Difference between revisions of "Mentis (skill)"

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m (Chimalmatko moved page Mentis to Mentis (skill))
 
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encompasses subtle textures and emotional states, transcending the physical
encompasses subtle textures and emotional states, transcending the physical
limitations of the body while developing sharpness of the Mind.
limitations of the body while developing sharpness of the Mind.
{{SkillHeader}}
{{SkillHeader}}
== Abilities ==
{{SkillTableRow |Lifevision |Inept |0 |Detect food. }}
{{SkillTableRow |Lifevision|Inept|0|Detect food. }}
{{SkillTableRow |Whisper |Inept |0 |Condition your opponent to your liking. }}
{{SkillTableRow |Whisper|Inept|0|Condition your opponent to your liking. }}
{{SkillTableRow |Deathsight |Novice |0 |See the death about you. }}
{{SkillTableRow |Deathsight|Novice|0|See the death about you. }}
{{SkillTableRow |Psycombat |Apprentice |0 |Battling another telepath with the psychic arts. }}
{{SkillTableRow |Psycombat|Apprentice|0|Battling another telepath with the psychic arts. }}
{{SkillTableRow |Assess |Apprentice |66 |Ascertaining the health of one's prey. }}
{{SkillTableRow |Assess|Apprentice|66|Ascertaining the health of one's prey. }}
{{SkillTableRow |Disrupt |Capable |0 |Throw off your target's mental equilibrium. }}
{{SkillTableRow |Disrupt|Capable|0|Throw off your target's mental equilibrium. }}
{{SkillTableRow |Siphon |Adept |33 |Steal your target's mana. }}
{{SkillTableRow |Siphon|Adept|33|Steal your target's mana. }}
{{SkillTableRow |Mesmerize |Skilled |0 |Seize control of your prey's consciousness. }}
{{SkillTableRow |Mesmerize|Skilled|0|Seize control of your prey's consciousness. }}
{{SkillTableRow |Telesense |Gifted |0 |Heighten your awareness of telepathic attacks. }}
{{SkillTableRow |ForkedTongue|Gifted|0|Interweaving whispers. }}
{{SkillTableRow |ForkedTongue |Gifted |0 |Interweaving whispers. }}
{{SkillTableRow |Telesense|Gifted|0|Heighten your awareness of telepathic attacks. }}
{{SkillTableRow |Panic |Gifted |33 |Steeds are so jittery these days. }}
{{SkillTableRow |Panic|Gifted|33|Steeds are so jittery these days. }}
{{SkillTableRow |Contemplation |Fabled |0 |Assess their mental stability. }}
{{SkillTableRow |Contemplation|Fabled|0|Assess their mental stability. }}
{{SkillTableRow |Trill |Fabled |25 |Whisper to all who might hear. }}
{{SkillTableRow |Trill|Fabled|25|Whisper to all who might hear. }}
{{SkillTableRow |Lure |Mythical |50 |Lure a victim to their death. }}
{{SkillTableRow |Lure|Mythical|50|Lure a victim to their death. }}
{{SkillTableRow |Annihilate |Transcendent |0 |Destroy a weakened mind. }}
{{SkillTableRow |Annihilate|Transcendent|0|Destroy a weakened mind. }}
|}
|}
{{SkillHeader}}
{{SkillHeader}}
== Whispers ==
====Whisper Afflictions====
{{SkillTableRow |Confusion|Inept|65|Confuse your prey. }}
{{SkillTableRow |Confusion |Inept |65 |Confuse your prey. }}
{{SkillTableRow |Fear|Novice|33|Put the fear of you into 'em. }}
{{SkillTableRow |Fear |Novice |33 |Put the fear of you into 'em. }}
{{SkillTableRow |Impatience|Novice|66|Inability to concentrate on focused tasks. }}
{{SkillTableRow |Impatience |Novice |66 |Inability to concentrate on focused tasks. }}
{{SkillTableRow |Paranoia|Apprentice|33|Being paranoid doesn't mean they aren't out to get you. }}
{{SkillTableRow |Paranoia |Apprentice |33 |Being paranoid doesn't mean they aren't out to get you.  
{{SkillTableRow |Stupidity|Capable|66|Most mortals aren't terribly bright anyway. }}
}}
{{SkillTableRow |Agoraphobia|Adept|0|Fear of open spaces. }}
{{SkillTableRow |Stupidity |Capable |66 |Most mortals aren't terribly bright anyway. }}
{{SkillTableRow |Masochism|Adept|66|Stop hitting yourself. }}
{{SkillTableRow |Agoraphobia |Adept |0 |Fear of open spaces. }}
{{SkillTableRow |Loneliness|Skilled|33|Codependence is a sad thing. }}
{{SkillTableRow |Lovers |Skilled |33 |Utter infatuation. }}
{{SkillTableRow |Seduction|Expert|0|Draw mana from your opponent. }}
{{SkillTableRow |Seduction |Expert |0 |Draw mana from your opponent. }}
{{SkillTableRow |Epilepsy|Expert|33|Give 'em the shakes. }}
{{SkillTableRow |Epilepsy |Expert |33 |Give 'em the shakes. }}
{{SkillTableRow |Anorexia|Expert|66|Utter revulsion for food and drink. }}
{{SkillTableRow |Anorexia |Expert |66 |Utter revulsion for food and drink. }}
{{SkillTableRow |Amnesia|Virtuoso|0|Who was that masked man. }}
{{SkillTableRow |Peace |Virtuoso |33 |Calm down, I won't hurt you. }}
{{SkillTableRow |Peace|Virtuoso|33|Calm down, I won't hurt you. }}
{{SkillTableRow |Dementia |Virtuoso |66 |Spatial orientation deficit. }}
{{SkillTableRow |Dementia|Virtuoso|66|Spatial orientation deficit. }}
{{SkillTableRow |Berserking |Fabled |25 |Fill 'em with rage. }}
{{SkillTableRow |Berserking|Fabled|25|Fill 'em with rage. }}
{{SkillTableRow |Indifference |Fabled |50 |They're easy when they don't care. }}
{{SkillTableRow |Indifference|Fabled|50|They're easy when they don't care. }}
{{SkillTableRow |Vertigo |Fabled |75 |Make your enemy fearful of any heights. }}
{{SkillTableRow |Vertigo|Fabled|75|Make your enemy fearful of any heights. }}
{{SkillTableRow |Temptation |Mythical |0 |Mentally drain your foe of their physical health. }}
{{SkillTableRow |Temptation|Mythical|0|Mentally drain your foe of their physical health. }}
{{SkillTableRow |Recklessness |Mythical |25 |Disregard for his own welfare. }}
{{SkillTableRow |Recklessness|Mythical|25|Disregard for his own welfare. }}|}
|}
 
