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Chimalmatko (talk | contribs) m (Chimalmatko moved page Mentis to Mentis (skill)) |
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encompasses subtle textures and emotional states, transcending the physical | encompasses subtle textures and emotional states, transcending the physical | ||
limitations of the body while developing sharpness of the Mind. | limitations of the body while developing sharpness of the Mind. | ||
{{SkillHeader}} | {{SkillHeader}} | ||
{{SkillTableRow |Lifevision |Inept |0 |Detect food. }} | |||
{{SkillTableRow |Lifevision|Inept|0|Detect food. }} | {{SkillTableRow |Whisper |Inept |0 |Condition your opponent to your liking. }} | ||
{{SkillTableRow |Whisper|Inept|0|Condition your opponent to your liking. }} | {{SkillTableRow |Deathsight |Novice |0 |See the death about you. }} | ||
{{SkillTableRow |Deathsight|Novice|0|See the death about you. }} | {{SkillTableRow |Psycombat |Apprentice |0 |Battling another telepath with the psychic arts. }} | ||
{{SkillTableRow |Psycombat|Apprentice|0|Battling another telepath with the psychic arts. }} | {{SkillTableRow |Assess |Apprentice |66 |Ascertaining the health of one's prey. }} | ||
{{SkillTableRow |Assess|Apprentice|66|Ascertaining the health of one's prey. }} | {{SkillTableRow |Disrupt |Capable |0 |Throw off your target's mental equilibrium. }} | ||
{{SkillTableRow |Disrupt|Capable|0|Throw off your target's mental equilibrium. }} | {{SkillTableRow |Siphon |Adept |33 |Steal your target's mana. }} | ||
{{SkillTableRow |Siphon|Adept|33|Steal your target's mana. }} | {{SkillTableRow |Mesmerize |Skilled |0 |Seize control of your prey's consciousness. }} | ||
{{SkillTableRow |Mesmerize|Skilled|0|Seize control of your prey's consciousness. }} | {{SkillTableRow |Telesense |Gifted |0 |Heighten your awareness of telepathic attacks. }} | ||
{{SkillTableRow | | {{SkillTableRow |ForkedTongue |Gifted |0 |Interweaving whispers. }} | ||
{{SkillTableRow | | {{SkillTableRow |Panic |Gifted |33 |Steeds are so jittery these days. }} | ||
{{SkillTableRow |Panic|Gifted|33|Steeds are so jittery these days. }} | {{SkillTableRow |Contemplation |Fabled |0 |Assess their mental stability. }} | ||
{{SkillTableRow |Contemplation|Fabled|0|Assess their mental stability. }} | {{SkillTableRow |Trill |Fabled |25 |Whisper to all who might hear. }} | ||
{{SkillTableRow |Trill|Fabled|25|Whisper to all who might hear. }} | {{SkillTableRow |Lure |Mythical |50 |Lure a victim to their death. }} | ||
{{SkillTableRow |Lure|Mythical|50|Lure a victim to their death. }} | {{SkillTableRow |Annihilate |Transcendent |0 |Destroy a weakened mind. }} | ||
{{SkillTableRow |Annihilate|Transcendent|0|Destroy a weakened mind. }} | |||
|} | |} | ||
{{SkillHeader}} | {{SkillHeader}} | ||
== | ====Whisper Afflictions==== | ||
{{SkillTableRow |Confusion|Inept|65|Confuse your prey. }} | {{SkillTableRow |Confusion |Inept |65 |Confuse your prey. }} | ||
{{SkillTableRow |Fear|Novice|33|Put the fear of you into 'em. }} | {{SkillTableRow |Fear |Novice |33 |Put the fear of you into 'em. }} | ||
{{SkillTableRow |Impatience|Novice|66|Inability to concentrate on focused tasks. }} | {{SkillTableRow |Impatience |Novice |66 |Inability to concentrate on focused tasks. }} | ||
{{SkillTableRow |Paranoia|Apprentice|33|Being paranoid doesn't mean they aren't out to get you. }} | {{SkillTableRow |Paranoia |Apprentice |33 |Being paranoid doesn't mean they aren't out to get you. | ||
{{SkillTableRow |Stupidity|Capable|66|Most mortals aren't terribly bright anyway. }} | }} | ||
{{SkillTableRow |Agoraphobia|Adept|0|Fear of open spaces. }} | {{SkillTableRow |Stupidity |Capable |66 |Most mortals aren't terribly bright anyway. }} | ||
{{SkillTableRow | | {{SkillTableRow |Agoraphobia |Adept |0 |Fear of open spaces. }} | ||
{{SkillTableRow |Lovers |Skilled |33 |Utter infatuation. }} | |||
{{SkillTableRow |Seduction|Expert|0|Draw mana from your opponent. }} | {{SkillTableRow |Seduction |Expert |0 |Draw mana from your opponent. }} | ||
{{SkillTableRow |Epilepsy|Expert|33|Give 'em the shakes. }} | {{SkillTableRow |Epilepsy |Expert |33 |Give 'em the shakes. }} | ||
