Difference between revisions of "Tenacity (skill)"

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The skill of '''Tenacity''' is a versatile and powerful martial art, practiced by the [[Wayfarer (class)|Wayfarers]] and focused solely upon the use of handaxes. The Wayfarer's strikes are both accurate and devastating, and are lent broad usefulness by the handaxe's utility in both close and ranged combat. The handaxe, in this fashion, is an expression of the mindset of the Wayfarer: infinitely adaptable, and relentlessly brutal to one's enemies.


{{SkillHeader}}
{{SkillHeader}}
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{{SkillTableRow |Retrieval |Fabled |66 |Draw your weapons from their broken body. }}
{{SkillTableRow |Retrieval |Fabled |66 |Draw your weapons from their broken body. }}
{{SkillTableRow |Opportunity |Mythical |50 |Innately sense attacks of opportunity. }}
{{SkillTableRow |Opportunity |Mythical |50 |Innately sense attacks of opportunity. }}
|}
{{SkillHeader}}
==== Melee Attacks ====
{{SkillTableRow |Chop |Inept |0 |Mercilessly strike your foe with your weapon. }}
{{SkillTableRow |Chop |Inept |0 |Mercilessly strike your foe with your weapon. }}
{{SkillTableRow |Sweep |Capable |0 |Slam their knees with your weapon. }}
{{SkillTableRow |Sweep |Capable |0 |Slam their knees with your weapon. }}
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{{SkillTableRow |Ambush |Fabled |33 |Leap at your foe from afar. }}
{{SkillTableRow |Ambush |Fabled |33 |Leap at your foe from afar. }}
{{SkillTableRow |Execute |Transcendent |0 |Finish the deed with a brutal execution. }}
{{SkillTableRow |Execute |Transcendent |0 |Finish the deed with a brutal execution. }}
|}
{{SkillHeader}}
==== Thrown Attacks ====
{{SkillTableRow |Lob |Inept |0 |Fling your axe at an unlucky foe. }}
{{SkillTableRow |Lob |Inept |0 |Fling your axe at an unlucky foe. }}
{{SkillTableRow |Assault |Apprentice |50 |Toss your axe with brutal force. }}
{{SkillTableRow |Assault |Apprentice |50 |Toss your axe with brutal force. }}
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|}
|}
{{Anchor|Proficiency}}
{{Anchor|Proficiency}}
{{AB
{{Skill_detail
|skillname = Proficiency
|skill = Proficiency
|syntax =  
|description = Cut down your foes with your mastery of axes
|description = Usage: RETURNING <ON|OFF>
|syntax = RETURNING <ON/OFF>       THROW AXE [direction] AT <target>       AXE <ability> <target>
      THROW AXE [direction] AT <target>
|detail = You are now innately capable of using two handaxes in combat. Some Tenacity attacks  
      AXE <ability> <target>
require both weapons, and cannot be used if another weapon is traveling or if the associated arm is  
 
off balance. Others only require one weapon, and can be used so long as you are on-balance with the  
You are now innately capable of using two handaxes in combat. Some Tenacity attacks require both  
axe wielded, even if you have a second axe in the air.
weapons, and cannot be used if another weapon is traveling or if the associated arm is off balance.  
Others only require one weapon, and can be used so long as you are on-balance with the axe wielded,  
even if you have a second axe in the air.


By turning the RETURNING defence on, any axe you THROW will automatically return to your wielded  
By turning the RETURNING defence on, any axe you THROW will automatically return to your wielded  
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Please read AB SURVIVAL QUEUEING for more information on queues.
Please read AB SURVIVAL QUEUEING for more information on queues.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Envenom}}
{{Anchor|Envenom}}
{{AB
{{Skill_detail
|skillname = Envenom
|skill = Envenom
|description = Coat your weapons in deadly venoms
|syntax = ENVENOM <weapon/LEFT/RIGHT> WITH <venom>        WIPE <weapon>
|syntax = ENVENOM <weapon/LEFT/RIGHT> WITH <venom>        WIPE <weapon>
|description = With this ability, you may layer venoms on an edged weapon. Each time that weapon  
|detail = With this ability, you may layer venoms on an edged weapon. Each time that weapon hits
hits somebody, one venom will poison your opponent, and disappear from the weapon.
somebody, one venom will poison your opponent, and disappear from the weapon.


