Subterfuge (skill)

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Signs <rank> Knowledge of the secret hand language.
Hide <rank> Conceal yourself from view.
Illusion <rank> Create an illusion of your choosing.
Warding <rank> Pray to your comrades to protect you from harm.
Evade <rank> Misleading your pursuer.
Shadow <rank> Shadowing a target in order to track them.
Flay <rank> Flay the anti-venom sileris coatings from your enemies.
Waiting <rank> Awaiting a target to be shadowed.
Pacing <rank> The ability to anticipate and keep pace with others.
Recuperating <rank> Heal your wounds in the safety of Spinesreach.
Scaling <rank> Agily climb over an icewall.
Block <rank> Obstructing departure with your body.
Swinging <rank> Swinging up into the treetops.
Secret <rank> Give someone an item without their knowledge.
Forge <rank> Seal a letter with a fake sigil.
Scan <rank> Scanning the forest floor from the treetops.
Lightwall <rank> Create a palpable wall of light.
Bowmanship <rank> Use of the valued projectile weapon.
Colours <rank> Dye your arrows to categorize them.
Seize <rank> Grabbing unwary victims from the forest floor.
Shove <rank> Sending a hapless victim crashing to the forest floor.
Garrote <rank> Choke the life out of a target with your whip.
Noose <rank> Covert and deadly assassination from the trees.
Shadowsight <rank> Focus your vision on those hiding within the shadows.
Aiming <rank> Increase your accuracy in shooting.
Listen <rank> Detect action and conversations nearby.
Bowstance <rank> Wield bows fluidly.
Dispel <rank> Rid your environment of illusions.
Lipread <rank> The ability to understand what is said while deaf.
Eavesdrop <rank> Listen even through closed doors.
Slit <rank> Cut the throat of a helpless victim.
Wind <rank> Further increase your accuracy through wind compensation.
Echo <rank> Detect presences through wormholes.
Ghost <rank> Give yourself a ghostly appearance.
Warp <rank> Open and enter a dimensional wormhole.
Seek <rank> Sense for dimensional wormholes.
Crossbows <rank> A powerful projectile weapon.
Doublestab <rank> Quickly administer two venoms to a target with your dirk.
Cloak <rank> Hide your actions from others.
Dash <rank> Sprint in a particular direction.
Artifice <rank> Double your illusions.
Resonance <rank> Allow sounds to resonate through a distant wormhole.
Darkbows <rank> Using the infamous darkbows of lore.
Appraise <rank> Quickly measure your foe's offensive capability.
Splice <rank> Create a dimensional wormhole.
Darkflood <rank> Flood your location with magical darkness.
Channel <rank> Hurl an object through a dimensional wormhole.
Binding <rank> Hog-tie an unconscious or sleeping opponent.
Sources <rank> Sense out all dimensional wormholes.
Garrotelock <rank> Death by asphyxiation.
Weaving <rank> Twist and dodge to avoid attacks.
Yank <rank> Use a whip to pull an opponent into your room.
Vortex <rank> Suck an unwilling target into a wormhole.
Bedazzle <rank> Distract your opponent into losing his thoughts.
Snipe <rank> The ability to sharpshoot.
Cancel <rank> Destroy a wormhole.
Phase <rank> Alter your status in space-time itself.
Deception <rank> Deceive your enemies with your attacks.
Abduct <rank> Bring a spiritual guardian home.