{{SkillTableRow |Anorexia|Expert|66|Utter revulsion for food and drink | {{SkillTableRow |Anorexia |Expert |66 |Utter revulsion for food and drink. }} | ||
{{SkillTableRow |Peace |Virtuoso |33 |Calm down, I won't hurt you. }} | |||
{{SkillTableRow |Peace|Virtuoso|33|Calm down, I won't hurt you. }} | {{SkillTableRow |Dementia |Virtuoso |66 |Spatial orientation deficit. }} | ||
{{SkillTableRow |Dementia|Virtuoso|66|Spatial orientation deficit. }} | {{SkillTableRow |Berserking |Fabled |25 |Fill 'em with rage. }} | ||
{{SkillTableRow |Berserking|Fabled|25|Fill 'em with rage. }} | {{SkillTableRow |Indifference |Fabled |50 |They're easy when they don't care. }} | ||
{{SkillTableRow |Indifference|Fabled|50|They're easy when they don't care. }} | {{SkillTableRow |Vertigo |Fabled |75 |Make your enemy fearful of any heights. }} | ||
{{SkillTableRow |Vertigo|Fabled|75|Make your enemy fearful of any heights. }} | {{SkillTableRow |Temptation |Mythical |0 |Mentally drain your foe of their physical health. }} | ||
{{SkillTableRow |Temptation|Mythical|0|Mentally drain your foe of their physical health. }} | {{SkillTableRow |Recklessness |Mythical |25 |Disregard for his own welfare. }} | ||
{{SkillTableRow |Recklessness|Mythical|25|Disregard for his own welfare. }}|} | |} | ||
{{Anchor|Lifevision}} | |||
{{ | {{Skill_detail | ||
| | |skill = Lifevision | ||
|description = Detect food | |||
|syntax = LIFEVISION | |syntax = LIFEVISION | ||
| | |detail = Your keen senses allow you to see all living things within your sight, regardless if they | ||
Your keen senses allow you to see all living things within your sight, regardless if they are | are hidden or not. It will additionally provide some measure of protection against illusions, | ||
hidden or not. It will additionally provide some measure of protection against illusions, allowing | allowing you to occasionally tell if they are fake. | ||
you to occasionally tell if they are fake. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Whisper}} | |||
{{ | {{Skill_detail | ||
| | |skill = Whisper | ||
|description = Condition your opponent to your liking | |||
|syntax = WHISPER <affliction> <target> | |syntax = WHISPER <affliction> <target> | ||
| | |detail = Blood cost: 90 per whisper | ||
Whispers are the manner in which you can condition your opponent into various mental states that | Whispers are the manner in which you can condition your opponent into various mental states that | ||
will grant you an advantage in on the field of battle | will grant you an advantage in on the field of battle. | ||
All whispers can be performed off balance providing you have not fallen on the ground, allowing you | |||
to attack with balance-based skill and then whisper an affliction to your opponent. | |||
You will learn new afflictions to whisper as you continue to progress in Mentis. | |||
While whispering is possible in many situations where normally you'd normally be unable to act, it | |||
is however difficult to do so while fallen and afflicted by stupidity, or while transfixed. | |||
You can type AFFLICTION <name> to learn more about what an affliction from Mentis does. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Deathsight}} | |||
{{ | {{Skill_detail | ||
| | |skill = Deathsight | ||
|description = See the death about you | |||
|syntax = DEATHSIGHT [OFF] | |syntax = DEATHSIGHT [OFF] | ||
| | |detail = Using this ability, you will be linked with the Underhalls, allowing you to sense those | ||
Using this ability, you will be linked with the Underhalls, allowing you to sense those who perish | who perish and pass through it. | ||
and pass through it. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Psycombat}} | |||
{{ | {{Skill_detail | ||
| | |skill = Psycombat | ||
|description = Battling another telepath with the psychic arts | |||
|syntax = PSYCHALLENGE <player> | |syntax = PSYCHALLENGE <player> | ||
| | |detail = Psychic combat is a telepathic battle between two players where the goal is to crumple | ||
Psychic combat is a telepathic battle between two players where the goal is to crumple your | your opponent's mind. There is no penalty for losing, however those with deathsight will feel the | ||