Venoms work on a last-on, first-off basis, so if you put xentio on a weapon, and then put voyria on,
Venoms work on a last-on, first-off basis, so if you put xentio on a weapon, and then put voyria on,
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In order to get rid of the venoms on a weapon, simply WIPE <weapon>.
In order to get rid of the venoms on a weapon, simply WIPE <weapon>.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Parrying}}
{{Anchor|Parrying}}
{{AB
{{Skill_detail
|skillname = Parrying
|skill = Parrying
|description = Block incoming strikes with your weapon
|syntax = PARRY <limb> or PARRY NOTHING
|syntax = PARRY <limb> or PARRY NOTHING
|description = This ability allows you to parry an attack aimed at one of your limbs, providing you  
|detail = This ability allows you to parry an attack aimed at one of your limbs, providing you  
wield a weapon or item that allows you to do so.
wield a weapon or item that allows you to do so.


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You will be unable to parry if you become prone (see HELP PRONE). Being fallen is excluded from  
You will be unable to parry if you become prone (see HELP PRONE). Being fallen is excluded from  
this list.
this list.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Avert}}
{{Anchor|Avert}}
{{AB
{{Skill_detail
|skillname = Avert
|skill = Avert
|syntax =  
|description = Protect the skies with your vigilance
|description = Usage: AXE AVERT <ON|OFF>
|syntax = AXE AVERT <ON/OFF>
 
|detail = You may watch the skies for incoming projectiles, giving you a chance of knocking the  
You may watch the skies for incoming projectiles, giving you a chance of knocking the weapon from  
weapon from the sky before it strikes you. Having this defence activate comes with a small drain to  
the sky before it strikes you. Having this defence activate comes with a small drain to your  
your endurance.
endurance.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Crossblade}}
{{Anchor|Crossblade}}
{{AB
{{Skill_detail
|skillname = Crossblade
|skill = Crossblade
|description = Catch their weapon and send them reeling
|syntax =  
|syntax =  
|description = This ability is passive.
|detail = This ability is passive.


If you have a handaxe in both hands - that is, none currently in the air - your successful parry  
If you have a handaxe in both hands - that is, none currently in the air - your successful parry  
attempts will fuel your rage, increasing your fury. In addition, hitting an enemy's own parry with  
attempts will fuel your rage, increasing your fury. In addition, hitting an enemy's own parry with  
your melee attacks will increase your fury.
your melee attacks will increase your fury.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Obstruct}}
{{Anchor|Obstruct}}
{{AB
{{Skill_detail
|skillname = Obstruct
|skill = Obstruct
|syntax =  
|description = Looks like you aren't going anywhere
|description = Usage: AXE OBSTRUCT <ON|OFF>
|syntax = AXE OBSTRUCT <ON/OFF>
 
|detail = Should a non-ally attempt to flee your location in terror as a result of being feared,  
Should a non-ally attempt to flee your location in terror as a result of being feared, you may lash  
you may lash out with a quick blow to the skull that will send them toppling over.
out with a quick blow to the skull that will send them toppling over.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Repel}}
{{Anchor|Repel}}
{{AB
{{Skill_detail
|skillname = Repel
|skill = Repel
|syntax =  
|description = Punish them for their feeble attempts
|description = Usage: AXE REPEL <ON|OFF>
|syntax = AXE REPEL <ON/OFF>
 
|detail = At a minor cost to your willpower, you can spot and immediately punish attempts to catch  
At a minor cost to your willpower, you can spot and immediately punish attempts to catch you  
you unaware with deadly abilities. Should an opponent attempt to behead or cleave you, or use a  
unaware with deadly abilities. Should an opponent attempt to behead or cleave you, or use a similar  
similar channeled ability, you will instantly fling a returning axe at them and disrupt the attempt.
channeled ability, you will instantly fling a returning axe at them and disrupt the attempt. You  
You must not be prone or otherwise disabled for this effect to occur.
must not be prone or otherwise disabled for this effect to occur.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Retrieval}}
{{Anchor|Retrieval}}
{{AB
{{Skill_detail
|skillname = Retrieval
|skill = Retrieval
|description = Draw your weapons from their broken body
|syntax =  
|syntax =  
|description = This ability is passive.
|detail = This ability is passive.