{{Anchor|Lifevision}}
{{AB
{{Skill_detail
|skillname = Lifevision
|skill = Lifevision
|description = Detect food
|syntax = LIFEVISION
|syntax = LIFEVISION
|description =  
|detail = Your keen senses allow you to see all living things within your sight, regardless if they  
Your keen senses allow you to see all living things within your sight, regardless if they are  
are hidden or not. It will additionally provide some measure of protection against illusions,  
hidden or not. It will additionally provide some measure of protection against illusions, allowing  
allowing you to occasionally tell if they are fake.
you to occasionally tell if they are fake.
|cooldown =
 
|target =
|required =
}}
}}
 
{{Anchor|Whisper}}
{{AB
{{Skill_detail
|skillname = Whisper
|skill = Whisper
|description = Condition your opponent to your liking
|syntax = WHISPER <affliction> <target>
|syntax = WHISPER <affliction> <target>
|description = Blood cost: 90 per whisper
|detail = Blood cost: 90 per whisper


Whispers are the manner in which you can condition your opponent into various mental states that  
Whispers are the manner in which you can condition your opponent into various mental states that  
will grant you an advantage in on the field of battle. All whispers can be performed off balance,
will grant you an advantage in on the field of battle.
allowing you to attack with fist or sword and then whisper an affliction to your opponent. You will
learn new afflictions to whisper as you continue to progress in Mentis.


