Survival (skill)
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Skill | Rank | Percent | Description |
---|---|---|---|
Swimming | Novice | 0% | Swim in the beautiful oceans, rivers, and lakes of Aetolia. |
Orienteering | Novice | 0% | Find your way to monuments around the land. |
Composure | Inept | 0% | The ability to withstand even the most frightening sights. |
Queueing | Inept | 0% | Queue a command to fire when you recover balance. |
Concentration | Inept | 0% | Use intense mental concentration to restore equilibrium. |
Surveying | Novice | 0% | Gain information on the characteristics of your location. |
Fisticuffs | Novice | 0% | Use your feet and hands to brawl. |
Bleeding | Novice | 25% | Discern if you are bleeding or not. |
Necrosis | Novice | 50% | Willingly bring about your own death. |
Treading | Apprentice | 0% | Swim in one place without drowning. |
Perceive | Capable | 0% | Determine if a forest area is a Druidic grove. |
Assessing | Capable | 40% | Ascertaining the health of a target. |
Dousing | Adept | 0% | Hansel says, "Forest fires are pants!" |
Clotting | Adept | 25% | Reduce the level of your bleeding. |
Firstaid | Adept | 25% | Automatically attempt to cure that which ails you. |
Diagnose | Adept | 50% | Check up on your physical and mental health. |
Sewers | Skilled | 0% | Gaining entry to the dark underbelly of the cities. |
Satiation | Skilled | 40% | Enhance the value of what you eat. |
FluidSwim | Skilled | 60% | Swimming with not a care in the world. |
Metawake | Gifted | 0% | Cause yourself to quickly wake up automatically. |
Tumbling | Gifted | 33% | Tumble past obstructions. |
Overkill | Gifted | 50% | Carry your extra damage to another target. |
Crashing | Gifted | 66% | Crashing past obstructions in the forest. |
Disregarding | Gifted | 66% | Disregard your personal safety. |
WormAttack | Expert | 0% | Attacking dimensional wormholes. |
Clarity | Expert | 25% | Focus on clarity of mind. |
Recovery | Expert | 50% | Recovering from the use of the Tree of Life more quickly. |
Selfishness | Expert | 75% | Become too selfish to throw or give anything away. |
Insomnia | Virtuoso | 33% | Cause yourself to be unable to fall asleep. |
Swinging | Virtuoso | 66% | Climbing up into the trees. |
Shaking | Fabled | 9% | Shaking a tree to see what falls out. |
Clinging | Fabled | 55% | Clinging tightly onto a tree. |
Restoration | Mythical | 0% | Healing damaged limbs by force of will. |
Monuments | Mythical | 23% | Memorize various locations around the land. |
Breathing | Mythical | 46% | Controlling your breathing to avoid asphyxiation. |
Focusing | Transcendent | 0% | Curing mental afflictions by sheer will. |
Swimming
Syntax:
- SWIM <direction>
Using this ability, you can swim in lakes, rivers, and the ocean, albeit slowly.
Composure
Syntax:
- COMPOSE
If you are ever struggling from the symptom of fear, COMPOSE to cure it. Note that this does not cure whatever might be causing the fear.
Orienteering
Syntax:
- WALK TO <monument>
See HELP MONUMENTS for a list of known monuments.
Queueing
Syntax:
- QUEUE BAL <command> - Adds a command to your balance queue.
QUEUE EQ <command> - Adds a command to your equilibrium queue.
This will let you queue a command to your balance or equilibrium, and that command will automatically fire whenever you next recover balance or equilibrium. Only one command may be queued to each type at a time.
QUEUE BAL and QUEUE EQ by themselves will clear your queue.