Crystalism (skill)

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Refine <rank> Refine a piece of crystal out of the Master.
Dampen <rank> Attempt to dampen a vibration, destroying it.
Vibes <rank> See what vibrations are in a room.
Dissipate <rank> Attack the mana of your enemies.
Palpitation <rank> Cause small heart attacks in your enemies.
Heat <rank> Fill a room with soothing warmth.
Alarm <rank> Be alerted to movements of your enemies.
Tremors <rank> Cause ground-shaking quakes.
Reverberation <rank> Protect your vibrations against some attacks.
Sonicportal <rank> Open a portal to someone.
Adduction <rank> Suck those around you into your room.
Crystalhome <rank> Transport yourself back to the Master Crystal.
Harmony <rank> A soothing, healing vibration.
Creeps <rank> Cause fear in your enemies.
Silence <rank> A sound-negating vibration.
Revelation <rank> Reveal those around you who may be concealed.
Grounding <rank> Root yourself to the ground.
Oscillate <rank> Discordant music to cause amnesia.
Focus <rank> Draw your vibrations back to you.
Disorientation <rank> Disorient your enemies with dizziness.
Energize <rank> Suck health from your enemies and use it.
Stridulation <rank> Destroy the equilibrium of your enemies.
Gravity <rank> Increase the power of gravity in the room.
Crystalforest <rank> Cause a forest of sharp crystal to arise.
Dissonance <rank> Cause your enemies to become dissonant.
Plague <rank> Afflict your enemies with debilitating effects.
Lullaby <rank> Put your enemies to sleep.
Retardation <rank> Slow time in your location.
Cataclysm <rank> Unleash the fury of the elements.