You can type AFFLICTION <name> to learn more about what an affliction does.
All whispers can be performed off balance providing you have not fallen on the ground, allowing you
to attack with balance-based skill and then whisper an affliction to your opponent.


You will learn new afflictions to whisper as you continue to progress in Mentis.
While whispering is possible in many situations where normally you'd normally be unable to act, it
is however difficult to do so while fallen and afflicted by stupidity, or while transfixed.
You can type AFFLICTION <name> to learn more about what an affliction from Mentis does.
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Deathsight}}
{{AB
{{Skill_detail
|skillname = Deathsight
|skill = Deathsight
|description = See the death about you
|syntax = DEATHSIGHT [OFF]
|syntax = DEATHSIGHT [OFF]
|description =  
|detail = Using this ability, you will be linked with the Underhalls, allowing you to sense those  
Using this ability, you will be linked with the Underhalls, allowing you to sense those who perish  
who perish and pass through it.
and pass through it.
|cooldown =
 
|target =
|required =
}}
}}
 
{{Anchor|Psycombat}}
{{AB
{{Skill_detail
|skillname = Psycombat
|skill = Psycombat
|description = Battling another telepath with the psychic arts
|syntax = PSYCHALLENGE <player>
|syntax = PSYCHALLENGE <player>
|description =  
|detail = Psychic combat is a telepathic battle between two players where the goal is to crumple  
Psychic combat is a telepathic battle between two players where the goal is to crumple your  
your opponent's mind. There is no penalty for losing, however those with deathsight will feel the  
opponents mind. There is no penalty for losing, however those with deathsight will feel the moment  
moment a game is decided. There are only seven commands associated with psychic combat that may be  
a game is decided. There are only seven commands associated with psychic combat that may be used,  
used, and when you accept you will be transported to a special location out of harm's way. Most  
and when you accept you will be transported to a special location out of harms way. Most other  
other commands will not work until the game is complete.
commands will not work until the game is complete.


You can do the following in psychic combat:
You can do the following in psychic combat:


PSY BLAST:
PSY BLAST:
Blast your opponents mind and attack his mental fortitude.
Blast your opponent's mind and attack their mental fortitude.


PSY BARRIER:
PSY BARRIER:
Line 101: Line 114:


PSY WHIP:
PSY WHIP:
Tear away your opponents mental barrier if they have one.
Tear away your opponent's mental barrier if they have one.


PSY SURGE:
PSY SURGE:
If your opponent has less then half of their mental energy, you can end the match in a surge of  
If your opponent has less than half of their mental energy, you can end the match in a surge of  
psychic power. This is costly to perform and could result in your own loss if misjudged.
psychic power. This is costly to perform and could result in your own loss if misjudged.


PSY PROBE:
PSY PROBE:
Use your mind to determine your opponents mental energy.
Use your mind to determine your opponent's mental energy.


PSY MEDITATE:
PSY MEDITATE:
Line 114: Line 127:


PSY ESCAPE:
PSY ESCAPE:
This takes time and during which you may not do anything else. Once the ability is successful, an  
This takes some time, during which you may not do anything else. Once the ability is successful, an  
exit will open up allowing you to escape.
exit will open up, allowing you to escape.
 