You'll now concentrate on retrieving your weapons after they're thrown. If your attack strikes a  
You'll now concentrate on retrieving your weapons after they're thrown. If your attack strikes a  
prone target, you will recover your balance faster from the strike.
prone target, you will recover your balance faster from the strike.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Opportunity}}
{{Anchor|Opportunity}}
{{AB
{{Skill_detail
|skillname = Opportunity
|skill = Opportunity
|syntax =  
|description = Innately sense attacks of opportunity
|description = AFFECTS: Players only
|syntax = AXE COUNTER  
 
|detail = After a successful dodge, you will have a short window of time where you may chop into  
Usage: AXE COUNTER  
your attacker with an axe, however it will deliver no venoms. This ability may be done off balance.
 
|cooldown =
After a successful dodge, you will have a short window of time where you may chop into your  
|target = Players only
attacker with an axe, however it will deliver no venoms. This ability may be done off balance.
|required =
}}
}}
{{Anchor|Chop}}
{{Anchor|Chop}}
{{AB
{{Skill_detail
|skillname = Chop
|skill = Chop
|syntax =  
|description = Mercilessly strike your foe with your weapon
|description = AFFECTS: Both players and NPCs
|syntax = AXE CHOP <target> <bodypart> [<venom>]
 
|detail = Swing your handaxe at a target's bodypart, quickly delivering a venom in the process.
Usage: AXE CHOP <target> <bodypart> [<venom>]
 
Swing your handaxe at a target's bodypart, quickly delivering a venom in the process.


This attack uses a single axe.
This attack uses a single axe.
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
{{Anchor|Sweep}}
{{Anchor|Sweep}}
{{AB
{{Skill_detail
|skillname = Sweep
|skill = Sweep
|syntax =  
|description = Slam their knees with your weapon
|description = Usage: AXE SWEEP <target>  
|syntax = AXE SWEEP <target>  
 
|detail = Swing your axe in a low arc, knocking your foe to the ground so long as they suffer from  
Swing your axe in a low arc, knocking your foe to the ground so long as they suffer from some  
some affliction to their legs.
affliction to their legs.


This attack uses a single axe.
This attack uses a single axe.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Lacerate}}
{{Anchor|Lacerate}}
{{AB
{{Skill_detail
|skillname = Lacerate
|skill = Lacerate
|syntax =  
|description = Rend their very flesh
|description = Usage: AXE LACERATE <target>
|syntax = AXE LACERATE <target>
 
|detail = Gouge your foe's skin deeply, causing haemophilia and bleeding. The amount of bleeding is  
Gouge your foe's skin deeply, causing haemophilia and bleeding. The amount of bleeding is increased  
increased for each leg and arm that is broken.
for each leg and arm that is broken.


This attack uses a single axe.
This attack uses a single axe.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Bash}}
{{Anchor|Bash}}
{{AB
{{Skill_detail
|skillname = Bash
|skill = Bash
|syntax =  
|description = A swift smack with the blunt end
|description = AFFECTS: Both players and NPCs
|syntax = AXE BASH <target>
 
|detail = This quick blow with the blunt end of your weapon will rattle your victim, causing damage  
Usage: AXE BASH <target>
to their head as well as rendering them undeaf. If already undeaf or below 70% health, this blow  
 
will also cause dizziness.
This quick blow with the blunt end of your weapon will rattle your victim, causing damage to their  
head as well as rendering them undeaf. If already undeaf or below 70% health, this blow will also  
cause dizziness.