moment a game is decided. There are only seven commands associated with psychic combat that may be | |||
a game is decided. There are only seven commands associated with psychic combat that may be used, | used, and when you accept you will be transported to a special location out of harm's way. Most | ||
and when you accept you will be transported to a special location out of | other commands will not work until the game is complete. | ||
commands will not work until the game is complete. | |||
You can do the following in psychic combat: | You can do the following in psychic combat: | ||
PSY BLAST: | PSY BLAST: | ||
Blast your | Blast your opponent's mind and attack their mental fortitude. | ||
PSY BARRIER: | PSY BARRIER: | ||
Line 101: | Line 114: | ||
PSY WHIP: | PSY WHIP: | ||
Tear away your | Tear away your opponent's mental barrier if they have one. | ||
PSY SURGE: | PSY SURGE: | ||
If your opponent has less | If your opponent has less than half of their mental energy, you can end the match in a surge of | ||
psychic power. This is costly to perform and could result in your own loss if misjudged. | psychic power. This is costly to perform and could result in your own loss if misjudged. | ||
PSY PROBE: | PSY PROBE: | ||
Use your mind to determine your | Use your mind to determine your opponent's mental energy. | ||
PSY MEDITATE: | PSY MEDITATE: | ||
Line 114: | Line 127: | ||
PSY ESCAPE: | PSY ESCAPE: | ||
This takes time | This takes some time, during which you may not do anything else. Once the ability is successful, an | ||
exit will open up allowing you to escape. | exit will open up, allowing you to escape. | ||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Assess}} | |||
{{ | {{Skill_detail | ||
| | |skill = Assess | ||
|description = Ascertaining the health of one's prey | |||
|syntax = ASSESS <target> | |syntax = ASSESS <target> | ||
| | |detail = Determine the physical state of another individual, discovering their current health | ||
Determine the physical state of another individual, discovering their current health levels. Unique | levels. Unique to Mentis, you may additionally perform this ability off balance. | ||
to Mentis, you may additionally perform this ability off balance. | |cooldown = | ||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Disrupt}} | |||
{{ | {{Skill_detail | ||
| | |skill = Disrupt | ||
|description = Throw off your target's mental equilibrium | |||
|syntax = DISRUPT <target> | |syntax = DISRUPT <target> | ||
| | |detail = Blood cost: 100 | ||
Should your opponent have two mental afflictions, you may disrupt them of their equilibrium. They | Should your opponent have two mental afflictions, you may disrupt them of their equilibrium. They | ||
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Look at HELP TYPES for more information on what is regarded as a mental affliction. | Look at HELP TYPES for more information on what is regarded as a mental affliction. | ||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Siphon}} | |||
{{ | {{Skill_detail | ||
| | |skill = Siphon | ||
|description = Steal your target's mana | |||
|syntax = SIPHON <target> | |syntax = SIPHON <target> | ||
| | |detail = Blood cost: 100 | ||
With a brush of a finger, you can quickly steal mana from your opponent and bolster your own. | With a brush of a finger, you can quickly steal mana from your opponent and bolster your own. | ||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Mesmerize}} | |||
{{ | {{Skill_detail | ||
| | |skill = Mesmerize | ||
|description = Seize control of your prey's consciousness | |||
|syntax = MESMERIZE <target> | |syntax = MESMERIZE <target> | ||
| | |detail = Blood cost: 100 | ||
This ability allows you to capture the attention of your opponent for a short time, rendering them | This ability allows you to capture the attention of your opponent for a short time, rendering them | ||
transfixed and unable to act. If they are blind, then this ability will cure of them of it instead. | transfixed and unable to act. If they are blind, then this ability will cure of them of it instead. | ||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Telesense}} | |||