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Assess}}
{{AB
{{Skill_detail
|skillname = Assess
|skill = Assess
|description = Ascertaining the health of one's prey
|syntax = ASSESS <target>
|syntax = ASSESS <target>
|description =  
|detail = Determine the physical state of another individual, discovering their current health  
Determine the physical state of another individual, discovering their current health levels. Unique  
levels. Unique to Mentis, you may additionally perform this ability off balance.
to Mentis, you may additionally perform this ability off balance.
|cooldown =
 
|target = Players only
|required =
}}
}}
 
{{Anchor|Disrupt}}
{{AB
{{Skill_detail
|skillname = Disrupt
|skill = Disrupt
|description = Throw off your target's mental equilibrium
|syntax = DISRUPT <target>
|syntax = DISRUPT <target>
|description = Blood cost: 100
|detail = Blood cost: 100


Should your opponent have two mental afflictions, you may disrupt them of their equilibrium. They  
Should your opponent have two mental afflictions, you may disrupt them of their equilibrium. They  
Line 137: Line 155:


Look at HELP TYPES for more information on what is regarded as a mental affliction.
Look at HELP TYPES for more information on what is regarded as a mental affliction.
 
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Siphon}}
{{AB
{{Skill_detail
|skillname = Siphon
|skill = Siphon
|description = Steal your target's mana
|syntax = SIPHON <target>
|syntax = SIPHON <target>
|description = Blood cost: 100
|detail = Blood cost: 100


With a brush of a finger, you can quickly steal mana from your opponent and bolster your own.
With a brush of a finger, you can quickly steal mana from your opponent and bolster your own.
 
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
 
{{Anchor|Mesmerize}}
{{AB
{{Skill_detail
|skillname = Mesmerize
|skill = Mesmerize
|description = Seize control of your prey's consciousness
|syntax = MESMERIZE <target>
|syntax = MESMERIZE <target>
|description = Blood cost: 100
|detail = Blood cost: 100


This ability allows you to capture the attention of your opponent for a short time, rendering them  
This ability allows you to capture the attention of your opponent for a short time, rendering them  
transfixed and unable to act. If they are blind, then this ability will cure of them of it instead.
transfixed and unable to act. If they are blind, then this ability will cure of them of it instead.
 
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Telesense}}
{{Skill_detail
|skill = Telesense
|description = Heighten your awareness of telepathic attacks
|syntax = TELESENSE <ON/OFF>Tune your senses to detect any telepathic attempts made on yourself or 
|detail = those in your location. Be warned, this will drain your mana while     
active.                                                               
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|ForkedTongue}}
{{AB
{{Skill_detail
|skillname = ForkedTongue
|skill = ForkedTongue
|description = Interweaving whispers
|syntax = WHISPER <affliction> <affliction> <target>
|syntax = WHISPER <affliction> <affliction> <target>
|description =  
|detail = The skill of the forked tongue allows you to intertwine two subvocal commands in the same  
The skill of the forked tongue allows you to intertwine two subvocal commands in the same whisper,  
whisper, inflicting both upon your target simultaneously.
inflicting both upon your target simultaneously.


|cooldown =
|target = Players only
|required =
}}
}}
{{Anchor|Panic}}
{{Skill_detail
|skill = Panic
|description = Steeds are so jittery these days
|syntax =
|detail = Syntax: WHISPER PANIC <target/mount>


{{AB
|skillname = Telesense
|syntax = TELESENSE <ON/OFF>
|description =
Tune your senses to detect any telepathic attempts made on yourself or
those in your location. Be warned, this will drain your mana while
active.
}}
{{AB
|skillname = Panic
|syntax = WHISPER PANIC <target/mount>
|description =
Induce panic into the mind of a mount, causing it to either buck its rider off or flee from the  
Induce panic into the mind of a mount, causing it to either buck its rider off or flee from the  
location. You cannot interweave this whisper with another.
location. You cannot interweave this whisper with another.
 