This attack uses a single axe.
This attack uses a single axe.
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
{{Anchor|Dropstrike}}
{{Anchor|Dropstrike}}
{{AB
{{Skill_detail
|skillname = Dropstrike
|skill = Dropstrike
|syntax =  
|description = They'll never see it coming
|description = Usage: AXE DROPSTRIKE <target>
|syntax = AXE DROPSTRIKE <target>
 
|detail = Leap from high above and deliver a terrifying blow to your enemy. If your intended victim  
Leap from high above and deliver a terrifying blow to your enemy. If your intended victim falls  
falls below 33% maximum health as a result of your strike, they will perish as your axe cleaves  
below 33% maximum health as a result of your strike, they will perish as your axe cleaves them in  
them in two. This threshold increases to 50% if their torso is broken.
two. This threshold increases to 50% if their torso is broken.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Whirlwind}}
{{Anchor|Whirlwind}}
{{AB
{{Skill_detail
|skillname = Whirlwind
|skill = Whirlwind
|syntax =  
|description = Lash out at all enemies in your vicinity
|description = Usage: AXE WHIRLWIND [<venom>]
|syntax = AXE WHIRLWIND [<venom>]
 
|detail = Swing your axes in a wild arc, hitting everyone present. You may specify a venom to use  
Swing your axes in a wild arc, hitting everyone present. You may specify a venom to use with this  
with this attack.  
attack.  
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Punish}}
{{Anchor|Punish}}
{{AB
{{Skill_detail
|skillname = Punish
|skill = Punish
|syntax =  
|description = Cut them right to the bone
|description = Usage: AXE PUNISH <target> <ARMS|LEGS>
|syntax = AXE PUNISH <target> <ARMS/LEGS>
 
|detail = With a whirling of your axe, lash out at a victim to punish them. As long as one of the  
With a whirling of your axe, lash out at a victim to punish them. As long as one of the targeted  
targeted limbs is crippled in some manner, this attack will be successful. Should this blow connect,
limbs is crippled in some manner, this attack will be successful. Should this blow connect, you'll  
you'll worsen the condition, causing lingering issues even after the original affliction has  
worsen the condition, causing lingering issues even after the original affliction has passed.  
passed.  


Punished arms will prevent your foe from occasionally parrying, for a moderate duration.
Punished arms will prevent your foe from occasionally parrying, for a moderate duration.
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This attack uses both axes.
This attack uses both axes.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Ravage}}
{{Anchor|Ravage}}
{{AB
{{Skill_detail
|skillname = Ravage
|skill = Ravage
|syntax =  
|description = A vicious, lasting blow to a limb
|description = AFFECTS: Both players and NPCs
|syntax = AXE RAVAGE <target>  
 
|detail = This precise strike with both axes will lacerate a foe's body, causing them to suffer  
Usage: AXE RAVAGE <target>  
significant harm whenever a restoration salve is applied. The effect will last for a short time.
 
This precise strike with both axes will lacerate a foe's body, causing them to suffer significant  
harm whenever a restoration salve is applied. The effect will last for a short time.


Each time they take damage from applying a restoration salve, the damage dealt will increase and  
Each time they take damage from applying a restoration salve, the damage dealt will increase and  
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This attack uses both axes.
This attack uses both axes.
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
{{Anchor|Ambush}}
{{Anchor|Ambush}}
{{AB
{{Skill_detail
|skillname = Ambush
|skill = Ambush
|syntax =  
|description = Leap at your foe from afar
|description = Usage: AXE AMBUSH <target> [<venom>]
|syntax = AXE AMBUSH <target> [<venom>]
 
|detail = Should your foe be in an adjacent location, you can leap upon them and deliver a surprise  
Should your foe be in an adjacent location, you can leap upon them and deliver a surprise blow,  
blow, inflicting a venom and knocking them off balance.  
inflicting a venom and knocking them off balance.  


If you are enraged, you will knock over anyone who might block you, and break through any walls in  
If you are enraged, you will knock over anyone who might block you, and break through any walls in  
your path.
your path.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Execute}}
{{Anchor|Execute}}
{{AB
{{Skill_detail
|skillname = Execute
|skill = Execute
|syntax =  
|description = Finish the deed with a brutal execution
|description = Usage: AXE EXECUTE <target>
|syntax = AXE EXECUTE <target>
 
|detail = Should your foe be lying helpless with a broken head and at least one other broken limb,  
Should your foe be lying helpless with a broken head and at least one other broken limb, you may  
you may remove their head from their body in a single, brutal stroke. The wind-up for this strike  
remove their head from their body in a single, brutal stroke. The wind-up for this strike is  
is somewhat obvious, and as a result any other aware opponent will dodge it entirely.
somewhat obvious, and as a result any other aware opponent will dodge it entirely.


