Dhuriv (skill)

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An ancient and elegant art perfected by the Sentinels of old, the skill of Dhuriv was only recently rediscovered after the woodland spirits of Dendara fled from the reach of the descendants of those long-deceased warriors. Engaging the use of the dhurive, a two-handed staff of wood fitted with punishing blades on either end, those who practice the art of Dhuriv are a deadly and mesmerizing foe.

Combining an elegant series of acrobatic techniques with the powerful strikes and flourishes made possible with the dhuriv, the Sentinel warrior is capable of numerous feats. In addition, those trained with the dhuriv know well the capabilities of a wide range of poisons, and are even able to combine the naturally occurring toxins to introduce new and more debilitating effects within their enemies.

Abilities

Skill Rank Percent Description
Collect Inept 0% Collect a staff of your choice.
Assemble Inept 0% Turn your staff into a deadly dhurive.
Combo Inept 0% Refine your timing.
Resting Apprentice 0% Regain your energy through meditation.
Nimble Adept 0% Stay on your feet better.
Envenom Adept 50% Apply deadly venoms to your dhurive.
Flexibility Gifted 0% Escape entangling messes.
Expertise Expert 50% Heightened proficiency of the dhurive.
Riposte Virtuoso 33% Strike again if they parry.
Backflip Fabled 0% Flip away in the nick of time.
Flourish Adept 25% An unbalanced strike against a foe.
Pierce Skilled 66% Target their legs and make one useless.
Sever Expert 0% Severely damage an arm.
Impale Fabled 33% Bury your blade in your opponent.
Spinecut Fabled 66% Sever their spine.
Dualraze Mythical 0% Remove an opponent's protective auras.
Throatcrush Mythical 33% Smash their throat into uselessness.
Gorge Mythical 66% Strike your opponent in the belly.
Whirl Transcendent 0% Spin your blade for a delayed strike.
Slash Inept 0% Cut into your foe with your blade.
Blind Novice 0% Obscure their vision with a bleeding wound.
Twirl Capable 0% Confuse your foe with swift motions.
Strike Skilled 33% A forceful stunning attack.
Crosscut Gifted 33% Slice into the veins of your enemy.
Weaken Gifted 66% Exhaust your foe's agility.
Reave Expert 25% Strip their defenses away.
Trip Expert 75% Tangle their legs up.
Slam Virtuoso 66% Batter their head with the side of your blade.
Ambush Fabled 0% Charge your foe from nearby.
Stab Inept 0% A quicker second jab.
Slice Apprentice 50% Induce heavy bleeding with your blow.
Thrust Capable 50% A deep thrust with massive damage.
Disarm Adept 75% Disarm your enemy.
Gouge Skilled 0% A deep strike to the head.
Heartbreaker Expert 50% Pierce your opponent's heart.
Slit Virtuoso 0% Make them breath- and speechless.
Collect
Syntax: COLLECT STAFF
Description: Keeping a keen eye on your surroundings you will be able to find a staff good enough to use as a

weapon. There are different kinds of staffs to find depending on the environment.

Forest: elm, walnut or oak Mountain and Hill: pine Beach: driftwood Grasslands or Valley: birch Swamp: ash River: water-drenched oak Ancient forest: heartwood


Assemble
Syntax: ASSEMBLE DHURIVE FROM <staff>
Description: ASSEMBLE DHURIVE FROM <staff> USING DESIGN <design>
       ASSEMBLE DHURIVE FROM <staff> USING <diagram>

With a wooden staff collected from nature and a piece of obsidian in your hand, you will be able to assemble your own personal dhurive.


Combo
Syntax: DHURIV COMBO <target> <initial> <follow-up>
Description: This ability allows you to unleash a swift combination of attacks with a single command.


Resting
Syntax: RESTING <ON/OFF>
Description: By placing your mind in a meditative state, you allow your body to recover endurance faster.


