Crystalism (skill)

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Crystalism is used by both the Ascendril and Sciomancer guilds.

Skill Rank Percent Description
Refine Inept 0% Refine a piece of crystal out of the Master.
Dampen Inept 50% Attempt to dampen a vibration, destroying it.
Vibes Novice 0% See what vibrations are in a room.
Dissipate Novice 0% Attack the mana of your enemies.
Palpitation Apprentice 0% Cause small heart attacks in your enemies.
Heat Apprentice 50% Fill a room with soothing warmth.
Alarm Capable 0% Be alerted to movements of your enemies.
Tremors Capable 50% Cause ground-shaking quakes.
Reverberation Adept 0% Protect your vibrations against some attacks.
Sonicportal Adept 50% Open a portal to someone.
Adduction Skilled 0% Suck those around you into your room.
Crystalhome Skilled 33% Transport yourself back to the Master Crystal.
Harmony Skilled 66% A soothing, healing vibration.
Creeps Gifted 0% Cause fear in your enemies.
Silence Gifted 33% A sound-negating vibration.
Revelation Gifted 66% Reveal those around you who may be concealed.
Grounding Expert 0% Root yourself to the ground.
Oscillate Expert 33% Discordant music to cause amnesia.
Focus Expert 66% Draw your vibrations back to you.
Disorientation Virtuoso 0% Disorient your enemies with dizziness.
Energize Virtuoso 33% Suck health from your enemies and use it.
Stridulation Virtuoso 66% Destroy the equilibrium of your enemies.
Gravity Fabled 0% Increase the power of gravity in the room.
Crystalforest Fabled 25% Cause a forest of sharp crystal to arise.
Dissonance Fabled 50% Cause your enemies to become dissonant.
Plague Mythical 0% Afflict your enemies with debilitating effects.
Lullaby Mythical 33% Put your enemies to sleep.
Retardation Mythical 66% Slow time in your location.
Cataclysm Transcendent 0% Unleash the fury of the elements.