This attack uses both axes.
This attack uses both axes.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Lob}}
{{Anchor|Lob}}
{{AB
{{Skill_detail
|skillname = Lob
|skill = Lob
|syntax =  
|description = Fling your axe at an unlucky foe
|description = AFFECTS: Both players and NPCs
|syntax = AXE LOB <target> [<venom>]
 
|detail = With a quick flick of your wrist, you can fling your axe at a nearby target, striking  
Usage: AXE LOB <target> [<venom>]
them for damage and delivering a venom in the process. The speed of this strike prevents you from  
 
properly targeting any body part.
With a quick flick of your wrist, you can fling your axe at a nearby target, striking them for  
damage and delivering a venom in the process. The speed of this strike prevents you from properly  
targeting any body part.


This attack uses a single axe.
This attack uses a single axe.
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
{{Anchor|Assault}}
{{Anchor|Assault}}
{{AB
{{Skill_detail
|skillname = Assault
|skill = Assault
|syntax =  
|description = Toss your axe with brutal force
|description = AFFECTS: Both players and NPCs
|syntax = AXE ASSAULT <target> [<venom>] [<bodypart>]
 
|detail = Heave your axe forward and smash a targeted body part, causing damage and delivering a  
Usage: AXE ASSAULT <target> [<venom>] [<bodypart>]
venom. This will weaken the targeted body part for two seconds, causing any melee axe attack  
 
afterward to do more body part damage to it.
Heave your axe forward and smash a targeted body part, causing damage and delivering a venom. This  
will weaken the targeted body part for two seconds, causing any melee axe attack afterward to do  
more body part damage to it.


This attack uses a single axe.
This attack uses a single axe.
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
{{Anchor|Cripple}}
{{Anchor|Cripple}}
{{AB
{{Skill_detail
|skillname = Cripple
|skill = Cripple
|syntax =  
|description = Shatter their limbs in a single blow
|description = AFFECTS: Both players and NPCs
|syntax = AXE CRIPPLE <target> <LEFT/RIGHT> <ARM/LEG> [<venom>]
 
|detail = Throw your axe with momentous force, delivering a venom and crippling a target's limb.  
Usage: AXE CRIPPLE <target> <LEFT|RIGHT> <ARM|LEG> [<venom>]
Throwing with such force incurs a much longer delay on weapon return than other thrown attacks.
 
Throw your axe with momentous force, delivering a venom and crippling a target's limb. Throwing  
with such force incurs a much longer delay on weapon return than other thrown attacks.


This attack uses a single axe.
This attack uses a single axe.


The epseth and epteth venoms cannot be used alongside this attack.
The epseth and epteth venoms cannot be used alongside this attack.
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
{{Anchor|Retrieve}}
{{Anchor|Retrieve}}
{{AB
{{Skill_detail
|skillname = Retrieve
|skill = Retrieve
|syntax =  
|description = Pull your foe in a bit closer
|description = Usage: AXE RETRIEVE <target>
|syntax = AXE RETRIEVE <target>
 
|detail = Throw one of your axes, attempting to hook and retrieve your intended target from your  
Throw one of your axes, attempting to hook and retrieve your intended target from your line of  
line of sight.  
sight.  
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Toss}}
{{Anchor|Toss}}
{{AB
{{Skill_detail
|skillname = Toss
|skill = Toss
|syntax =  
|description = Fling your weapon into the air for later
|description = Usage: AXE TOSS <target> <HIGH|LOW> [<venom>]
|syntax = AXE TOSS <target> <HIGH/LOW> [<venom>]
 
|detail = Pull an axe from your reserves and fling it high into the sky, causing it to rain down on  
Pull an axe from your reserves and fling it high into the sky, causing it to rain down on your  
your victim some time later and deliver a venom. A low toss will hit seconds later, while a high  
victim some time later and deliver a venom. A low toss will hit seconds later, while a high toss is  
toss is delayed past that. There is a degree of uncertainty when it comes to predicting exactly  
delayed past that. There is a degree of uncertainty when it comes to predicting exactly when the  
when the axe will land. You may only have one axe in the air at a time.
axe will land. You may only have one axe in the air at a time.