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
 
{{Anchor|Contemplation}}
{{AB
{{Skill_detail
|skillname = Contemplation
|skill = Contemplation
|description = Assess their mental stability
|syntax = CONTEMPLATE <target>
|syntax = CONTEMPLATE <target>
|description =  
|detail = Contemplate your opponent's mental state and discover their mana levels.
Contemplate your opponent's mental state and discover their mana levels.
|cooldown =
 
|target = Players only
|required =
}}
}}
 
{{Anchor|Trill}}
{{AB
{{Skill_detail
|skillname = Trill
|skill = Trill
|description = Whisper to all who might hear
|syntax = TRILL <affliction> [affliction]
|syntax = TRILL <affliction> [affliction]
|description =  
|detail = Splitting the sound of your whispers into numerous directions, you can impart subvocal  
Splitting the sound of your whispers into numerous directions, you can impart subvocal commands to  
commands to all enemies within your location. You can trill a second affliction as long as you have  
all enemies within your location. You can trill a second affliction as long as you have knowledge  
knowledge of Forkedtongue.
of Forkedtongue.
 
This ability has a cooldown upon use, and cannot be used until it is ready once more.


|cooldown = 12 seconds
|target =
|required =
}}
}}
 
{{Anchor|Lure}}
{{AB
{{Skill_detail
|skillname = Lure
|skill = Lure
|description = Lure a victim to their death
|syntax = LURE <target>
|syntax = LURE <target>
|description = Blood cost: 250
|detail = Blood cost: 250


By projecting your mental control over your surroundings, you are able to lure a target that is  
By projecting your mental control over your surroundings, you are able to lure a target that is  
Line 217: Line 255:


This ability will strip the rebounding defence if it is successful in moving the target.
This ability will strip the rebounding defence if it is successful in moving the target.
 
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Annihilate}}
{{AB
{{Skill_detail
|skillname = Annihilate
|skill = Annihilate
|description = Destroy a weakened mind
|syntax = ANNIHILATE <target>
|syntax = ANNIHILATE <target>
|description = Blood cost: 300
|detail = Blood cost: 300


If your opponent is in a vulnerable mental state with their mana reserves are below 35% of their  
If your opponent is in a vulnerable mental state with their mana reserves are below 35% of their  
maximum, you can strike their forehead with a rush of psychic power and annihilate them with a  
maximum, you can strike their forehead with a rush of psychic power and annihilate them with a  
single word.
single word.  
 
|cooldown =
|target = Both players and NPCs
|required =
}}
}}
 
{{Anchor|Confusion}}
{{AB
{{Skill_detail
|skillname = Confusion
|skill = Confusion
|description = Confuse your prey
|syntax = WHISPER CONFUSION <target>
|syntax = WHISPER CONFUSION <target>
|description =  
|detail = Plant confusing echoes and voices into the mind of your target, afflicting them with  
Plant confusing echoes and voices into the mind of your target, afflicting them with confusion.
confusion.
 
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Fear}}
{{AB
{{Skill_detail
|skillname = Fear
|skill = Fear
|description = Put the fear of you into 'em
|syntax = WHISPER FEAR <target>
|syntax = WHISPER FEAR <target>
|description =  
|detail = Plant unnatural dread into the mind of your target, causing them to flee in fear until  
Plant unnatural dread into the mind of your target, causing them to flee in fear until they compose  
they compose themselves.
themselves.
|cooldown =
 
|target = Players only
|required =
}}
}}
 
{{Anchor|Impatience}}
{{AB
{{Skill_detail
|skillname = Impatience
|skill = Impatience
|description = Inability to concentrate on focused tasks
|syntax = WHISPER IMPATIENCE <target>
|syntax = WHISPER IMPATIENCE <target>
|description =  
|detail = Reduce the attention span of your opponent, making it difficult to focus and afflicting  
Reduce the attention span of your opponent, making it difficult to focus and afflicting them with  
them with impatience.
impatience.
|cooldown =
 