Nimble
Syntax: BALANCING <ON/OFF>
Description: In a fight it is essential to stay on your feet. Using this skill, you will be able to occasionally

avoid being knocked to the ground. This will tax your mana and willpower in order to upkeep.


Envenom
Syntax: ENVENOM <weapon/LEFT/RIGHT> WITH <venom>
Description: WIPE <weapon>

With this ability, you may layer venoms on an edged weapon. Each time that weapon hits somebody, one venom will poison your opponent, and disappear from the weapon.

Venoms work on a last-on, first-off basis, so if you put xentio on a weapon, and then put voyria on,

the voyria would come off first, and the xentio second. You must possess a rag with the venom in 

order to apply it to a weapon.

In order to get rid of the venoms on a weapon, simply WIPE <weapon>.


Flexibility
Syntax: FLEXIBILITY
Description: From your constant training you have learned how to quickly escape from things which bind you

movement. This will allow you to escape faster when you WRITHE while it is active.

See HELP WRITHE for more information.


Expertise
Syntax: This ability is passive.
Description: Your proficiency with the dhurive has heightened to the point that you can strike successfully with

a single broken arm. Having both arms broken will still leave you helpless, however.


Riposte
Syntax: RIPOSTE <target>
Description: If your opponent parries your attack you can instantly answer with another, though it will be

weaker. This ability cannot deliver venoms.


Backflip
Syntax: BACKFLIP
Description: By tensing your legs, you can backflip away the next time you successfully dodge an attack,

providing you dodge within the next few seconds of activation. You will leave in the direction you originally came from, bypassing any obstructions in your way, however if you were magically transported or were moved in a fashion that wasn't through an exit then you will be unable to backflip.


Flourish
Syntax: DHURIV FLOURISH <target>
Description: After utilising certain abilities, you may follow the attack with a quick jab of your blade in a

flourishing motion. You may make use of this ability while off equilibrium for no extra cost.

Flourish will work with the following abilities: Woodlore: Icebreath, Daunt, and Swoop. Tracking: Combust.


Pierce
Syntax: DHURIV PIERCE <target> <LEFT/RIGHT>
Description: With this follow-up attack you are able to target one of your opponent's legs. This will first

cripple the limb, and then if it is left untreated, it will then break it causing damage to the bone.


Sever
Syntax: DHURIV SEVER <target> <LEFT/RIGHT>
Description: This skill can be used to target arms and cripple them. This first strike will leave the arm

crippled, then if left untreated, the second will completely break the arm and damage the bone.


Impale
Syntax: DHURIV IMPALE <target>
Description: DHURIV DRAG <direction>

If your opponent is prone, you can use this ability to drive your dhurive deep into their stomach. Your victim will be unable to act until they writhe free. Once impaled, you may drag them in a direction if you so wish.

You may WITHDRAW DHURIVE to remove your dhurive from your opponent should they be unable to writhe free, allowing you to act once more.


Spinecut
Syntax: DHURIV SPINECUT <target>
Description: This move can be used to quickly end your opponent's suffering by cutting off their spine,

finishing them off. To be able to use it, the opponent must be confused, prone, both legs crippled, and affected by heartflutters.


Dualraze
Syntax: DHURIV DUALRAZE <target>
Description: With this swift move, you can raze two of your opponent's defences at once. The second raze will

only work on rebounding aura or magical shields.

It will raze the following in order: Reflections Magical shields Rebounding aura Speed defence


Throatcrush
Syntax: DHURIV THROATCRUSH <target>
Description: By forcefully whacking the wooden staff against your opponent's throat you can efficiently remove

his ability to swallow properly. This will additionally prevent the Fitness ability from being used,

should they have it.


Gorge
Syntax: DHURIV GORGE <target>
Description: If you have someone impaled upon your dhuriv, you can gorge them with your weapon to cause

significant damage.