{{Skill_detail | |||
|skill = Telesense | |||
|description = Heighten your awareness of telepathic attacks | |||
|syntax = TELESENSE <ON/OFF>Tune your senses to detect any telepathic attempts made on yourself or | |||
|detail = those in your location. Be warned, this will drain your mana while | |||
active. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|ForkedTongue}} | |||
{{ | {{Skill_detail | ||
| | |skill = ForkedTongue | ||
|description = Interweaving whispers | |||
|syntax = WHISPER <affliction> <affliction> <target> | |syntax = WHISPER <affliction> <affliction> <target> | ||
| | |detail = The skill of the forked tongue allows you to intertwine two subvocal commands in the same | ||
The skill of the forked tongue allows you to intertwine two subvocal commands in the same whisper, | whisper, inflicting both upon your target simultaneously. | ||
inflicting both upon your target simultaneously. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Panic}} | |||
{{Skill_detail | |||
|skill = Panic | |||
|description = Steeds are so jittery these days | |||
|syntax = | |||
|detail = Syntax: WHISPER PANIC <target/mount> | |||
Induce panic into the mind of a mount, causing it to either buck its rider off or flee from the | Induce panic into the mind of a mount, causing it to either buck its rider off or flee from the | ||
location. You cannot interweave this whisper with another. | location. You cannot interweave this whisper with another. | ||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Contemplation}} | |||
{{ | {{Skill_detail | ||
| | |skill = Contemplation | ||
|description = Assess their mental stability | |||
|syntax = CONTEMPLATE <target> | |syntax = CONTEMPLATE <target> | ||
| | |detail = Contemplate your opponent's mental state and discover their mana levels. | ||
Contemplate your opponent's mental state and discover their mana levels. | |cooldown = | ||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Trill}} | |||
{{ | {{Skill_detail | ||
| | |skill = Trill | ||
|description = Whisper to all who might hear | |||
|syntax = TRILL <affliction> [affliction] | |syntax = TRILL <affliction> [affliction] | ||
| | |detail = Splitting the sound of your whispers into numerous directions, you can impart subvocal | ||
Splitting the sound of your whispers into numerous directions, you can impart subvocal commands to | commands to all enemies within your location. You can trill a second affliction as long as you have | ||
all enemies within your location. You can trill a second affliction as long as you have knowledge | knowledge of Forkedtongue. | ||
of Forkedtongue | |||
|cooldown = 12 seconds | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Lure}} | |||
{{ | {{Skill_detail | ||
| | |skill = Lure | ||
|description = Lure a victim to their death | |||
|syntax = LURE <target> | |syntax = LURE <target> | ||
| | |detail = Blood cost: 250 | ||
By projecting your mental control over your surroundings, you are able to lure a target that is | By projecting your mental control over your surroundings, you are able to lure a target that is | ||
Line 217: | Line 255: | ||
This ability will strip the rebounding defence if it is successful in moving the target. | This ability will strip the rebounding defence if it is successful in moving the target. | ||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Annihilate}} | |||
{{ | {{Skill_detail | ||
| | |skill = Annihilate | ||
|description = Destroy a weakened mind | |||
|syntax = ANNIHILATE <target> | |syntax = ANNIHILATE <target> | ||
| | |detail = Blood cost: 300 | ||
If your opponent is in a vulnerable mental state with their mana reserves are below 35% of their | If your opponent is in a vulnerable mental state with their mana reserves are below 35% of their | ||
maximum, you can strike their forehead with a rush of psychic power and annihilate them with a | maximum, you can strike their forehead with a rush of psychic power and annihilate them with a | ||
single word. | single word. | ||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Confusion}} | |||
{{ | {{Skill_detail | ||
| | |skill = Confusion | ||
|description = Confuse your prey | |||
