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| skill1 = Performance | | skill1 = Performance | ||
| skill1_desc = | | skill1_desc = is the melding of acrobatics and showmanship, consisting of a series of weapon attacks as well as several physical and charismatic defenses. | ||
| skill2 = Weaving | | skill2 = Weaving | ||
| skill2_desc = | | skill2_desc = consists of weaving light into various shapes and effects; some abilities give light physical form as objects, while others effect the mind of a victim in a variety of ways. Weaving uses a unique mechanic called dithering, where 'casting' a weaving has a cooldown based on instances of balance used. | ||
| skill3 = Songcalling | | skill3 = Songcalling | ||
| skill3_desc = | | skill3_desc = is the ability to sing or perform the indelible songs of the Eminent Ensemble, each imbued with the power to affect change over its audience, be it emotional, mental, or otherwise. | ||
| def1 = Performance Charisma | | def1 = Performance Charisma | ||
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| tattoo5 = Tree | | tattoo5 = Tree | ||
| tattoo6 = Cloak | | tattoo6 = Cloak | ||
| tattoos_hunt = Consider a starburst, mountain, or book tattoo while hunting. | |||
| tattoos_combat = Consider a starburst, crystal, or flame tattoo to help in combat against others. | |||
| eq_info = Bards should also wear a piece of jewelry containing onyx, for [[Weaving_(skill)#Onyx|onyx]] and will need a stock of venoms and assortment of venom rags to fight other adventurers, but not to hunt denizens. | |||
| hunt_info = Someone should fill this out. | | hunt_info = Someone should fill this out. |
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