Whirl
Syntax: DHURIV WHIRL <target>
Description: This difficult manuever will first strike your opponent with your blade, similar to stab. After a

short delay, and while you are off balance, you will strike them again - leaving only a small window before your next attack. If you are hindered while whirling your blade, the second attack will not strike.

Should your opponent's rebounding aura come up, or should he shield, then the second strike of Whirl will raze it instead.


Slash
Syntax: DHURIV SLASH <target> [venom]
Description: Running your blade along the exposed flesh of the opponent you can cut their flesh and deliver a

venom. The attack will position you for a follow-up attack with the other blade.


Blind
Syntax: DHURIV BLIND <target>
Description: With a very precise cut above your opponent's eyes, you can cause blood to blur their vision if

they are not blind, otherwise it will restore their vision. Afterwards you can easily position yourself for a follow-up attack.


Twirl
Syntax: DHURIV TWIRL <target>
Description: When moving your dhurive in a specific pattern, learned after hours of practice, you can confuse

your opponent by simply threatening to strike. Your movements also make it possible to strike with a follow-up attack.

This ability deals no damage and is not affected by the aura of rebounding.


Strike
Syntax: DHURIV STRIKE <target>
Description: This quick strike from your dhurive will catch the opponent offguard, leaving them momentarily

stunned and allowing you to follow-up with another attack.


Crosscut
Syntax: DHURIV CROSSCUT <target>
Description: This long slice across the target's body will induce impairment alongside substantial damage. If

the target is already impaired, you will induce addiction in your assault as well as additional bleeding. This will position you for a follow-up attack afterward.


Weaken
Syntax: DHURIV WEAKEN <target> <LEFT/RIGHT> <ARM/LEG>
Description: You may slice at your foe's muscles, inducing lethargy if the legs are struck and dropping their

parry if the arms are struck. This will position you for a follow-up attack afterward.


Reave
Syntax: DHURIV REAVE <target>
Description: This attack will allow you to strip the defences of your foe, prioritising magical shields and then

the aura of rebounding. Afterwards it will strip at random. This attack will position you for a follow-up strike.


Trip
Syntax: DHURIV TRIP <target>
Description: Tangling your weapon between your opponent's legs is a sure way to make him fall. This will allow

you to make a follow-up attack afterwards.


Slam
Syntax: DHURIV SLAM <target>
Description: Spinning your weapon, you can strike them in the head with the flat of your blade causing blunt

trauma. This will cause the epilepsy and laxity afflictions in your opponent. You may perform a follow-up attack afterwards.


Ambush
Syntax: DHURIV AMBUSH <target> [venom]
Description: This ability allows you to attack your opponent from an adjacent location, destroy the aura of

rebounding if they are protected by one, and then follow-up with a second attack.


Stab
Syntax: DHURIV STAB <target> [venom]
Description: Only after an initial attack can you manage this quick stab at your opponent and deliver a venom.


Slice
Syntax: DHURIV SLICE <target> [venom]
Description: Positioning yourself properly with an initial attack, you can smoothly direct your other blade

towards your opponent's torso to cause massive bleeding and deliver a venom.


Thrust
Syntax: DHURIV THRUST <target> [venom]
Description: This strong thrust at the opponent's torso will knock their pill balance should the victim be

suffering from heartflutter. Additionally, it can deliver a venom.


Disarm
Syntax: DHURIV DISARM <target>
Description: Using sharp blows to the wrist, you are able to pry your opponent's weapon from his hands. You need

to position yourself properly with an initial attack to be able to use this attack.


Gouge
Syntax: DHURIV GOUGE <target>
Description: In a quick and clever motion you can jab your target in the head, causing damage and turning them

rather impatient.


Heartbreaker
Syntax: DHURIV HEARTBREAKER <target>
Description: You can pierce your target's chest with your dhurive, inducing erratic flutters within their heart.


Slit
Syntax: DHURIV SLIT <target>
Description: This very precise follow-up attack will cripple your opponent's throat, making it difficult to

speak or make use of abilities that require the throat.