|syntax = WHISPER CONFUSION <target> | |syntax = WHISPER CONFUSION <target> | ||
| | |detail = Plant confusing echoes and voices into the mind of your target, afflicting them with | ||
Plant confusing echoes and voices into the mind of your target, afflicting them with confusion. | confusion. | ||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Fear}} | |||
{{ | {{Skill_detail | ||
| | |skill = Fear | ||
|description = Put the fear of you into 'em | |||
|syntax = WHISPER FEAR <target> | |syntax = WHISPER FEAR <target> | ||
| | |detail = Plant unnatural dread into the mind of your target, causing them to flee in fear until | ||
Plant unnatural dread into the mind of your target, causing them to flee in fear until they compose | they compose themselves. | ||
themselves. | |cooldown = | ||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Impatience}} | |||
{{ | {{Skill_detail | ||
| | |skill = Impatience | ||
|description = Inability to concentrate on focused tasks | |||
|syntax = WHISPER IMPATIENCE <target> | |syntax = WHISPER IMPATIENCE <target> | ||
| | |detail = Reduce the attention span of your opponent, making it difficult to focus and afflicting | ||
Reduce the attention span of your opponent, making it difficult to focus and afflicting them with | them with impatience. | ||
impatience. | |cooldown = | ||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Paranoia}} | |||
{{ | {{Skill_detail | ||
| | |skill = Paranoia | ||
|description = Being paranoid doesn't mean they aren't out to get you | |||
|syntax = WHISPER PARANOIA <target> | |syntax = WHISPER PARANOIA <target> | ||
| | |detail = Instill your opponent with irrational suspicion, afflicting them with paranoia. | ||
Instill your opponent with irrational suspicion, afflicting them with paranoia. | |cooldown = | ||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Stupidity}} | |||
{{ | {{Skill_detail | ||
| | |skill = Stupidity | ||
|description = Most mortals aren't terribly bright anyway | |||
|syntax = WHISPER STUPIDITY <target> | |syntax = WHISPER STUPIDITY <target> | ||
| | |detail = Stupefy and slow your opponent's mind, afflicting them with stupidity. | ||
Stupefy and slow your opponent's mind, afflicting them with stupidity. | |cooldown = | ||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Agoraphobia}} | |||
{{ | {{Skill_detail | ||
| | |skill = Agoraphobia | ||
|description = Fear of open spaces | |||
|syntax = WHISPER AGORAPHOBIA <target> | |syntax = WHISPER AGORAPHOBIA <target> | ||
| | |detail = Fill your opponent with a healthy fear of the outdoors, afflicting them with agoraphobia. | ||
Fill your opponent with a healthy fear of the outdoors, afflicting them with agoraphobia. | |cooldown = | ||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Lovers}} | |||
{{ | {{Skill_detail | ||
| | |skill = Lovers | ||
|syntax = WHISPER | |description = Utter infatuation | ||
| | |syntax = WHISPER LOVERS <target> | ||
|detail = Turn their emotions into a weapon of longing, afflicting them with lover's effect. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Seduction}} | |||
{{ | {{Skill_detail | ||
| | |skill = Seduction | ||
|description = Draw mana from your opponent | |||
}} | |||
{{ | |||
| | |||
|syntax = WHISPER SEDUCTION <target> | |syntax = WHISPER SEDUCTION <target> | ||
| | |detail = Mentally coerce your opponent into sharing their mental reserves with you periodically. | ||
Mentally coerce your opponent into sharing their mental reserves with you periodically. This effect | This effect will last until they escape your presence for a short time. | ||
will last until they escape your presence for a short time. | |cooldown = | ||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Epilepsy}} | |||
{{ | {{Skill_detail | ||
| | |skill = Epilepsy | ||
|description = Give 'em the shakes | |||
|syntax = WHISPER EPILEPSY <target> | |syntax = WHISPER EPILEPSY <target> | ||
| | |detail = Cause your opponent to spasm and twitch, afflicting them with epilepsy. | ||
Cause your opponent to spasm and twitch, afflicting them with epilepsy. | |cooldown = | ||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Anorexia}} | |||