|target = Players only
|required =
}}
}}
 
{{Anchor|Paranoia}}
{{AB
{{Skill_detail
|skillname = Paranoia
|skill = Paranoia
|description = Being paranoid doesn't mean they aren't out to get you
|syntax = WHISPER PARANOIA <target>
|syntax = WHISPER PARANOIA <target>
|description =  
|detail = Instill your opponent with irrational suspicion, afflicting them with paranoia.
Instill your opponent with irrational suspicion, afflicting them with paranoia.
|cooldown =
 
|target = Players only
|required =
}}
}}
 
{{Anchor|Stupidity}}
{{AB
{{Skill_detail
|skillname = Stupidity
|skill = Stupidity
|description = Most mortals aren't terribly bright anyway
|syntax = WHISPER STUPIDITY <target>
|syntax = WHISPER STUPIDITY <target>
|description =  
|detail = Stupefy and slow your opponent's mind, afflicting them with stupidity.
Stupefy and slow your opponent's mind, afflicting them with stupidity.
|cooldown =
 
|target = Players only
|required =
}}
}}
 
{{Anchor|Agoraphobia}}
{{AB
{{Skill_detail
|skillname = Agoraphobia
|skill = Agoraphobia
|description = Fear of open spaces
|syntax = WHISPER AGORAPHOBIA <target>
|syntax = WHISPER AGORAPHOBIA <target>
|description =  
|detail = Fill your opponent with a healthy fear of the outdoors, afflicting them with agoraphobia.
Fill your opponent with a healthy fear of the outdoors, afflicting them with agoraphobia.
|cooldown =
 
|target = Players only
|required =
}}
}}
 
{{Anchor|Lovers}}
{{AB
{{Skill_detail
|skillname = Masochism
|skill = Lovers
|syntax = WHISPER MASOCHISM <target>
|description = Utter infatuation
|description =  
|syntax = WHISPER LOVERS <target>
Give your opponent the idea that self-harm is a fun pasttime. This will afflict them with masochism.
|detail = Turn their emotions into a weapon of longing, afflicting them with lover's effect.
 
|cooldown =
|target =
|required =
}}
}}
 
{{Anchor|Seduction}}
{{AB
{{Skill_detail
|skillname = Loneliness
|skill = Seduction
|syntax = WHISPER LONELINESS <target>
|description = Draw mana from your opponent
|description =
Make the fool crave the company of others, afflicting them with loneliness.
 
}}
 
{{AB
|skillname = Seduction
|syntax = WHISPER SEDUCTION <target>
|syntax = WHISPER SEDUCTION <target>
|description =  
|detail = Mentally coerce your opponent into sharing their mental reserves with you periodically.  
Mentally coerce your opponent into sharing their mental reserves with you periodically. This effect  
This effect will last until they escape your presence for a short time.
will last until they escape your presence for a short time.
|cooldown =
 
|target = Players only
|required =
}}
}}
 
{{Anchor|Epilepsy}}
{{AB
{{Skill_detail
|skillname = Epilepsy
|skill = Epilepsy
|description = Give 'em the shakes
|syntax = WHISPER EPILEPSY <target>
|syntax = WHISPER EPILEPSY <target>
|description =  
|detail = Cause your opponent to spasm and twitch, afflicting them with epilepsy.
Cause your opponent to spasm and twitch, afflicting them with epilepsy.
|cooldown =
 
|target = Players only
|required =
}}
}}
 
{{Anchor|Anorexia}}
{{AB
{{Skill_detail
|skillname = Anorexia
|skill = Anorexia
|description = Utter revulsion for food and drink
|syntax = WHISPER ANOREXIA <target>
|syntax = WHISPER ANOREXIA <target>
|description =  
|detail = Implant the fear of consumption into your opponent, afflicting them with anorexia.
Implant the fear of consumption into your opponent, afflicting them with anorexia.
|cooldown =
 
|target = Players only
|required =
}}
}}
 
{{Anchor|Peace}}
{{AB
{{Skill_detail
|skillname = Amnesia
|skill = Peace
|syntax = WHISPER AMNESIA <target>
|description = Calm down, I won't hurt you
|description =
Confuse the thoughts of your opponent, making them forget the next action they wish to perform.
 
