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| skill1 = Performance | | skill1 = Performance | ||
| skill1_desc = | | skill1_desc = is the melding of acrobatics and showmanship, consisting of a series of weapon attacks as well as several physical and charismatic defenses. | ||
| skill2 = Weaving | | skill2 = Weaving | ||
| skill2_desc = | | skill2_desc = consists of weaving light into various shapes and effects; some abilities give light physical form as objects, while others effect the mind of a victim in a variety of ways. Weaving uses a unique mechanic called dithering, where 'casting' a weaving has a cooldown based on instances of balance used. | ||
| skill3 = Songcalling | | skill3 = Songcalling | ||
| skill3_desc = | | skill3_desc = is the ability to sing or perform the indelible songs of the Eminent Ensemble, each imbued with the power to affect change over its audience, be it emotional, mental, or otherwise. | ||
| def1 = Performance Charisma | |||
| def1_desc = Changes your interactions with NPCs and increases the value of sold vermin. | |||
| def2 = Performance Mimicry | |||
| def2_desc = Causes your SAY and TELL to appear to be from someone else. | |||
| def3 = Performance Frugal | |||
| def3_desc = An improved version of [[Survival_(skill)#Selfishness|selfishness]] that protects your possessions without the drawbacks. | |||
| def4 = Performance Equipoise | |||
| def4_desc = Allows you to follow someone while off equilibrium. | |||
| def5 = Performance Rhythm | |||
| def5_desc = Passive. Empowers your [[Performance_(skill)#Tempo|tempo]] ability. | |||
| def6 = Performance Stretching | |||
| def6_desc = Empowers your mending salve to cure limb trauma after curing an affliction. | |||
| def7 = Performance Reprisal | |||
| def7_desc = Prepare to retaliate after being hit with brute-sourced damage. If you attack or move, your preparations will end. | |||
| def8 = Performance Mundane | |||
| def8_desc = Conceal your identity, allowing you to walk past guards and the like. Drops if you attack or are attacked. | |||
| def9 = Weaving Handtrailing | |||
| def9_desc = Passive. A little complicated, but important. See [[Weaving_(skill)#Handtrailing|AB HANDTRAILING]]. | |||
| def10 = Weaving Glimmer | |||
| def10_desc = Passive. Increases your dodge chance when not under dithering. | |||
| def11 = Weaving Sheath | |||
| def11_desc = Increases physical damage resistance. | |||
| def12 = Weaving Aurora | |||
| def12_desc = Increases magical damage done against hostile targets (people who have attacked you recently). | |||
| def13 = Weaving Onyx | |||
| def13_desc = Passive, if you wear a jewelcrafted item with onyx in it. Reduces dithering effects by one. | |||
| def14 = Weaving Impetus | |||
| def14_desc = Enchant your weapon to mark targets. Three marks result in a black star mark. | |||
| def15 = Weaving Talisman | |||
| def15_desc = Passive, once created. Creates a talisman that causes you to ignore skills that alert on area entry, like [[Telepathy_(skill)#Mindnet|mindnet]]. | |||
| def16 = Songcalling Songward | |||
| def16_desc = Passive. Increases all damage resistances while mid-song. | |||
| def17 = Songcalling Discordance/Euphonia | |||
| def17_desc = Exclusive with each other. Empowers your songs to cause hidden afflictions in enemies or heal health and mana to allies. | |||
| def18 = Songcalling Halfbeat | |||
| def18_desc = Causes every other song to complete faster. | |||
| weapon_info = a rapier or falchion, a shield, and an instrument, all used for various different things | | weapon_info = a rapier or falchion, a shield, and an instrument, all used for various different things | ||
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| tattoo5 = Tree | | tattoo5 = Tree | ||
| tattoo6 = Cloak | | tattoo6 = Cloak | ||
| tattoos_hunt = Consider a starburst, mountain, or book tattoo while hunting. | |||
| tattoos_combat = Consider a starburst, crystal, or flame tattoo to help in combat against others. | |||
| eq_info = Bards should also wear a piece of jewelry containing onyx, for [[Weaving_(skill)#Onyx|onyx]] and will need a stock of venoms and assortment of venom rags to fight other adventurers, but not to hunt denizens. | |||
| hunt_info = Someone should fill this out. | | hunt_info = Someone should fill this out. |
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