{{ | {{Skill_detail | ||
| | |skill = Anorexia | ||
|description = Utter revulsion for food and drink | |||
|syntax = WHISPER ANOREXIA <target> | |syntax = WHISPER ANOREXIA <target> | ||
| | |detail = Implant the fear of consumption into your opponent, afflicting them with anorexia. | ||
Implant the fear of consumption into your opponent, afflicting them with anorexia. | |cooldown = | ||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Peace}} | |||
{{ | {{Skill_detail | ||
| | |skill = Peace | ||
|description = Calm down, I won't hurt you | |||
}} | |||
{{ | |||
| | |||
|syntax = WHISPER PEACE <target> | |syntax = WHISPER PEACE <target> | ||
| | |detail = Induce carefree thoughts into your victim, causing them to forget their enemies and | ||
Induce | afflict them with peace. | ||
with peace. | |||
This affliction will fade after a short period of time when delivered in this method. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Dementia}} | |||
{{ | {{Skill_detail | ||
| | |skill = Dementia | ||
|description = Spatial orientation deficit | |||
|syntax = WHISPER DEMENTIA <target> | |syntax = WHISPER DEMENTIA <target> | ||
| | |detail = Subvert your opponent's facility for recognizing his surroundings, afflicting them with | ||
Subvert your opponent's facility for recognizing his surroundings, afflicting them with dementia. | dementia. | ||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Berserking}} | |||
{{ | {{Skill_detail | ||
| | |skill = Berserking | ||
|description = Fill 'em with rage | |||
|syntax = WHISPER BERSERKING <target> | |syntax = WHISPER BERSERKING <target> | ||
| | |detail = Fill your foe with uncontrolled rage, afflicting them with berserking. | ||
Fill your foe with uncontrolled rage, afflicting them with berserking. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Indifference}} | |||
{{ | {{Skill_detail | ||
| | |skill = Indifference | ||
|description = They're easy when they don't care | |||
|syntax = WHISPER INDIFFERENCE <target> | |syntax = WHISPER INDIFFERENCE <target> | ||
| | |detail = Induce disregard into your opponent's state of mind, giving them the indifference | ||
Induce disregard into your opponent's state of mind, giving them the indifference affliction. | affliction. Attacks that require the 'prone' status will work on this target while the affliction | ||
Attacks that require the 'prone' status will work on this target while the affliction is left | is left uncured. | ||
uncured. | |cooldown = | ||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Vertigo}} | |||
{{ | {{Skill_detail | ||
| | |skill = Vertigo | ||
|description = Make your enemy fearful of any heights | |||
|syntax = WHISPER VERTIGO <target> | |syntax = WHISPER VERTIGO <target> | ||
| | |detail = Implant a fear of heights into your opponent, afflicting them with vertigo. | ||
Implant a fear of heights into your opponent, afflicting them with vertigo. | |cooldown = | ||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Temptation}} | |||
{{ | {{Skill_detail | ||
| | |skill = Temptation | ||
|description = Mentally drain your foe of their physical health | |||
|syntax = WHISPER TEMPTATION <target> | |syntax = WHISPER TEMPTATION <target> | ||
| | |detail = Fill your opponent with temptation, periodically draining them of their health and adding | ||
Fill your opponent with temptation, periodically draining them of their health and adding it to | it to your own. This effect will last until they escape your presence for a short time. | ||
your own. This effect will last until they escape your presence for a short time. | |cooldown = | ||
|target = Players only | |||
|required = | |||
}} | }} | ||
{{Anchor|Recklessness}} | |||
{{ | {{Skill_detail | ||
| | |skill = Recklessness | ||
|description = Disregard for his own welfare | |||
|syntax = WHISPER RECKLESSNESS <target> | |syntax = WHISPER RECKLESSNESS <target> | ||
| | |detail = Influence your target to disregard his own state of health, afflicting them with | ||
Influence your target to disregard his own state of health, afflicting them with recklessness. | recklessness. | ||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | }} |
edits