venom] |
Description: | This ability allows you to attack your opponent from an adjacent location, destroy the aura of
rebounding if they are protected by one, and then follow-up with a second attack. |
Stab | |
---|---|
Syntax: | DHURIV STAB <target> [venom] |
Description: | Only after an initial attack can you manage this quick stab at your opponent and deliver a venom. |
Slice | |
---|---|
Syntax: | DHURIV SLICE <target> [venom] |
Description: | Positioning yourself properly with an initial attack, you can smoothly direct your other blade
towards your opponent's torso to cause massive bleeding and deliver a venom. |
Thrust | |
---|---|
Syntax: | DHURIV THRUST <target> [venom] |
Description: | This strong thrust at the opponent's torso will knock their pill balance should the victim be
suffering from heartflutter. Additionally, it can deliver a venom. |
Disarm | |
---|---|
Syntax: | DHURIV DISARM <target> |
Description: | Using sharp blows to the wrist, you are able to pry your opponent's weapon from his hands. You need
to position yourself properly with an initial attack to be able to use this attack. |
Gouge | |
---|---|
Syntax: | DHURIV GOUGE <target> |
Description: | In a quick and clever motion you can jab your target in the head, causing damage and turning them
rather impatient. |
Heartbreaker | |
---|---|
Syntax: | DHURIV HEARTBREAKER <target> |
Description: | You can pierce your target's chest with your dhurive, inducing erratic flutters within their heart. |
Slit | |
---|---|
Syntax: | DHURIV SLIT <target> |
Description: | This very precise follow-up attack will cripple your opponent's throat, making it difficult to
speak or make use of abilities that require the throat. |