Difference between revisions of "Performance (skill)"
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Revision as of 00:46, 22 September 2024
Skill | Rank | Percent | Description |
---|---|---|---|
Rouse | Inept | 0 % | No time for sleep. |
Tempo | Inept | 0 % | Thrust forward with steel. |
Flair | Inept | 49 % | Add a little extra flair. |
Tackle | Capable | 0 % | Tackle another to the ground. |
Charisma | Capable | 50 % | Exert your charming charisma. |
Pierce | Adept | 0 % | Pierce through their defences. |
Seduce | Adept | 50 % | An act of seduction on another. |
Tolerance | Skilled | 0 % | Legends will speak of your tolerance. |
Mimicry | Skilled | 33 % | Speak as though you are another. |
Tumbling | Skilled | 66 % | Tumble past obstructions. |
Guilt | Gifted | 0 % | Guilt your enemies into mercy. |
Ridicule | Gifted | 33 % | Ridicule your opponent's efforts. |
Bootstrap | Gifted | 66 % | Borrow a horse for a brief moment. |
Crackshot | Expert | 0 % | A small pellet that packs sound. |
Whistle | Expert | 25 % | Draw intrigue to your location. |
Frugality | Expert | 50 % | The frugal life is the only life for me. |
Equipoise | Expert | 75 % | Concentration and poise. |
Needle | Virtuoso | 0 % | Throw a vicious needle with venom. |
Unwind | Virtuoso | 25 % | Relax and enjoy the local tavern. |
Rhythm | Virtuoso | 50 % | Sway and dance with the blade. |
Deflect | Virtuoso | 75 % | Deflect an attack intended for you. |
Quip | Fabled | 0 % | Unleash a nasty quip about their mother. |
Harry | Fabled | 20 % | Chase after your opponent. |
Stretching | Fabled | 40 % | Loosen your limbs against attack. |
Bilingual | Fabled | 60 % | Speak in a second language. |
Sock | Fabled | 80 % | Throw hands with your fist. |
Hiltblow | Mythical | 0 % | The hilt can be just as effective. |
Bravado | Mythical | 20 % | Spurn injury and proclaim your mettle. |
Gossipmonger | Mythical | 40 % | You know all the secrets. |
Reprisal | Mythical | 60 % | An eye for an eye. |
Mundane | Mythical | 80 % | Blend in with the mundane population. |
Cadence | Transcendent | 0 % | Glitz your foe with a baleful blow. |
Rouse | |
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Syntax: | ROUSE |
Description: | Performers need to be ready at all times. Rouse yourself from the clutches of sleep
by splashing your face with nearby water and in the process become less tired. |
Tempo | |
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Syntax: | TEMPO <target> [venom] |
Description: | AFFECTS: Both players and NPCs
While wielding either a falchion or a rapier, you may attempt to thrust it into your opponent, inflicting them with a venom if you so choose. This deals a small amount of bleeding and utilises your dexterity, unlike traditional weaponry attacks. If the target suffers from self-loathing, then this attack cannot be dodged. This effect does not apply to Rhythm. |
Flair | |
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Syntax: | WITHFLAIR <pre-defined emote> |
Description: | This ability will let you perform an pre-defined emote in a manner that will consume a small amount
of balance. Helpful to those who want to eliminate their dithering when making use of Weaving! See EMLIST for a list of potential emotes. |
Tackle | |
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Syntax: | TACKLE <target> |
Description: | Tackle your opponent by the legs, bringing them to the floor along with yourself. |
Charisma | |
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Syntax: | CHARISMA |
Description: | Be warned however, the consequences of charisma are not always kind and can
sometimes result in jealousy or other unfortunate circumstances. It is not always a boon worth retaining. |
Pierce | |
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Syntax: | PIERCE <target> |
Description: | AFFECTS: Both players and NPCs
This ability will use your falchion or rapier to pierce through defensive auras and abilities that protect your target. It will pierce the following in order: Reflections Magical shields Rebounding aura Speed defence |
Seduce | |
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Syntax: | SEDUCE <target> |
Description: | If you are scantily-clad or their emotional state is predominately happiness, then
your act of seduction will also cause the lovers effect in them. |
Tolerance | |
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Syntax: | TOLERANCE |
Description: | Still your disgestive system when consuming alcohol, delaying its inhabilating
effects until much later on. Although you might find yourself able to drink plenty, you aren't immune from your gluttony forever. |
Mimicry | |
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Syntax: | MIMIC <speaker |
Description: | You can cease to mimic others by using MIMIC NOONE and return to your regular voice. |
Tumbling | |
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Syntax: | TUMBLE <direction> and STOP |
Description: | If you are ablaze, you will tumble slightly faster than usual. Perhaps being on fire
isn't so bad after all. |
Guilt | |
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Syntax: | GUILT |
Description: | If you are in a state of shock or mental burnout, you can guilt your enemies around
you providing your voice remains intact. This will upset their balance and cause them to become either weary, merciful, or pacifistic; however they won't know which. |
Ridicule | |
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Syntax: | RIDICULE <target> |
Description: | Ridicule your opponent's efforts loudly and mockingly, instilling them with a sense
of self-loathing. If they have three or more afflictions, then they will double-down in an attempt to recoup their pride with a magnanimous handicap. |
Bootstrap | |
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Syntax: | BOOTSTRAP <mount> |
Description: | Providing its owner is not present, you may mount up on their noble steed and
command it as though it were your own. |
Crackshot | |
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Syntax: | FASHION CRACKSHOTS and CRACKSHOT <target> |
Description: | Hurl a small pellet that will explode upon contact with your opponent, generating a
large flash and unruly sound. This will leave your opponent dizzy and perplexed, and will stun them for a short period. |
Whistle | |
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Syntax: | WHISTLE CALL |
Description: | Produce such an intriguing whistle that nearby aggressive denizens and/or guards
will be drawn to the sound, and will come investigate the cause. |
Frugality | |
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Syntax: | FRUGAL and MODEST |
Description: | By becoming intentionally frugal, you can prevent others from making you give up
precious items and resources unwillingly, while still being able to do so of your own accord. |
Equipoise | |
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Syntax: | EQUIPOISE <ON |
Description: | With grand poise, you are now able to follow another even while off equilibrium.