By default, this skill will attempt to use an axe in your inventory that is not being wielded  
By default, this skill will attempt to use an axe in your inventory that is not being wielded  
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You can throw it from line-of-sight or in the same room as your target.
You can throw it from line-of-sight or in the same room as your target.
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Carve}}
{{Anchor|Carve}}
{{AB
{{Skill_detail
|skillname = Carve
|skill = Carve
|syntax =  
|description = An unexpected strike to the gut
|description = AFFECTS: Both players and NPCs
|syntax = AXE CARVE <target>
 
|detail = Fling your axes together directly at your target's gut, causing vomiting and trauma to  
Usage: AXE CARVE <target>
their torso. If the target already has vomiting or a broken torso, they will be stunned and fall to  
 
the ground.
Fling your axes together directly at your target's gut, causing vomiting and trauma to their torso.  
If the target already has vomiting or a broken torso, they will be stunned and fall to the ground.


This attack uses both axes.
This attack uses both axes.
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
{{Anchor|Embed}}
{{Anchor|Embed}}
{{AB
{{Skill_detail
|skillname = Embed
|skill = Embed
|syntax =  
|description = A cruel addition to a healing wound
|description = Usage: AXE EMBED <target> <limb>
|syntax = AXE EMBED <target> <limb>       PULL AXE FROM <target/ME>
      PULL AXE FROM <target|ME>
|detail = Spotting an opportune moment to strike, you may embed your axe into any limb that has  
 
already been broken. The weapon will cause considerable bleeding while it remains in place - when  
Spotting an opportune moment to strike, you may embed your axe into any limb that has already been  
you feel the moment is right, you may wrench the weapon from their body, causing heavy trauma. You  
broken. The weapon will cause considerable bleeding while it remains in place - when you feel the  
may only have one axe embedded in a foe at a time. Your foe may pull the axe themselves, with a  
moment is right, you may wrench the weapon from their body, causing heavy trauma. You may only have  
similar result.
one axe embedded in a foe at a time. Your foe may pull the axe themselves, with a similar result.


This ability does not scale with weapon damage or any stat, meaning any axe may be used for this  
This ability does not scale with weapon damage or any stat, meaning any axe may be used for this  
Line 377: Line 422:


Cooldown (embed): 30 seconds
Cooldown (embed): 30 seconds
|cooldown =
|target =
|required =
}}
}}
{{Anchor|Devastate}}
{{Anchor|Devastate}}
{{AB
{{Skill_detail
|skillname = Devastate
|skill = Devastate
|syntax =  
|description = Pitch your axes to break down barriers
|description = AFFECTS: Both players and NPCs
|syntax = AXE DEVASTATE <target> [<venom>]
 
|detail = Rain your axes down upon your foe, destroying first any shield defense present, then  
Usage: AXE DEVASTATE <target> [<venom>]
destroying any aura of rebounding. If only one is present, you will continue with a brutal axe  
 
strike. If neither is present, however, you'll fumble the attack entirely.
Rain your axes down upon your foe, destroying first any shield defense present, then destroying any  
|cooldown =
aura of rebounding. If only one is present, you will continue with a brutal axe strike. If neither  
|target = Both players and NPCs
is present, however, you'll fumble the attack entirely.
|required =
}}
}}
{{Anchor|Slaughter}}
{{Anchor|Slaughter}}
{{AB
{{Skill_detail
|skillname = Slaughter
|skill = Slaughter
|syntax =  
|description = Strike down your enemies with dual axes
|description = AFFECTS: Both players and NPCs
|syntax = AXE SLAUGHTER <target> <venom>] <venom>]
 
|detail = Unleash a devastating thrown strike with both handaxes, delivering two venoms and  
Usage: AXE SLAUGHTER <target> <venom>] <venom>]
damaging your foe. A prone foe is a much easier target, and as a result will reduce the return time  
 
of the axes for this attack.
Unleash a devastating thrown strike with both handaxes, delivering two venoms and damaging your foe.
A prone foe is a much easier target, and as a result will reduce the return time of the axes for  
this attack.


This attack uses both axes.
This attack uses both axes.
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
[[Category:Skills]]
288

edits