Elemancy

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Channel <rank> Open conduits to the Elemental Realms.
Beam <rank> Release a beam of spirit energy to pain your foe.
Ray <rank> Illuminate the area with rays of purest light.
Reflection <rank> Create a distracting illusion of yourself.
Waterward <rank> Protect yourself from venoms with a ward of water.
Veil <rank> Create a veil of flames to protect you from harm.
Fortification <rank> Protect your open channels from attack.
Mistbrand <rank> Place the brand of the Mist upon your foe.
Hailstorm <rank> Call down a hailstorm to pummel your enemies.
Fog <rank> Conjure up an obscuring fog.
Geyser <rank> Create a pillar of water to knock your enemy from the sky.
Aetherstaff <rank> Place the mark of the Aether on your staff.
Scry <rank> Seek out your foe in flame and water.
Evaporate <rank> Remove all of the water from a location.
Illusion <rank> Conjure forth an illusion.
Emberbrand <rank> Place the brand of the Ember upon your foe.
Tsunami <rank> Wash your opponents away.
Degrade <rank> Degrade the defenses of your enemy.
Bloodboil <rank> Boil off that which afflicts you.
Ring <rank> Extend the life of a crystalline vibration.
Binding <rank> The magic of channel binding.
Flood <rank> Drown a location in water.
Spiritbrand <rank> Place the brand of the Spirit upon your foe.
Simultaneity <rank> Parallel channeling.
Tune <rank> Slow the decay of your vibrations.
Transfix <rank> Mesmerize your target into inaction.
Efreeti <rank> Call a fiery efreeti to your aid.
Arcblaze <rank> Blaze multiple enemies with an arc of fire.
Holocaust <rank> Create a delayed explosion of immense power.
Soulrend <rank> Tear the very soul from your foe.