Difference between revisions of "Sentinel (Class)"
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Revision as of 22:24, 16 June 2010
The Sentinels
[GUILD LEADERS] Prideleader: Moirean Divine Patron: Haern, the Hunter Scout Master: Jhoira
A Sentinel is the guardian of the wilderness. With the ways put forth by the first Sentinel Huwald, the Sentinels care for the wilderness and the creatures therein first and foremost. Together with our animal companions, some of these being the angry badger, the black raven, and the alert wolf, the Sentinels patrol and guard the wilds from any and everything unnatural that may seek to affect the wilds.
The path of a Sentinel is not an easy one as there is much to learn about the wilds. It is a path that will take you through many forests, over the mighty plains and through the vast jungle, each step leads to another. By combining with animal spirits a Sentinel gains access to the skills of metamorphosis, with which the Sentinel will be able to run through the jungles, free as the animals embraced.
A Sentinel is also a skilled user of toxins, with the knowledge of toxicology they are granted the ability to combine with the scorpion and through it extract the venoms that they need for their traps and other abilities. Altogether the Sentinels are well prepared to fight for the wilderness, their rightful home that they protect fiercely as their guardians.
Sentinels are a Pride; we stand together, we are one, bound to one another as a family in our common cause. We stand not for good or evil, not for light or dark, not for mercy or cruelty. We stand only for the defense of what is still wild in the world, eradicating the stain of undeath from the wilds. In the wilderness there are no things called good or evil, and Sentinels will do anything to prevent anyone from harming the wilderness. The thrill of the Hunt runs through all of us, so beware.