This ability will tax your mind of its mana while active. |
Needle | |
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Syntax: | FASHION NEEDLES and NEEDLE <target> <venom> |
Description: | Requires 1 iron bar for 50 needles.
Fashion a small needle that you can hurl at your target, bypassing rebounding and inflicting a venom of choice. The venom will take some time to circulate the blood stream before it affects the opponent. Further flung needles will have no effect until the current venom circulates. In addition to the regular venoms, you may also use the sumac venom with a needle. On a successful hit, there is a minor cooldown before you may fling another needle. Cooldown (when successful): 200 csecs |
Unwind | |
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Syntax: | UNWIND |
Description: | While at a public tavern, pub, or inn that serves alcohol, you can choose to unwind there,
refreshing your endurance and willpower somewhat. You will also become slightly tipsy, but such is the price to pay for comfort. Cooldown: 60 minutes |
Rhythm | |
---|---|
Syntax: | |
Description: | AFFECTS: Both players and NPCs
This ability is passive. Brilliant swordmanship requires an understanding of tempo and rhythm, and the swordplay of a performer is no different. With this ability, you can flow into several followup strikes after attacking with Tempo. Each successive strike will require that your opponent has a certain affliction in order to land the next blow. The affliction needs to be present right before you would strike with your next blow and is not required before. All blows dealt by Rhythm will have the same attributes as Tempo, however they will ignore the aura of weapon-rebounding. Each strike requires the following affliction in order to perform them: - (Followup strike) Paresis or paralysis. - (Second strike) Shyness. - (Third strike) Besilenced. Against denizens, you will always attempt to strike them with follow up strike after using Tempo, however it will only deal half the damage to them. While you are under the throes of Rhythm, you will not be able to attack with a weapon. Using STOP will allow you to make use of them once more. Please see AB PERFORMANCE TEMPO for more information on this ability. |
Deflect | |
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Syntax: | DEFLECT <target> |
Description: | With clever positioning and flexibility, you can deflect an attack with your weapon
onto another target within your location. The target must be different from the attacker, or it will fail. |
Quip | |
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Syntax: | QUIP <target> |
Description: | If their current emotional state is predominately filled with anger, then your
intelligence won't matter. |
Harry | |
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Syntax: | HARRY <target> [venom] |
Description: | You may use this ability while off balance. |
Stretching | |
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Syntax: | STRETCHING <ON |
Description: | When healing an affliction that is cured by the mending salve, you will also restore
a small amount of damage that has been caused to the limb as well. This ability will drain you of your endurance while it is active. |
Bilingual | |
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Syntax: | BILINGUAL SHOW and BILINGUAL LEARN <language> |
Description: | Select your language carefully, you may only choose once. See HELP LINGUISTICS for a
list of languages you can learn. |
Sock | |
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Syntax: | SOCK <target> |
Description: | If the target is holding a thurible of your own making, then socking them will cause
it to be dropped. |
Hiltblow | |
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Syntax: | HILTBLOW <target> |
Description: | Slam the hilt of your blade into your target's stomach, leaving them clumsy and
filled with misery. |
Bravado | |
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Syntax: | BRAVADO <target> [venom] |
Description: | AFFECTS: Both players and NPCs
While wielding either a falchion or rapier, you can summon forth a burst of bravado and attack your opponent, rejecting any afflictions you may have to cure one of them at random. This attack will utilise your strength and cannot be dodged. Cooldown: 10 seconds |
Gossipmonger | |
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Syntax: | GOSSIP GOSSIP SPREAD <text> |
Description: | You must be at least slightly tipsy in order to loosen your silver tongue, both
allowing you to pick up gossip with more clarity than other people, and spread new gossip. Gossip spread in this way will be local to the current area, and last a lot shorter than natural gossip. Gossip can only be spread once every hour - any shorter than that and you risk being outed as the source. |
Reprisal | |
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Syntax: | REPRISAL |
Description: | Such an act requires concentration, should you perform any action then you will
cease your focus. |
Mundane | |
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Syntax: | MUNDANE [disguise] and UNVEIL |
Description: | Maintaining the mundane disguise will incur a moderate willpower and endurance cost. |
Cadence | |
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Syntax: | CADENCE <target> |
Description: | Please see AB WEAVING IMPETUS for more information this ability. |