}}
 
{{AB
|skillname = Peace
|syntax = WHISPER PEACE <target>
|syntax = WHISPER PEACE <target>
|description =  
|detail = Induce carefree thoughts into your victim, causing them to forget their enemies and  
Induce care free thoughts into your victim, causing them to forget their enemies and afflict them  
afflict them with peace.
with peace.


This affliction will fade after a short period of time when delivered in this method.
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Dementia}}
{{AB
{{Skill_detail
|skillname = Dementia
|skill = Dementia
|description = Spatial orientation deficit
|syntax = WHISPER DEMENTIA <target>
|syntax = WHISPER DEMENTIA <target>
|description =  
|detail = Subvert your opponent's facility for recognizing his surroundings, afflicting them with  
Subvert your opponent's facility for recognizing his surroundings, afflicting them with dementia.
dementia.
 
|cooldown =
|target = Players only
|required =
}}
}}
 
{{Anchor|Berserking}}
{{AB
{{Skill_detail
|skillname = Berserking
|skill = Berserking
|description = Fill 'em with rage
|syntax = WHISPER BERSERKING <target>
|syntax = WHISPER BERSERKING <target>
|description =  
|detail = Fill your foe with uncontrolled rage, afflicting them with berserking.
Fill your foe with uncontrolled rage, afflicting them with berserking.
|cooldown =
 
|target =
|required =
}}
}}
 
{{Anchor|Indifference}}
{{AB
{{Skill_detail
|skillname = Indifference
|skill = Indifference
|description = They're easy when they don't care
|syntax = WHISPER INDIFFERENCE <target>
|syntax = WHISPER INDIFFERENCE <target>
|description =  
|detail = Induce disregard into your opponent's state of mind, giving them the indifference  
Induce disregard into your opponent's state of mind, giving them the indifference affliction.  
affliction. Attacks that require the 'prone' status will work on this target while the affliction  
Attacks that require the 'prone' status will work on this target while the affliction is left  
is left uncured.
uncured.
|cooldown =
 
|target = Players only
|required =
}}
}}
 
{{Anchor|Vertigo}}
{{AB
{{Skill_detail
|skillname = Vertigo
|skill = Vertigo
|description = Make your enemy fearful of any heights
|syntax = WHISPER VERTIGO <target>
|syntax = WHISPER VERTIGO <target>
|description =  
|detail = Implant a fear of heights into your opponent, afflicting them with vertigo.
Implant a fear of heights into your opponent, afflicting them with vertigo.
|cooldown =
 
|target = Players only
|required =
}}
}}
 
{{Anchor|Temptation}}
{{AB
{{Skill_detail
|skillname = Temptation
|skill = Temptation
|description = Mentally drain your foe of their physical health
|syntax = WHISPER TEMPTATION <target>
|syntax = WHISPER TEMPTATION <target>
|description =  
|detail = Fill your opponent with temptation, periodically draining them of their health and adding  
Fill your opponent with temptation, periodically draining them of their health and adding it to  
it to your own. This effect will last until they escape your presence for a short time.
your own. This effect will last until they escape your presence for a short time.
|cooldown =
 
|target = Players only
|required =
}}
}}
 
{{Anchor|Recklessness}}
{{AB
{{Skill_detail
|skillname = Recklessness
|skill = Recklessness
|description = Disregard for his own welfare
|syntax = WHISPER RECKLESSNESS <target>
|syntax = WHISPER RECKLESSNESS <target>
|description =  
|detail = Influence your target to disregard his own state of health, afflicting them with  
Influence your target to disregard his own state of health, afflicting them with recklessness.
recklessness.
 
|cooldown =
|target = Players only
|required =
}}
}}
288

edits

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