Difference between revisions of "Duiran"

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{{infobox city
| headcolor = #AED581
| subcolor  = #DCEDC8
| name      = Duiran
| tether    = Spirit
| continent = Sapience
| tutor    = [[Raest]]
| guilds    = [[Sentaari]], [[Sentinels]], [[Shamans]]
| patron    = [[Haern]]
| advisory  = [[Haern]], [[Slyphe]], [[Dhar]], [[Omei]], [[Ethne]]
}}
The [[Duiran|Duiran Council]] sits in the heart of the Great Oak, the massive tree in the center of the vast Ithmian forests. Home to forestal people both feral and fey, the denizens of the Heartwood are savage defenders of the wilds whose calling is maintaining the balance between Life and Death - the Rhythm, the ever-changing flow of Nature.


                        [COUNCIL LEADERS]
Forsaking the constructs and streets of civilization, the Duiran council considers the ancient Heartwood forest a sacred grounds, touched by the spirit-plane of [[Dendara]] and infused with its essence. Many a natural wonder and an assortment of strange, spiritual creatures alike are found within the forest and the other areas nestled within the mountainous Hollow.
                Divine Patron: Haern, the Hunter
              Divine Advisory: Haern and Lleis


Comprised of those people dedicated to the advancement and strengthening of the
The council is home to the mystical [[Shamans]], a guild with a spiritual tie to the Dendaric energies surrounding the Heartwood. Fighting alongside them are the martial [[Sentaari]] monks and [[Sentinels|Sentinel]] warriors, disciplined combatants dedicated to restoring the Balance through fist or dhurive, respectively.
Wilds by any means, Duiran Council keeps its home within the Great Oak and the
surrounding village of Eleusis. It is led by five Benandanti, elected
representatives of the five Scions of Duiran: Roots, Trunk, Bark, Branches and
Leaves who serve to guide the councilors of Duiran under the will of the Triad.
To join Duiran is to forsake the civilized path of the cities and walk the game
trails that criss-cross the wilds.


Though historically appointed directly by the Divine Triad, recent reforms now
While they often lack the zeal of their allies, the Duiran Council is uncompromising in its stance against the threat of all that is unnatural to the wilds. It is a bastion of freedom and spirit, home to those who forge through the untended paths of the world, into strange territories others fear to tread. Above all, they fight to ensure the wilderness is allowed to run its due course by any means necessary.
allow the Benandanti of Duiran to be elected by the council for terms which are
reviewed every 10 years during an Eireachdus meeting.


The wilds are diverse and always in motion between Life and Death, and it is
==Timeline==
the purpose of the Council to ensure that this cycle remains in motion. Where
there is too much Death, they bring Life and Hope; where there is life there is
the hunt and survival; where there is too much Life, they bring Death and
Renewal. Through this, they serve the Triad of Lady Lleis, Lord Haern and Lord
Dhar.


Duiran Council reserves the right to punish those who work to unbalance the
==Notable denizens==
Rhythm of the Wilds. To those who bring wanton destruction in their wake and to
 
those who think they can trample the will of the Wilds, be wary.
==Connected areas==
 
* [[Eastern Ithmia]]
* [[Myesis River]]
 
{{Template:Navbox city}}
[[Category:Geography]][[Category:Cities and Councils]]

Latest revision as of 00:47, 8 February 2021

Duiran
TetherSpirit
ContinentSapience
TutorRaest
GuildsSentaari, Sentinels, Shamans
Divines
PatronHaern
AdvisoryHaern, Slyphe, Dhar, Omei, Ethne

The Duiran Council sits in the heart of the Great Oak, the massive tree in the center of the vast Ithmian forests. Home to forestal people both feral and fey, the denizens of the Heartwood are savage defenders of the wilds whose calling is maintaining the balance between Life and Death - the Rhythm, the ever-changing flow of Nature.

Forsaking the constructs and streets of civilization, the Duiran council considers the ancient Heartwood forest a sacred grounds, touched by the spirit-plane of Dendara and infused with its essence. Many a natural wonder and an assortment of strange, spiritual creatures alike are found within the forest and the other areas nestled within the mountainous Hollow.

The council is home to the mystical Shamans, a guild with a spiritual tie to the Dendaric energies surrounding the Heartwood. Fighting alongside them are the martial Sentaari monks and Sentinel warriors, disciplined combatants dedicated to restoring the Balance through fist or dhurive, respectively.

While they often lack the zeal of their allies, the Duiran Council is uncompromising in its stance against the threat of all that is unnatural to the wilds. It is a bastion of freedom and spirit, home to those who forge through the untended paths of the world, into strange territories others fear to tread. Above all, they fight to ensure the wilderness is allowed to run its due course by any means necessary.

Timeline

Notable denizens

Connected areas

Cities
Spirit Shadow Denizen
Duiran Bloodloch Esterport
Enorian Spinesreach Delve